IDE :: Referencing A Dynamically Created Clip?

Jan 10, 2010

here is a snippet of code in first frame of the movie I have trouble with:

----------------
for (var i = 0; i < 5; i++) {
var container:MovieClip = new MovieClip();
this.addChild(container);

[Code]....

I am getting an error message: A term is undefined and has no properties. I checked list of objects and container0.one and it's there but I can not get to container0.one.usecase

View 6 Replies


Similar Posts:


ActionScript 2.0 :: Referencing Dynamically Created Variables?

Dec 9, 2006

I have a number of 'TweenField' instances created in a for loop. The problem is that each time the loop increments, the 'myTweenField' variable has the same name, so I don't know how they can be referenced individually from elsewhere in the script. How can I rewrite it so that each instance has a unique name, and how would I then reference it from outside the loop?

Code:
package
{

[code].....

View 11 Replies

ActionScript 2.0 :: Referencing A Field In A Dynamically Created Movie?

Jul 17, 2010

I'm using Flash 8.

I've made 18 movies in a for loop. I'm trying to modify a text field in those movies. I am unable to do so in the for loop. Something with my referencing is wrong.

The dynamic text field in each movie is named "eventText".

ActionScript Code:
_root.attachMovie(myData["loadHandler"+x]+"Movie", myData["event"+x], x, {_x:100, _y:100});
_root.myData["event"+x].eventText.text = "test";

If I hardcode the event name for testing purposes, it puts the data in correctly:

ActionScript Code:
_root.houseSale2.eventText.text = "test";

View 4 Replies

ActionScript 2.0 :: Referencing/loading A Dynamically Created Movieclip Variable?

May 23, 2008

I am trying to load an image in to a dynamically created movieclip, which is:

_root.mySlider."+stripX2(band[i][0])+i

but I can't seem to reference it. I can load the movie into _root.mySlider, but if I add the dynamic element (stripX2(band[i][0])+i) without quotes it it doesn't load. If I load with quotes i.e.

"_root.mySlider."+stripX2(band[i][0])+i

flash doesn't allow strings in movieClip variables.The code I'm using is belowm, it's the second to last line thats causing the problem:

var loadListener:Object = new Object();
loadListener.onLoadComplete = function(target_mc:MovieClip):Void {
trace(">> target_mc._width: "+target_mc._width);[code]......

View 2 Replies

ActionScript 2.0 :: Resize A Dynamically Created Movie Clip?

Jan 22, 2009

So I have a movieclip that I am dynamically adding to the stage when a user clicks a particular button. There are multiple button that each result in the movieclip getting attached to the staged and scaled to a different particular size. Instead of attaching a new instance of the movieclip every time a button is clicked, I only want to attach a new movieclip the first time one of the buttons are clicked and then scale the dynamically added movie to the size specified in the functions for all of the subsequent button clicks. To be clear, I want to attach the movieclip on the first click and then scale it for all of the subsequent clicks.

Here is the code I am using for the buttons:

ActionScript Code:
stop();
videosBTN.onRelease= function() {

[Code]....

View 4 Replies

ActionScript 3.0 :: Dynamically Name A Variable Or Created Movie Clip?

Dec 10, 2009

Is there any way to dynamically name a varaiable or created movie clip? I know that I could make an array of movie clips, but what I really want to do is make a new movie clipe name based on another name. The reason I want to do so is that I want to pass a movie clip to a function and have it make a new movie clip (to contain the first) with a slight variation of the test such as "frame" or "handle" which I can then use to center the source movie clip.

View 1 Replies

ActionScript 2.0 :: Defining A Function For A Dynamically Created Clip?

Apr 19, 2007

i wanna write a function for the onPress handler for a movieclip that will be created dynamically.. how do i do it? this is what i'm doing:

only the ending part of this loop is relevant, where i am writing the thisMC.onpress function. The trace text never appears..

