ActionScript 2.0 :: Dynamically Created Text And Alpha?
Jan 8, 2008
I have a slight issue with a dynamically created text field I have. Basically I have a movieclip already on stage, and within it, using actionscript I create a text field in itAll that works, however when I animate the alpha of the parent movieclip from 0 to 100, the text field is always there, it never fades in. It looks wierd too, like the movielip will fade in, but the text will be there already without the fade, even though that textfield is inside the moveliphere's my code;
var my_fmt:TextFormat = new TextFormat();
my_fmt.font = new TitleFont().fontName;
my_fmt.color = 0xFFFFFF;
I'm having trouble with dynamically assigning text to a dynamically created text field.
[Code]...
I've tried setting up the TextFormat and createTextField as a function that's called on the onRelease handler. I've tried dropping the whole frackin' code in the onRelease function for each button. Neither approach works. I've been digging around on the web, looking for answers, and nothing seems to solve my problem.
I have a code that creates 10 dynamic text fields, along the "y" axis, based on a loop.
What I want to happen is, for each text field that is created, i want the numbers to constantly change based on a timer (they'll all change at the same time, but to random numbers).
Right now, the code below changes the numbers, but keeps stacking the new numbers on top of the old...
Code:
Code: var timer:Timer = new Timer(100,0);//called every Xms, repeated infinately (0); timer.addEventListener (TimerEvent.TIMER, doNumber); timer.start ();
I can't get the text fields that I am creating dynamically to accept html,I have tried .html = true;Am I really going to have to create my own button and use getURL?I am using flash 8, as2.
I am trying to make a quiz application. I want to use classes in this project (which I am still learning how to use). I found a sample posted by a user here that I can clearly understand. The issue I am having is that actaul text for the questions is very long. So when I apply my questions it just runs the text off of the stage. How can I have the text field drop to another line so that it doenst go off of the stage? Here is the code that creates the text field (it is on an AS file).
public function QuizQuestion(theQuestion:String, theAnswer:int, ...answers) { //store the supplied arguments in the private variables: question = theQuestion; theCorrectAnswer = theAnswer; choices = answers; //create and position the textfield (question): questionField = new TextField();
[code]....
I am guessing I need to add something where the text field is created that talks about the width of the text field and allow it to be multiline, I am just not sure how to word it in AS3...
all of my text (which is created dynamically) disappears. But when I comment it out, it all reappears. Why is my code doing this and what can I do to fix it?
I am trying to create 2 dynamic text fields at run time and load an XML in the fields. These 2 text fields are separated by a small space between them no matter how many lines of text the XML file contains.After few attempts there is still a problem with loading 1 of the 2 external XML files.The attached example loads 1 of the 2 XML files only when the text of text field 1 is written inside Flash.one_txt.text = "write some text here"When i try to load on both fields XML files an error comes up which I am not able to figure out why!
Could someone please outline the proper syntax for formatting text in a dynamically created texfield using actionscript 3 please? I understand the textColor but for some reason txtfld.textFont = "Verdana"; doesnt work for me.
I created a movieclip and linked it to a class called CustomButton. Inside the movie clip is a text field with name btnText. I then created a few buttons with this code:
Code: var newBtn:CustomButton = new CustomButton(); // set properties of new button newBtn.x = INIT_X;
[code]....
So far, so good. Everything works ok and the code sets the text of the new movieclip. Now, I wanted to actually write the CustomButton class and add some properties and eventually do other stuff with it and so I wrote this:
Code: package { import flash.display.MovieClip;
[code]....
On trying my script again, it gives me this error:
Code:1119: Access of possibly undefined property text through a reference with static type String
I'm dynamically creating movieclips with dynamically created movieclips inside them and am having trouble with targeting them.Below is a simplified example of what I'm trying to achieve, in the real file there are a lot more movieclips and I'm creating and naming them with a for loop.
This one is just one Sprite created inside another sprite. I can target the top level sprite named "testname". However when i try target the nested MC it throws an error.The bottom couple of traces are just test MCs I've made to make sure i got the syntax right, on targeting nested movieclips.
PHP Code:
var holder:Sprite = new test1();holder.name = "testname";this.addChild(holder);var holder2:Sprite = new test2();holder2.name = "testname2";holder.addChild(holder2);trace(getChildByName("testname").x); //this one traces finetrace(getChildByName("testname").getChildByName("testname2").x);//this throws up an errortrace(testclip1.x);trace(testclip1.testclip2.x);
I have a small issue going on. I created a dynamic scrollbar which scrolls dynamically loaded XML text. But it's not scrolling..You can view it here:(Click Start, 2 times the right arrow, then the book, to the righthand side there is a scrollbarI have divided my Scrollbar into 3 classes, the actual scrollbar, the scrollbar custom event and the scrollbar including content and mask.This is the actual scrollbar:
Just actionscript? [URL] i use tweener to animate blocks of text created dynamically but like that, on Browse effect database, take a look on Scatterbounce. just so cool! just actionscript???
Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.
As far as I know theres in no way to cahnge the alpha of a dynamic text box. I put one in a movie clip and when i try to change the alpha of it everything else in it changes its alpha but the not the DT box. Could someone plz verify for me that u can't change alpha and help me find a component that allows alpha control with a dynamic text box. thx in advance.
I am changing colors of an mc dynamically, in this way: I have an mc of the color green for example. What I want is it to turn to a specific color in time. I have in that mc a sprite, that is that specific color (red in this case). iIset it's alpha to 0 and put it in the layer above the green part. Now when I set its alpha to 1, it will be that colour. When I set it to 0.5 ofcourse it'll be a mix between those colours. Is it faster to do it, but changing 0xFFFFFF? I wouldn't know how to do it though. i want to be able to tell it to go 3/4 of color nr 1 and 1/4 of color nr 2, for example. i also want to be able to choose those colours specificly, for the sake of art. so just choosing 0xFF0000 for red, wont do, for artistic reasons.
I need to dynamically increase and decrease the alpha value in a "for loop" like shown belowfor example if the 'for loop' is for 5 times and the alpha i need to change is "x" then
loop 1 --> x = 0.3; loop 2 --> x = 0.5; loop 3 --> x = 1.0;
The following creates movieclips from XML. Everything worksgreat.One problem however. I need each MC to have it's own mouse event listener anddon't know how to achieve this because I don't have specificinstance names to refer with. I want to update textfields etc, with specific data when a
I'm creating receives xml from the asp server its on.Because of this, there isn't an xml file that I can open and add to in the places I need carriage returns.To compensate for this, I've been using the split and join method.[code]Essentially I'm looking for certain nodes in the xml and adding a carriage return to the beginning of it.I had to add the extra quotes around the otherwise it doesn't work.The problem with this is, the carriage return works but it leaves the single quotes in the text.I tried adding another split join method that looks for the single quotes left and replaces them with nothing.The problem with this is, it deletes all the single quotes from the contractions.
now a customer wants me to make a Flash intro in her (ASP MVC) site. The scenario is this: images are stored in the dbms. Every image belongs to a category. Depending on what category is selected, the corresponding images should be fetched and played in a flash player with "transition" effects (hope i used the correct words).How can a slideshow (swf) be created dynamically?
how should the path to the MC look like in case when his "parent" is dynamically created? i want to target my_FLVPlybk, which can be found in every duplicated "movie".
I am guessing the onLoad event handler doesn't work for dynamically created movie clips (with attachMovie) because it never gets loaded.. Is there any other way i can do something when it first gets created?
I've made xml gallery which has simple slideshow in starting and after clicking on that its takes to the xml loaded scrolling mc which is not scrolling properly like the tuts here in Kirupa. I've following code for that
function ScrollingCollectionTimeLine(target:MovieClip, speed:Number, dir:Number) { var mousePercent:Number = page_collections._xmouse/725; //trace(mousePercent);
So I have this code to create and load an external swf. I am trying to write a simple function to target the mc within the loaded swf. Once clicked I want it to load a new swf inside the same mc (container_mc). I'm having trouble even targeting that button though. Any thoughts?
I used a loop to create a series of instances of a class called "Ball": ball_0, ball_1, ball_2, etc.But then somewhere else I need to add them on the stage. When Iusestage.addChild(Ball("ball_"+ballNum)) it gives me this error:TypeError: Error #1034: Type Coercion failed: cannot convert "ball_3" to Ball.(ballNum was set to 3 at that time)it seems there's a new syntax (or something) that I don't get. I get the same type of errors when using other functions such as stage.contains()
here is a snippet of code in first frame of the movie I have trouble with:
---------------- for (var i = 0; i < 5; i++) { var container:MovieClip = new MovieClip(); this.addChild(container);
[Code]....
I am getting an error message: A term is undefined and has no properties. I checked list of objects and container0.one and it's there but I can not get to container0.one.usecase
Movieclips created on the stage and instanced behave differently from dynamic movieclips in that they are destroyed when you go to the next frame (I have a stop on every frame). If I create that same movieclip dynamically then it will stay on the stage forever regardless if I go to the next frame or not. I understand that it needs to be removed from the display list but I can't find any event that is fired on a next frame basis. I could use onEnterFrame but at 30 fps, that's alot of overhead. The idea is to have all the code contained in my .as file.