ActionScript 2.0 :: [FLASH CS5] Custom List Class That Manages Custom List Item Class?

Dec 2, 2011

This is my first time working with a class attached to a movieclip that is nested inside a class attached to a movie clip.I've tested all the properties and methods of PTListItem.as and they work properly but when I try to call them on the list item through PTListTop.as it returns undefined.The end goal is to dynamically load a checklist via a txt file.

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ActionScript 3.0 :: Create A Custom Class That Extends The MovieClip Class And Contains A Custom Property Of "marker"

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I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).

[Code].....

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I have a custom class being constructed from my main class. In the custom class it has another custom class that is passed in as a parameter. I would like to strictly type the parameter variable but when I do, 'the type is not a compile type constant etc'.This, I understand, is because the custom class used as a parameter has not yet been constructed.It all works when I use the variable type ( * ) to type the parameter.I suspect this is a design flaw, in that I am using an incorrect design pattern.It is actually hand-me-down code, having received a large project from someone else who is not entirely familiar with oop concepts and design patterns.

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stop();

[code].....

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Is there a way to make a bulleted list in flash with custom bullets? If so, can this be used from within a TextArea in Flex (mx.controls.TextArea) when setting htmlText?

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The list above will render fine when set into a TextArea using htmlText (versus just setting the text property). The rendered text will have standard vanilla bullets. Is there a way to style these bullets with custom images, like you can in standard HTML/CSS?

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I want to create a custom list in Flex for an interface prototype. The list is supposed to have an image and 3 text fields. This is what I have done so far, the control displayed is what I want. But, when I click on one of the items, the item does not appear (visually) to be selected. I was not sure how I would implement this.

Here is my code so far:

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I am using several instances of the same custom component on the same SWF. The component is essentially just a textfield with special sizing requirements. I also have another "wrapper" component that deals with the info from the textfield components. I was initially planning on using the stage index to associate the data with the textfield component it came from. This became more complicated than I anticipated. When I trace from the wrapper i can't get the index of the textfield components. So I got it in the component code and sent it with the info to the wrapper via a custom event. The problem there is that i can't tell which component is which because they are indexed identically. I can also see the component shim as well as the textfield.I'm just really confused about how programmatic components work on the display list.

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Those who wonder, the event really gets dispatched, that's why I added a trace call.

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enter code here
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[code]....

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enter code here
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I couldn't work it out yet...

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Which translates to:

Type was not found or was not a compile-time constant: Dictionary

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I'm trying to extend the mx:Box container so that two buttons sit on the outside of the container to cycle through it's contents (similar to a scrollbar).

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Actionscript 3 :: Can A Document Class Extend Another Custom Class That Extends MovieClip?

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If I have a Document class that extends MovieClip, and I want to use it as the basis for another Document class, is it possible to create a subclass that extends the main document class and use that for a different FLA?

For example,

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I have a custom class created by a main document class, and I want the custom class to run a function in document class after some time.

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ActionScript Code:
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[Code].....

As you can see, I have a variable "myTime" which syncs the timer and the tween. This causes to tween to repeat and the clouds to continually scroll across the stage. How can I determine the var myTime at the time I create each instance of the Movie Clip mcCloud?

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