Code:

for (var i = 0; i<galleryLength; i++)
{
var thisMC:MovieClip = this.createEmptyMovieClip("image"+i+"_mc", i);
loadMovie(gallery_array[i].src, thisMC);

[Code]....

this whole loop is inside the onClipEvent(load) of another clip. So when that clip is loaded, this code is executed..

View 2 Replies

ActionScript 3.0 :: Targeting Dynamically Created Movie Clip?

Oct 6, 2009

i'm creating a menu where i place movieclips dynamiclly:

for each (var button:XML in XMLgothrough) {
//Create a new menu item
var menuItem:MenuItem=new MenuItem ;[code]....

but i keep getting a ReferenceError: Error #1065: Variable menuItem1 is not defined.at MethodInfo-359()error.

View 14 Replies

ActionScript 3.0 :: Animate Dynamically Created Movie Clip?

Nov 15, 2009

I created a movie clip [code]...

How can I animate this (slide to x position), since there is nothing in timeline ?

View 2 Replies

ActionScript 3.0 :: Masking A Movie Clip Using Dynamically Created Sprite?

Feb 10, 2010

I just tried to use a sprite mask another movie clip .But it doesn't workis there any way to try thishere is my code

ActionScript Code:
sp = new Sprite();
addChild(sp);

[code]....

View 2 Replies

ActionScript 2.0 :: Attach Some Script To A Dynamically Created Movie Clip?

Dec 18, 2004

Is it possible to attach some script to a dynamically created movie Clip?

View 7 Replies

ActionScript 3.0 :: Targeting Dynamically Created MC Within Another Dynamically Created MC?

Feb 17, 2010

I'm dynamically creating movieclips with dynamically created movieclips inside them and am having trouble with targeting them.Below is a simplified example of what I'm trying to achieve, in the real file there are a lot more movieclips and I'm creating and naming them with a for loop.

This one is just one Sprite created inside another sprite. I can target the top level sprite named "testname". However when i try target the nested MC it throws an error.The bottom couple of traces are just test MCs I've made to make sure i got the syntax right, on targeting nested movieclips.

PHP Code:

var holder:Sprite = new test1();holder.name = "testname";this.addChild(holder);var holder2:Sprite = new test2();holder2.name = "testname2";holder.addChild(holder2);trace(getChildByName("testname").x); //this one traces finetrace(getChildByName("testname").getChildByName("testname2").x);//this throws up an errortrace(testclip1.x);trace(testclip1.testclip2.x);

View 1 Replies

ActionScript 3.0 :: Referencing Loader After Created In Loop

Nov 11, 2010

I am creating a loop which loadsimages to newly created loaders.After each loader completes, I'd like to pass it through another function.[code]It seems like if the above function was my complete_handler but in the place of loader_names[k] would be the completed loader.

View 5 Replies

Actionscript 3 :: Referencing Loader After Created In Loop?

Nov 11, 2010

I am creating a loop which loadsimages to newly created loaders. After each loader completes, I'd like to pass it through another function Here's my loop of loaders where loader_names is an array of my loader names and overlay_files is an array of my file URLs

for (var j:int = 0; j < loader_names.length; j++) {
loader_names[j] = new Loader();
loader_names[j].contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
loader_names[j].load(new URLRequest(overlay_files[j]));
}

Once each image loads I want to overlay the image on a map here's a loop which does just that, only I do not know how to pass loaders into this function as they finish

function create_overlays(e:Event):void {
for (var k:int = 0; k < loader_names.length; k++) {
overlay_names[k] = new GroundOverlay(loader_names[k],
new LatLngBounds(new LatLng(46.669, -115.035), new LatLng(48.995,-112.079)));
}
}

View 1 Replies

ActionScript 2.0 :: Referencing Instances Created With AttachMovie?

Jun 8, 2007

I have a situation where I create many instances of an MC, one for each node in an XML file (using a for loop), using attachMovie.

Code:
var photo_mc = _root.center_mc.photosLevel1_mc.attachMovie("photoFrame_mc", photoName, itemCount);

[code].....

View 7 Replies

ActionScript 3.0 :: Referencing Movieclip Created In Another Function?

Oct 14, 2009

wrote a couple of small games using AS 2.0. One of the things I found easiest about AS 2.0 is that a MovieClip created using _root. attachMovieClip() inside of one function was accessible to every other function. For instance:

Code:

function AddClip() {
TheClip = _root.attachMovie("Object", "TheClip"+ClipCount, _root.getNextHighestDepth(), {_x:30, _y:30})
}[code]....

This causes an error, because the MovieClip variable was declared inside of a function and when the function ended, the MovieClip variable was erased. Is there any way of doing this without declaring the MovieClip variable outside of the function? I want to be able to create an unknown amount of these movieclips on the fly, so I can't just declare them outside of the function.

View 9 Replies

ActionScript 3.0 :: Referencing A Newly Created Class Instance

Jun 16, 2011

I am completely new to actionscript although I do come from a OOP background. I have been asked to trial Flash and Actionscript 3 in particular - so I do come with a few preconceptions on how I expect actionscript to behave. I have a problem I donot understand. I have created a new class and to test it I use a simple test harness in the form of a .fla file.

The issue I have is when I create a new instance of the class and assign it to a variable, subsequent background changes to that instance of the class are not 'picked-up' when referenced through the variable. I would expect that given instance of class could be assigned to many different variables and any updates using one variable would accessible using any of the other variables.

[code]...

View 1 Replies

ActionScript 2.0 :: [Flash 8] Referencing Dynamic MCs Created Using AttachMovie

Dec 7, 2010

I am adding a bunch of MC's(linkage ID:buttonHolder) dynamically using a for loop and attachMovie. If I want to dynamically add an onRelease function to each of those MCs,so that each of them links to different links how would I accomplish that? here's where i've reached so far..

var depth:Number=0;
var nextY:Number=77;
for (i=0; i<5; i++)

[Code].....

View 1 Replies

ActionScript 3.0 :: Dynamically Loading External Jpgs Into A Dynamically Created MC?

May 18, 2009

Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.

View 2 Replies

AS2 :: IDE : Dynamically Referencing ROOT?

Aug 3, 2009

I am having trouble dynamically changing the reference to root in my movies. Here's what I'm trying to do: I have a main movie(_level0.mainMovie) that I am loading external .swfs into. However, I want to be able to test the child movie clips without having to load them into the mainMovie(for testing purposes). In such a case, the child clip would be at _level0 or _root. I would like to add some code to the child clips to test whether they are the _level0 clip, if not, then I want to change their reference to _root. Here's what I've come up with, which doesn't seem to work:

Code:
function testLevel(){
//This code goes into each child clip to see if it has been loaded into another clip
trace(this);
if(this == _level0){ //If this is the _level0 clip

[code]....

View 4 Replies

ActionScript 3.0 :: Dynamically Referencing Movieclips?

Nov 28, 2011

I'd like to know how I can achieve this in AS3. The code would work fine in AS2, but as I am very new to AS3 I am not sure what the equivalent would be in AS3.

code:
humanNum = 1;
MC = ["Human"+humanNum];

[code].....

View 1 Replies

ActionScript 3.0 :: Dynamically Referencing Movieclips On The Stage?

Jan 20, 2011

Just wondering, is there any way to dynamically reference movieclips on the stage, as in through a for loop like so:

for (var i = 0; i < 10; i++) {
["mc" + i].x = 10;
}

[code]........

View 3 Replies

ActionScript 3.0 :: Referencing Library Items Semi-dynamically?

Aug 16, 2010

I'd like to add a couple of different MC's to the particle stream. I'd like to do that by referencing different items in the library.So I have 12 different particles in the library exported with classes named from Bubble0 to Bubble10 now as I run through my for loop I'd like it to use a different particle each time. first time I tried:

ActionScript Code:
var bubbleArray:Array = new Array();
bubbleArray.push(Bubble0,Bubble1,Bubble2,Bubble3,Bubble4,Bubble5,Bubble6,Bubble7,Bubble8,Bubble9,Bubble10,Bubble11)
for (var j:uint = 0; j < NUMBER_OF_BUBBLES; j++) {

[code]...

Scene 1, Layer 'actions', Frame 1, Line 871086: Syntax error: expecting semicolon before leftbracket.Is what I'm trying to do possible without some clunky switch statement?

P.S. I tried searching the forum for an answer but the terms are so common I couldn't find what I'm looking for.

View 6 Replies

ActionScript 3.0 :: Dynamically Referencing Objects Names In Loop

Jul 12, 2009

The problem is referencing object names dynamically in AS3, in a loop. Example. I have an array called c4 which i would like to reference like this:

I have a number
var x:Number = 4

How can I do something like
trace(["c"+x].length);
(I know this is wrong!)

Same with other objects
E.g. Movieclip called mc4
["mc"+x].x = 100;

View 3 Replies

ActionScript 2.0 :: Move A Clip By Referencing Arrays?

Jan 25, 2010

I have clips on stage named: bean_1,bean2, bean3.I have an array to reference the clips: moveBeansArray[bean_1,bean_2,bean_3]I have an array that stores _x co-ordinates: xPosArray[200,250,300]I then have a function to move a clip via a flag variable: movebeans.[code]

View 6 Replies

ActionScript 3.0 :: Referencing A Clip On Stage Not Working?

Sep 2, 2010

In a new document when I create a movie clip on the stage and reference it in a script in the first keyframe, like aaa.scaleX = 0.2;, everything works fine.

But when I try this in the game I'm making, I get this error "1120: Access of undefined property aaa.". Why?

In my game I use a document class, here is the code that is executed at the beggining.

[Code]....

View 7 Replies

ActionScript 1/2 :: Referencing A Movie Clip By Using A Variable?

Jun 2, 2009

I have been using this line of code to fade in a movie clip:

new Tween(background_mc, "_alpha", None.easeNone, 0, 100, .5, true);

Now, I want to accomplish the same thing, only this time by using an element from an array (bg_array[currentSlideNumber]) that stores the instance name "background_mc"
 
I've tried the following, but it doesn't work:

new Tween(bg_array[currentSlideNumber], "_alpha", None.easeNone, 0, 100, .5, true);

View 3 Replies

ActionScript 2.0 :: Referencing Movie Clip On Different Level?

Jan 8, 2009

If I writing actionscript on the _root level, but I want to reference a movieclip that is on a different level, how would I go about doing this?I know that if it was reversed I would something like this:_root.home_btn.onRelease = function () {Would I just do the name of the level, "_level2.home_btn.onRelease = function() { ?

View 7 Replies

ActionScript 2.0 :: Referencing A Movie Clip Within A Movieclip?

Jul 17, 2009

Maybe someone can shed some light on this issue for me. I have a main movie clip, call it Main, that loads external swf files during run time. One of these loaded swfs, or movie clip is called FOB. Inside FOB is another movie clip with a variable name of contentText. What I want to do is to adjust the x location of contentText from the Main movie clip.

Inside the Main movie clip I have this (entire code):

ActionScript Code:
//CREATE MOVIE CLIP CONTAINER
this.createEmptyMovieClip("FOB", _root.getNextHighestDepth());
this.createEmptyMovieClip("PirateClub", _root.getNextHighestDepth());

[Code]....

View 0 Replies

ActionScript 3.0 :: Movie Clip Referencing HTML Page?

Jan 16, 2011

[URL]I am using a flash movie I crated as a menu, outside of the website the movie works exactly as I want and the push pin follows and stays on the last "button" clicked. However when using this movie on my html site since the flash menu gets refreshed the push pin goes back to where I have it starting by default.Is there any way to reference which html page I am currently on instead of the current button in AS3?Code looks something like this...

var currentPage:SimpleButton = home_btn;
tack_mc.x = home_btn.x;
tack_mc.y = home_btn.y;

[code]...

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved