ActionScript 3.0 :: Checking If Class Is A Subclass Of Another One Without Instantiating?

Jan 14, 2009

Here is the code:

ActionScript Code:
private class someFunction(classRef:Class):void
{
try
{
var instance:Object = new classRef();

[Code]...

Can I perform the check without instantiating?

View 1 Replies


Similar Posts:


AS3 :: Flash - Reference SubClass Of SubClass From Parent Without Instantiating?

May 1, 2011

Can I access a static variable of a subClass' subClass? I don't want to instantiate it, just looking to get the variable because it has already been initialized by the subClass.example:

package
{
public class A extends MovieClip {
private var classB:B = new B();

[code]....

View 3 Replies

ActionScript 2.0 :: Instantiating Character Class Inside Of Game Class

Feb 18, 2007

I am having a problem instantiating a Character class inside of a game class.I am working on converting URL...l these tutorials to A.S. 2.0.[code]

View 2 Replies

ActionScript 3.0 :: 5000: The Class 'fla.class' Must Subclass 'flash.display.MovieClip'?

Jun 24, 2009

And i cant figure it out.the "my.fla.class"content looks like this

Code:
package my_fla
{

[code].....

View 2 Replies

Flash :: Instantiating A AMF PHP Class Not Working

Jul 9, 2010

I am trying to use AMF PHP to pass variables to a flash file, thus far I cannot see anything wrong with my code, but I have very little experience with creating classes, so here it goes, here is my code,

index.php:

<?php
include "amfphp/services/flashMe.php";
$session = true;

[Code].....

Flash is looking for the flashMe class and the push method within that class, but I keep getting null variables in my flash file when I run it

View 3 Replies

ActionScript 3.0 :: Instantiating Moviecilp From A Different Class?

Jan 28, 2010

My Class B imports Class A.Class A is associated to an FLA. This FLA has a moviclip (MC) in its library.Now I need to dynamically instantiate that movieclip MC from Class B. How can I do that??

View 9 Replies

ActionScript 3.0 :: Instantiating A Class (mc) At Runtime?

Nov 16, 2010

Code:
var myOnStageClip:MovieClip = this.fileInstanceMC;
var myLinkage:Class = Class(getDefinitionByName(getQualifiedClassName(myOnStageClip)));

[code].....

View 5 Replies

Professional :: Shuffling Class - Error: "5000: The Class 'Shuffle' Must Subclass 'flash.display.MovieClip'

Jul 28, 2010

I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
 
[Code]....

View 2 Replies

Actionscript 3 :: Class Implements An Interface (or Is A Subclass Of Another Class)?

Mar 25, 2010

With this code

function someFunction(classParam:Class):Boolean
{
// how to know if classParam implements some interface?
}
i.e. Comparing classParam with IEventDispatcher interface

[Code]...

There is a way that DOES NOT USE describeType or creates a new operator?

View 2 Replies

ActionScript 3.0 :: Using Document Class Vs Instantiating From Timeline

Dec 30, 2008

When I set the following class as my document class it works (draws a rectangle) but when I don't set it as my document class and instead instantiate it using var myRec:simple_shape = new simple_shape(); in first frame of my timeline nothing happens no rectangle and no error either). why and how I can get it to work without setting it as my document class?

[Code]...

View 6 Replies

ActionScript 3.0 :: Instantiating A Custom Class Through A String?

Oct 28, 2009

I asked yesterday how to call a function from an XML file, and I figured out how to make that work using the string-to-function call.so in my XML file I have <ITEM CALLBACK="ContactsList">View All</ITEM>, and my TextMenu class parses the XML file and creates my navigatable text menu instance. When enterMenu():String is called, it looks to see if the CALLBACK attribute has a value, and if so it returns it as a String.so..

var callbackFnc:String = textMenu.enterMenu();
if(callbackFnc != null)
{

[code].....

View 2 Replies

Actionscript 3 :: Instantiating Document Class Of Loaded SWF?

May 3, 2010

I am loading one swf into another using the Loader class, but when the child swf finishes loading and is added to the display list, its Document Class is not instantiated. I have a few trace statements that should execute when the object is created, but nothing is happening when loaded into the parent SWF. When I compile the child SWF on its own, the Document Class runs as expected.

So I'm wondering... how do I associate a child SWF's Document Class with Loader.content?

[Code]...

View 3 Replies

Flash - Loading SWF Without Instantiating Document Class?

Sep 26, 2011

Is there a way I can load a swf file but not automatically instantiate it's DocumentClass? Instead I want to do something like the following:
protected function mainLoaded(e:Event = null):void {
trace('mainLoaded');
var main:* = this.mainLoad.createClassByName('Main');
trace(main);
}
Where mainLoad is an instance of CasaLib's SwfLoad and createClassByName is the equivalent to
loaderInfo.applicationDomain.getDefinition();
The thing is that when my swf finishes loading I can see it is created, because of some trace calls, although its obviously not added to the display list.

View 1 Replies

ActionScript 3.0 :: Instantiating Class From External Function?

Nov 11, 2010

I've got a confusing situation which wont seem to fix itself basically I have my main class, my iContent class (which will hold each page and have functions for all pages), and my individual pages.

The homepage is instantiated by calling the iContentClass.goHome method in the main document class. The home page contains a button to go on to the next page. This button references the goColourBrowserPage function within the iContentClass, which removes the child (being the home page) and attempts to add a child (colourBrowserPage).

For some reason this doesnt work! It doesnt seem to add the child and wont let me remove the child of the home page! I've been sitting here for 3 hours trying to work it but to no avail!

[Code]...

View 1 Replies

ActionScript 3.0 :: Class.CONSTANT As Index When Instantiating Array?

Aug 3, 2010

Is there a way to declare and instantiate an array using constants as indexes? I want to do something like:

public var arr:Array = new Array([ CONSTANT_A : "helloWorld", CONSTANT_B : "helloGoodbye" ]);

In php one could do:

$arr = array(CONSTANT_A => "foo", CONSTANT_B => "bar");

View 9 Replies

ActionScript 3.0 :: Re-instantiating A Page Class In Original State ?

Nov 29, 2010

I'm making an app with pages set out as classes which extend the MovieClip class.

What I've got are back buttons and different pages which go to the same page, however... If I end up going out of a page and back into a page (specifically one with drawn squares and dynamic text boxes called from a web service), it seems to have kept all of the original information.

So far I've tried killing all of the children with a while loop targeting the index and also using weak event listeners - neither is working!

View 2 Replies

ActionScript 3.0 :: Instantiating Class Once Should Make Its Vars Static?

Jan 27, 2010

If I only instantiate a class once should I make its vars static? I understand how this is of benefit if I make multiple classes, clearly you use less memory as it creates a reference to the same place for each class. Are there any other benefits for creating static vars or functions ?

For example I have my class 'MainMenu' which I create once (might even be my document class). In it I create a
Code:
private var someHolderForStuff:Sprite = new Sprite();

Should I rather create
Code:
private static var someHolderForStuff:Sprite = new Sprite();

View 2 Replies

ActionScript 3.0 :: Navigating Through Timeline Of A MovieClip Class After Instantiating?

Jun 8, 2010

I have a MovieClip symbol that has 2 frames (for now). Depending on how it was initilialized, I want it to gotoAndStop at either frame or 2.Inside my class definition (Animal.as), I have written this as my constructor:

var type:String;
public function Animal(t:String = "") {
type = t;

[code]....

View 2 Replies

Actionscript 3 :: Access Properties And Methods Of A Class Without Extending Or Instantiating?

Jan 9, 2012

Let's say I have a defined ClassA. ClassB extends ClassA and there's a Movie Clip instance on the stage linked to ClassB. How would ClassC access the properties and methods of ClassB without extending ClassB or creating a new instance of ClassB? The way I'm currently doing it is by referencing the stage instance linked to ClassB and then using the dot syntax to access ClassB instance variables, and this works only if the the accessed variables are public or internal, depending on what package ClassC is part of. I would like to know if there's a better, cleaner way to accomplish this.

[Code]....

View 2 Replies

ActionScript 3.0 :: Instantiating A Class Failing, But DocumentClass Can Make It Work?

Mar 17, 2011

I'm having this problem: I have an external fla (Dawn.as) and I want to instantiate the class from the external file into the main swf timeline, but when I try doing that I get an error:

ActionScript Code:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Code::Chapter/initialise()

[code].....

View 5 Replies

ActionScript 3.0 :: Error 1009, Instantiating A Class That Extends A Sprite?

Apr 25, 2009

've tried calling constructor class from my main.fla, and it just doesn't work. The error when I try to instantiate the constructor is that it needs an argument... and since the class extends a Sprite.

PHP Code:
public functionportGal():void {
this._images = new Array();

[code].....

View 3 Replies

ActionScript 2.0 :: Instantiating Multidimensional Array Of Movie Clips From Inside Of A Class

Dec 30, 2007

I am trying to set up a script that will generate a matrix repeating the same symbol X by Y times. For example, b(3,2); should generate...

OOO
OOO

...and after many days of being tested by this problem I have narrowed the location of my problem down to what can be seen up in the following.

Code:
for (a=0; a<4; a++){
for (b=0; b<4; b++){
var z:Number = ((a*4)+b);
_root.attachMovie("Light", ("L" + z), _root.getNextHightestDepth(), {_x:(a*45), _y:(b*45)});
}
}

For some reason, that loop will only attach one copy of my "Light" movie. I cannot seem to figure out why more are not added. I am putting that code on the first frame of my movie. There is nothing else in my project yet.

I have compared my array to [URL]

View 1 Replies

ActionScript 3.0 :: Flash - Document Class And Instantiating Linkage / Exported Library Items?

Aug 19, 2010

I have a symbol named picHolder. In symbol properties under linkage, I chose "Export for ActionScript" and "Export in frame 1" and gave it a class name of picHolder.Normally, to instantiate a new instance, I'd say:

Code:
var tempPic:picHolder = new picHolder();
and I'd go about my way.

[code].....

View 1 Replies

ActionScript 2.0 :: Checking To See If One Instance Of Class Hits Other Instances Of The Same Class?

Dec 23, 2006

Let's say i have a bunch of balls/cells. I'm having trouble figuring out how to make it so that every other ball bounces off of every other ball.

so in short, it's really one instance being able to check all other instances of the same ball class?

View 7 Replies

Actionscript 3 :: Subclass A Class Loaded From A Swf

Mar 6, 2012

I want to subclass "superClass" and override one of it's functions.

[Code].....

The problem is that the "superClass" is loaded from a swf. I do not have a reference to the class definition in my project. Is there a way to do something like below?

[Code].....

View 1 Replies

ActionScript 3.0 :: Class 'Ball' Must Subclass

May 13, 2011

So I am trying to create a document class for my program, and I know all the code is correct because I already have the program working.I am currently trying to rebuild the program, and I simply copy and pasted all the working code into my new program.I have 2 document classes, and when I run the program i get an error, and I don't know how to fix it. It says "The class 'ball' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type."I don't understand why it isn't working now, is there some setting that I need to turn on to get it to work? I do have the line of code: import flash.display.MovieClip;

View 3 Replies

ActionScript 3.0 :: Class Error - Must Subclass?

Feb 24, 2010

I've made a movie clip with buttons in it called 'myContent'. I want each button to reference a different video in the video player on the main stage. This movie clip is linked to a scrollpane, since there is not enough real-estate. I right clicked on the myContent movie clip in the library and chose 'export for actionscript' under properties.

[code]...

to get the scroll bar to work. When I add the script in the myContent movie clip to reference the different videos I get a few errors: 1152: A conflict exists with inherited definition flash.displayisplayObject.name in namespace public.5000: The class 'fl.controls.ScrollBar' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type. It seems I must tell the scroll bar to look in a subclass?When I get rid of the script telling it to load the videos, the scroll bar works and I get no errors, but when I put in the script to load the videos, its a major malfunction.

View 6 Replies

ActionScript 3.0 :: Calling Objects From Main Class In Subclass?

Oct 18, 2010

so i'm working mostly in a main class file. up until now subclasses (or the class for objects that i'm using in my game) have really only contained methods that controlled property values, and properties. however, i'm now interested in making an enemy in my game, but doing almost all the code for the enemy in the class file. i need to figure out how to communicate and check the object instance of the class against an object instance being controlled by the main class.

View 13 Replies

Actionscript :: Use A Custom MovieClip Subclass As Base Class?

Oct 13, 2011

I'm working on a iPad game in Flash Pro CS5.5 and it was compiling correctly. Now I have marked a lot of MovieClip classes for Export for Actionscript so they use a custom MovieClip subclass as base class.
 
When publishing the movie I get a SWF without any actionscript in it (publishing takes also a lot less time then before). Now I have a suspicion this is because there seems to be a limit on the number of Export for Actionscript you can have?
 
The problem is that for iPad I can not split my .fla to create multiple swfs; since swfs that you load via the main document can not have any ActionScript in it (I tried already to put all the sounds in a seperate SWF with export for actionscript turned on, that didn't work).

View 7 Replies

Flash :: Accessing Super Class Variables From Subclass?

Aug 16, 2010

I am hoping someone can explain about subclasses accessing variables from the super class. I found that the subclass can only access variables which are set in the constructor of the super class. Is there any way around this?

[Code]...

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved