ActionScript 2.0 :: Checking To See If A Mc Container Is Empty

Jun 17, 2009

I'm working with a window scroller component, where the dynamically loaded scrolling content has buttons that load attach mc's to a clip holder in front of the window scroller. To do this I use this bit of code, which works fine:

Code:
calendarPagesBtn_mc.onRelease = function(){
_level0.slideHolder_mc.attachMovie("calendarPages", "calendarPages", _level0.slideHolder_mc.getNextHighestDepth());
this.enabled = false;
};

The "this.enabled=false" is to deactivate the button in the scroll content, otherwise it will still be active in the background. So far so good.

What I need to do, once the "close" button on the attached mc is clicked, is re-enable the button. I'm thinking the way is to check if the attached mc has been unloaded, which I'm trying to do with this:

Code:
if (!_level0.slideHolder_mc.content)
this.calendarPagesBtn_mc.enabled = true;

View 0 Replies


Similar Posts:


ActionScript 3.0 :: Checking If Textinput Is Empty?

Nov 18, 2009

How do I check if a textInput.text value is empty? I have typed the value as a Number, so when I check if it's =="" it tells me " 1067: Implicit coercion of a value of type String to an unrelated type Number."

How else can I test if a number textInput is empty?

here is my code.

ActionScript Code:
var userAge = Number(ageInputBox.text);
if(userAge="")
{

[Code]....

View 7 Replies

ActionScript 3.0 :: Why Won't Container Empty

May 21, 2011

i open a box which has selecable text init and when that is clicked it closes the first box and opens the next. but the container will not empty when the close button is clicked. i use the same method on about 6 other items and all work fin. the 1st box closes fine but the 2nd wont any 1 no y. here code

[Code]....

View 9 Replies

ActionScript 3.0 :: Target A MC Being Loaded Into Empty Container?

Oct 1, 2010

I'm trying to somehow target a MC being loaded into an empty container MC. I've tried everything I could think of.

Basically, I'm making a movie editor. Right now clips are added to the stage on initial load, then when they are clicked on they are added to the "reel" and they can be previewed in the order that they are added. Now, I'm trying to get it so that when they are on the "reel" they can be click and dragged and rearranged.

Here's how the clips are added to the stage in a function called loadClips():

ActionScript Code:
addChild(clip1);
clip1.name = "1";

Here's how they are being added to the "reel" in addClips():

ActionScript Code:
if (currentTarget.name == "1")
{
clipCopy = new Clip1();

[Code]....

Now, I just want the clips that are on the reel to be click and drag-able (along the X axis but I'll worry about that later). I realize now they're all being added as clipCopy. That's going to be an issue huh? Is there a way that I can target the container and make that mobile?

View 2 Replies

ActionScript 3.0 :: Dynamically Adding Empty MCs To A Container?

Jun 19, 2009

Rather than typing out each child to add to a container mc, I wish to use a for loop to do so. However, in AS2, when adding an instance of an object, I could specify a unique name based on the current number of the loop. In AS3, I dont know how to even give the same object a unique name if multiple versions a re being pulled from the library to the Stage!

See this step of basic code:: and perhaps someone may have an obvious point to make about the differences of standard procedures, moving from AS2 to AS3::�

Code:
var container:MovieClip = new MovieClip();
var wing:MovieClip = new MovieClip();
addChild(container);

[Code]....

View 1 Replies

ActionScript 3.0 :: Empty A Display Object Container?

Oct 21, 2009

Is there a simple way to completely empty a display object container regardless of what it contains, including if it's already empty? In other words, without determining its children and using removeChild on each?

View 2 Replies

ActionScript 2.0 :: Button Needs Load Movie Into Empty Container Once?

Jan 6, 2009

I have a main SWF with an empty MC holder and all of the main navigation button on actions. When the buttons are clicked it then loads an external SWF into the empty MC. I am having trouble telling the button to load the movie once and then stop loading if someone clicks on the link again. I want to prevent someone from double clicking to cause the animation to blink. *rapidly click on "home" to see what I mean.

[URL]

All of my button actions look like:

home_btn.onRelease = function(){
loadMovie("images/6661_home.swf", _root.dropzone);
}

I have read numerous threads but for some reason can't find a fix for this.

