ActionScript 1/2 :: Added Dynamic Text; Stop Variable Name From Showing?
Jul 22, 2009
I am creating a simple game for kids. On the first page, I added an "input text" field for their first name. I called the variable firstname.When they move to the next page, I used a "dyanamic text" field so I can call them by name on this page. It works. However, When I test the game, on the first page, where the firstname is input, it shows_level0.firstname instead of just a blank space for them to input their name. I know I fixed this in the past and it was something simple, but I can't remember how to do it
I have a button, and inside the button, i have a dynamic text field that i want to display a global variable in the "over" frame. (when the mouse goes over the button)
Normally, to make a dynamic text field show a global variable, I put the dynamic text box INSIDE a movie clip, and then define the variable in the movie clip.
For example, i would put this into the movie clip containing the dynamic text box:
I have a test field that I've created dynamically. If I add text to it by writing: myField.text = "some text" the text appears, but if I add text using a variable I don't see anything. If I trace the text field's text trace("text = " myField.text) I get the right value.
I've been play around with Clippy and I having problems configuring it without compiling it myself.I noticed on Github that they use use Clippy for repo urls but when you mouse over it it doesn't show the standard "Copy to clipboard" text. With the design I am working at at the moment I would really like to emulate this but can't seem to work out how they've done it. Looking at the Github source the swf they use also shows the text on mouse over so I assume they haven't customised the Clippy swf itself.Does anyone who has used clippy before know what trick they might use?
I have added some bullet points in dynamic text but the gap between each one is massive, how can I get it so they are directly under each other.I am using the tag <li>
I have got working well. when a value less than 18000is added to the rvalue input text, the raterelief_txt message appears. but then if i add a different value over 18000 the raterelief_txt stays and the yousave_txt, pound_txt and results_txt appear as well. what I want is for them to disappear according to the value. here's my code:
I have been looking around for a long time to find a way to create a dynamic text field added to stage using as3 that is arched.I have seen this done in other sites but have had a hard time figuring out. Does anyone know of a component other than Text2Curve that is available? Has anyone already written something that arches a textfield that they would share?Arched text in flash seems to be impossible.
when text is added via radiobuttons it displays.as soon as i get over 7 lines a scroll bar appears -as more lines of text are added (via radio button click) the scroll bar moves down - HOWEVER------The scroll bar is not completely at the bottom - its one line up, so you have to scroll to see the last line....I have tried everything.maxVerticalScrollPosition, verticalscrollposition etc..
Dynamic Text in Flash ActionScript 2.0 not showing when published
When published all else shows up except the dynamic text. The properties have been set on "Bitmap Text (no anti-alias)" and fonts not seemingly embedded..
I have a main SWF that loads a child SWF that includes a form and a dynamic text box for displaying errors. However, when people type into the form, the text is not visible. However, if you type something, then do select all and copy it copies text. It's there, just not visible.
I'm new to flash and actionscript. I have a .fla file for my movie and a seperate .as file for the actionscript/package. I'm having a problem with dynamic text where in the text is not showing.Code:dynamic_txt.text = "some text here";I tried to run a trace on it and the text string is correct. I also tried putting an event listner to the dynamic text and the event listner is working. Does anyone has an idea why the text of the dynamic text is not showing?
There seem to be a lot of people with my problem but all sorts of different things fixed their issue. None of that has worked for me:
Embedding the font rendering text as html making the font _sans changing AA method
im sure I've tried some other random stuff as well..
Basically I've created an order form over multiple pages for products.. everything works.. on the last page which i have named overview I have a script on the top layer which basically fills out 3 dynamic text fields with the products they have ordered.
The script works.. it loads the text into the textfields they are just not visible.
I can even select the text when I enable "Make text selectable".
I've discovered the joy that you cannot display dynamic text boxes if they are masked.After browsing the internet I found a few things to try, first embedding the font, which I have done, and that didn't work.The other solution involves setting the mask to a display object, which I've done, sort of.I create a Sprite() in code (I use Flex Develop, and never code on the time line), then use the Sprite.graphics to draw the mask, then set my main stage movieClip's .mask property to equal this layer.
I have a series of dynamic text fields that do not show text when published. The fonts for these text fields are embedded and I do not get any errors on publishing. The project worked perfectly in CS4, but now in CS5, I had to re-embed all of the fonts in the dynamic text fields, but they won't show. What could be the problem?
I have a preloader and with that I have a Title Dynamic Text, and a Percent Loaded Text.Its seems that with more then 1 Dynamic Text my Percent Loaded Text doesnt show the full text.[code]...
My dynamic text box won't show the last line of text, no matter how much or how little text I am feeding it. The text box has an instance name, set to render html, set to multiline.My code is getting the text into the box, but it keeps clipping the last line.
