ActionScript 3.0 :: Making An Auto-generated Class Inherit From Custom Class?

Mar 5, 2007

get a bunch of objects in my library to inherit from (or even be) one class that i have made, but without having to make .as files for every single one is this possible, or is there any other way to give objects another classes functionality in an auto-generated class?

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ActionScript 3.0 :: Extended Class Doesn't Inherit Base Class Imports?

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Let's say Class A has the flash.events.Event imported. Now let's say Class B extends Class A. Why in the hell do i need to import flash.events.Event in Class B? It makes no sens at all to me.

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ActionScript 3.0 :: Making A Custom Preloader Class?

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I am trying to build a preloader class for loading external content (images in a gallery). I have no experience in this area and I could not find many examples of making preloader classes. I was wondering if and how would it be possible to trace bytesLoaded and bytesTotal from within the preloader custom class. I was trying to pass the Loader's variable into the class and then try to trace the bytes but no luck with that.

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ActionScript 2.0 :: How To Inherit From MovieClip Class

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I am trying to build a class that inherits from the MovieClip class.Basically I am having issues in the constructor. Since MC's are unique in that they can only be created via createEmptyMovieClip or attachMovieClip, I am at a loss as to how you instantiate the inheriting class in the .fla? I figured if I just left the constructor out of the new class and do the following it would work but is doesn't:[code]How do I inherit from the MovieClip class and still instatiate the class using the above type actionScript?I have seen alot of information about inheritance and AS1.0 (which I have little understanding of). I am trying to stick to OOP practices and AS2.0. I searched for things like super & constructor to no avail.

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Actionscript 3 :: Passing Custom Class As Parameter To Custom Class Where Parameter Class Not Constructed?

Jun 16, 2011

I have a custom class being constructed from my main class. In the custom class it has another custom class that is passed in as a parameter. I would like to strictly type the parameter variable but when I do, 'the type is not a compile type constant etc'.This, I understand, is because the custom class used as a parameter has not yet been constructed.It all works when I use the variable type ( * ) to type the parameter.I suspect this is a design flaw, in that I am using an incorrect design pattern.It is actually hand-me-down code, having received a large project from someone else who is not entirely familiar with oop concepts and design patterns.

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var parameter1:customclass2;
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in customclass1 constructor:

[code].....

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ActionScript 3.0 :: Inherit Base Class Properties?

Mar 8, 2012

Steps:

1)I have created One movieClip & named as MyComp

2)I export this movieclip to actionscript.Class name for this movieclip is MyComp.

3)After that,Dynamically I have created 5 instance for this class & added to stage.

4)Now i need to change width of MyComp. it should reflect on previous 5 instance too.

I tried like, I have created MyComp.as file in same location. There I tried to inherite DisplayObject properties Width.

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ActionScript 3.0 :: Beginer Class Mcp Inherit The Mc Doesn't Work

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Runtime error at the line : var mcp: MovieClipPlus =
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ActionScript 3.0 :: Create A Custom Class That Extends The MovieClip Class And Contains A Custom Property Of "marker"

Jan 23, 2010

I am new to AS3, as well as Flash in general, so forgive me if this seems highly elementary. All I am trying to do is create a custom class that extends the MovieClip class and contains a custom property of "marker". I want to be able to use and change the value of this custom property on the timeline for an instance of this class and have it behave just like any other (Ex: this.x ==> this.marker).

[Code].....

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Actionscript 3 :: Can A Document Class Extend Another Custom Class That Extends MovieClip?

Aug 16, 2011

If I have a Document class that extends MovieClip, and I want to use it as the basis for another Document class, is it possible to create a subclass that extends the main document class and use that for a different FLA?

For example,

fla1.fla has a document class of MyMainClass:
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fla2.fla has a document class of MySubClass:
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I've tried, but now I'm getting errors that all of my variables that reference stage instances aren't being found.

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ActionScript 3.0 :: Pass Data From Custom Class Back To Document Class?

Apr 20, 2011

I have a custom class created by a main document class, and I want the custom class to run a function in document class after some time.

How can I sent the instruction from custom class back to the document class?[code]...

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ActionScript 3.0 :: Reference Movieclip On Stage From Custom Class Of Document Class

Dec 7, 2009

Is there a way I can reference a Movie clip I have on the main stage from a custom class of a document class?[code]

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Actionscript 3 :: Stage Properties In Custom Class, Not Document Class?

Oct 14, 2011

I need to use stage.width/height in my CustomClass so I found some topics about it.

if (stage)
{
init(ar,firma,kontakt,oferta,naglowek,tekst,dane);

[code]......

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ActionScript 3.0 :: Passing A Variable From The Document Class Into A Custom Class?

Dec 28, 2009

I'm trying to create a class which will create a tween for several different instances of an object. I am creating the instances in the Document Class. The trick is, I would like to specify how long each tween will take.

Here's what I have so far:

DOCUMENT CLASS

ActionScript Code:
package {
import flash.display.MovieClip;
import mcCloud;

[Code].....

As you can see, I have a variable "myTime" which syncs the timer and the tween. This causes to tween to repeat and the clouds to continually scroll across the stage. How can I determine the var myTime at the time I create each instance of the Movie Clip mcCloud?

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ActionScript 3.0 :: Calling Function In Custom Class From Document Class?

Feb 24, 2009

I keep getting an "undefined property" error when I try to call an external function from within the Doc class. I added the error message to the Doc Class below so you can see where it occurs.

If I take the code from the Tooltip.as below and place it on the FLA's main timeline I can get things working fine, but I would like to move all script to classes. The document class structure looks like this:

Drag_and_Drop.as

Code:
package {
import Tooltip;// Import custom class
public class Drag_and_Drop extends MovieClip {

[Code]....

I realize that I could just combine all the code in the Doc class to get it working, but it would be nice to separate out this particular code which has only one use.

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ActionScript 3.0 :: Document Class And Custom Class Communicating Question?

Jun 2, 2009

the website I'm work on has the document class Main. Within this website I have a movieclip on the stage which I built a custom class for its functionality and I linked this movieclip to this class to make it work. There is no reference to this movieclip or class in Main.

Now, I need to communicate between these two classes. Can I do this? Can I dispatch an event from the custom class linked to the movieclip and have the document class listen for an event? How?

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Flash - Listener In Main Document Class For Custom Dispatch Event From Another Class Does Not Respond Or Call Function?

Apr 1, 2011

I have a document class called Main.as In the class constructor I have the following listener:

enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);

[code]....

In a third class I make a call to the despatcher in the previous class:

enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();

I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?

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ActionScript 3.0 :: Custom Class Named Same As Flash Class?

Jan 4, 2012

I understand it's probably best practice to name your custom classes differently than the built-in AS3.0 classes; however, what kind of problems could I run into if I don't?Specifically, I have a class which, ideally I want to name DataProvider. But, as you know, there is already a DataProvider class on the Flash platform (used for list-based components and such).Now, I don't think I'll ever use BOTH of those classes, so I'm assuming as long as I reference the correct DataProvider class in my import statements I should be ok?What if I DO need to use both, is that even possible?

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Actionscript 3 :: Dispatch Custom Event From Class To Class

Apr 20, 2011

I want to dispatch a custom event from the Country() sto the MenuButton();[code]When a country is hovered a custom event is dispatched which I want the MenuButton to listen and if the parameter passed is the same as its name to get highlighted. The Country Class is the Base Class for my countries movieclips I have on stage and the MenuButton the Base Class for the menu button.

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ActionScript 3.0 :: Dispatching Custom Event From One Class Over To Another Class?

Feb 18, 2009

In a nutshell I have a custom event that I am dispatching from one class that is not getting picked up by the other class even though i have added the appropriate addEventListener calls on its constructor.Here's how the classes are laid out:

application(class/parent)
- network(class/child)
- loginscreen(class/child)

The constructor of the Application class creates and stores references to the network and loginscreen classes:

ActionScript Code:
import com.fg.managers.NetworkManager;
import com.fg.screens.LoginScreen;[code].....

The NetworkManager class extends the MovieClip class as does the LoginScreen and Application classes as well.Now within the oLoginScreen class I dispatch the ValidateCredentialsEvent by calling it this way:

ActionScript Code:
dispatchEvent (new ValidateCredentialsEvent(ValidateCredentialsEvent.VALIDATE_CREDENTIALS, oLoginData, true, false));

Then when I debug the code, I can step through and see that the ValidateCredentialsEvent is being generated but it is never picked up by the oNetworkManager class whatsoever.Is this occuring because the NetworkManager and LoginScreen classes are children of the Application class and because of this can't capture events raised by one another without using the Application class as the intermediary to redispatch these events? My whole idea here was to create a generic network managing object that could be called from anywhere within the application, by any object, using custom events.

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ActionScript 3.0 :: Use Custom Class \ Specific Class Included?

Oct 3, 2009

Im trying to use an AS3 modification of gskinner's collision detection class, but this being the first custom class i've ever tried to implement, i dont what i'm doing.How do i implement it into my flash? Do I just put it in the same folder as my .fla and .as?Do i have to initiate it in the main class?From what i understand it creates a rectangle, what would i need to turn it into a simple true/false?

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Actionscript 3.0 :: Custom Var On Class That Extends MovieClip Class?

Sep 27, 2011

If I can create dynamic variables on a MovieClip.. why would I not be able to create dynamic variables on a class that extends MovieClip?

[Code]...

I created from a mc symbol in the library. it works fine, except for adding the custom variable.. .. which I need to be able to do.

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ActionScript 2.0 :: Importing Class Into Custom Class?

Apr 4, 2007

I'm not allowed to import classes into other classes but I am not sure how to achieve what I want. I want 2 custom classes to pass data one from another directly. I have 2 custom classes I want to use: one extends the XMLSocket Class:

class Game extends XMLSocket {
import XMLParser //not allowed to do this I know!
var parser:XMLParser = new XMLParser();[code]....

As I say I realise I am not allowed to import the parsing class into my Game class (or any class for that matter) but I don't know how to pass data directly between these two classes without referencing them in the main FLA.

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ActionScript 2.0 :: Manipulating Class Generated Movieclips

Sep 24, 2006

I have been able to draw rudimentary shapes on the main timeline by importing this class on the main timeline (first frame) and plugging in the requisite parameters.[code]When I have created movieclips without actionscript, then attached AS 2 classes to them I can manipulate them. If there is not a way that I can manipulate AS-generated clips on the main timeline, is this doable from within the class?

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ActionScript 2.0 :: Dynamic XML Generated Button Class?

Apr 16, 2007

Ive been using Flash since version 4, mainly just to draw and create Frame by Frame Animations. Only recently have found a need for dynamic applications.Ive been following the tutorial for the simple photo gallery/portfolio here.URL...Ive noticed that the way the buttons/thumbnails created in this example doesnt give me control over the way the buttons themselves behave on the individual level. Such as things like different colors/sounds/ on events, or whatever. Can anyone help me to understand how to make a button class or something that may already have these properties set, and then dynamically assign it to the thumbnails?

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ActionScript 2.0 :: Create A Custom Class (Testing) That Would Create A Box When An Instance Of The Class Is Created

Aug 29, 2007

I've been playing around with custom classes. My objective was to create a custom class (Testing) that would create a box when an instance of the class is created. I've tried three different approaches, however only (3) seems to be showing up. I'm just curious why (1) or (2) doesn't work?

Also is there a better approach than (3)? Since at the moment it's been created on _root. I hope the box can only be accessible through the instance. Since I'd like to incorporate the whole idea of public, private, encapsulation, etc.

[Code]...

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ActionScript 3.0 :: Flash Animation Generated By Path Class

Apr 17, 2011

There is a pretty good class created by senocular, is called "Path"; basically it allow you to create paths and also create animations using those (like when you use the old good guides on flash).

To create an animation you just ask for a position using a number between 0 and 1. So just using some setInterval is easy to create the animation using a dinamically created path as a guide. The Problem is: How it creates the animation in curves; because is not doing it like flash does it; it basically does something like this

[Code]...

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ActionScript 3.0 :: Removing Dynamically Generated MovieClip In External Class?

Apr 3, 2009

I have problem with removing dynamicly generated MovieClip in external class. How can I remove it? I'm getting this error:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild() at SomeEffect/updateMc()

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ActionScript 3.0 :: Access Dynamically Generated Textfield.text In A Class?

Jan 11, 2011

I am having trouble referencing dynamically generated textfield in a document class. I gives me the assigned name when traced, but generates an error when I refer to the name. Here are the documents:

[Code]...

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