View 5 Replies

ActionScript 3.0 :: Flash Check Container And AddChild If Empty

Apr 7, 2011

I have a button on stage which has a child menu movieclip and that movieclip has three submenu button children.On each of these 3rd level buttons an event listener draws a new container on the stage and adds a new movieClip holding various info.This all works nicely, but I cannot work out a way to get an eventListener on the menu buttons to check if the container already exists so I can then stop the button repeating the add container function. So, at the moment you can repeatedly hit any of these menu buttons and they will just continue to add info movieClip children.I've tried some nice Boolean commands that should work, but I think it's the nesting of the children/relationships that are not allowing me to get this to work.So, basically for arguments sake, let's say I only have one of each item... here's the nesting of children:[code]

View 14 Replies

ActionScript 2.0 :: UnloadMovie Command - Load In An Empty Container The Swf's Of The Main Navigation

Feb 26, 2005

i have a little problem with the unloadMovie command. i have a button which is mc2_about here is the code

[Code]...

where i want to unload level1 which is a scrollbar with a text and load the portfolio section in an empty container... my structure i want to load in an empty container the swf's of the main navigation (home- portfolio,etc) and the sub-menus of it's categories[about me-print-web design) into levels. is there a simpliest way of doing that?

View 3 Replies

ActionScript 2.0 :: Buttons And Transitions - Load In External Swf Files Into An Empty Movie Clip On The Main Stage Called Container

Jan 11, 2004

I have a problem with buttons and transitions and it is similar to a problem I had a couple of days ago that I posted and that was sorted out. I have two buttons onstage (they're inside a movie clip) inside the movie, on the button one I have the following

[Code]....

I have similar code on button two and this does indeed make the buttons move into place as required. My problem is this, I need to load in external swf files into an empty movie clip on the main stage called container. These External SWF files have transitions and this is where my problem is. If I place a normal button on the stage it works but not if the button is inside a movie clip and has actions applied as above. The code next is what I have believe should also be placed on the button to make swf transition one load in.

[Code]....

View 4 Replies

ActionScript 2.0 :: Array With Empty File - Move The Empty Field Behind The Sorted Data In Every Sorting Behavior

Mar 3, 2009

I have a list of 99 item (something like a phone book) and I will like to sort them in different method. Part of the 99 item might be empty, so the requirement is to move the empty field behind the sorted data in every sorting behavior, here the code we have so far:

[Code]...

View 1 Replies

Flex :: Prevent Container In ItemRenderer From Exceeding Width Of List Container?

Jul 2, 2011

In a Flex Mobile project I have a simple itemRenderer where I'm trying to create an "bubble" texting effect, similar to ichat or iphone (just so you get what im going for). But if the text is longer than the screen it runs off, rather than just going down a line.

If I set Group thats holding the rectangle(to create the bubble effect) and the label to 100% it works and keeps it from exceeding the list containers bounds, BUT the group is always at 100% and looks bad, I'm trying to keep the "bubble" JUST AROUND the text.

Anyway so, at the top of my itemRenderer I tried specifying:

<s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" width="100%" height="100%">

And here's my layout I figured since msg_container has a width of 100% I was hoping bubble_lable_group would just not exceed that but...it doesnt...it just runs off. I tried setting a max width but that does not allow you to input percents. And just to say it 1 more time. I know if i set bubble_lable_group width to 100% it works, and keeps it from going off the edge, but then the rectangle "bubble" stretches all the way across and just looks bad.

<s:VGroup id="main_container" horizontalAlign="left" paddingBottom="10" paddingTop="10"
verticalAlign="top" width="100%">

[Code]....

View 1 Replies

Professional :: Run Project (main Container SWF And Child SWFs) Into Another Container File Which Place On A Website?

Jun 17, 2010

I am facing a issue in Flash container. I am having a project which has main container which call different SWFs into it. Now I call this main container file into another container, and their problem starts. Many option doesn't work properly which generally have _root, _parent etc...
 
If I want to run project (main container SWF and child SWFs) into another container file which place on a website. I want to show whole project from this container file so what I need to do?

View 1 Replies

Flex :: Dynamically Adding Container To A Dynamic Container

Sep 21, 2011

I have a loop that goes through data from a book and displays it. The book is not consistent in it's layout so I am trying to display it in two different ways. First way(works fine) is to load the text from that section in to a panel and display it. The second way is to create a new panel (panel creates fine) and then add collapsable panels(nested) to that panel. Here is the code from the else loop.

else if (newPanel == false){
// simpleData is just for the title bar of the new panel
// otherwise the panel has no content

[Code]....

The error I get is: ReferenceError: Error #1069: Property panel4.4 not found on components.readTest and there is no default value.

I have tried setting the "name" property instead of the "id" property.

View 1 Replies

Flex - Hide Container Of A Viewstack Container?

Dec 23, 2010

I have a viewstack container w/ 3 views: red, black, and blue. How can I completely hide the black & not include it?

[Code]...

View 2 Replies

Flex :: Drag Circle From One Container To Another Container?

Jan 13, 2012

I am creating an flex Air project,so mxml file will run. I have circles in one Big circle at one side and will be same on other side.

Now how to drag any circle from any Big circle to other side. Or it could be like any two container having circles, then how to drag and drop circle?

For one circle i am able to do drag and drop.But I want one Big circle on left hand side and one big circle on right hand side .And small circles with class names will be in these big circles.Now i want to drag and drop those small circles in big circles.Big cicles should not move. Even i have tried this code in actionscript

package
{
import flash.display.Sprite;
import flash.events.MouseEvent;

[Code].....

But in this i want big circles should not move and small circles should only be dragged.

View 1 Replies

ActionScript 3.0 :: Scale Container In Another Variable Container?

May 6, 2010

I need to place an image into a container. The problem is that I will not know the size of the image or the container beforehand, so it all has to be dynamic.this is how I started (have not gotten to stage(or container) changing size yet. No matter what I try, either all the images are the same width, or they are all the same height. If some images are portrait and other landscape, I don't want all the images to be X pixels high. In this variation of the code, all the images turn out the same height, regardless of portrait or landscape.

ActionScript Code:
var ratio:Number = container.width/container.height;//get the ratio, if width is bigger than height then ratio is greater than 1, else ratio is smaller than 1

[code]........

View 0 Replies

Actionscript 3 :: Check If A String Is Empty, Similar To String.Empty In .net?

Feb 18, 2012

Is there a static property in Action similar to that in the String object in .net to check if a string is empty, that is String.Empty.

View 2 Replies

Flex :: Moving Children Of A Container (defined In MXML) Inside An "inner Container"

Jan 27, 2010

I'm currently working on a custom component which extends Canvas (let's call it SuperCanvas) ; it's basically a container that let you zoom & pan its contents. It would be too long to explain why, but I can't use scrollRect, so I was forced to declare a Canvas object (called innerCanvas)... inside my SuperCanvas (I know, not very nice =/) I would like to know if there's a proper way to "redirect" the creation of my component's children in this canvas.

[Code]...

View 1 Replies

ActionScript 2.0 :: Flash Container Within A Flash Container

May 19, 2009

i have a flash document with buttons along the top which when clicked display different flash documents below in a container.. now one of these which gets displayed has 2 buttons on the side next to them another container and within that container you get 2 different documents displayed depending on which button you click on the side.

so i have managed to get it so you have the first document displayed within the second container with the buttons to the side, however when you click one of those side buttons to view the second document it appears to display it in the first container as the buttons that were next to it have now gone.. i've tried changing the names of each container so they wouldn't get confused with each other but that seemed to cause it not to work at all.

View 3 Replies

Professional :: Button Container In Button Container?

Feb 13, 2012

What I am trying to do is basicly a button, where I can exchange the color of the button and the displayed icon (square, question mark, arrow etc.) via script separately.
 
Currently I have two containers. One is a MovieClip container for the icons, where I have a different icon in each frame and another MovieClip container for the button backgrounds, containing the same button with different colors in each frame. The icon container is the same for all frames of the button container.

Its instance has a name. In the script layer there is just a stop(); in every frame. Now the problem is that due to background and icon both being a button symbol (they need to be in order for them to have the 'down' and 'over' states), that the build-in click events are handled separately, meaning, that when the icon is clicked, only the icon's state is changed to 'down' and if the button is clicked, only the button's state is changed to 'down'.

[Code]...

View 1 Replies

IDE :: Checking If MC Exists?

May 26, 2009

I have a gallery loading jpegs from an xml file into a mc called mainPicArea, on frame 5. I have other content on frames 1,2,3,4,6,7.

I want to run an if statement to check whether mainPicAreaexists and if it does, then run a removeChild(mainPicArea), and if not do nothing.