And my problem isn't the mask but the dynamic text is not loading from the XML file anymore.I think this is because in the tutorial the first thing you do is make the dynamic text field a movie clip. As soon as I do that the text data doesn't load from the external XML file. The code that previously worked was:_root.prompt = this.firstChild.childNodes[1].firstChild.nodeValue; prompt_txt.text = _root.prompt;But now I made the dynamic text field prompt_txt a movie clip named prompt_mc and it doesn't load. So I realize now that prompt_txt lives inside prompt_mc but how do I get the text data from the XML file there???
I'm having trouble getting an external.swf to show dynamic text in the parent swf. When I run the external swf by itself the text shows up fine, but when I try to load it into another swf using the MovieClipLoader the dynamic text doesn't show up.
my dynamic text is not appearing on parent swf. but 100% working on self swf.i used trace to output the value and it works both on parent and child swf.
henever I try to embed fonts for dynamic text fields, no text appears in my text box. The text is loaded into the dynamic field from another variable, long story short it all works, except for if I try to embed fonts. One thing, the dynamic textbox is html enabled, and I have <b> tags within the code, so the text ends up being bold. This is how I want it. Do I have to 'embed' a bold variation of the font as well as the regular variation?
I am currently trying to pull RSS data into a project for my first time and am trying to get 3 (potentially 4) boxes filled with rss data that will be updated. So far, I am going with Actionscript 3. So far I have the code below, but it puts data in a listbox. What is the easiest way to put the data in three dynamic text boxes inside a movie clip, so I have one for the title, one for description and one for link (shown as 'read more' text but a link using the url from the rss value)?I am really banging my head against the wall on this one and want to get it sorted asap,I have also attached an image to show what I am trying to do:I also want to know if it's possible to show rss values only if they exist. For example, my xml feed currently only has 3 items that change, and i will be assigning these to boxes, but is it possible to display a fourth if it exists, and if it doesn't it just shows the first?[code]
I'm writing a scrolling shooter game and have a dynamic text field that holds the game score. Running inside an ENTER_FRAME event listener, it updates every frame. By tracing the variable "score" I get the correct numbers showing up in the output tab, but on screen, I only see the number 2. It doesn't matter what position in the number it is (ie: 20, or 10372, or 521), only that digit will show up. If there is no number 2 in the score, the field only shows the word "Score: "
The variable is declared as such:
var score:int = 0;
The text field is called scoreCard and is set to "Classic Text" and Dynamic Text" and it is 638 pixles wide (almost the entire width of the stage).
Here is the code for updating the scoreCard:
scoreCard.text = 'Score: ' + score; trace(score);
The trace was simply put in to see if the score was being tallied up correctly, which it is.
I have also tried eliminating 'Score: ' and simply used:
I am trying to make a simple count up flash project. I am still very new to flash. But I've done count ups before. It took me awhile but I finally got rid of ALL the errors, but yet the dynamic text I have setup is not showing anything.
Code: var today:Date = new Date(); var currentYear = today.getFullYear(); var currentTime = today.getTime(); var targetDate:Date = new Date(2010,9,18); var targetTime = targetDate.getTime(); [Code] .....
I'm getting a list of movieclips with attached scripts to display, but when I try to put them on the sceen nothing shows up.I can trace the elements in the list and it will tell me there are elements there.I can trace getChildAt(numChildren -1) and it will tell me there is something there but nothing is visible.If I generate the list in the constructor of the class that handles the displaying it does show them, but when I try to load them when they are actually needed they don't show up.Here's a simplification of the code(its a small part of a larger project and I can't put all of it up somewhere public)This code does what it should do(unfortunately that is not what I need done)
The traces all show up so I know its running the method, the traces tell me it adds stuff the the screen, but what I see on the screen remains completely stagnant, as if nothing is being added.
Here is what i want to do contextually. I am making an interactive skeletal diagram of a back, each vertebrae is an independent button. As each button is rolled over, i want a box next to the button to show with the name of the vertebrae inside it.
How I am trying to do it:Each button is independent, as inside it is a bitmap picture of the skeletal section. All of the boxes are instances of a single movie clip located on the same timeline level as the buttons.. instances named BBox1, BBox2... through BBox26. Inside each movie clip i have a symbol that is the box named 'sbox' which is the graphic box that pops up and in the layer above a dynamic text box, named 'ttext' which is populated at runtime with the proper text to reference the button.
I am easily able to reference each sbox symbol individually from outside the movie clip... i.e._root.skel.BBox1.sbox._alpha = 0;.
I am not having the same luck with the ttext dynamic text. I am wanting to set the text inside each instance of BBox progmatically, but the text will not show unless i set it to static and type it manually before compile(in which case the text for all 26 boxes is the same). I have tried all methods of reference, even prepopulating the dynamic text box with text before compiling and it still shows nothing. This does not seem like a coding issue but a use of dynamic text inside a replicated movie clip with unique instance names.