ActionScript 3.0 :: Referencing A Newly Created Class Instance
Jun 16, 2011
I am completely new to actionscript although I do come from a OOP background. I have been asked to trial Flash and Actionscript 3 in particular - so I do come with a few preconceptions on how I expect actionscript to behave. I have a problem I donot understand. I have created a new class and to test it I use a simple test harness in the form of a .fla file.
The issue I have is when I create a new instance of the class and assign it to a variable, subsequent background changes to that instance of the class are not 'picked-up' when referenced through the variable. I would expect that given instance of class could be assigned to many different variables and any updates using one variable would accessible using any of the other variables.
[code]...
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Feb 2, 2005
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var xml:XML;
var xmlReq:URLRequest = new URLRequest("xml.xml");
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[code]....
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Jun 6, 2010
I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do.
var xml:XML;
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[Code]....
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Jun 28, 2011
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package {
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Dec 30, 2003
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[Code]...
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[Code]....
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Jan 10, 2010
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----------------
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Code:
package
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Oct 14, 2009
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}[code]....
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I'm using Flash 8.
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ActionScript Code:
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Dec 7, 2010
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var depth:Number=0;
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[Code].....
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Dec 11, 2009
When an instance variable is constructed by a constructor method, why do you need to refer to the current instance variable being created when its the only one being created? I understand assigning an expression to it but why name it "this." when it is the only object that the constructor is building? Does it have some hing to do with being able to naming that object in the Local Variable? In other words am I creating a generic object that will be named in another class?
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May 23, 2008
I am trying to load an image in to a dynamically created movieclip, which is:
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var loadListener:Object = new Object();
loadListener.onLoadComplete = function(target_mc:MovieClip):Void {
trace(">> target_mc._width: "+target_mc._width);[code]......
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Sep 15, 2011
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var engine:Engine = generateEngine();
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TypeError: Error #1034: Type Coercion failed: cannot convert ...::Engine@1bc2bf11 to ....InterfacedEngine.
What about AS3 classes am I misunderstanding?
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