I using the SSP component, and I scripted a custom event for clicking on loaded images to go to the next image.This is working very fine except for that the hand-cursor won't show up on roll-over on the image.I'd like this to happen, but dont't know how to.This is ths scrip I use now:
listenerObject = new Object();
listenerObject.onImageClick = function(eventObject):Void {
my_ssp.nextImage();
I have a movieclip and I load a png file into it. then I want to put an onRelease on it and this won't work.. my cursor doesn't even change into a hand... Am I missing somthing here?
the custom cursor is a sprite. using it to click another sprite no longer triggers the MouseEvent.Click event. it looks like my custom cursor is being clicked on the sprite i want to click
how to change the cursor when move over a chart in flex i have tried useHandCursor="true" but it's not working in charts.....and it should show values also....
I'm using Windows 7, Flash CS5, Flash Player 9, ActionScript 3.0 I created a slideshow with links on a few of the slides. My problem is that the Hand Cursor doesn't always appear on the slide with a link, and sometimes appears on a slide without a link. I'm not sure what I'm doing wrong. Here's the code I have in one of the slides with a link that doesn't show the hand cursor:
[Code]...
Here's the slideshow on my client's website:[URL] You'll see that the 1st slide should have a hand cursor since it has a link to it. The second slide (beading 101 ad) has a hand cursor but shouldn't since there's no code on it - no url on this one.
I have a dynamic text field which loads html. In the html there are links at various points. In the file I am using a custom cursor whenever the mouse is over the swf. The issue is that despite my setting Mouse.hide(), in Windows (FF and IE) the standard hand cursor shows over the top of my custom cursor when I hover over one of the links.
I know that the htmlText field only supports CSS1, so using any reference to the mouse in the CSS is futile. Additionally, due to the nature of the html going into the text field, I can never rightly guess where a link would physically be to set up some sort of work around. In all of my research, the only references to the problem refer to the Mac FF and Safari having bugs that prevent the hand cursor from being shown (to me this is counter intuitive, it seems that when Mouse.hide() is enacted that none of the system cursors should show, no?).
I've come to a really strange bug in Flash: There is a swf called Nav.swf which contains on its stage a movieclip "som" which has its own class Som.as.There's an animation on Nav.swf, and when it ends it will call the method StartPlayer() on Som.as.If I run setupButtons() in the init() function, it works fine, I am able to click the button "btPlayPause" and it will trace what's in the function clickPlayPause();
THE PROBLEM: If I leave it as it is on the example below (the setupButtons() function is only called by the startPlayer() method, which is called from Nav.swf a while later after Som is instantiated) it will trace what's in both functions startPlayer() and setupButtons() BUT the button "btPlayPause" won't work! It dosn't get the buttonMode property set to true (cursor does not change to the little hand) and when I click on it it does not run clickPlayPause(), it doesn't trace anything!
The same happens if I call directly the setupButtons() function from the nav.swf. It will trace what's in setupButtons() but the movieclip won't listen to the MouseEvent.I cleaned up the code only to show what matters:
I have added a button from the Components Menu. When I rollover the button, it changes color slightly but I would also like the cursor to turn to the traditional hand. I have tried buttonMode = true and that doesn't seem to work.
Can you just confirm for me that the only way to change the cursor to a "Grab Hand" (ie an open hand rather than a pointy finger) is to make a custom cursor?
I have done custom MC based buttons with over and out stages as well as a click stage.What would be a code for cursor to change into a hand when it is over the button.
For the application that I am developing in AIR, I have removed the chrome through the app.xml. I am managing the features of minimizing, maximizing, close, resize and all other functions from within the application. I am facing a problem with resize feature. I have defined the grips for resizing and also I am able to display my custom cursor when mouse moves over it. The problem is that only the part of this cursor is visible which lies inside the boundary of the application rest of the cursor image is hidden.For implementing the custom cursor, I do the following.Embed the cursor image.
[Embed(source='/resources/images/resize_right.png')] public var resizeRight:Class;
Add the event listener to the canvas that acts as a grip.
