ActionScript 2.0 :: Drawing A Straight Line?
Jan 30, 2009
I've followed the drawing api tutorial off here for MX and have got that working perfectly. I would like to adapt this now if I can so that when a user clicks a straight line will follow their mouse until they click again and this releases the straight line.
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Jan 30, 2009
I've managed to follow some drawing tutorias which work fine (mouse down draws a line everywhere you move mouse like MS paint).I would like to adapt this now if I can so that when a user clicks down, a straight line will follow their mouse until they click again and this releases the straight line. This should leave one line on the screen, then they are free to move their mouse and repeat the action again.
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Jul 3, 2009
I'm in the process of teaching myself the components of the CS4 Design Premium package using the Adobe Classroom in a Book series. I'm currently going through the Flash CIAB and i've started using the pen tool. The task involves creating a wave like design across the stage. Whilst this in itself is simple, the final instruction is to click on the first anchor point to close the shape. In the illustration, the closed shape seems to automatically extend around the stage, however when I click on the first anchor point, the line automatically connects between the two points in a straight line.
Am I doing something wrong? The next step is to fill this area, but with the straight line effect that I am getting, this becomes impossible. I should point out that the instruction states that the pen tool line should extend off the stage. I have done this, but even then on clicking on the first anchor point the shape is closed incorrectly.
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Feb 3, 2012
I'm trying to produce a game that on mouse down a dotted line (or just a line) gets dragged out following the mouse until it is realized then it disappears.
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Feb 9, 2010
drawing a straight line, just like on the flash game Line rider. I need to be able to create a line by dragging it with the mouse.
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Jan 6, 2011
I know you can restrain an mc in a rectangle when using startDrag, but is there a way to have the mc only go horizontal or vertical without going off diagonally? Sort of like a slider that can only move in a straight line in four directions (like a cross).
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Jun 22, 2009
I have this code inside an ENTER_FRAME event. I'm trying to move the "ball" from its x- and y-position to a tartget x- and y- position:
Code:
if (processClick)
{
if (ball.x < targetX) ball.x += 8;
if (ball.x > targetX) ball.x -= 8;
[Code]....
But the "ball" doesn't move in a straight line, I think it is because the x- and y-movements are processed independently?
Is there a way thay I can make the "ball" move in a straight line from the starting point to the target point?
Also, is there maybe a way to manually create a tween between the starting point and the target point using actionscript? If I export the "ball" movieclip for actionscript?
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Nov 19, 2009
I am very new to actionscript 3.0 & currently i have a project to do that required actionscript.
ActionScript Code:
package{ //package
import flash.display.Sprite;// for sprite, to prevent 1046 error code
import flash.events.MouseEvent; //for mouseEvent, to prevent 1046 error code
import flash.display.Shape; //for shape, to prevent 1046 error code
public class gridDrawLineTesting extends Sprite //for mouseX mouseY
[Code] .....
This is the code that I have found from various web and paste it into one. I want to draw straight line & snap to that point at the same time. My problem is when I click at 2nd point, there is a 'extra' line at (0,0) joining towards my 2nd corrdinate point. I want to get rid of that 'extra' line.
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Jan 3, 2012
How do you make an MC travel in a single straight line (not two, not three, only one) according to mouse position and current position?
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Feb 7, 2006
I want a straight line to slowly curve so it become a circle. Can yo do that with actionscript?
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Jun 7, 2009
I am trying to move a playing card across the screen from the deck to the players hand. The deck is in a stationary position and each player has 2 card places in front of them which are also stationary. The deck is a movie clip called "deck" and the player cards are named "p1c1" and "p1c2"....(player # card #). The animation I am trying to accomplish is to duplicate the "deck" movie clip and move it to the players card. Once it reaches the players card, the stationary card will load the card image and the duplicated movie clip will be removed to make it appear as a smooth transition.
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Jan 25, 2011
I am trying to move a playing card across the screen from the deck to the players hand. The deck is in a stationary position and each player has 2 card places in front of them which are also stationary. The deck is a movie clip called "deck" and the player cards are named "p1c1" and "p1c2"....(player # card #). The animation I am trying to accomplish is to duplicate the "deck" movie clip and move it to the players card. Once it reaches the players card, the stationary card will load the card image and the duplicated movie clip will be removed to make it appear as a smooth transition.
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Mar 24, 2011
i am still new in dealing with flash and what have you posted is very useful, but i want to ask you a question regarding the button function. i want to relate a button with a certain text but it's a big paragraph so when i have made the example on the site the display in the output box is not good enough i want the text to be displayed as a paragraph not a straight line.
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Nov 23, 2011
I am using Flex 4 and AS3 and I am trying to make it so that the user can draw a freehand line with the cursor - I have this part done.However, I also need the line to be a dashed line instead of one solid line like it is now. below is my code I am using. I have found some examples on how to do this, but they are all for straight lines, not for a freehand line.
Class File (DrawingArea):
package
{
import flash.display.BitmapData;
import flash.events.Event;
import flash.events.MouseEvent;
[code]....
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Jan 9, 2012
I am developing a white board application which allows the user to draw line with arrow head (some like Microsoft Word line with arrow feature). I am using graphics property along with lineTo() method to draw a line. Now i have to draw a angular arrow on the last point of line. I am drawing the arrow by connecting the points around last points. As 360 line can pass through this point and each line can have a different angle of arrow.
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Mar 5, 2012
You can assume that the first image below is the original Gaussian curve. The second image is the desired output. I have these equations:Equation of each red line segment (let's call this the piecewise function f(x))Equation of the Gaussian curve (g(x)) am trying to make an equation that can alter the Gaussian curve to match the curve in the second image. I have tried plotting (f(x) + g(x)) / 2 (last image) but it doesn't do the trick. I have also tried using the red line segment on far right as the independent axis for plotting the right part of the curve but that leads to a huge discontinuity.
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Sep 9, 2009
I want to curve a dynamic text from a straight line to circular curve (using a slider). I have placed the characters of the string in each textfield created at runtime.
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Jan 9, 2009
Im building a pretty simple drawing board in flash, i got this code from this forum and it works fine (there is more to it but this is the drawing part)[code]This works fine. But i want to be able to erase the drawings, step by step this is ths tricky part, ive looked everywhere(ok not everywhere) but in a whole lot of places but the only thing i found is how i could delete everything with removeChild and that in not what i want. Maybe i need to change the function abowe? Please help me to get in the right direction. What should i read about /look at?
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Nov 19, 2009
How do i animate a drawing line? I mean like from point A to point B, the flash will show it is "drawn" itself.Can I do it simply without actionscript? Is it possible? Because I have many lines to draw, to make it into a diamond.
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Apr 16, 2009
What I'd like is the ability to draw a line with the drawing tools in Flash, and have that line appear onscreen as if it were being drawn. I don't think there's a way to do that with the animation tools (I'd like to give it a go, but I have no idea, once I've drawn a line and converted it into a symbol, how I could access the anchor points and whatnot of said line to then do some funky stuff with curveTo, or whatever better solution is out there...
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May 15, 2009
How can a create an animation of line drawing itself.
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Nov 9, 2009
With several flashes I'm trying to create, I find that I need to know how to depict a line being drawn or a plant/vine growing (same concept right). Obviously frame-by-frame animation can be used, but that's quite tedious. There must be some other, more productive way to pull it off. Example of the vine: [URL] I've tried shape tweens with shape hints but it didn't render very well at all.
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Oct 18, 2010
I am looking for a smooth line drawing effect as in the pencil tool in Flash. I need to implement the same using as3.
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Mar 26, 2009
I'm having troubles with the width of a line using the lineTo and lineStyle function, I can put setting the thickness and noScale parameters, and it works fine for no longer lines than 32000 pixels, but when I try longer line, the thickness changes to a bigger width. if you want to try what I'm saying you can prove this by changing the num variable:to 33000 for example:
num = 32000
this.createEmptyMovieClip ("Envolvente", 100);
this.Envolvente.lineStyle(0,0x00CC00,100, false, "none",
"round", "miter", 0.8);
[Code]...
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Sep 4, 2011
i'm developing a game for mobile devices where I need to draw many objects and some lines(1~3 just occasionally).
my problem in short is: Line drawing is too slow for iPhone4
objects are drawn with bitmap, so it's pretty fast with GPU support. drawing lines are slow.
a end point of a line follows mouse cursor, so it changes every frame.
here's how i did it
initialization step:
var img:Shape = new Shape();
addChild( img );
[Code]....
that gives me 47~48 FPS on my iPhone. +2 FPS but still way too slow for a simple line.
without the line, i can maintain my whole game around 30 FPS. with the line, it goes below 20.
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Feb 16, 2011
i want to draw a line with actionscript .Here is my code
<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"[code]......
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Sep 23, 2009
I was told that by using actionscript to animate, it will make the flash file smaller and animations smoother... is this a correct assumption?
with this in mind, I have the code:
ActionScript Code:
this.createEmptyMovieClip("myLine", 10);
myLine.lineStyle(2, 0x000000, 100);
myLine.moveTo(10, 10);
[Code].....
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Jan 27, 2011
I'm trying to create a simple graph showing the stock trends for the past few days. In the x axis I have the dates and in the y axis I have the stock value. I have to do this dynamically and I think I can figure it out, but I need help with something else: I need to be able to (dynamically) draw the slope of the line as the user clicks on a point... something like in www_calculusapplets_com/twicediff.html except that instead of having the slider the user will click on the actual line.
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Feb 28, 2011
I am having some trouble drawing a line between two movieclips. One of the movieclips is moved with the arrow keys. The line is created between them, but every time the movieclip moved another line is created. I would like only one line to connect the two movieclips. I am trying to create some sort of "AI." When the line hits a wall, then there isn't a clear line of sight. Here is the code:
ActionScript Code:
stage.addEventListener(Event.ENTER_FRAME, moveguard);
function moveguard(event)
[code].....
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Apr 9, 2006
I was looking for tutorials on drawing in flash using actionscript and all of the tutorials I found showed how to create content instantly (with the click of a button etc).But I was wondering if it was possible to use actionscript to draw a line from coordinate A to B over, say 12 frames?
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