Is Flash a part of Captivate or do I need it to be able to put interactive quizzes into a document. It sort of sounds like Captivate 5.5 is all that I would need. My basic task is to take a PDF file and/or a MS word document and add interactive quiz questions to the document. I don't even need to record them to a database. I have been trying to learn what a bunch of these Adobe products are and what they do and don't do for over a week and finally I got some real help in this forum this morning.
I've created numerous games which load and unload off a main menu.The player enters their name on the main menu before playing any games and when the player completes a game I want to save their time (taken to complete the game) and unload this time back into the main menu.Is there any way of saving the times using AS3 to a word document or something like this? I can't send the times to my website with php because the games will be used within a competition and it all needs to work with the internet.
I'll explain a little before asking my question ... I've created numerous games which load and unload off a main menu.The player enters their name on the main menu before playing any games and when the player completes a game I want to save their time (taken to complete the game) and unload this time back into the main menu.Is there any way of saving the times using AS3 to a word document or something like this? I can't send the times to my website with php because the games will be used within a competition and it all needs to work with the internet.
Edit: var dataloader:URLLoader = new URLLoader(); var dataarray:Array = new Array(); // do this where you intialise other vars
I'm developing an interactive CD. I need to be able to allow the user to open Word and PDF files. I'm not sure how to do this. I've tried using getURL, but that doesn't work. I'm a bit saturated and can't think how I can do what I need.
I want to save the contents of my Flex application form into a word document. It has rich formatting, hyperlinks, etc. Is is possible to do this? The output can be either ".doc" or ".rtf" file.
I have been building a simple word game. It is smple but works fine. I am now trying to enhance some of the features.I would like to see if I can display one letter of each word so the Player has a hint. Think of this as a beginners level.The words are random from a text list. Either I can make the letters invisible and the game starts without a hint or I am able to select a letter using charAt() or creating a new variable substring()from the word which is the displayed repeatedly on the stage(not what I want) I have not been able to find a way to display one letter and display it in the correct order within the word and keep the remaining letters invisible.
I am doing drag-the-word quiz. When you match the word with correct part, the message pop out, saying Bingo! If the word is matched with wrong part, the "Sorry. Try Again" message pops out, says "Sorry. Try Again". I managed to make the "Sorry. Try Again" message disappear. However it dun work anymore after that. Sometimes it is quite funny. When I play it, the "Sorry. Try Again" message dun pop out at all.
Another problem - I am not sure how to make the word fit into the white box. I only know how to make the word drop on the white box. Can you tell me how to do it? I will be adding voiceovers to the quiz when the word is matched with the part. For e.g it will say "bingo" or "Sorry. Try Again". How to attach the voiceovers to it?
create the word which changing many time and in the end become a clear word like what's happend exactly in horizintal menu in [URL] That's what i wanted the changing in words like that menu?
Ok so If I load a list of like 2000 words from a text file into a text box like this
ActionScript Code: var url:String = "dictionaries/"aa.txt"; var loadit:URLLoader = new URLLoader(); loadit.addEventListener(Event.COMPLETE, completeHandler);
[Code]....
how could I randomly choose a word from the list and have it as a variable
system to browse offline howeverthis doesn't work correctly for any less then ActionScript 3. Whenyou highlighted a word in the past such as "null" it use to pull upthe word and the info in all the books. Now all I see is a webbrowser that doesn't do this for me. I mean who sits there atadobe's end and thinks up of ways to slow someone down like this??How can you remove the corequick linking from the program.Number 1 not everyone is on AS3 and some of us still have to updateAS2 code.
when im trying to load an asp document the loader doesnt remove itself and it stops at 100% load if i try a jpg file it works perfectly, but thats not what i want xD
var myRequest:URLRequest = new URLRequest("/aspindex.asp"); var myLoader:Loader = new Loader(); myLoader.load(myRequest);
I have a movie which is placed on the stage in the authoring environment, this movie is called LiftMovie. When the user clicks on a button in LiftMovie, it loads another movie into a placeholder called MallPlaceHolder and the LiftMovie has its visibility set to false.From the document class of the movie loaded into MallPlaceHolder, if the user clicks on the image of the Lift in the mall, I want it to make the LiftMovie visible again.
this is what i want to happen, i want the flash to stop animating/looping (i already have that done) and then instead of opening a seperate page to load a website i want it to load within the swf. CS4 ActionScript 3
is it possible to load a webpage withing a flash document,this is what i want to happen, i want the flash to stop animating/looping (i already have that done) and then instead of opening a seperate page to load a website i want it to load within the swf
Is there a way I can load a swf file but not automatically instantiate it's DocumentClass? Instead I want to do something like the following: protected function mainLoaded(e:Event = null):void { trace('mainLoaded'); var main:* = this.mainLoad.createClassByName('Main'); trace(main); } Where mainLoad is an instance of CasaLib's SwfLoad and createClassByName is the equivalent to loaderInfo.applicationDomain.getDefinition(); The thing is that when my swf finishes loading I can see it is created, because of some trace calls, although its obviously not added to the display list.
I have created a image gallery. it uses a document class and several supporting classes. It works great. I need to load that swf gallery.swf into a another movie. When I try to do this I get this error. TypeError: Error #1009: Cannot access a property or method of a null object reference.at oxylus.rotator::Main()oxylus.rotator.Main is my document class for the gallery.swf that is being loaded into another flash movie.I don't get why it would cause errors as its a compiled swf and should not have references to that class.
So I have created the main class for the .fla file but I want a menu screen before my game starts playing. However, because of my doc class loads on the first frame, I dont know how to control when the document class will start loading.
I am trying to load external classes into a document class and initialize the page by loading one of them (which loads xml and videos) I feel like I should be able to do this but have not found documentation on this. Below is the code i am using...
How I can load an external .txt document into a designated dynamic text box in my flash document. I've tried the two tutorials I could find on flashkit.com and neither of them worked for me. I did everything as told and still the text file didn't load. When I enter the actionscript into the editor, I'll click check syntax and I get an error!
Here's the code I have in the first frame of my actions layer: stop(); loadText = new loadVars(); loadText.load("updates.txt"); //creating the loadVarsText function loadText.onLoad = function() { [Code] .....
Here's what the error is: **Warning** Symbol=text, layer=actions, frame=1:Line 2: The identifier 'loadVars' will not resolve to built-in object 'LoadVars' at runtime. loadText = new loadVars(); Total ActionScript Errors: 1 Reported Errors: 1
When person goes to site [URL] they are presented with a different .swf file each time they visit or refresh the page - currently I have three different .swf files that can served up.
What I've done so far to make this outcome a reality: I included a javascript array in the .html document that selects one of three .swf files to present in the page. Here is the javascript:
<script language="javascript"> <!-- files = new Array(); files[0] = "crayolas_pre.swf";
Well the shiny new app is now 830K and needs to be preloaded. Simple eh? I've got a preloader that works nicely but I've been trying all day to find a reasonable way to load a swf that was compiled as a document class. My solution was to make a bare bones swf that would preload my main app swf:
This is simple, however I am having trouble. I am adding a swf to the stage in my Document class (Test.as) - it works. I am trying to add the same swf to the stage in a different class called Control.as, it doesn't work. Can someone please help and explain what I am doing wrong?
// Document class Test.as // Adding bg.swf to the stage - this works.... package ca.blah (
TypeError: Error #1009: Cannot access a property or method of a null object reference. at QuizApp/createStatusBox() at QuizApp()
That's the error message I get when it tries to play. What I have is an swf that loads another when its done, the new swf is blank but has a document class to an AS file. It seems the problem lies when a function is not properly being added to the stage.
The function is added like this.. Code: package{ public class QuizApp extends Sprite{ public function QuizApp(){ createButtons(); private function createButtons() { if (this.stage == null) { trace("STAGE IS NULL!!!"); } var yPosition:Number; addEventListener(Event.ADDED_TO_STAGE, addedToStage); ...