ActionScript 2.0 :: Creating Variables To Handle Newly Created MovieClip?

Jul 14, 2003

How flash setup a variable to handle the newly created movieclip?
Example:
this.createEmptyMovieClip("mymovie",2);
this.clientscroller.setScrollContent(mymovie);

Where did I set it up as a variable? I tried this and didn't work either:
this.createEmptyMovieClip("mymovie",0);
mymovie.createTextField("mytext",1,100,100,300,100 );

View 5 Replies


Similar Posts:


ActionScript 2.0 :: Accessing Newly Created MC?

Dec 30, 2003

I created a MC with a simple createMovieClip, in which I load a movie. This works.

[AS]
_root.createEmptyMovieClip("pmpPlay", 2);
loadmovie("play.jpg", pmpPlay);

[code].....

View 9 Replies

ActionScript 3.0 :: Accessing Newly Created Childs T

Jul 20, 2009

I have a script that randomly pops out circles all over the stage. However, I want them to disappear once I roll my mouse over them (and only the ones I roll over, not all the instances).So if I have code like this in a function:[code]And then I have a mouse_over function in the same class, how do I tell it to removeChild? Since the stars are instances of the object, they are giving instance names like instance67, which makes them hard to remove.

View 2 Replies

ActionScript 3.0 :: Referencing A Newly Created Class Instance

Jun 16, 2011

I am completely new to actionscript although I do come from a OOP background. I have been asked to trial Flash and Actionscript 3 in particular - so I do come with a few preconceptions on how I expect actionscript to behave. I have a problem I donot understand. I have created a new class and to test it I use a simple test harness in the form of a .fla file.

The issue I have is when I create a new instance of the class and assign it to a variable, subsequent background changes to that instance of the class are not 'picked-up' when referenced through the variable. I would expect that given instance of class could be assigned to many different variables and any updates using one variable would accessible using any of the other variables.

[code]...

View 1 Replies

Flex :: Get The Reference To A Newly Created Button With Actionscript?

Mar 11, 2010

I have a MXML button:

<mx:Button id="myButton1"/>

How do I create N number of Buttons with Actionscript: myButton2, myButton3, myButton4... myButtonN ?

And how to get the reference to the newly created buttons right after they are created? Like I should be able to do myButtonN.x = 100 right after it's created.

View 1 Replies

ActionScript 2.0 :: With() Block - Isn't Registering As Part Of The Newly Created Object

Aug 24, 2004

In the code I'm writing, I use a with block to reference a newly created object thus:

[Code]...

I tried doing this.xot, xot, and other stuff, but it just keeps sliding under _root.xot instead of ArrowL##.xot.

View 2 Replies

ActionScript 2.0 :: BitmapData And Transformation Matrices - Shift The Newly Created Bitmap?

Jan 29, 2007

I've started getting to grips with using the BitmapData class and a Transformation Matrix in the hope that I can start making some interesting image effects. However, at the moment Im having trouble figuring out how to shift the newly created bitmap so that any scale transformations are applied from the center rather than the top left corner. See here for example: [URL] The flower on the left is the original, the flower on the right is the new image created using "bitmapData.draw()". It has been scaled up to twice the size, but I want this to happen from the center of the image.

[Code]...

View 5 Replies

AS3 :: Image - Add A Child Inside A Newly Created Instance, Inside Of A Loop?

Feb 2, 2005

I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do.

var xml:XML;
var xmlReq:URLRequest = new URLRequest("xml.xml");
var xmlLoader:URLLoader = new URLLoader();

[code]....

View 2 Replies

ActionScript 3.0 :: Access The Newly Created Bitmap Data To Access The Method CacheAsBitmap.bitmapdata.dispose() ?

Oct 22, 2010

So, you have a sprite, you draw some graphics, you set cacheasbitmap=true... I can't seem to access the newly created bitmap data, to access the dispose() method.

[Code]...

View 6 Replies

AS3 :: Add A Child Inside A Newly Created Instance, Inside Of A Loop?

Jun 6, 2010

I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do.

var xml:XML;
var xmlReq:URLRequest = new URLRequest("xml.xml");
var xmlLoader:URLLoader = new URLLoader();

[Code]....

It dies every time on that last line. How do I refer to that vidThumbn instance so I can add the imageLoader? I don't know what I'm missing. It feels like it should work.

View 2 Replies

ActionScript 2.0 :: Attach Different Codes To Each Of The Newly Duplicated Movieclip?

Nov 15, 2009

I have a movie in witch i duplicate a MC several times.

Example:
MC1 (template mc)

Duplicated to:
Movieclip1
Movieclip2
Movieclip3

I want to attach different action script codes to each of the newly duplicated movieclips. Each Movieclip should have different on(release) scripts.