I am working with CS4 with AS 3. I have defined a MovieClip library symbol. I want the cursor to be hand when mouse is over it. The stage has a single instance of the symbol with the name "btn".
I tried the following in first frame of the symbol:this.addEventListener(MouseEvent.ROLL_OVER,overHand);function overHand(e:MouseEvent):void { Mouse.cursor = "hand";}
I've been looking everywhere but I can't find the solution to this problem. I made a custom cursor and I want the hotspot not to be in the upper left part of the movie clip but in the place of the movie clip that I choose. So, how do you change the hot spot of a custom cursor? I'm using Flash CS4 AS3. I can't believe no one asked this before.
I'm currently implementing an 'interactive map', and I want the mouse cursor to change (from one to, two, to three arrows custom-made arrows), when the user 'mouses over' certain parts of the map. For example, there is currently 4 x3 grid on the map and when the user mouses over to each of the four corners, the cursor will change to three arrows (which have already been designed), and when the cursor mouses over the grid on the 8th grid on the right, the cursor will change to two arrows..... and so on.
my event listeners does not catch a custom event while all of the others do. I have this in my FLA:
[Code].....
...which obviously means p5.finished() executed AND NGDemoEvent successfully fired the custom event. But I don't get the trace from closeP5Handler() (and obviously not from closeP5).
My FLA file has six other such function calls to six other classes (P2, P3, etc.) and these all work. They're identical. I'm tearing my hair out over this. Why won't the listener get the event?
I am using a Dewslider flash player to load flash animations on a webpage, but am getting the hand cursor appearing on the movie, while it should have been the normal mouse arrow.In reading some tutorials I tried using an empty flash movie to load the initial Dewslider but still having the hand cursor but now when reloading the page after visiting another page.
but i get the following error: 1119: Access of possibly undefined property buttonMode through a reference with static type flash.display:SimpleButton. / myMc.buttonMode = true; And do not apply the action to turn into a hand on mouse over!
I'm trying to set the hand cursor on a HBox. I've tried buttonMode and useHandCursor but have had no luck. This example displays the busy cursor. how to make it display the flashPlayer's hand cursor?
I'm adding thumbnails using XML and have an event on them, so when I press them bigger image loads in. So I'm trying to add hand cursor on the thumbnails. Any ideas? I'm using this code
ActionScript Code: function xmlLoaded(event:Event):void { xml = XML(event.target.data);
these menu items won't open the specified url's in the same window? (won't open them at all)And why is there no hand cursor (like normally when you mouse over a link)?
I have made a Flash website and embedded it into a html file to that it could be uploaded, it works however the mouse cursor stays the same even when hovering over links!
I would like a function to run when a user clicks anywhere on stage. But this function should not run when the click is on buttons & on url:s inside a dynamic html-formated textfield. How can I detect this? I do realise that the cursor turns to a hand when you hoover over a url inside a textfield & you can set the hand to appear on buttons as well (which i always set it to do). So is there a way in realtime to detect when the cursor is & is not a hand? I've tried the following:
Code: btn_mc.buttonMode = true; stage.addEventListener(MouseEvent.MOUSE_DOWN,down) function down(E:MouseEvent)
I developed an application in flex. In my application I placed an image and set the tooltip property. I also changed the image Hand cursor property to true. Here I need that, the tooltip must be move with hand cursor.
I have 2 movie clips. One its tree and sedond its toy. Now i playing with removeEventListener.. and try to make drag and drop. All must looks like i drag toy and drop to the tree. But when i drag my toy i don't see hand like when i move cursor on the html link. How i can create hand when i ower or drag my toy? Interesting make it with as3.[code]
Looking to emulate what flash and browsers do for buttons, switch from the cursor to the pointer hand. It seems to happen to everything seen as a button but I need it to do that on all links. This is for an exe. presentation.
I want to disable the hand cursor throughout my entire movie. in my movie, I have a lot of buttons, all have an eventListener, and no MovieClips.I'm not an expert on code but I've built a simple navigation site using code..I changed the code to:SimpleButton.prototype. useHandCursor=false;with this the movie runs fine but the hand cursor remains.