AS2 :: IDE - Goto Previous Frame - Main Movie Clip To Flicker
Jan 23, 2009
I'm using a simple piece of code on a button...
on(press){
_level0.prevFrame();
}
... to go to previous frame but for some reason it causes the main movie clip to flicker. Is this a known problem or am I doing something wrong?
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Similar Posts:
Oct 5, 2009
Just finally making the transition from AS2 to AS3.All i need to do at this point is make two buttons which will control the movie to goto next frame and previous frame. I have gotten how to make the buttons go to a specified frame number and also a button to go to a specified external url but no success in making a simple next/previous pair of buttons.
stop();
but1.addEventListener(
MouseEvent.MOUSE_UP,
[code]....
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May 2, 2005
What is the script used to go to previous frame viewed as opposed to (see below) previous frame on timeline?
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Aug 18, 2011
i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame The movie clip should goto and stop at tenth frame
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Feb 21, 2010
I was wondering how to make a movie clip got to a frame, but the game not goto that frame? For example, make an egg goto a frame, and move to a random spot, but the player wouldn't goto that screeen.
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Apr 13, 2006
How I can make a button goto and play a frame of a movie clip. Basically the first frame is blank and when the button is clicked the movie clip will go to frame 2 and play. I'm also going to have some other buttons make it go to other frames.
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May 18, 2005
What is the actionscript if i want to go to a frame in a movie clip from another movieclip? And also for future reference, how do you go to a frame from a movieclip/button to a frame in the main scene? Is it something to do with root?
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Feb 10, 2011
i am doing a simple project in which i have 2 frames in the main time line and a movieclip in the first frame and a button.i have something else in the second frame.when i click the button the movieclip should start after it ends the timeline should move to second frame and stop.
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Jun 4, 2006
i know there is no function for it, but how could i do this?
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Dec 22, 2009
I am having problems making a movie clip goto a different frame when an item on a list box is selected. Here is my code
list.getSelectedItem().label;
_root.onEnterFrame=function(){
if(list=="2"){
mc.gotoAndStop(2);
}else
mc.gotoAndStop(1);
}
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Oct 16, 2011
This seems pretty basic but for some reason I absolutely can't get it to work. I have a set of buttons which I want to be able to send their parent movie to the next or previous frame. I want to use a NEXT and PREVIOUS button, both combined within a single movieclip, to tell a parent file to go to next and previous frame.
This doesn't work:
previous_btn.onRelease = function(){
this._parent.prevFrame;
} next_btn.onRelease = function(){
this._parent.nextFrame;
[Code] .....
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Feb 8, 2012
I am working with an iMAC running 10.6.8.I have created a flash file with only the main scene, which has a List button and a Home button. The List button has 20 links as a scroll list, each link installs a movie clip from the library.The problem I am having is the List button works fine until I add the Home button, then the Home button works fine, but the List button only works on the frame that the action is on. Each button is on it's own layer, and runs the whole length of the show, which is 220 frames. I have a stop label at each place a movie clip is to play.
If I remove the Home button from the main scene and put it into each movie clip, how do I tell the movie clip to go to the main scene frame 1?
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Jun 22, 2005
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
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Apr 22, 2009
So I have a frame labeled 'init' and a button called _exit. I want _exit on click to keep going back until it reaches 'init'
I'm guessing something like this but it doesn't work:
[AS]_exit.addEventListener(MouseEvent.CLICK , function(e:Event):void
{
if(currentFrame!='init'){
gotoAndPlay(currentFrame-1)
}
});
[/AS]
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Nov 24, 2003
im trying to make a movie clip flicker really fast. At first i had two keyframes. the first one set the movie clips visibility to true and the secong to false. Its just not quite as fast as i wanted and i dont want to change the fps. how to do this with actionscript. Im sure its pretty easy.
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Sep 30, 2004
After the HitTest, How do I use the gotoAndPlay to direct the the main timeline to goto frame 2, and not frame 2 of _root.circle MC? with _parent?
I know this might be a simple question, but my brain hurts from the previous 'debugging'.....
both of these give me the same results.
onClipEvent (enterFrame) {
if (_root.circle.hitTest(_root.box1)) {
gotoAndPlay(2);
;
[Code].....
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Jan 29, 2012
I am making a website based in flash actionscript 3.0 i have a button nested in its own movie clip, because I have the button expanding to be able to read it i have figured out the only way to do this is by creating it as a movie clipa nd inside the movie clip creating it as a button. I added an event listener to the blog button by saying[code]...
i have named the symbol blog and have name the frame of where the blog page is going to be "blogframe" this line of code at the bottom is where i run into trouble the output window in Flash is saying "The blog button was clicked" just like i want it to. no errors are accouring why than is the playhead not going to frame "blogframe"? if the button is working when i click it the code is right i belive the problem here is it does not want the playhead to go to the frame i want it to. So i gues my question is, how can i make a button withing a movie clip interact with the main timeline?
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Apr 29, 2010
how to jump to a certain frame number / frame label inside a movie clip on the main time line (ROOT) from ANOTHER movie clip elsewhere. Any ideas?
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Oct 21, 2005
I have a button that is loaded into my main movie at level 2. in my main movie on the timeline I have a frame label called guestbook. I want my button, when released to go to trigger the frame label. on my button i have the script:
on (release) {
_root.gotoAndStop("guestbook");
}
Obvously this does not work because it references the wrong timeline so i tried:
on (release) {
_parent.gotoAndStop("guestbook");
}
thinking that somehow it would see the parent swf and work - haha - me and my dumb ideas of course it doesnt work.do you know how i can get it to work. Perhaps i should mention that the button that loads in at level 2 is inside a movie clip (for reasons of animation)
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Mar 29, 2011
In flash CS5 I want to go back to the main time line, from inside a movie clip button, so when i click the the movie clip it goes to another frame on the main time line..
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May 30, 2007
What action script would i need to make a button in one movie clip goto and play a frame in another movie clip? Im not very good at flash but i've been trying my usual codes but it dont work..
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Jun 25, 2006
I have a movie clip which, when closed, should send you to a specific frame on the main timeline... I have used frame labels on the main timeline... Here is a bit of my code so far:
[Code]...
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May 18, 2010
I want to link a button in my main timeline to a label- frame in a movie clip. The movie clip is called "Adetail" and the label is "on01"... I type in the following script
[Code]...
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May 2, 2005
What is the script used to go to previous frame viewed as opposed to (see below) previous frame on timeline?
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Oct 4, 2009
I created a website with 4 movie clips; home (at Frame 10), (gallery at Frame 20), about (at Frame 30), contact (at Frame 40). I have a short opening and closing animation that I want to play when you click between the movie clips.
I can easily put the opening animation in a frame before each movie clip, but I'm having trouble with the closing animation. I guess I can create 3 separate closing movies on each movie clip but that is tedious. Is there a code that will allow a closing animation to play then direct you to the movie clip that you chose? -no matter which movie you are on and clicing to.
I'm guessing this is some kind of function that will be attached to my 4 button instances.Currently I have simple gotoAndPlay code to control the navigation, like this code to go from home to the gallery at Frame20:
ActionScript Code:
stop();
butn_home.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
function mouseDownHandler(event:MouseEvent):void {
gotoAndPlay(20);
}
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Dec 11, 2008
I am working on this flash website that holds an intro animation which is a .flv file placed in a .fla file. I am trying to figure out the Actionscript needed to tell it to go to the next frame within the same movie once the flv file has played. Right now it just stops and sits on the last frame of the flv file or the flv file just loops.
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Sep 8, 2011
I have made a number of Flash banners and I save them and everything is good but when I open them, some of the movie clips have reverted to a previous state. So I need to resize and redo thsoe movieclips. I make one banner and then save as new file and resize it. It is really annoying.. I am on P.C. and have all the current updates installed.
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Feb 12, 2002
anyway to write a piece of code telling a movie to goto a random frame label?
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Feb 2, 2011
I have an swf with a menu button that loads an external swf on(release) {loadMovie("Unit-Type.swf",_root.MC_UnitTypes);}When that menu movie is loaded I want to be able to click a button and have it go to a certain frame in the root movie and close itself. I have this code but it's not workingon(release){_root.gotoAndPlay(25);}
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Nov 17, 2009
I have a Flash movie that uses three scenes. In scene one I have a button with some actionscript to take it to a frame label in that first scene and play the movie from that point on. It works fine. The problem is, in the third scene, I am trying the same action with a different button, going to a different frame label in that third scene. I am getting an error saying the frame label does not exist in that scene. Even though it does! I've checked for typos and everything looks fine. I've copied and pasted the simple actionscript from the third scene below. Is there a line I need to add to make this work in a scene that is not the first scene?
rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton);
function rocketbutton(event:MouseEvent):void {
gotoAndPlay("rocket");
}
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