ActionScript 2.0 :: Displaying X And Z Axes (Coordinates Looks Not Correct)?
Mar 14, 2005
i'm having a problem with the displaying of the x & z axes coordinates. it seems that when i am in postive x & z the always have negitive coordinates displaying. it seem that the whole x n z axes have a wrong coordinates. is there any way to solve the problem to the following code? or are there ways easier to rewrite the code?
Code:
onClipEvent (load) {
// position of origin
origin_x = 300;
origin_y = 200;
[code]....
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Mar 14, 2005
i'm having a problem with the displaying of the x & z axes coordinates. it seems that when i am in postive x & z the always have negitive coordinates displaying. it seem that the whole x n z axes have a wrong coordinates. is there any way to solve the problem to the following code? or are there ways easier to rewrite the code?
Code:
onClipEvent (load) {
// position of origin
origin_x = 300;
origin_y = 200;
[code]....
View 1 Replies
Feb 21, 2005
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Mar 1, 2012
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[Code]...
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#########loop that creates the clip########
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[Code]....
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Jul 13, 2010
Im sitting here with a project that i feel i have come a long way with (found some very usefull rescources). But i am stuck now and need some guideance in short terms what i am doing is a project where users can take a snapshot of them selves by using their webcams, and then save this picture.
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[Code]...
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May 25, 2011
I have a flash application and I use papervision3d library. I put my objects to the scene, no problem but I also want to show the coordinate axes (x,y and z) to user. Is there any way to show these axes?
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Jun 24, 2010
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package
{
/*
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[code]...
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Apr 28, 2009
I have a dynamically created chart and I need to add a horizontal and vertical axis in a script. I can't put the chart into MXML because I'm dynamically changing the chart type, deleting and creating a new chart. Therefore, the variable that I use to create the chart, an instance of chartBase, doesn't have either a horizontalAxis or verticalAxis. How do I assign to them if they don't exist? Should I be using a different type? The graphs I want to use are line, bar, and HLOC and/or candlestick.
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[Code].....
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Oct 19, 2011
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Dec 30, 2009
I'm trying to get the depths of all the blocks to be at the correct levels at the correct times so that the 3d effect is maintained. I've tried many things, but have had little success. All the instances of the blocks are stored in an array, but since it's adding them in accordance with when they're added to the stage, it doesn't help me locate them to swap depths. Is there a way to arrange them by location on the board?
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Dec 19, 2011
I was trying to convert global coordinates to local coordinates of a UIComplenent in my flex project using below code using below code
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I was reading the 'Isometric Transformations' tutorial by Danko Kozar and I have a few questions. I understand what all the code does, but not how it does it. First of all, how does the following code work:
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[Code]...
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[Code]...
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I also read to export the swf to Quicktime and QT can convert to animated gif so while I look at that option is there someone that can point me in the right direction as this could spell trouble for me if I cannot come up with a solution as I have multiple swfs that need to go through Google analyctics and need the gif back ups.
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On my website I go to "movie explorer" and go through all the ActionScript and on the bar tab it does open upa moving vertical options (it shows up when I have it in swf or preview it) but while I am in Flash CS4 I can't find it....there are extra componentsin separate files inside the folders (mx) and (tm). It is not live on my site yet but what I am trying to do is have certain tabs go directly to a different webpage (not all of them to the flash tabs as specified) as you will see by visiting my site: [URL]
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[Code]...
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I am trying to store the x and y position of a mc and thought I would do it using object. I am getting a compile error but do not see why?
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Code:
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this is an atempt to make a infinite menu, but the AS has something wrong.
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Code:
public function addMC():void
{
[code].....
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