Flash - Loading SWF Without Instantiating Document Class?

Sep 26, 2011

Is there a way I can load a swf file but not automatically instantiate it's DocumentClass? Instead I want to do something like the following:
protected function mainLoaded(e:Event = null):void {
trace('mainLoaded');
var main:* = this.mainLoad.createClassByName('Main');
trace(main);
}
Where mainLoad is an instance of CasaLib's SwfLoad and createClassByName is the equivalent to
loaderInfo.applicationDomain.getDefinition();
The thing is that when my swf finishes loading I can see it is created, because of some trace calls, although its obviously not added to the display list.

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Flash - Document Class And Instantiating Linkage / Exported Library Items?

Aug 19, 2010

I have a symbol named picHolder. In symbol properties under linkage, I chose "Export for ActionScript" and "Export in frame 1" and gave it a class name of picHolder.Normally, to instantiate a new instance, I'd say:

Code:
var tempPic:picHolder = new picHolder();
and I'd go about my way.

[code].....

View 1 Replies

ActionScript 3.0 :: Using Document Class Vs Instantiating From Timeline

Dec 30, 2008

When I set the following class as my document class it works (draws a rectangle) but when I don't set it as my document class and instead instantiate it using var myRec:simple_shape = new simple_shape(); in first frame of my timeline nothing happens no rectangle and no error either). why and how I can get it to work without setting it as my document class?

[Code]...

View 6 Replies

Actionscript 3 :: Instantiating Document Class Of Loaded SWF?

May 3, 2010

I am loading one swf into another using the Loader class, but when the child swf finishes loading and is added to the display list, its Document Class is not instantiated. I have a few trace statements that should execute when the object is created, but nothing is happening when loaded into the parent SWF. When I compile the child SWF on its own, the Document Class runs as expected.

So I'm wondering... how do I associate a child SWF's Document Class with Loader.content?

[Code]...

View 3 Replies

ActionScript 3.0 :: Flash - Dispatching An Event From One Document Class And Listening For It Via Another Document Class?

Dec 14, 2010

I am dispatching an event from one document class and listening for it via another document class.My code in class A.

Code:
this.dispatchEvent(new MYEvent(MyEvent.APERTURE_DONE));
trace("Dispatching APERTURE_DONE");

my code in class B.

Code:
addEventListener(MyEvent.APERTURE_DONE, onDoorsOpen,true);
trace("Lisetning for APERTURE_DONE");

[code]....

My listener is registering before the event is dispatched, based on my output window, however I never get the "Open Doors" trace statement to fire.

View 2 Replies

Flash :: Instantiating A AMF PHP Class Not Working

Jul 9, 2010

I am trying to use AMF PHP to pass variables to a flash file, thus far I cannot see anything wrong with my code, but I have very little experience with creating classes, so here it goes, here is my code,

index.php:

<?php
include "amfphp/services/flashMe.php";
$session = true;

[Code].....

Flash is looking for the flashMe class and the push method within that class, but I keep getting null variables in my flash file when I run it

View 3 Replies

ActionScript 3.0 :: Class Is Loading The File But When Return It To A New Xml Object In The Document Class It Doesnt Load It?

Aug 18, 2009

I found myself loading a new XML file every day and so decided to create a small class that will load the xml file and return it.The class is loading the file but when i try to return it to a new xml object in the document class it doesnt load it.I think that it's something to with the return being in a nested function but i tried a few ways and non seems to work.
 
[DOCUMENT CLASS]
loadXML:LoadXML = new LoadXML();
myXML:XML = new XML(loadXML.loadXMLFile("gallery.xml"));[code].....

View 1 Replies

ActionScript 3.0 :: Loading Swf Document Class?

Jan 24, 2010

I have a movie which is placed on the stage in the authoring environment, this movie is called LiftMovie. When the user clicks on a button in LiftMovie, it loads another movie into a placeholder called MallPlaceHolder and the LiftMovie has its visibility set to false.From the document class of the movie loaded into MallPlaceHolder, if the user clicks on the image of the Lift in the mall, I want it to make the LiftMovie visible again.

View 1 Replies

ActionScript 2.0 :: Instantiating Character Class Inside Of Game Class

Feb 18, 2007

I am having a problem instantiating a Character class inside of a game class.I am working on converting URL...l these tutorials to A.S. 2.0.[code]

View 2 Replies

ActionScript 3.0 :: Loading External Swf Document Class

Jul 31, 2009

I have created a image gallery. it uses a document class and several supporting classes. It works great. I need to load that swf gallery.swf into a another movie. When I try to do this I get this error. TypeError: Error #1009: Cannot access a property or method of a null object reference.at oxylus.rotator::Main()oxylus.rotator.Main is my document class for the gallery.swf that is being loaded into another flash movie.I don't get why it would cause errors as its a compiled swf and should not have references to that class.

View 1 Replies

ActionScript 3.0 :: Loading Document Class On 2nd Frame?

Dec 30, 2009

So I have created the main class for the .fla file but I want a menu screen before my game starts playing. However, because of my doc class loads on the first frame, I dont know how to control when the document class will start loading.

View 7 Replies

ActionScript 3.0 :: Loading External Classes Into Document Class?

Sep 7, 2010

I am trying to load external classes into a document class and initialize the page by loading one of them (which loads xml and videos) I feel like I should be able to do this but have not found documentation on this. Below is the code i am using...

package {
import flash.display.MovieClip;
import flash.net.URLLoader;

[code]....

View 1 Replies

ActionScript 3.0 :: Loading A Swf Created Using Document Class Gives Error #1009

Aug 29, 2007

Well the shiny new app is now 830K and needs to be preloaded. Simple eh? I've got a preloader that works nicely but I've been trying all day to find a reasonable way to load a swf that was compiled as a document class. My solution was to make a bare bones swf that would preload my main app swf:

[Code]....

View 6 Replies

ActionScript 3.0 :: Loading External Swf - Works From Document Clas, But Not From A Different Class?

Nov 1, 2009

This is simple, however I am having trouble. I am adding a swf to the stage in my Document class (Test.as) - it works. I am trying to add the same swf to the stage in a different class called Control.as, it doesn't work. Can someone please help and explain what I am doing wrong?

// Document class Test.as
// Adding bg.swf to the stage - this works....
package ca.blah (

[code].....

View 4 Replies

ActionScript 3.0 :: Loading Blank SWF With Document Class - Stage Is Null

Apr 22, 2009

TypeError: Error #1009: Cannot access a property or method of a null object reference.
at QuizApp/createStatusBox()
at QuizApp()

That's the error message I get when it tries to play. What I have is an swf that loads another when its done, the new swf is blank but has a document class to an AS file. It seems the problem lies when a function is not properly being added to the stage.

The function is added like this..
Code:
package{
public class QuizApp extends Sprite{
public function QuizApp(){
createButtons();
private function createButtons() {
if (this.stage == null) {
trace("STAGE IS NULL!!!");
} var yPosition:Number;
addEventListener(Event.ADDED_TO_STAGE, addedToStage);
...

View 5 Replies

ActionScript 3.0 :: Reference Main Document Class From Document Class Of Loaded Swf

May 7, 2011

I have a FLA (say Main.FLA) document class with a child MovieClip on the stage: into the child MovieClip I load other swf files: each of the files contains its own Document Class (every swf is a somewhat independent application, say quizzes and so on).For some reason I must use the Main document class to store data (scores or so) from the child swfs loaded into the Main swf. HOW do I reference the Main class? I can't find a way.[code]and dispatch an Event this way from the loaded swf document class to the Main class:[code]Now, first of all I don't know if this could even work. Secondly, I tried to make it work by adding an event listener to my Main class but id did not work.

View 9 Replies

ActionScript 3.0 :: Instantiating Moviecilp From A Different Class?

Jan 28, 2010

My Class B imports Class A.Class A is associated to an FLA. This FLA has a moviclip (MC) in its library.Now I need to dynamically instantiate that movieclip MC from Class B. How can I do that??

View 9 Replies

ActionScript 3.0 :: Instantiating A Class (mc) At Runtime?

Nov 16, 2010

Code:
var myOnStageClip:MovieClip = this.fileInstanceMC;
var myLinkage:Class = Class(getDefinitionByName(getQualifiedClassName(myOnStageClip)));

[code].....

View 5 Replies

ActionScript 3.0 :: Moving Document Class .fla Cannot Find The Document Class - WTF?

Sep 22, 2008

So I had a working .fla, with a document class package in the same directory. Everything was fine, until moving both to a new directory, now the fla cannot find the document class. WTF?

View 2 Replies

ActionScript 3.0 :: Instantiating A Custom Class Through A String?

Oct 28, 2009

I asked yesterday how to call a function from an XML file, and I figured out how to make that work using the string-to-function call.so in my XML file I have <ITEM CALLBACK="ContactsList">View All</ITEM>, and my TextMenu class parses the XML file and creates my navigatable text menu instance. When enterMenu():String is called, it looks to see if the CALLBACK attribute has a value, and if so it returns it as a String.so..

var callbackFnc:String = textMenu.enterMenu();
if(callbackFnc != null)
{

[code].....

View 2 Replies

ActionScript 3.0 :: Checking If Class Is A Subclass Of Another One Without Instantiating?

Jan 14, 2009

Here is the code:

ActionScript Code:
private class someFunction(classRef:Class):void
{
try
{
var instance:Object = new classRef();

[Code]...

Can I perform the check without instantiating?

View 1 Replies

ActionScript 3.0 :: Instantiating Class From External Function?

Nov 11, 2010

I've got a confusing situation which wont seem to fix itself basically I have my main class, my iContent class (which will hold each page and have functions for all pages), and my individual pages.

The homepage is instantiated by calling the iContentClass.goHome method in the main document class. The home page contains a button to go on to the next page. This button references the goColourBrowserPage function within the iContentClass, which removes the child (being the home page) and attempts to add a child (colourBrowserPage).

For some reason this doesnt work! It doesnt seem to add the child and wont let me remove the child of the home page! I've been sitting here for 3 hours trying to work it but to no avail!

[Code]...

View 1 Replies

ActionScript 3.0 :: Class.CONSTANT As Index When Instantiating Array?

Aug 3, 2010

Is there a way to declare and instantiate an array using constants as indexes? I want to do something like:

public var arr:Array = new Array([ CONSTANT_A : "helloWorld", CONSTANT_B : "helloGoodbye" ]);

In php one could do:

$arr = array(CONSTANT_A => "foo", CONSTANT_B => "bar");

View 9 Replies

ActionScript 3.0 :: Re-instantiating A Page Class In Original State ?

Nov 29, 2010

I'm making an app with pages set out as classes which extend the MovieClip class.

What I've got are back buttons and different pages which go to the same page, however... If I end up going out of a page and back into a page (specifically one with drawn squares and dynamic text boxes called from a web service), it seems to have kept all of the original information.

So far I've tried killing all of the children with a while loop targeting the index and also using weak event listeners - neither is working!

View 2 Replies

ActionScript 3.0 :: Instantiating Class Once Should Make Its Vars Static?

Jan 27, 2010

If I only instantiate a class once should I make its vars static? I understand how this is of benefit if I make multiple classes, clearly you use less memory as it creates a reference to the same place for each class. Are there any other benefits for creating static vars or functions ?

For example I have my class 'MainMenu' which I create once (might even be my document class). In it I create a
Code:
private var someHolderForStuff:Sprite = new Sprite();

Should I rather create
Code:
private static var someHolderForStuff:Sprite = new Sprite();

View 2 Replies

ActionScript 3.0 :: Navigating Through Timeline Of A MovieClip Class After Instantiating?

Jun 8, 2010

I have a MovieClip symbol that has 2 frames (for now). Depending on how it was initilialized, I want it to gotoAndStop at either frame or 2.Inside my class definition (Animal.as), I have written this as my constructor:

var type:String;
public function Animal(t:String = "") {
type = t;

[code]....

View 2 Replies

Actionscript 3 :: Flash CS5 Reference A Display Object From A Class Other Than The Document Class

Jul 28, 2011

Using Flash CS5 Professional I have created a symbol, dragged it onto the stage, and given it an instance name of GreenLight1. If I want to make this visible from the document class, I can simply do the GreenLight1.visible=true; and poof it's good to go when I test the file. As long as I stay in the document class I am good to go, but now I'm trying to move to another class and hitting ALL kinds of trouble just trying to get Flash to allow me to access this simple object. All I am looking to do is have this GreenLight1 go invisible (visible=false) when a certain condition occurs in this new class and Flash just won't let me access GreenLight1 at all. Things I've tried thus far:

stage is passed to the class and is referenced by _stage and is working just fine when I do _stage.addchild or anything like that. So I have tried "_stage.GreenLight1.visible=false;" and I get "ReferenceError: Error #1069: Property GreenLight1 not found on flash.display.Stage and there is no default value." My document class extends Sprite, so I figured I'd try the root function. So I tried "Sprite(root).GreenLight1.visible=false;" and I get "1119: Access of possibly undefined property GreenLight1 through a reference with static type flash.display:Sprite." I tried to create the Resource class as described therein. To which I came across the same problem that I started with in that it doesn't know what GreenLight1 is to begin with so I got "1120: Access of undefined property GreenLight1." Here is my code for Resource.as (am I supposed to pass something to this class from the document class?)

[Code]...

View 2 Replies

Actionscript 3 :: Access Properties And Methods Of A Class Without Extending Or Instantiating?

Jan 9, 2012

Let's say I have a defined ClassA. ClassB extends ClassA and there's a Movie Clip instance on the stage linked to ClassB. How would ClassC access the properties and methods of ClassB without extending ClassB or creating a new instance of ClassB? The way I'm currently doing it is by referencing the stage instance linked to ClassB and then using the dot syntax to access ClassB instance variables, and this works only if the the accessed variables are public or internal, depending on what package ClassC is part of. I would like to know if there's a better, cleaner way to accomplish this.

[Code]....

View 2 Replies

ActionScript 3.0 :: Instantiating A Class Failing, But DocumentClass Can Make It Work?

Mar 17, 2011

I'm having this problem: I have an external fla (Dawn.as) and I want to instantiate the class from the external file into the main swf timeline, but when I try doing that I get an error:

ActionScript Code:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Code::Chapter/initialise()

[code].....

View 5 Replies

ActionScript 3.0 :: Error 1009, Instantiating A Class That Extends A Sprite?

Apr 25, 2009

've tried calling constructor class from my main.fla, and it just doesn't work. The error when I try to instantiate the constructor is that it needs an argument... and since the class extends a Sprite.

PHP Code:
public functionportGal():void {
this._images = new Array();

[code].....

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved