ActionScript 1/2 :: Add A Code So Drag And Drop Movie Clip Will Not Stick Once It Is Dragged To Final Place?
Apr 18, 2011
I have to use the old drag and drop code on my movie clips, but the problem is when I drag the movieclip to the area on my .swf file once i release it, it sticks to the hand mover.I am encloseing the action script I am using could someone or kglad tell me what is missing from the code so that once it is released it will not stick, see code belowcircle.onPress = function(){ startDrag(this);}circle.onRelease = function(){ stopDrag();}
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Mar 31, 2012
I have made a flash application and in this flash application I have included a jigsaw puzzle. The application is wrote on one timeline and certain frames are used as different pages within the application.
The problem is once the jigsaw drag and drop are moved the pieces are displayed on all frames instead of just the one jigsaw puzzle frame I created.
How can I make these drag and drop items not be shown on the other frames?[code]...
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Mar 27, 2010
I'm developing a G.U.I 'drag & drop' code module to place and replace 3D objects on a 3D object.
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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Apr 14, 2009
Here is the code I have now for the drag and drop initation
[Code]....
What I want to happen is that after you drop the dragged symbol into the landing area the symbol disappears instead of staying in the landing area.
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Oct 29, 2010
I am using drag and drop functionality, with duplicateMovie clips. Everything is working great. However, I'm trying to create a little more functionality. Say someone drags an icon onto the artwork, once they have it positioned, they decide that they don't want to use that particular icon. Is there a way to just delete the icon that was dragged?
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Feb 12, 2010
how to attach a movie clip to another movie clip after drag and drop .I mean to say that is it possible to make a new movie clip with the target movie clip and dropped movie clip.
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May 17, 2010
If I wanted to make a type of ecard, whereby the user can drag and drop a text field wherever they like, and then type into this, is this possible? I know about drag and drop on movie clips, but can it be performed on items like text fields?
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Mar 9, 2009
I have a button which, when a user drags it onto a movieclip is supposed to cause that movie clip to advance to frame 2. What I've used so far is this:
Code:
on (press) {
startDrag(this);[code]..........
The button drags fine, but when released over the movieclip nothing happens. I've tried using "_parent.slide1_mc.gotoAndStop(2);" instead to no avail.
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Jul 19, 2010
so was just testing the Dragging and Dropping of objects in AS3....... for multiple movie clip using the same function.......however it's not working....and doesn't even show an error.........
Code:
package
{
[code]....
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Feb 13, 2009
I just read a thread on how to duplicate a movie clip and drag and drop it with AS2. However, I keep getting a syntax error on line 3. Attached is the file.
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Sep 3, 2010
I've got a movie clip that I want to be able to drag and drop on stage, I've added this code to do this:
correct1_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp1);
correct1_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt1);
function pickUp1(event:MouseEvent):void {
[Code]....
But the button still does what its supposed to do...but I fear I shouldn't have these errors coming up anyway as (knowing me) I'll run into trouble later on because of it... I would of thought as long as the button is within the movie clip there wouldn't be a problem dragging it about and such...
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Aug 30, 2010
is it possible to drag a child from one movie clip and drop it in another.
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Apr 13, 2009
I have a draggable movie clip that contains a button inside to hold my code. The target area is in the root and is a movie clip. I need to be able to drag and drop on the target. When it does drop on the target it needs to play a different keyframe from the root which holds a movie clip. Below is the code I have in my button within the draggable movie:
[Code]...
it starts dragging, but for some reason the drop target isn't working or the stopDrag, because it won't stop dragging.
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Aug 10, 2004
i have been trying to get this to work forever. What im doing here is making a flash site thats like a real time strategy game. You have to build stuff in order to unlock new sections of the site. check out this: [URL] click on build, then drag the Main button and release somewhere above. Notice that when you release it sticks to the cursor and doesnt stop dragging. Now, hit cancel and notice that the main clip is still loaded and works correctly if you drag and drop it.
[Code]...
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Sep 18, 2008
I have written the drag and drop function for a movie clip this movie clip has a animation inside of it, this is on a seperate layer. When i play the swf, the animation and the movie clip it was inside become individual objects. How do I make these two objects into one entity?
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May 4, 2011
Here is what I am looking to do. Currently I have a drag and drop built in AS 3 that works perfectly fine, but I'm looking to add one more functionality. What I want to happen is when I drop the correct drag item on it's correct target piece (which is a movie clip) I want my target movie clip to go a head one frame.
So as an example I'm dragging a piece of paper onto a movie clip of of a waste basket. When I drop the piece of paper on it the waste basket, the waste basket movie clip moves a head one frame which shows a crumpled up piece of paper in it. Here is my current code for my drop eventlistener:
function dropMe(event:MouseEvent):void{ event.currentTarget.stopDrag(); if(event.currentTarget.hitTestObject(event.currentTarget._targetPiece )) { event.currentTarget.x = 950; event.currentTarget.y = 100; event.currentTarget.removeEventListener(MouseEvent.MOUSE_DOWN, dragMe); event.currentTarget.buttonMode = false; } else { event.currentTarget.x = event.currentTarget._origX; event.currentTarget.y = event.currentTarget._origY; }}
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May 11, 2009
Sounds strange, but let me explain. What the user sees: Loading the page, color swatches fade in and slide over into place, row by row. Once in place, user can drag and drop swatches around, place side-by-side, etc. The script necessary to attach to a button so that all swatches can be reset back into place where they were, and not generate a replay of the initial movie clip from the beginning. (a goto and play is not what I'm looking for) Here's my code so far:
[Code]....
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Mar 15, 2011
I am trying to create an application for students to visualize their course schedules.I have rectangles representing each class, which students can drag and drop to build their schedule.I would like the students to be able to type in the course number and name before adding it to the schedule.I have the drag-and-drop working, and editable text working. owever, when I try to edit the text, it drags the box as well.Therefore, I would like to be able to limit the "drag" functionality to one corner of the rectangle.So the user would have to click that part in order to drag the movie clip. Please see the attached image to get a better idea of what I'm talking about.
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Aug 14, 2011
I am working on an interactive banner and I came to a problem I can't resolve. It's a kind of drag and drop little game. I need to play a movie clip after something is dropped in the right place. I think I need to add Event Listener to a movieclip and create a function with a conditional, but I'm getting it wrong.
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Sep 14, 2010
I have 4 shapes which fit into 4 boxes and would like to modify my code so when a shape is placed in the correct box a movie clip appears e.g. if a triangle is placed into a triangle shape the movieclip for triangle appears. if the shape is placed into the wrong box a message appears saying try again.
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Nov 17, 2011
i want a button in a mvie clip which moves the main movie clip to certain frames. THIS I CAN DO.
However when i add drag and drop code to the main movie clip (of which this button is inside) the button no loger moves to the frames but the drag and dropworks.
i want to drag and drop a movie clip with a button inside this which changes the main movie clip. what do i need to add?
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Aug 8, 2010
How do you drag and drop and shape within a certain area, like a large square, for instance?
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Apr 21, 2008
I have a blank movie clip on the stage with drag and drop capabilities and it works fine!!
That is, until i call the loadmovie() function and attach an image into the empty movie clip.
why the movie clip is no longer draggable when content is loaded into it?
Code:
function downloadImage(file:Object):Void {
var Pic = "./files/" + file;
loadMovie(Pic, "_root.imageLoader");
[Code]....
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Aug 7, 2011
I have a drag and drop game where each movie clip is a word that the player has to arrange on screen in a certain order of importance - there is no snapping mechanism and the user can place the words anywhere desired.
Later in the game, I need this list of words to appear in the order that the player previously organized within a different scene.
This is an example code of how I set up the drag and drop game:
//Array to hold all the puzzle movie clip instances.
var burgerArr:Array = new Array (burger_mc, burger2_mc, burger3_mc,
burger4_mc, burger5_mc, burger6_mc, burger7_mc);
[Code]......
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Dec 8, 2006
I'm new around these parts (I literally signed up about 3 minutes ago!). I'm a high school student who just started using Flash about a month or two ago, so I'm far from advanced, though I have tackled some of the basics. In class I'm working on an art portfolio site but in my spare time I'm making a virtual dress-up doll (you know, the kind where you can pick up the clothes and drop them on the figure to mix and match outfits).Learning how to make drag-and-drop objects was very easy and there are lots of tutorials on it but what I can't figure out is how to get objects to "snap" into place. I want it so that the doll's hairdo's snap into position because they look kind of stupid when placed incorrectly.
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Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
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Mar 22, 2011
Once I drag and drop the movie clip symbol it will not release the symbol in sum cases I am sending the code. See code below:
f(subject2);
function f(mc:MovieClip):Void{
mc.onPress =function(){
if(!this.index){
this.index=1;
[Code] .....
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Nov 4, 2003
I am using a drag n drop (snap into place) routine. MC1 is dragged onto mc2. I want a button on mc2 to make mc1 go to its original position and reset itself. As it is mc1 goes to frame 2 where the frame is empty.
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Nov 13, 2010
Simple drag and drop application where mc is dragged out of one parent mc and dropped into another parent mc.All works OK until I added 2 text boxes to the mc's -- one is a non-selectable dynamic text box (a label) which is set by the code, the other is selectable input text that the user can amend.
Finger cursor disappears when user hovers over the section of the mc that contains the text fields (even non-selectable text??) When the user trys to drag the mc by inadvertantly click-dragging anywhere within both text areas it causes this error: TypeError: Error #1034: Type Coercion failed: cannot convert flash.text::TextField@2374a381 to flash.display. MovieClip (same error appears for both text boxes)
The input text box may confuse the user - how do they sometimes click to drag and sometimes click to amend? I need to create an overlay area within the mc that is click-detected for the drag? Here's the relevant bits of code:
var itemArray:Array = [
{iname:"police",ititle:"POLICE OFFICER"},
{iname:"insurance_assessor",ititle:"INSURANCE ASSESSOR"},[code].............
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