ActionScript 1/2 :: Content Takes Time To Load?
Mar 13, 2012
I elaborated a flash cd with connection to the server, the problem is: Sometimes the content takes time to load, is there any way to around this? Like first load the data and then display regards
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Jan 12, 2010
I am loading some XML with HTTPService in Flex. It is taking longer than I would like to load. So I want to do some trouble shooting, but in order to tell what is making a difference I need to be able to time the requests and how long they are taking.
What is the best way to time an http service to see how long it took from HTTPService.send() to HTTPService.result
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Oct 22, 2010
I have a swf file with 545 kb. and i am loading this in a html page using div concept. but it takes nearly 10 seconds to load the swf file. i want to reduce the loading time to 4 to 5 seconds.
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Nov 21, 2011
I just created a basic flash file to play a video on my web page and it's taking several minutes to load before it starts playback. I'm using progressive downlaod and the file is in *.mov format and is 84MB in size. At first that seemed large to me for web play back, but I thought it could handle it since I thought the way progressive download works is that it would start playing the first frame right away and progressively play other frames as they download. However, this seems to be downloading the whole file first (or a major part of it) before starting any playback at all.
Is there some kind of setting I'm missing or is my understanding of the download incorrect and the file size is too large? Some vitals: I'm using Flash Pro CS5 - To create my flash file, I used the standard import video wizard and selected the a file that is "on my computer" and "load external video with playback component" and then, I selected one of the standard skins.- To deploy the vidoe on my webiste I have three files:
1) swf file containing the FLV component
2) the swf file related to skin
3) the actual video (84MB, mov file) - Web page includes/embeds reference to swf file
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Jan 24, 2010
I have got a problem with my personal website to test new functionnalities of some swf.I know that it is recommended to delete temporary files that I do each time I test under internet explorer, firefox or google chrome.This does not work well each time, I mean that my swf is not the newestI have just compiled.
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Sep 29, 2011
I've developed an AIR application compatible with Flash Player. I want it to run it on my iPad, I already have developer certificate. Publish Settings are correct, but it's been 1 hour since i've Publish, still it shows "Publishing...". Any idea? [B]Does it really take such a long time to publish .ipa?[/B] My stage resolution is 1024 x 768, .FLA size is 1.63 MB and external JPGs, SWFs and an FLV files are 503 MB.
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Jan 16, 2009
I have a flash file that consists of a number of loops that play in series that allows me to change the duration of each part of the movie dependent on what is in the loop. Therefore loop 1 plays x number of times before moving on the loop 2 that plays y number of times and so on. I had worked out all my timings so that each loop last half a second. The number of times each loop plays is controlled by an if statement on the last frame of each loop. So far so good. In this main movie have another movie clip that runs independently of these loops and I noticed that although it was the same length as the main movie taking the loops into account, it would drift out of sync as the main movie progressed and looked as if it was running slow. However by tracing frame numbers of the two movies, I noticed that each time the main movie reaches on of the if statement frames although it appears to increment by one frame the other movie doesn't. By commenting out all the if statement frames both movie run in sync.
Therefore I conclude that a frame that controls the playhead position in this method does not actually last a full frame in duration, but jumps immediately to the new frame as soon as the command is encountered. Can I assume that this is constant and that frames used to move the playhead occupy no time in terms of the main timeline? Is there any documentation on this?
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Oct 15, 2009
For some reason connecting to Flash Media Server 3.5 takes around 40 seconds. The server is running on Windows Server 2008 (64-bit edition) on a virtual server located in a reliable hosting center and I'm connecting to it over the internet. The server is using built-in Windows Firewall with all the inbound TCP ports required by Flash Media Server opened (80, 1935 and 1111).
If I disable the server's firewall the connection time drops to 20 seconds, but it's still pretty damn long time just for establishing connection. We probably have some company firewall at this end (the client side), but other streaming media services works just fine over this connection.
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Feb 13, 2008
Why? Is there another app I can use to publish it?
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May 4, 2011
Ok, so using Flash IDE, compiling takes a long time on my laptop because it all compiles at run time I guess? So it checks for errors, warnings, etc only after you test or compile it.In say, C# or Flashbuilder, everything is checked prior to you having to test or compile, so it is immediate.If I have a 20 megabyte FLA using the Flash IDE, it will take me approximately 20-25 seconds to merely test my program. Disabling the warnings in publish settings reduces this drastically (20-30%?) but still, so time consuming when I need to test every minute after changing some code.
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Mar 6, 2012
One strange thing happened at application, connection to the fms server takes few milliseconds but shared object takes few second (more then 20) to connect.
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Apr 25, 2010
I'm trying to play some sounds in my flash project through action script. However for some reason in my code the call to Sound.play takes from 40ms to over 100ms in extreme cases, which is obviously more than enough to be very noticeable whenever a sound is played. This happens every time a sound is played, not just when that sound is first played, so I dont think its because the Sound object is still loading data or anything like that...
At the start I have this to load the sound:
class MyClass
{
[Embed(source='data/test_snd.mp3')] private var TestSound:Class;
private var testSound:Sound;//flash.media.Sound
[Code].....
This as far as I can tell is following the same process as other Flash programs I found, however none of them seem to have this problem. Is there something that I've missed that would cause the play() method to be so slow?
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Mar 7, 2011
To create a similar page [URL] in Flex what are all the basic component involved , just high level is enough here is the template I guess looks like
<VBox>
<comp:Header/>
<HBox>
[Code]....
By Loading all the products into the tile List which takes lot of time to render the whole page , how to resolve this?
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Mar 30, 2010
I'm having a brutal time with a FLA. The wait time to open this thing is ridiculous, and alot of the time the program will just become nonresponsive. Its only this one specific file, as others open fine. It also has nothing to do with the hardware on my system, as we've tried the file on a variety of machines.The FLA itself contains very little bitmap art, most is vector. It's about 16mbs, but publishes down to a SWF thats about 300kb. There were some complex vector elements which were removed in a fruitless attempt to get this thing to move faster. Trying to "save as.." results in flash writing to a file extremely slowly. The resulting file will progress in size from 2 - 4 mb with about 10 minutes wait time in between. Its becoming nearly impossible for us to work in the file. how I could debug Flash itself to find out whats going wrong on load/save?
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Jan 28, 2009
Does anyone know of a script that can redirect to a new page if the flash takes to long to load?I want to prevent users from watching the loading screen on a slow server day so I want it to redirect if the load is taking more than 10 secs.
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Mar 3, 2011
My Flex application (SWF) initialization takes 25 second to load 1.6mb SWF in widescreen monitor. The same SWF loads pretty fast (3 Sec) in Flat panel monitor 1024x768 resolution. What is the reason for +/- in rendering speed , +/- in CPU utilization on different monitors , screen resolution.
note: my internet sepped is 10+ mbps broadband.
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Aug 1, 2010
I'm trying to play a 10 minute long video (h264/mp4) which is 39MB in size, after I call stream.play(fileURL) it doesn't start playback until its loaded around 12-16MB of the file (many many seconds later), I finally get onMetaData at this point too. Why doesn't it begin playback right away, or at least w/in a couple seconds? What can cause this bloated lead in time?
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Aug 15, 2009
I'm have made some buttons (movie clip) and when I click on it, I want a file (home.swf) to load in a loader (mx.contents.loader) and I want the other buttons to do the same, all load into the same loader. I have no Idea how to do that. The way I have it set up now, the home.swf will load over the entire screen and that is not what I want. I just want the content to load into the loader and have its content change once I click on the other buttons. Here is a copy and past of that I have at the moment, I'm using Flash 8 to do it all.
[Code]...
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Sep 20, 2011
I load an external movie fine with:
f_btn.addEventListener(MouseEvent.CLICK, finteractiona);
function finteractiona(event:MouseEvent):void{
var loadera = new Loader();
[Code].....
It takes 2 clicks to close (or unload) Why?
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Jul 8, 2009
Is it possible to preload content before a person looking at your site requests it, for instance when your website loads and is displayed other content and pages will start preloading in a certain order with out the website user knowing?
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May 18, 2010
I want my site to load different content depending on the time of the day, day of the year, holidays, etc.
Does anyone know how to do that in AS3?
I use CS5 Master Collection. Work mostly in Fl.
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Nov 20, 2009
On the website will be a downloadable file with a password.Since the beginning of the promotion there will be single letters added each hour. Probably only one visible at the time.Since this action takes place during weekend and i don't want to spend it in front of a computer updating the letters manually each hour i was wondering if there is a script which will do it for me.There is a restriction though - the whole password cannot be included in the swf file (obvious security reasons).
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Aug 31, 2010
I'm very used to building things with hard references in mind using AS2. I build it knowing I'm going to put a panel A in _level0.panela_mc and interface B in _level0.interfaceb_mc and Login Prompt in _level0.login_mc.login_com, etc etc.. I always know these will exist and you simply reference them via _level0.whatever. What is the new strategy to managing references to lots of sprites?
If I build a panel in a class method, the var somepanel:Sprite = new Sprite() I create inside the method to hold the panel I'm making will be up for garbage collection if I don't make sure a reference stays intact (via either add it to a display list, add an event handler, etc..). The reference "somepanel" I made in the method will go out of scope at the end of the method as well. Should I expect to have needed to make a class variable ahead of time to store a reference to this? Should I be keeping a class genericObject:Object that holds a list of references to everything I ever make almost like a global registry?I'm just used to AS2. You just create a movieclip and when the method ends, the clip still exists and you know the _level0.ref.ref.ref will always exist and how to get back to it.
How are larger projects managed where content loaded isn't known ahead of time and the layout is rather dynamic. What are the strategies used to manage all that dynamic chaos?Lastly I'm so overly used to being able to target a movieclip using a single daisy chained list of clips, like: _level0.this_mc. that _mc.those_mc. I noticed I can't seem to do this approach with the getChild() approach. using someSprite.getChildByName('this').getChildByName ('that') .get ChildByNa me('those') doesn't work. How do you drill down into nested clips? I did notice I can do it one level at a time, such as: refA = someSprite.get ChildByName('this'); refB = refA.getChildByName('that'); refC = refB.getChildByName('those'); .. Is that what I'm expected to do?
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Apr 23, 2009
Url...He wants something similar but his site will be 100% flash and so this will have to be done form a flash form.I'm having problems even getting this running from an HTML form. I've done my best here:URL...but since I don't know the original output settings of these flv files I'm trying to load over the submitted page, the versions are messed up and when I run the form, I keep getting prompted to download flash player.Do I need to embed these flv fiels of presenters I have and plonk them into a swf file and then load that swf file from the form, rather than link directly to the flv?I'm tearing my hair out over this - I thought I'd be able to work it out easily from the numerous pages out there that offer the same service but there don't seem to be any resources online that point me at creating a form to load flash content over a submitted URL.
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Feb 9, 2011
I would like to create a Flash menu but want to load HTML inside a targeted div on the same page dynamically without refreshing. I've seen several people say iframes can be used but I would prefer to stay away from iframes and use divs if possible. I'm guessing some fancy javascript would be required?
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Nov 18, 2008
I'm loading several pictures into my movie. How can I set the order of which one should appear first? Do I add an listener or how should I do it?
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May 10, 2010
In one of my project, I will load a swf after a button click. I use Loader and try to access the document class by Loader.content as Movieclip. But I find if the target swf contains TLF and if you set the publish property to RSL instead of "merge into code", the content of Loader will be set to some "__Preloader__".
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Jun 26, 2010
My company standard is IE7I'm charged with developing flv that will auto play on PC from a removable thumb drive.in addition it should be able to launch a url.I'm using CS4 Flash and Dreamweaverdeveloping on a Mac.I've used action script 3 to program buttons that start, stop and launch urlI've worked everything out on a Mac.it works fine in Mac environment. when I try load the html web page on the PC with IE7 the flash content (either a swf or flv embedded using Dreamweaver) does not load.IF I leave the IE specific html in the code IE7 returns a message that flash player needs to update. - IT has installed the latest version of flash player.If the swf file auto loads and plays then Why is that a problem?I've not been able to test the code on any other version of IE
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Apr 7, 2012
I have a loader that loads main application. Everything works fine, except one issue:
When main application is loaded, animation in loader freezes for few seconds (5-8). I think during these 5-8 seconds main application creates it's objects.
I tried to minimize number of objects in main application and it did help a bit, but freezing problem is still there.
How to load content without freezing?
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Jan 2, 2011
I have a preloader that I downloaded... What I want to do is have this load only a certain percentage of the move before it continues to play the file.I assume that I have to edit the line of code that gets the total amount of bytes for the file itself... expressed below:
Code: Select alltotal = this.getBytesTotal(); // Movie Length
Since the variable is 'total' how do I make it load only 25% then start? I
Code: Select alltotal = this.getBytesTotal(25); // Movie Length ?
Code: Select alltotal = this.getBytesTotal() * .25; // Movie Length ?
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