ActionScript 1/2 :: User Save A Copy Of The Contents Of An Input Text Field?
Mar 10, 2010
I have created a simple Flash file using actionscript 2 (CS3) that allows a user to enter text into an input text field and then print the results. Now what I want to do is allow the user to save what they've typed in a .pdf. (I would prefer a .pdf, but I'm not married to that format.)
I have created a simple Flash file using actionscript 2 (CS3) that allows a user to enter text into an input text field and then print the results. Now what I want to do is allow the user to save a file containing the information they've entered. I would prefer a .pdf, but I'm not married to that format.
I have created a simple Flash file using actionscript 2 (CS3) that allows a user to enter text into an input text field and then print the results. Now what I want to do is allow the user to save the information they've typed in a file of some sort. I would prefer a .pdf, but I'm not married to that format.
I'm working in Flash Builder and Catalyst CS5 building a project that will aid technicians in finding policies and tools easily. One area that I want to focus on is the note taking section. I want the user to beable to input text and then have a "Copy Notes to Clipboard" button that will gather all the data from those input fields and store them in theclipboard. This way all the agent has to do is paste into the note section on their service ticket.The following is an example of the fields that it would require.Name:Phone Number:Issue:Symptoms:Troubleshooting Notes: also want the label for the text field to be included within the notes. So when someone pastes the notes it won't be just the contents, but will include the name of the text area as well. "Phone Number: 555-123-4567" instead of just "555-123-4567."
I am just trying to check the contents of text field that the user can enter text into. Here's the code: btn_check.addEventListener(MouseEvent.CLICK, checkAnswer); function checkAnswer(evt:MouseEvent):void { if (answer.text=="48%") { messageBox.text="CORRECT"; } else { messageBox.text="INCORRECT. TRY AGAIN."; }}
When it loads, my AS3 script generates input type text fields with filler content text e.g. "type your text here."
The problem is, when the user clicks the text field, the content inexplicably moves to the left so that the first several characters are outside the text box and no longer visible. [code]...
I'm wondering if purepdf has the ability to save formatted text from a user-inputted text field. If so, how is this achieved? From what I understand, purepdf is basically iText, and I believe iText has the ability to parse HTML and save formatted text into a PDF. Does purepdf have that same functionality that I can tap into and plug in 'textfield.htmlText' somewhere?
looking for a real-time user generated input text component like the one in this link:(not the whole functionality, simply the function that if you click on stage an input text field opens wherever you click with the ability to save/drag/delete it) URL...i have created a similar form for a client and im missing this part.
Currently I have an input text field in the middle of my stage "newtext01_txt". The user can obviously type whatever they wish inside of the textbox - however I also want them to be able to drag and drop the textbox wherever they want... incorporating e.target.StartDrag and e.target.StopDrag with the textbox.
I have input text box. the user can place there answer to question 1 in the textbox. what is the capital of the united Kingdom.the answer is london. so i want a to be able to check the user has subbmitted and typed letters london as there answer. i want to check in iput textbox ( the letter keys "london")
I'm trying to do a check to see if the user inputed a number into an input text field. I'm also running a check to see if the user has left the input blank (which works just fine), but I can seem to get the NaN function working.
(using actionscript 2.0 w/ flash CS3)
Quote:
this.btn_step1next.onRelease = function() { if ( zipcode.text == "" || zipcode.text == isNaN() ) { message.text = "Please enter your ZIP code to continue."; } else {
I'm trying to achieve something that I'm sure it's not that complicated, but unfortunately I have not clue how to do it.I have created some text fields. And what I want to do, it's that when the user clicks onthem, in order to start writing, I want a specific movieclip to dissapear.This could be achievable if I knew how to make the textfield behave like a button; but I don't know what code I need for this, as onPress it's not working at all.
I am working on a file that has a rotating dial, and I'd like the dial to reveal contents of a text field (a link) as the dial points in the direction of the text field. I have 4 text fields located at 90, 180, 270 and 360 degrees (top, bottom, left and right). I have it controlled via AS, so I've got all the Math but I was hoping someone might know how to reveal the links when the arrow (in the dial) is pointing in these directions.I set up a text field for testing, which shows the degrees, but I'm getting 'NaN' in the field (problems with Theta and converting degrees to Radians, I think). I thought this might help me figure out how to reveal those links, if I can get the NaN to work.Currently, the file is rotating with an onPress, but I'm going to convert it to a mouse follow, instead, so the user only has to float around to see the links.
I've created a dynamic text field - mediaImportName001 (created , and populated it with the name of a file that I choose to import using a browse button (as3 and AIR).This works fine - I can import the file, and the name appears in the field.
I'd now like to pass the contents of the text field to another text field. But I can't get the contents. If I try to trace the contents of the textField trace("mediaImportName"+thisNum).text - Flash returns "undefined" (even though I'm asking it to trace after the field has been populated).
I use the following code to check that the field really is there and named correctly (the code returns the children):
Is it possible to login through flash using one Dynamic Text Field and one Input Text Field and no buttons? If so how? I have seen many tutorials dealing with logging in to PHP using flash but it requires you to make your own php scripts which i am not familiar with. Can some one tell me how to do this with PHPBBs existing php scripts... I want to be able to login thorugh a Input Text Field box and have it verify it in PHP and also be able to register and view other PHP info such as users online and FAQ..
I have a site that contains approx 20 pages of lengthy forms. The forms exist on single frames within the flash movie. This application is used as a demo only, so I do not have a need to submit the form data. The demo is used to go back and forth from form to form and fill in mock data. The problem is when the user goes from form to form the data they have entered is not saved. Is there a way I can set all frames to remember the data entered into the form without having to set every form control instance? There thousands of fields in these forms and I am trying to avoid individually naming them and scripting them to save their values.
I'm making a calculator using Flash MX that works the same way as the basic calculator found on windows (not the scientific one). But having the user input a number, store it as a variable, store which function the user wants to perform and clear the text field then store the new input in the same text field as a different variable and multiply or add or divide or subtract the 2 numbers and getting the equals sign to display the answer when clicked is harder than I thought it would be.
I need to place a limit on my user input field. In this case I want one of the user input field to have a range of 0-10 and the other one to have a range of 0-59. So far all I have been able to do is this: mins_input.restrict = "0-9"; mins_input.maxChars=2; The result is my user can only input numbers but the numbers have a range up till 99! How do I put the results of my input field into my actionscript? I'm making a timer with an input interface.
I want to make a search button on my site. I have a bunch of pdf files in a specific location on my site. I want to create a search field where the end user inputs text into a field and flash locates and opens the corresponding pdf file.
For an input field - i need to have some action when user enters something in the input field and hit ENTER.I am using this: but with this user can hit enter anywhere on the screen and get the action- i need to have it only when user selects the input field.
Code: myNewObject = new Object(); myNewObject.onKeyDown = function() {[code]...
Using AS3 to create a basic number guessing game but for some reason the input text field won't accept text input. I can't figure out which piece of code is causing the problem and it's driving me nuts considering it's from a tutorial.
What I'm trying to do is to write something in an input field and then it should show up in a dinamic field. I can make this happen, but the problem is that the dinamic field shows its new text in the same format as the Input field. For example, the input text is written in TimesNewRoman and the dinamic text is in Arial, but when the dinamic text shows the input, the text is still in TimesNewRoman when I want it to be in Arial.
How can I type something in my input text field without clicking on the field first? Basically I just have one input text field on the stage and when I Test Movie I would like to just type in some text without clicking on the field...
I have created 2 textfields: an input textfield at level 0 with an instance name of input_txt and a dynamic txt box in a loaded movie at level 20 with an instance name of output_txt. How do I get the text that is input into level 0 to appear into the textbox at level 20?
I am using a Text Field as an Input for password, I set the displayAsPassword to true, and it shows * instead of chars, but I still can copy the content and paste on another Text Field to see what Ive tiped! In the Adobe AS3 manuals its says that the copy and cut should be disabled automatically but its not!! I am using Flex Open Source, may it be a bug?
I am trying to automate the input process so that when a user inputs 3 numbers into the first field, it automatically jumps to the next one. I have the code to do it and it seems as though it should work but, for some reason, when I move focus from one field to the next the data in the previous field is re-arranged so that the last character input becomes the first (610 becomes 061 - for example).Here is my code: