ActionScript 3.0 :: Dynamically Referencing Movieclips On The Stage?

Jan 20, 2011

Just wondering, is there any way to dynamically reference movieclips on the stage, as in through a for loop like so:

for (var i = 0; i < 10; i++) {
["mc" + i].x = 10;
}

[code]........

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ActionScript 3.0 :: Dynamically Referencing Movieclips?

Nov 28, 2011

I'd like to know how I can achieve this in AS3. The code would work fine in AS2, but as I am very new to AS3 I am not sure what the equivalent would be in AS3.

code:
humanNum = 1;
MC = ["Human"+humanNum];

[code].....

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ActionScript 3.0 :: Referencing Movieclips To The Stage Or Root

Jun 18, 2009

I have a movieclip "submenu" that is on the main timeline, and inside this movieclip, I have some ActionScript:

[Code]....

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ActionScript 2.0 :: Dynamically Add Several Of Same Movieclips To Stage

Sep 20, 2010

Im trying to dynamically add several of the same movieclips to the stage. This movie clip contains a textbox. I have tried the following:-[code]I have my movieclip exported fror actionscript with the identifier as (textbox). This code does add a textbox to the stage however it only adds the second one which says "goodbye" but not the first one which should say "hello"? I thought the loop should go round twice and add a 'newText1' and a 'newText2'??

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Dynamically Adding Movieclips To Stage In 'for Each' Loop

Dec 2, 2009

I am reading in collection objects from an XML file. Each collection has an img field that stores a URL to the collection image. So I am trying to load the images of each collection, storing each image in a MovieClip, and add these MovieClips to the stage. However, my problem is that after adding a MovieClip (with the collection image) to the stage, when a new MovieClip is created in my 'for each' loop it overrites the previous MovieClip. So the images I am adding to the stage are being replaced by the following collection's image on each loop iteration. What can I do to avoid this?

[Code]....

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ActionScript 3.0 :: Dynamically Adding Movieclips To The Stage?

Oct 20, 2009

I am trying to write some code for someone show wants to be able to control their timeline animation by using the slider component. Everything was going fine until I tried to add the Play and Pause buttons to the stage. I instantiated both movieclips and added "stage.addChild(<mcName>);" but neither clip showsup when I test the movie. I tried removing "stage." but that didn't help either.

I tried to find a solution to my problem online, and while I haven't figured it out yet, it seems that these movieclips might need to be part of a function. This could be totally incorrect, but it's the best guess I have right now.

My AS code is below. (I couldn't get the .FLA file to zip small enough, but if anyone wants it, I'll find a way.) See comment "// PLAY/PAUSE CODE" for Play/Pause buttons.

Code:
//SLIDER CODE
// Import slider and movieclip classes
import fl.controls.Slider;

[Code].....

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ActionScript 3.0 :: Adding Movieclips Dynamically Onto From A Class Stage

Aug 15, 2009

ok. so here's the thing..i have a class from where i created an array with the time, name, and position of each movieclip data.. and wanted it to go through each one and execute at a certain time.. So i tried something like this:

[Code]...

the first part works well.. but its when i try and add it to the stage that i get confused.. i tried something but i think its wrong.. can anyone help me? Basicly i want flash to get the array.. use index 1 for the name.. index 2 for the x position and index 3 for the y position.. but all this name referencing in as3 really confuses me.

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ActionScript 3.0 :: Adding Movieclips Dynamically Onto From A Class Stage?

Aug 15, 2009

i have a class from where i created an array with the time, name, and position of each movieclip data.. and wanted it to go through each one and execute at a certain time.. So i tried something like this:[code]the first part works well.. but its when i try and add it to the stage. Basicly i want flash to get the array.. use index 1 for the name.. index 2 for the x position and index 3 for the y position.i have already linked the movieclips on the stage

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ActionScript 3.0 :: Dynamically Loading And Removing Movieclips From The Stage?

Oct 4, 2011

I am dynamically loading and removing movieclips from the stage.I am using this to remove them

ActionScript Code:
var n:int = rootElement.numChildren;
while (n--){
delete(rootElement.removeChildAt(n));
}

The movieclip does remove itself from the stage, yet I can still hear the audio continuing to be played by that movieclip. The audio in the movieclip was not being removed while playing. It is audio that is initiated later in the movieclip. I'm not sure if the delete is overkill, or not.

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ActionScript 3.0 :: Root.stage In Dynamically Created MovieClips

Oct 28, 2009

currently working on my first AS 3 project. The transition from AS 2 to AS 3 has been tough but rewarding. However, still fiddling with dynamically created objects though (using a database for my site-content). Here's my problem: If I dynamically create a MovieClip I can no longer access the main stage. Since I'm using a mousedrag interaction I need a global MouseUp Listener. If I try to access 'stage' or 'root' or 'parent' from within the dynamically created MovieClip the result is always 'null' instead of what's really there. Is there an easy way to access the main stage from within the created object?

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ActionScript 3.0 :: Dynamically Creating And Adding Movieclips To Stage In 'for Each' Loop

Dec 2, 2009

I am reading in collection objects from an XML file. Each collection has an img field that stores a URL to the collection image. So I am trying to load the images of each collection, storing each image in a MovieClip, and add these MovieClips to the stage. However, my problem is that after adding a MovieClip (with the collection image) to the stage, when a new MovieClip is created in my 'for each' loop it overrites the previous MovieClip. So the images I am adding to the stage are being replaced by the following collection's image on each loop iteration. What can I do to avoid this?

Here is my code...

var collXML:XML = IXml(assets.collections).xml;
var collNodes:XMLList = collXML.children();
for each (var collInfo:XML in collNodes)
{

[Code].....

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Referencing Other Movieclips Within Actionscript Class

Jan 17, 2010

I have externalized the actionscript code of a movieclip into a separate class files.This movieclip requires references to some other clips on the stage. What I am currently doing to reference those clips is by using Movieclip(this.parent).otherclip but somehow that feels wrong.Is there a better way to pass in the required references into a class extending from Movieclip inside of the constructor? Or what is the recommended pattern here?

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ActionScript 3.0 :: Referencing Movieclips On Different Frames?

Jul 9, 2009

I have a main fla with loaded swfs. I would like that I can access a movie clip
in a swf from from another swf.

I would like a button on one frame, when clicked, to go to another frame of a movie clip in a loaded swf on a different frame.

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ActionScript 3.0 :: Referencing MovieClips Made From The UI?

Aug 26, 2009

I have 23 movieclips on Stage. Each one is a class of 'point', and has been given an instance name of p1, p2, p3, p4 etc.I want to reference them in code, and then get their x and y co-ords eventually.How do I make them accessible variables in AS3? in AS2 I would have put them into a for loop, and said

Code:
for(i=0,i<23;i++)
{

[code].....

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ActionScript 2.0 :: Flash8 Referencing MovieClips With Variables

Jun 12, 2009

I want to reference clip with some variable name because i want to change dynamicaly target clip. Example:

myMC="testClip";
myMC.my_txt="some text";//this doesn't work
//but this works
eval(myMC).my_txt="some text";

I guess eval() is not right thing to do.

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Actionscript 3.0 :: Referencing Movieclips Inside An Array?

Dec 16, 2010

I am trying to reference a movieclip located inside an array to add an eventlistener and function... I am using array[0].add...ect. The code for the first movie clip works, but for the rest I get an error 1010.

Code: Select allvar image:MovieClip = new Image();
addChild(image);
const MAX_ITEMS:uint = 6;

[code].....

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AS2 :: IDE : Dynamically Referencing ROOT?

Aug 3, 2009

I am having trouble dynamically changing the reference to root in my movies. Here's what I'm trying to do: I have a main movie(_level0.mainMovie) that I am loading external .swfs into. However, I want to be able to test the child movie clips without having to load them into the mainMovie(for testing purposes). In such a case, the child clip would be at _level0 or _root. I would like to add some code to the child clips to test whether they are the _level0 clip, if not, then I want to change their reference to _root. Here's what I've come up with, which doesn't seem to work:

Code:
function testLevel(){
//This code goes into each child clip to see if it has been loaded into another clip
trace(this);
if(this == _level0){ //If this is the _level0 clip

[code]....

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IDE :: Referencing A Dynamically Created Clip?

Jan 10, 2010

here is a snippet of code in first frame of the movie I have trouble with:

----------------
for (var i = 0; i < 5; i++) {
var container:MovieClip = new MovieClip();
this.addChild(container);

[Code]....

I am getting an error message: A term is undefined and has no properties. I checked list of objects and container0.one and it's there but I can not get to container0.one.usecase

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ActionScript 2.0 :: [MX04] Referencing Multiple Movieclips With Single Variable?

Jan 25, 2009

Is there a way to reference multiple movieclips using a single variable name? For example,I'm making a side-scrolling game, and there's going to be many platforms, and I have some code that tells the player not to fall through these platforms, but I don't want to copy and paste the same "platform" code every time I add a new platform.

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ActionScript 2.0 :: Referencing Dynamically Created Variables?

Dec 9, 2006

I have a number of 'TweenField' instances created in a for loop. The problem is that each time the loop increments, the 'myTweenField' variable has the same name, so I don't know how they can be referenced individually from elsewhere in the script. How can I rewrite it so that each instance has a unique name, and how would I then reference it from outside the loop?

Code:
package
{

[code].....

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ActionScript 3.0 :: Movieclips On Stage / List Of Movieclips That Are On Stage?

Jun 4, 2009

is it possible with AS3 to see the list of the movieclips that are on stage?

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ActionScript 2.0 :: Referencing A Field In A Dynamically Created Movie?

Jul 17, 2010

I'm using Flash 8.

I've made 18 movies in a for loop. I'm trying to modify a text field in those movies. I am unable to do so in the for loop. Something with my referencing is wrong.

The dynamic text field in each movie is named "eventText".

ActionScript Code:
_root.attachMovie(myData["loadHandler"+x]+"Movie", myData["event"+x], x, {_x:100, _y:100});
_root.myData["event"+x].eventText.text = "test";

If I hardcode the event name for testing purposes, it puts the data in correctly:

ActionScript Code:
_root.houseSale2.eventText.text = "test";

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ActionScript 3.0 :: Referencing Library Items Semi-dynamically?

Aug 16, 2010

I'd like to add a couple of different MC's to the particle stream. I'd like to do that by referencing different items in the library.So I have 12 different particles in the library exported with classes named from Bubble0 to Bubble10 now as I run through my for loop I'd like it to use a different particle each time. first time I tried:

ActionScript Code:
var bubbleArray:Array = new Array();
bubbleArray.push(Bubble0,Bubble1,Bubble2,Bubble3,Bubble4,Bubble5,Bubble6,Bubble7,Bubble8,Bubble9,Bubble10,Bubble11)
for (var j:uint = 0; j < NUMBER_OF_BUBBLES; j++) {

[code]...

Scene 1, Layer 'actions', Frame 1, Line 871086: Syntax error: expecting semicolon before leftbracket.Is what I'm trying to do possible without some clunky switch statement?

P.S. I tried searching the forum for an answer but the terms are so common I couldn't find what I'm looking for.

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ActionScript 3.0 :: Dynamically Referencing Objects Names In Loop

Jul 12, 2009

The problem is referencing object names dynamically in AS3, in a loop. Example. I have an array called c4 which i would like to reference like this:

I have a number
var x:Number = 4

How can I do something like
trace(["c"+x].length);
(I know this is wrong!)

Same with other objects
E.g. Movieclip called mc4
["mc"+x].x = 100;

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ActionScript 2.0 :: Referencing/loading A Dynamically Created Movieclip Variable?

May 23, 2008

I am trying to load an image in to a dynamically created movieclip, which is:

_root.mySlider."+stripX2(band[i][0])+i

but I can't seem to reference it. I can load the movie into _root.mySlider, but if I add the dynamic element (stripX2(band[i][0])+i) without quotes it it doesn't load. If I load with quotes i.e.

"_root.mySlider."+stripX2(band[i][0])+i

flash doesn't allow strings in movieClip variables.The code I'm using is belowm, it's the second to last line thats causing the problem:

var loadListener:Object = new Object();
loadListener.onLoadComplete = function(target_mc:MovieClip):Void {
trace(">> target_mc._width: "+target_mc._width);[code]......

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ActionScript 3.0 :: How To Referencing The Stage

Feb 2, 2011

I'm trying to reference the stage from my view class(AsteroidSuppyView). The view is a child of the document class. I'm tryng diffferent ways to do this but i'm getting the error:Code:1152: A conflict exists with inherited definition flash.display:DisplayObject.stage in namespace public.my view class is:

Code:
package
{

[code].....

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Actionscript 3 :: Referencing Textfield On Stage?

Sep 27, 2011

I use this sample code taken from the docs: all the code is contained inside SocketExample.as, that is the DocumentClass too.

package {
import flash.display.Sprite;
public class SocketExample extends Sprite {
public function SocketExample() {
var socket:CustomSocket = new CustomSocket("127.0.0.1", 5000);

[Code]...

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ActionScript 3.0 :: Referencing Stage Objects From Within Class

Sep 3, 2009

How to access stage elements from within a class.
buttonControls.as

Code:
package {
import flash.display.Sprite;
public class buttonControls extends Sprite {
// Navigation Hover Color
var hover = "0xF1E960";
var normal = "0xFFFFFF";
public function changeColor(object, color){
[Code] .....

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ActionScript 3.0 :: Referencing MovieClip From Nested Stage

May 9, 2010

I am trying to reference a movieclip from the stage which is nested. I really have no idea how to do that.

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ActionScript 3.0 :: Referencing A Clip On Stage Not Working?

Sep 2, 2010

In a new document when I create a movie clip on the stage and reference it in a script in the first keyframe, like aaa.scaleX = 0.2;, everything works fine.

But when I try this in the game I'm making, I get this error "1120: Access of undefined property aaa.". Why?

In my game I use a document class, here is the code that is executed at the beggining.

[Code]....

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