View 1 Replies

ActionScript 3.0 :: Creating Classes To Handle Different Aspects Of The Game?

May 14, 2009

am creating a simple flash game where you rotate a planet to make the buildings on the planet avoid incoming meteors.I was told that there is another just like it already, but I don't want to see it because it may restrict my imagination.

I have everything pretty much planned out now in a "game script" of everything that i want to happen. only thing is, i'm not sure where to start.Actually,i implemented rotating the planet and the timer so far, but that is all.I was wondering if anyone wouldn't mind reading through my game script and pointing me in the right direction.I am trying to wrap my head around creating classes to handle different aspects of the game, but not sure what to put in a class and what not to.I attached the game so far and the word file

View 13 Replies

ActionScript 3.0 :: Handle Incremented Variables Inside Of URLRequest()?

Jul 30, 2010

I am trying to set up a series of URL links inside a cycling button. However, when I try to use the variable, the link sends me to the variable name instead of the URL. Below is a snippet of the code:

[Code]..

View 3 Replies

ActionScript 3.0 :: Handle Php Gibberish When Loading Url-encoded Variables?

Oct 11, 2010

How do I handle php gibberish when loading url-encoded variables? If either vars or no vars return I have a way of executing an event, but if html/php errors return in the string, how can I tell the program to execute an event?

View 1 Replies

ActionScript 2.0 :: Flash Scrollbar Gallery - Replace The Rectangular Handle With Own Customised Handle

Feb 6, 2010

I'm creating a scrollbar gallery from a tutorial on this site. Though I've completed the tutorial, and customised the gallery to my own needs, however I'm trying to make a very small change to it - and no matter what I do, keep running into problems. I'm trying to replace the rectangular handle with my own customised handle - a (20 x 20) 'circular' png image that I've imported into Flash, made a graphic and stored in the library (though I understand it can be imported using actionscript, like the other images in the gallery).

[Code]....

View 7 Replies

ActionScript 3.0 :: Resize Handle For A MovieClip?

May 18, 2009

I simple want to have a resize handle at the bottom right corner of a Movieclip that is being created dynamically via AS3. Can anyone point out an example of how this might be done?

View 2 Replies

ActionScript 2.0 :: Using Variables Created From 'this'

Jan 13, 2005

I am trying to select an object and use its path as a varible in flash.[code]The 1st trace command yields the full path, but the second trace command yields an "undefined". This problem seems to exist all over, if I use the variable from selected_objcet = this for any thing it does not work unless I but "" around it - this of course, does not solve the problem.Another way to point out the problem, if I do a comparison check in flash with the variable created from "this" I get:[code]

View 10 Replies

ActionScript 3.0 :: Creating And Targeting Dynamicly Created MC ?

Mar 20, 2010

I've used something similar to this script (AS2) to create and target MC-buttons. But I lost myself when trying to rewrite this to AS3 

Original AS2 (works well):
var fruit:Array = new Array ("apple", "orange", "lemon", "banana");
var i:Number;[code]............

View 12 Replies

ActionScript 3.0 :: Rotating A MovieClip Around Its Center Using A Handle?

Nov 4, 2010

a movieClip that contains a polygon and some circles at the angles of the polygon. I want to use the circles as rotation handles.Now the code below works but it terribly, terribly slow.I've seen a couple of other examples of rotation using the mouse position, but I want the polygon to rotate via the handle; I think that means the angle of rotation needs to be updated each time the mouse moves.Is there a cleaner/more efficient way to do this?Also, this works only for one direction right now no matter the x/y direction you move the mouse.

public function mouseDownRotate(event:MouseEvent):void {
// get the global x and y of the dragged piece (offset so it looks like it's rotating around the polygon's center

[code]......

View 6 Replies

ActionScript 3.0 :: Way To Handle Multiple Movieclip Copies?

Mar 29, 2009

I currently have one movieclip in my library, but 4 instances of it on the stage. I was wondering what the best way to animate them so they can do things 'separately'- I'm not sure if Actionscript is the answer, but it's worth a try. I just don't want all of them to move when I move one of them (when I try to animate them inside their movieclip).Possible solutions: I already have one that isn't very... resource friendly. For every individual instance I can turn it into it's own Movieclip, so it isn't affected by the rest... but if I were to have many, many movieclips on the stage, that would quickly overflow my library. If that's the only way fine, but I'm sure there's a work around.

View 3 Replies

ActionScript 3.0 :: Handle Existing MovieClip From External Class?

Aug 6, 2009

how to addChild() a new Object to an existing movieClip on stage from an external class....

for better understanding:

This is my external Class:

ActionScript Code:
package joueur
{
public class CreeJoueur

[Code]....

Then i have the main .fla file with a movieClip on frame1 called 'terrain'.

When i try my code, the external class does'nt reach the terrain MovieClip :

ActionScript Code:
Error 1120: Access of undefined property terrain

View 4 Replies

ActionScript 2.0 :: Handle Movieclip Which Loaded Into Target Movielip?

Mar 1, 2004

How come i handle the movieclip which i loaded into target movielip?

View 1 Replies

ActionScript 3.0 :: Handle/control A Movieclip That's On Stage Through A Class?

Oct 20, 2010

Is it possible to handle/control a movieclip that's on stage through a class? (not the main class)?

View 4 Replies

AS2 :: Passing Variables From A Dynamically Created Textinput?

Feb 16, 2011

I have a contact form in my flash file with name/email/message fields which a user can fill out and then click send, which passes these to a php script which then emails the information that they entered. This works fine when the text inputs are manually placed on the stage and all the information is passed to the php script and emailed to me. I am just updating it so the textinputs are created via AS2 so that I can style them more easily etc. This is fine however when created via script they no longer get passed to my php file. I am creating the textinput using the following code (which works fine):
 
var my_fmt:TextFormat = new TextFormat();
my_fmt.bold = false;
my_fmt.font = "Arial";

[Code]....
 
This works fine however does not pick up the value of the dynamically created text input (however does pick up all the text inputs that are manually added to the stage).

View 5 Replies

ActionScript 2.0 :: Referencing Dynamically Created Variables?

Dec 9, 2006

I have a number of 'TweenField' instances created in a for loop. The problem is that each time the loop increments, the 'myTweenField' variable has the same name, so I don't know how they can be referenced individually from elsewhere in the script. How can I rewrite it so that each instance has a unique name, and how would I then reference it from outside the loop?

Code:
package
{

[code].....

View 11 Replies

ActionScript 3.0 :: Creating Instance Names For Dynamically Created Movieclips?

May 28, 2011

I am trying to use a for loop, to place 5 instances of the same movieclip on the stage. In the loop I used .name to give each movieclip a unique instance name. But when I try to reference one of those instance names in an event listener I get an error. Here is an example of what I am trying to do:

Quote:

var xPos:int = 120;
var yPos:int = 60;
for (var i:Number = 1; i<=5; i++) {

[Code].....

This code generates an error saying that the cStar2 property is undefined. In the example above, does the for loop create 5 copies of the movieclip starC_moov, and give them unique instance names cStar1, cStar2, cStar3, cStar4 and cStar5?

View 1 Replies

ActionScript 3.0 :: Creating A Function Logic For Dynamically Created XML Buttons?

Mar 17, 2010

Now I've dynamically created some buttons using XML. They're spread around the stage and I've modified a tooltip script to give each button a tooltip on Mouse_Over. But to se the logic and make it work using AS3 is hard (for me). I want a function that accept to parameters: Tooltip text and  Object to tooltip. In my code I get this error msg when initiating the function on dynamically created buttons: 1118: Implicit coercion of a value with static type flash.display:Sprite to a possibly unrelated type flash.display:MovieClip. I beleive there are more than one thing here needing a fix.

[Code]....

View 6 Replies

Flash :: Handle Collisions Detection With Multiple Instances Of One Movieclip?

Apr 27, 2010

I'm using Adobe Flash CS4.The language is Action Script 3In my library I have 2 items:playerwallthe player object is already functioning correctly with moving him around.Now when I place multiple wall objects into the stage (wall = 32x32 px) I want to prevent the player from moving when he walks into a wall.I've tried giving all the walls the same instance name and just check for a collision with that object but when I do that the collision only works for 1 of the walls.I could give all the instances of wall a different collision script but this is way to time consuming, is there another way to globally define the wall as solid for the player?

View 2 Replies

Flash :: Passing Variables From A Dynamically Created Textinput?

Feb 16, 2011

I have a contact form in my flash file with name/email/message fields which a user can fill out and then click send, which passes these to a php script which then emails the information that they entered. This works fine when the text inputs are manually placed on the stage and all the information is passed to the php script and emailed to me. I am just updating it so the textinputs are created via AS2 so that I can style them more easily etc. This is fine however when created via script they no longer get passed to my php file. I am creating the textinput using the following code (which works fine):

[Code]...

This works fine however does not pick up the value of the dynamically created text input (however does pick up all the text inputs that are manually added to the stage). I am rather confused as to why it's not picking this up and am not sure how I set it to do so, i would be immensely grateful if someone could point me in the right direction?

View 1 Replies

ActionScript 3.0 :: Assign Variables Do Dynamic Created Buttons?

Apr 12, 2011

I have a 13 buttons to wich I added Event listeners using a for loop:

Code:
for (var i:Number = 1; i < 13; i++)
{

[code].....

View 9 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved