ActionScript 3.0 :: Reset Drag And Drop?
Mar 26, 2010
I have a drag and drop interface that includes 164 items. Each item is a table. You drag the tables into an image of a floor plan for an event venue.I have the drag and drop stuff working but now I'm stuck on the reset button. AS3 is a new beast to me. I've been using AS2 and just made the switch. [URL]The reset and print buttons are not functional yet.
The code...
Actionscript Code:
// Register mouse event functionsa1.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a1.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);a2.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a2.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);a3.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);a3.addEventListener(MouseEvent.MOUSE_UP,
[code]....
I've run traces on everything. It will not trace with the code for the reset button in place. It WILL trace for all the drag and drop functionality.
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Apr 13, 2011
I have an issue with adding a reset button to my drag and drop movie clips.The problem is, if a student drags a movie clip to a wrong location on the SWF file I want them to be able to hit a reset button that would take them the same SWF that they opened and what would showup would a clear page for them to restart their drag and drop exercise.I know how to make the button for this just want the proper action script to be able for user to start over with no movie clip symbols on the page.
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May 27, 2010
I am working on making a drag and drop activity. In Flash CS4 using ActionScript 3.0. It is essentially functional, but I would like to add a reset button to return all objects to their original positions.[code]...
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Jun 17, 2009
I've designed a drag and drop game and I would like to add a button that resets both the draggable objects and the counter so that the game starts fresh and can be replayed.
Also, I would like the button to appear after all the draggable objects have been placed on their corresponding targets.
Here's a link to the FLA:
[URL]
Below is the AS2 scripting:
[Code]....
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Jan 30, 2009
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Jun 17, 2009
I've designed a drag and drop game and I would like to add a button that resets both the draggable objects and the counter so that the game starts fresh and can be replayed.Also, I would like the button to appear after all the draggable objects have been placed on their corresponding targets.Here's a link to the FLA:Below is the AS2 scripting:
// Drag and Drop
// Original by Alex Fish. Modified by Stewart McCoy.
var allCorrect = 0;
[code].....
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Mar 8, 2011
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[Code]....
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Mar 10, 2011
Release to Drop NOT WORKING on drag and drop? Or is it something else?Can be seen here:
[URL]
Code:
var origX:Number;
var origY:Number;
for(var i:uint=1; i<6; i++){
this["choice_"+String(i)].buttonMode = true;
[code]....
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May 11, 2005
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[Code]...
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stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
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[Code]...
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Jun 28, 2009
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ActionScript Code:
square.addEventListener(MouseEvent.MOUSE_DOWN, drag)
function drag(event:MouseEvent):void {
[code]......
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