[AS]
if (MovieClip.mainPicArea){
trace("exists");
//removeChild(mainPicArea);

[code]....

When I test, it comes back with the trace "doesent exist", even though it does exist.

View 5 Replies

CS3 - Key Checking Function Not Working?

Sep 8, 2009

I must admit I have struggled with this thing for a bit. It seems simple but for whatever reason I can't get it to work. I just want to make something move in AS 3 right now, and so far I've tried puzzling together two different tutorials, but both of them are missing either some source files or further explanation.

Anyway, here is the code (The bit I am having problems with)

Code:
//event listener checks for key presses
stage.addEventListener(KeyboardEvent.KEY_DOWN, checkkey);
//Create keyHandler function

[Code].....

The problem is the checkkey function in the update function. If I leave the parenthesis empty it tells me it needs an argument, if I leave it like that it tells me I need a right paren before colon.

View 2 Replies

Checking Collision Between Two Symbols

Jan 7, 2010

What kind of code would one need to check for collisions between two symbols? I am hoping to become a game designer so this is important for future references.

View 8 Replies

ActionScript 3.0 :: Checking If MC Exists?

Feb 15, 2010

I have a gallery loading jpegs from an xml file into a mc called mainPicArea, on frame 5. I have other content on frames 1,2,3,4,6,7.I want to run an if statement to check whether mainPicAreaexists and if it does, then run a removeChild(mainPicArea), and if not do nothing.

code:
if (MovieClip.mainPicArea){
trace("exists");
//removeChild(mainPicArea);

[code]....

this is my code. When I test, it comes back with the trace "doesent exist", even though it does exist.

View 5 Replies

Checking Variables With If (varibale = *)

Oct 20, 2010

why this code works on my other flash file and it doesnt on the new one. This is the code:

if (test == "PRIZE1"){
trace ("prizes/prize1.jpg");
}

[Code].....

Basically it should check whther the variable has any of the above words loaded on it dynamically so that it loads a movie that corresponds to it. I put the trace on the above so I can track whther it was reading or not. Obviously it wasnt. My publish settings are Flash Player 8 with Actionscript 2.0

View 4 Replies

Variable Checking Isn't Working?

Jul 14, 2009

Google is ranking my site preety high BUT (bigBut) in MOST searches it lists my swf-s not html pages. So when clicked they are shown in a browser window as single swf-s, not as part of html page. I am trying to workaround this by means of some variable to inspect if swf is opened as standalone or within a html.Here is the problem. I've set up a swf (swf_01 for example) in html page that loads another swf (swf_02) which is in swf_s directory. Swf_01 establishes a variable _global.isActive = 1; when html loads swf_01. So if swf_02 is loaded into the swf_01 variable is TRUE and that is OK and if the swf_02 is loaded directly from search results as a standalone swf it's not OK. That works so far. In swf_02 there is a code that checkes if variable is undefined (meaning that swf is loaded directly from search results) and, if it is, loads the right html into "_self".Somehow it's not working. Maybe my code isn't right.

Code in swf_02 (loaded one):
/if(isActive==undefined){ loadMovie("http://www.mydomain.com/index_services.htm", "_self");} // meaning: if variable is not true > this swf is loaded into browser directly from search

[code]....

View 7 Replies

ActionScript 3.0 :: Checking If A Swf Is Already Loaded?

Aug 28, 2009

I want to know how to check whether a SWF is loaded or not.

View 10 Replies

ActionScript 3.0 :: How To Checking A Textfield

Nov 22, 2011

I'm sure there is a very easy solution to my problem, but I haven't found it yet. My first frame consists of one input textfield, and two buttons. This textfield is sort of like entering a code to jump to another frame. "no" is a button if you don't have a code, and "go" is if you want to submit a code. Here is my Actionscript:
 
import flash.events.MouseEvent;
no.addEventListener(MouseEvent.CLICK, continueF);function continueF(e:MouseEvent):void{ nextFrame();

[code].....

View 7 Replies

ActionScript 2.0 :: Checking To See If A Variable Contains Anything

Aug 25, 2009

I need to know if it's possible to check to see if a variable contains any information or if it's just blank basically I have a text file on the server that may or may not have a url in it, I have my flash file programmed to grab the url from that text file and apply it to a button that when clicked brings up that URL...but that text file may not always have a URL in it, so for those times i want the button to not be clickable, or at least not attempt to go to a URL.

[Code]....

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved