ActionScript 3.0 :: Saving Movie Clip Positions In A Simple Drag And Drop Game
Aug 7, 2011
I have a drag and drop game where each movie clip is a word that the player has to arrange on screen in a certain order of importance - there is no snapping mechanism and the user can place the words anywhere desired.
Later in the game, I need this list of words to appear in the order that the player previously organized within a different scene.
This is an example code of how I set up the drag and drop game:
//Array to hold all the puzzle movie clip instances.
var burgerArr:Array = new Array (burger_mc, burger2_mc, burger3_mc,
burger4_mc, burger5_mc, burger6_mc, burger7_mc);
[Code]......
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Aug 24, 2010
So Im working on a very simple drag and drop flash game using AS3. Everything is complete but I'm having an issue with the dynamic text. For some reason when you drop the item onto its target and accompanying dynamic text is all effed up.. for example when it should say "Try Again!" it says "r ain!".. I've been banging my head for the last few hours with no luck..And here is my code:
Code:
var startX:Number;
var startY:Number;
[code].....
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Oct 26, 2011
I'm doing a simple drag and drop number game for kids. Once the user places all the numbers and presses the go button (btn_go) how do I get a another button appearing after the user has click the go button?
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Jan 6, 2010
I'm trying to make a simulation where a person can drag 2 different objects to any 4 predefined targets on the stage. Based on the position of the 2 objects there will be a different output text. I hope I described that clearly. I would also like the 2 objects to snap to the 4 targets. Im very new to AS. Im starting to be able to read it a bit but still can not wright it.
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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Feb 12, 2010
how to attach a movie clip to another movie clip after drag and drop .I mean to say that is it possible to make a new movie clip with the target movie clip and dropped movie clip.
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May 17, 2010
If I wanted to make a type of ecard, whereby the user can drag and drop a text field wherever they like, and then type into this, is this possible? I know about drag and drop on movie clips, but can it be performed on items like text fields?
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Mar 9, 2009
I have a button which, when a user drags it onto a movieclip is supposed to cause that movie clip to advance to frame 2. What I've used so far is this:
Code:
on (press) {
startDrag(this);[code]..........
The button drags fine, but when released over the movieclip nothing happens. I've tried using "_parent.slide1_mc.gotoAndStop(2);" instead to no avail.
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Jul 19, 2010
so was just testing the Dragging and Dropping of objects in AS3....... for multiple movie clip using the same function.......however it's not working....and doesn't even show an error.........
Code:
package
{
[code]....
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Feb 13, 2009
I just read a thread on how to duplicate a movie clip and drag and drop it with AS2. However, I keep getting a syntax error on line 3. Attached is the file.
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Sep 3, 2010
I've got a movie clip that I want to be able to drag and drop on stage, I've added this code to do this:
correct1_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp1);
correct1_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt1);
function pickUp1(event:MouseEvent):void {
[Code]....
But the button still does what its supposed to do...but I fear I shouldn't have these errors coming up anyway as (knowing me) I'll run into trouble later on because of it... I would of thought as long as the button is within the movie clip there wouldn't be a problem dragging it about and such...
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Aug 30, 2010
is it possible to drag a child from one movie clip and drop it in another.
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Apr 13, 2009
I have a draggable movie clip that contains a button inside to hold my code. The target area is in the root and is a movie clip. I need to be able to drag and drop on the target. When it does drop on the target it needs to play a different keyframe from the root which holds a movie clip. Below is the code I have in my button within the draggable movie:
[Code]...
it starts dragging, but for some reason the drop target isn't working or the stopDrag, because it won't stop dragging.
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Aug 10, 2004
i have been trying to get this to work forever. What im doing here is making a flash site thats like a real time strategy game. You have to build stuff in order to unlock new sections of the site. check out this: [URL] click on build, then drag the Main button and release somewhere above. Notice that when you release it sticks to the cursor and doesnt stop dragging. Now, hit cancel and notice that the main clip is still loaded and works correctly if you drag and drop it.
[Code]...
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Sep 18, 2008
I have written the drag and drop function for a movie clip this movie clip has a animation inside of it, this is on a seperate layer. When i play the swf, the animation and the movie clip it was inside become individual objects. How do I make these two objects into one entity?
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May 4, 2011
Here is what I am looking to do. Currently I have a drag and drop built in AS 3 that works perfectly fine, but I'm looking to add one more functionality. What I want to happen is when I drop the correct drag item on it's correct target piece (which is a movie clip) I want my target movie clip to go a head one frame.
So as an example I'm dragging a piece of paper onto a movie clip of of a waste basket. When I drop the piece of paper on it the waste basket, the waste basket movie clip moves a head one frame which shows a crumpled up piece of paper in it. Here is my current code for my drop eventlistener:
function dropMe(event:MouseEvent):void{ event.currentTarget.stopDrag(); if(event.currentTarget.hitTestObject(event.currentTarget._targetPiece )) { event.currentTarget.x = 950; event.currentTarget.y = 100; event.currentTarget.removeEventListener(MouseEvent.MOUSE_DOWN, dragMe); event.currentTarget.buttonMode = false; } else { event.currentTarget.x = event.currentTarget._origX; event.currentTarget.y = event.currentTarget._origY; }}
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May 11, 2009
Sounds strange, but let me explain. What the user sees: Loading the page, color swatches fade in and slide over into place, row by row. Once in place, user can drag and drop swatches around, place side-by-side, etc. The script necessary to attach to a button so that all swatches can be reset back into place where they were, and not generate a replay of the initial movie clip from the beginning. (a goto and play is not what I'm looking for) Here's my code so far:
[Code]....
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Mar 15, 2011
I am trying to create an application for students to visualize their course schedules.I have rectangles representing each class, which students can drag and drop to build their schedule.I would like the students to be able to type in the course number and name before adding it to the schedule.I have the drag-and-drop working, and editable text working. owever, when I try to edit the text, it drags the box as well.Therefore, I would like to be able to limit the "drag" functionality to one corner of the rectangle.So the user would have to click that part in order to drag the movie clip. Please see the attached image to get a better idea of what I'm talking about.
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Nov 21, 2010
Im having trouble with this and its going wrong. I need to use actionscript 2 and im on flash cs3.
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Sep 14, 2010
I have 4 shapes which fit into 4 boxes and would like to modify my code so when a shape is placed in the correct box a movie clip appears e.g. if a triangle is placed into a triangle shape the movieclip for triangle appears. if the shape is placed into the wrong box a message appears saying try again.
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Nov 17, 2011
i want a button in a mvie clip which moves the main movie clip to certain frames. THIS I CAN DO.
However when i add drag and drop code to the main movie clip (of which this button is inside) the button no loger moves to the frames but the drag and dropworks.
i want to drag and drop a movie clip with a button inside this which changes the main movie clip. what do i need to add?
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Apr 21, 2008
I have a blank movie clip on the stage with drag and drop capabilities and it works fine!!
That is, until i call the loadmovie() function and attach an image into the empty movie clip.
why the movie clip is no longer draggable when content is loaded into it?
Code:
function downloadImage(file:Object):Void {
var Pic = "./files/" + file;
loadMovie(Pic, "_root.imageLoader");
[Code]....
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Apr 18, 2011
I have to use the old drag and drop code on my movie clips, but the problem is when I drag the movieclip to the area on my .swf file once i release it, it sticks to the hand mover.I am encloseing the action script I am using could someone or kglad tell me what is missing from the code so that once it is released it will not stick, see code belowcircle.onPress = function(){ startDrag(this);}circle.onRelease = function(){ stopDrag();}
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Dec 21, 2009
I want to implement drag&drop possibilities in my application. Here is my source code:I added images to the container, and now want to be able to move them from element PieceContainer to element board (defined in the another class). I tried to define mouse move handler as it was shown here: http[url].... but it doesn't do anything... Actually I don't understand how should I define drap initiator, and drop handler
public class PieceContainer extends Canvas
{
//private var image:Image = new Image();[code]..........
But actually have 2 problems:First: Items are draggable, but when i add them to board they stays on in the PiecesContainer.Second: I want items to be copied, rather then just moved (but when they are on board they should be movable, not copied)
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Jan 12, 2010
Which has something to do with a specified rectangle...
Code:
ArtMc.addEventListener(MouseEvent.MOUSE_DOWN, drag);
function drag(event) {
[code]....
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Jun 28, 2009
I am developing a simple drag and drop game..except my draggable items are in a movie clip and my targets are also in a movie clip. My draggable objects work fine, they drag and snap back into place when the mouse is let go, but... they dont snap to their targets.They do snap to their targets when they are directly on the timeline, but inside another movie clip it doesnt work and i can't figure out why.[code]
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Jul 20, 2010
I have a very simple question, but I can not find solutions to it. I need to add multiple images that can be moved with the mouse. This components NumericStapper must be in the group with the image and move together.[URL]
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Sep 17, 2009
I'm trying to set up a simple drag and drop but I get a 1120 error on the line of code with the addEventListener.
Code:
stop();
function dragVinyl(e:MouseEvent):void {
e.target.startDrag();
[Code].....
the instance name 'vinyl_mc' is the same as the one on stage, i've already checked that.
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Nov 18, 2009
[URL]In this sample the words (candid, camera) are split into letters and the user is supposed to put a word together based on those letters.The way I need this to work is like this:For example the word is: flashbynight The user should be given these options: flash, night, by I need to provide the user with words and not individual letters.
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Jan 8, 2011
So what I nedd is simple - how to create a drag and dropable circle with flex 4 and AS3 and using Box2d make it fly some more in the direction of drag and than stop?
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