ActionScript 1/2 :: Appending Variable To Instance Name?
Jul 22, 2010
I am trying to get all the button instances to become invisible on the screen. They are named img1 to img30. I thought of using a while loop to quickly run through them. The code within img1 button is:
var i:Number = 2;
while(i<=30) {
img2._alpha = 0;
i++;
}
The problem is how do I append the i after img, to replace the 2? so that the code runs through img 2 to img 30. I know the answer might be simple
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[Code]...
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Ok, I've been at this for 2 days now, and really need some assistance. It seems like it should be so simple!
The part that doesn't work [code]...
Then that button in the root should be able to take the value that is in the variable "critter_pressed_new" and use that as the instance name, to make that particular mc go away.
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Simple question: I'm trying to use a variable to call on different instance names:
[Code]...
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Im trying to create an animation that will cycle through letters (each of which have an instance name) by using a loop. I have a variable which it outputting the numbers i need if just used in a tract but i want to add it to the end of the instance name so that each instance scales one after the other. delaying each one by a few few seconds (or milliseconds if i remember the acrionscript unit of time correctly).
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May 6, 2011
Ok, I've been at this for 2 days now, and really need some assistance. It seems like it should be so simple! Tried some other web resources but so far no luck.
The part that doesn't work:
Code:
on(release){
//None of these work:
[Code]....
which now makes the variable of "critter_pressed_new" have the instance name of the movie clip in it (which, would be _level0.critter_launched_01 or 02).
Then that button in the root should be able to take the value that is in the variable "critter_pressed_new" and use that as the instance name, to make that particular mc go away.
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I have a problem switching the content of a div using jQuery functions clone and append.
In a few words, I'm using two links to show and hide flash videos: link1 shows video1 and hides video2. Link2 shows video2 and hides video1.
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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[Code].....
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I have a dynamic textfiled on stage and I am appending some lines of text each time in a new line with "
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Jul 23, 2009
I'm trying to access an instance by using a variable but when I try to manipulate a property to the instance (by referring to it with a variable) it only recognizes it as a string... for instance... (pun intended??)
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I want to call the instance by using a variable... how do I do this?
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Is there any way to:
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Oct 12, 2010
I have an application I am developing, a part of which involves a number of icons on a page - when you roll your mouse over an icon, the movie moves forward a frame, and a text area is populated with text, fed from a php file (which pulls data from a MySQL database). Each icon pulls in a different value, depending on the values in the php file.
I have this working a treat - see code below. The only problem is I need to create a seperate button / mc for each icon with the appropriate references on - in the code example below, the icon populates message.text - this.message2 - message2 is a value in the php file. So the next symbol would be message3, etc.
on (rollOver) {
myData = new LoadVars();
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message.text = this.message2;
[code]....
I will need a large number of these icons, all with different values, so I would like to create a generic button that looks at it's instance name, and uses this for the numbered variable - i.e. the 2 in "message2".
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var sound_[infotoload]:Sound = new Sound();
This doesn't work. I want sound_01 sound_02 sound_03 sound_04
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I am attempting to set a movie clip's instance name to a string variable when clicked. For example: on my stage I have many mc instances named section101, section102, etc. when I click on any specific one I'd like to get the instance name (i.e. "section101") set to a string variable. So far I have:
var sectionfocus:String = new String;
addEventListener (MouseEvent.MOUSE_DOWN , setfocus );addEventListener (MouseEvent.MOUSE_UP , tracefocus );
[Code].....
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