IDE :: Reset Drag And Drop Items Without Restarting Movie Clip?
May 11, 2009
Sounds strange, but let me explain. What the user sees: Loading the page, color swatches fade in and slide over into place, row by row. Once in place, user can drag and drop swatches around, place side-by-side, etc. The script necessary to attach to a button so that all swatches can be reset back into place where they were, and not generate a replay of the initial movie clip from the beginning. (a goto and play is not what I'm looking for) Here's my code so far:
[Code]....
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Apr 13, 2011
I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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Feb 12, 2010
how to attach a movie clip to another movie clip after drag and drop .I mean to say that is it possible to make a new movie clip with the target movie clip and dropped movie clip.
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May 17, 2010
If I wanted to make a type of ecard, whereby the user can drag and drop a text field wherever they like, and then type into this, is this possible? I know about drag and drop on movie clips, but can it be performed on items like text fields?
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Mar 9, 2009
I have a button which, when a user drags it onto a movieclip is supposed to cause that movie clip to advance to frame 2. What I've used so far is this:
Code:
on (press) {
startDrag(this);[code]..........
The button drags fine, but when released over the movieclip nothing happens. I've tried using "_parent.slide1_mc.gotoAndStop(2);" instead to no avail.
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Jul 19, 2010
so was just testing the Dragging and Dropping of objects in AS3....... for multiple movie clip using the same function.......however it's not working....and doesn't even show an error.........
Code:
package
{
[code]....
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Mar 26, 2010
I have a drag and drop interface that includes 164 items. Each item is a table. You drag the tables into an image of a floor plan for an event venue.I have the drag and drop stuff working but now I'm stuck on the reset button. AS3 is a new beast to me. I've been using AS2 and just made the switch. [URL]The reset and print buttons are not functional yet.
The code...
Actionscript Code:
// Register mouse event functionsa1.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a1.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);a2.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a2.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);a3.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a3.addEventListener(MouseEvent.MOUSE_UP,
[code]....
I've run traces on everything. It will not trace with the code for the reset button in place. It WILL trace for all the drag and drop functionality.
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May 27, 2010
I am working on making a drag and drop activity. In Flash CS4 using ActionScript 3.0. It is essentially functional, but I would like to add a reset button to return all objects to their original positions.[code]...
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Feb 13, 2009
I just read a thread on how to duplicate a movie clip and drag and drop it with AS2. However, I keep getting a syntax error on line 3. Attached is the file.
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Sep 3, 2010
I've got a movie clip that I want to be able to drag and drop on stage, I've added this code to do this:
correct1_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp1);
correct1_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt1);
function pickUp1(event:MouseEvent):void {
[Code]....
But the button still does what its supposed to do...but I fear I shouldn't have these errors coming up anyway as (knowing me) I'll run into trouble later on because of it... I would of thought as long as the button is within the movie clip there wouldn't be a problem dragging it about and such...
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Aug 30, 2010
is it possible to drag a child from one movie clip and drop it in another.
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Apr 13, 2009
I have a draggable movie clip that contains a button inside to hold my code. The target area is in the root and is a movie clip. I need to be able to drag and drop on the target. When it does drop on the target it needs to play a different keyframe from the root which holds a movie clip. Below is the code I have in my button within the draggable movie:
[Code]...
it starts dragging, but for some reason the drop target isn't working or the stopDrag, because it won't stop dragging.
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Aug 10, 2004
i have been trying to get this to work forever. What im doing here is making a flash site thats like a real time strategy game. You have to build stuff in order to unlock new sections of the site. check out this: [URL] click on build, then drag the Main button and release somewhere above. Notice that when you release it sticks to the cursor and doesnt stop dragging. Now, hit cancel and notice that the main clip is still loaded and works correctly if you drag and drop it.
[Code]...
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Jun 17, 2009
I've designed a drag and drop game and I would like to add a button that resets both the draggable objects and the counter so that the game starts fresh and can be replayed.
Also, I would like the button to appear after all the draggable objects have been placed on their corresponding targets.
Here's a link to the FLA:
[URL]
Below is the AS2 scripting:
[Code]....
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Jan 30, 2009
The users have to drag-n-drop the right answer onto the question.The question data is pulled out of a SQL db trough an .NET form (fscommand ("getquestions", "1") for question 1, etc.I can get 1 question to work on 1 keyframe, but when I want to reset the question & fill it with another one (for example question 2) I cannot seem to find anyway to reset the whole frame & dump new data into the variables.
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Jun 17, 2009
I've designed a drag and drop game and I would like to add a button that resets both the draggable objects and the counter so that the game starts fresh and can be replayed.Also, I would like the button to appear after all the draggable objects have been placed on their corresponding targets.Here's a link to the FLA:Below is the AS2 scripting:
// Drag and Drop
// Original by Alex Fish. Modified by Stewart McCoy.
var allCorrect = 0;
[code].....
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Sep 18, 2008
I have written the drag and drop function for a movie clip this movie clip has a animation inside of it, this is on a seperate layer. When i play the swf, the animation and the movie clip it was inside become individual objects. How do I make these two objects into one entity?
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May 4, 2011
Here is what I am looking to do. Currently I have a drag and drop built in AS 3 that works perfectly fine, but I'm looking to add one more functionality. What I want to happen is when I drop the correct drag item on it's correct target piece (which is a movie clip) I want my target movie clip to go a head one frame.
So as an example I'm dragging a piece of paper onto a movie clip of of a waste basket. When I drop the piece of paper on it the waste basket, the waste basket movie clip moves a head one frame which shows a crumpled up piece of paper in it. Here is my current code for my drop eventlistener:
function dropMe(event:MouseEvent):void{ event.currentTarget.stopDrag(); if(event.currentTarget.hitTestObject(event.currentTarget._targetPiece )) { event.currentTarget.x = 950; event.currentTarget.y = 100; event.currentTarget.removeEventListener(MouseEvent.MOUSE_DOWN, dragMe); event.currentTarget.buttonMode = false; } else { event.currentTarget.x = event.currentTarget._origX; event.currentTarget.y = event.currentTarget._origY; }}
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Mar 15, 2011
I am trying to create an application for students to visualize their course schedules.I have rectangles representing each class, which students can drag and drop to build their schedule.I would like the students to be able to type in the course number and name before adding it to the schedule.I have the drag-and-drop working, and editable text working. owever, when I try to edit the text, it drags the box as well.Therefore, I would like to be able to limit the "drag" functionality to one corner of the rectangle.So the user would have to click that part in order to drag the movie clip. Please see the attached image to get a better idea of what I'm talking about.
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Mar 8, 2011
i am making a drag and drop jukebox that will play an xml playlist when an icon is dropped onto it's target.i have the one xml playlist working,but i need to make a button that will reset all the movie clips to their original position when a playlist has been played.does anybody know the code that i would have to use to make a reset button??
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Sep 14, 2010
I have 4 shapes which fit into 4 boxes and would like to modify my code so when a shape is placed in the correct box a movie clip appears e.g. if a triangle is placed into a triangle shape the movieclip for triangle appears. if the shape is placed into the wrong box a message appears saying try again.
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Nov 17, 2011
i want a button in a mvie clip which moves the main movie clip to certain frames. THIS I CAN DO.
However when i add drag and drop code to the main movie clip (of which this button is inside) the button no loger moves to the frames but the drag and dropworks.
i want to drag and drop a movie clip with a button inside this which changes the main movie clip. what do i need to add?
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Apr 21, 2008
I have a blank movie clip on the stage with drag and drop capabilities and it works fine!!
That is, until i call the loadmovie() function and attach an image into the empty movie clip.
why the movie clip is no longer draggable when content is loaded into it?
Code:
function downloadImage(file:Object):Void {
var Pic = "./files/" + file;
loadMovie(Pic, "_root.imageLoader");
[Code]....
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Aug 7, 2011
I have a drag and drop game where each movie clip is a word that the player has to arrange on screen in a certain order of importance - there is no snapping mechanism and the user can place the words anywhere desired.
Later in the game, I need this list of words to appear in the order that the player previously organized within a different scene.
This is an example code of how I set up the drag and drop game:
//Array to hold all the puzzle movie clip instances.
var burgerArr:Array = new Array (burger_mc, burger2_mc, burger3_mc,
burger4_mc, burger5_mc, burger6_mc, burger7_mc);
[Code]......
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Apr 18, 2011
I have to use the old drag and drop code on my movie clips, but the problem is when I drag the movieclip to the area on my .swf file once i release it, it sticks to the hand mover.I am encloseing the action script I am using could someone or kglad tell me what is missing from the code so that once it is released it will not stick, see code belowcircle.onPress = function(){ startDrag(this);}circle.onRelease = function(){ stopDrag();}
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May 17, 2009
It is possible to drag & drop items between different flash objects?
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Jul 15, 2010
I'm trying to create an interactive game where multiple movieclips can be dragged onto a single target. I understand that the target and the movie clip have to have the same name, like "book_mc" has to have a target of "targetbook_mc", but is there another way to do this so that "book_mc" and "pencil_mc" can both have the same target?
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Dec 2, 2009
How to get all the selected items from in this below code selectedContsList ?
<mx:DataGrid id="dg" dataProvider="{cNumbersList}" allowMultipleSelection="true" dropEnabled="true" dragMoveEnabled="true" >
<mx:columns>
[code].....
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Mar 22, 2010
how would you prevent dragging for some items of your List or DataGrid?
Let's say I had a list with two items: 'Tom' and 'Jerry'. Only 'Tom' should be dragable, not 'Jerry'.
Ideally I had a 'isDragEnabled(item:Object):Boolean' function, which is being queried by the drag source.
My difficulties start with the fact that the 'dragStart' event handler has a null value for the dragSource, so right from the start I find it hard to find out what the drag-start is about..
PS There have been a few discussions on preventing or canceling a drop, but I haven't seen much about preventing the drag start, hence this question.
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