I've set up a multi-lingual fla now where you select your language with a button on the first frame and that loads in the equivalent xml file. Now Later in my swf I'm trying to load in another swf with loadMovie but I'd like to assign conditional statements to determine what xml is loaded.for code thus far I have
//first frame
var myXML:XML = new XML();
myXML.ignoreWhite = true;
loadXMLfunc.onLoad = function(ok:Boolean):Void {
I have some filters set up, and have assigned some global vars to them, which I then use in my Filters code to display the filters: myText:Filters [globals.data.glow1, globals.data.stroke1, globals.data.shad1] Works perfectly. Now I want to assign a global var to each global filter var to determine if it should be shown or not. So...
I have an AS3 function that runs when a URLRequest fails. I need to be able to use this function to assign global variables that I can then check against using other functions. How do I assign global variables inside of a function?
Edit:This is the variable (soundFile2Exist) I am trying to get outside of my function:
function onIOError(e:IOErrorEvent):void { var soundFile2exist = null;[code]...............
i defined the global variable in the first frame of my file, and i can access it on other frames, however i am trying to access it within a movieclip, and flash is telling me that it is undefined. does anyone know why this could be?
I have 2 movie clips, one being loaded into a container MC via "loadMovie();"In the main movie there is a variable with no value, in the external movie there are 5 frames, each with a value to update the variable in the main movie.
IE: if on frame 1, global value = 1 / if on frame 2, global value = 2 / etc etc I'm familiar with passing variables INTO an external swf, but am stumped on how to do it the reverse way.
I have an HTML button that I need to dynamically assign to an AS3 variable when clicked (in order to load an .mp3). I am using externalInterface.call to collect javascript variables - I am just unsure how to change these dynamically when a button is clicked.
I'm trying to get a value from a function which is a URLLoader COMPLETE event but even with declaring variables outside of the function will not allow me to get the value out. I'm stuck.It seems that the Asynchronous nature of Flash makes it impossible to get a value out: e.g. this works:
// Initialise a URLLoader to get XML data from XML file var myFPBLoader:URLLoader = new URLLoader(); myFPBLoader.load(new URLRequest("flightPlannerBoard.xml"));
I created an input text box. But when i try to go and click on the "variable" option to assign a variable i get this error: "This feature is not supported by ActionScript 3.0. To use this feature, you must target ActionScript 1.0-2.0." How can i do that? By the way, the variable textbox where you need to enter the variable name is gray. I can't write in it. I'm using flash CS4.
I wanted to make a little quiz kind of game, 4 choices and a sum randomly displayed.And i wanted to assign each time a random choice (to contain the answer) and i've done that, and can trace that 'rightChoiceBox' = _choice(random num)and i can trace the answer itself but what i've commented at the end won't work I get the error
Scene 1, Layer 'Layer 1', Frame 5, Line 221119: Access of possibly undefined property text through a reference with static type String[code]...
What I want to do is load an XML file into AS3 and then use two of the attributes of a node in order to assign them to variables. Here is what I have so far:[code]As you can see, I've got it to a point where I can trace the variables in the function correctly. But, as I'm sure you're all aware, I am unable to use those variables anywhere outside of the processXML function.
I have a movieclip on the stage, and in that clip I have a button that is supposed to turn a global variable from true to false, but the compile tells me: 1119: Access of possibly undefined property root through a reference with static type Class.
When I use this code: Code: function closeMSN(event:MouseEvent):void{ this.visible = false Stage.MSNOpen = false }
I know how to reference the movieclip itself by this, but how do I change the value of a variable on the main stage, from inside the movie clip?
i've declared global variable in the first frame of the main timeline:var cLabel:String;In the inner timeline of a MC, i use this code:stop();cLabel=this.currentLabel;but flash gave me error 1120: access of undefined property
I'm having an issue with a global variable. I'm trying to give it a value within a function and it isn't working.The variable is imageList. It's an XML List. I'm making it global so I can use it anywhere in my project. I suppose if someone has a better idea to avoid the global variable, I'm up for that too. But for now, it seems like the way to go.
Here's my .as file: package { public class MyGlobal {
[code]....
It's giving me the same same Error #1009 as above. It seems like a scope problem, but why? Shouldn't it work since it's a global variable?
defining the variable i:e frName.... outside the function it does not display anything..same time if I define same variable inside function i:e disp_fruit...it displays the name ]why?
and how can i use variable i:e frName as global var so that it can be used in any function?
I have a stackview of textfields and when I type into the text field I want it to update on each stackview "page", kind of like a global variable, maybe even using a global variable.
Can I bring in a variable (saved in a text file) using LoadVars and then make that variable accessible from anywhere in the script (i.e. make the variable a global)?
I have a button in a movie that I want to set a global variable to a new value when clicked. I want it to access a parameter of a movie clip that this same button loads onto the movie for the new global variable value. I have the final line under this button's onrelease script with something like this:
globalvariable1 = movieclip.parameter; Everything is on level 0 and I've tried prefixing everything with _root. but it didn't make a difference, the global variable still wasn't changed. I'm a newbie so don't laugh if this is a really dumb question!
here is the set up. I'm working with three files. Main.swf which contains navigation.swf in a blankmc, empty mc called mcContent where navigation sleclected materials are loaded.
In the navigation.fla here is the code [AS]trace("now defining global"); _global.loadFile_str = strPicName;
I want to load an external .swf into my main .swf, it will contain a textfield. However, in order for it to know what to put in that text field, it must pick up on a variable main.swf_global.USERENTRY now in order for my mc user_output to display _global.USERENTRY, what must I do?
I am trying to use the global variable declaration. Up to know I've been using the x coordinate of a movie clip to pass variables between different movies, and I thought it was time to learn properly! Just to get it to work, I am trying a flash file with two movies in the root. One movie defines a glabal variable on load; _global.numb = 6;
And then I am trying to just get the other to trace it on enter frame, so the code attached to the other movie (on enterframe) is... trace(numb); (And I tried trace(_global.numb) as well, but I was under the impression that you only had to define it as being a property once.). All that happens when I run the movie is nothing is traced.
I'm having a problem changing the value of a global variable.
I'm using the xml photogallery thats available on Kirupa. I have 2 movies on the main timeline: the galley movieclip and a navigation movie clip. I want the buttons in the navigation clip to change the global varable 'section' and this to be passed to the galley xml load function. So far i have this for the button:
I define a global variable in a swf and then launch a child window which will alter the value of the global variable and I want the parent to detect that event and take specific action. How should I go about this? Can global variables launch events?