ActionScript 3.0 :: Removing Dynamically Generated MovieClip In External Class?
Apr 3, 2009
I have problem with removing dynamicly generated MovieClip in external class. How can I remove it? I'm getting this error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild() at SomeEffect/updateMc()
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Oct 4, 2008
way to remove the clips generated by the following function.
Code:
function loadClips() {
for (i = 0; i < Urls.length; i++) {
var mov:MovieClip = attachMovie("numClip", "numClip"+i,
[Code].....
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Oct 4, 2010
if you view my project you will see that it is a drag and drop application. You will also see two buttons at the bottom (I plan on adding more), when you click on a box it will add more objects to the menu. Heres where my question comes in, the box then says remove on it, I want the items that were added by clicking on the box to be removed as well as items added to the stage when you click on that same box again, how do I do this?
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Apr 12, 2010
I have a problem with dragging movieclip which is dynamically generated via attaching movieclip from library.I want to move the movieclip by pressing the yellow square within a boundary say 100*4. I am attaching the flash file with this thread.
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Jun 10, 2010
I am making a Thumbnail class which is part of my Photo Gallery Package that I am building with the intent of automatically generating my thumbnails. I do not want to limit myself to just AS3 animations, I would also like the ability to use timeline animations. I have a system using "in" and "out" for frame labels which I find very efficient and I get stuff done quickly. So I created the thumbnails holder MovieClip with the animations and have it linked in my Library, however, when I try to pass it to my Thumbnail Class, I only get one instance and I need to create several instances.
Document Class
ActionScript Code:
var thumbCont:mcThumb = new mcThumb();
thumbNails = new Thumbnails(thumbCont);
Thumbnails Class
ActionScript Code:
var thumbContainer:MovieClip;
public function Thumbnails(thumbCont:MovieClip,) {
thumbContainer = thumbCont;
}private function createThumbs():void {
for (var i:int = 0; i < aThumbs.length; i++) {
[Code] .....
I eliminated most of the additional stuff. What this does is that it doesn't create several thumbContainers, rather it just uses the one. So how would I be able to generate several of them? I can obviously create an Array with them and create them in my document class, but if I can avoid that and have my thumbnail class do it by itself, that would be perfect.
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Jan 11, 2011
I am having trouble referencing dynamically generated textfield in a document class. I gives me the assigned name when traced, but generates an error when I refer to the name. Here are the documents:
[Code]...
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Aug 6, 2011
I have a movieclip that I am adding to the stage dynamically. The movieclip has to be placed at specific coordinates to match the current text field.The coordinates that show on the INFO tab are x=264 and y= 365. However, in order to get the movieClip to match those I have to set x to 398 and y to 200.If I set the coordinates to those in the INFO tab then the movieclip does not show; it appears off stage.
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Dec 3, 2008
I'm currently reading in data from an XML file. Each attribute of a child is assigned as a property of a movieclip as shown in the code attached. However, what i'd like to do is not have the property names already decided as i don't necessarily know how many attributes a child in the xml file will have. Is it possible to dynamically name the properties depending on what number attribute they are...?
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Jun 22, 2010
I am loading several images from XML to dynamically generated movieclips (mc_1, mc_2, mc_3...etc.). Then adding all of them into a parent MovieClip - imageContainerMc. So now, imageContainerMc holds mc_1, mc_2... etc. What I want to do next, is to Duplicate the imageContainerMc, and add both the instances on Stage-- addChild(imageContainerMc), addChild(imageContainerMc_duplicate).how can I duplicate a dynamically generated MovieClip?
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Aug 9, 2011
basically, this is a menu with a scrollPane and clips inside for each line.I have to colorise the line if it is the current line.here is the code :
ActionScript Code:
// this gives l1, l2, l3 ect... no pb with that
var lineToColorise = 'l'+ArtAPI.GetCurrentSlide();
// here is the pb
eval('container.scrollPane.content.'+lineToColorise).setColor('mycolor');
the thing is, when I write
eval('container.scrollPane.content.l10').setColor( 'mycolor') for example
instead of lineToColorise it works.
So i have a problem using the dynamic value ... but why ?
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Aug 28, 2006
I would like to set the content of a scrollpane to a dynamically generated movieclip.
I am authoring in Flash 8, publishing to FP8.
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Jul 13, 2011
every so often a movieclip is dynamically created using actionscript from the main timeline. It has the instance name of
Code:
["spark" + i]
each time one is created "i" goes up 1. so I end up with spark1, spark2, spark3, spark4 etc. etc.What they need to do is play through an animation (about 4 frames) and then destroy themselves.
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May 21, 2009
Is there a way to remove a class linked to a movieclip? For instance, I've got a ball (e.g. ball0_mc) that's placed in a target. The way the ball is dragged and dropped into a target is by using a class called Ball. What I would like to do is remove the Ball class from ball0_mc once it's been placed in a target so that it can't be dragged or dropped anymore.
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Nov 15, 2004
know how I can resize the stage to match the size of an external graphic/movieclip which is loaded into an empty movieclip,
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Dec 13, 2011
I want access MovieClips Dynamically from the external flash file.There are 5 MovieClips named Loader_1_mc, Loader_2_mc,.Loader_5_mc like so. Each of this movieClip contain 5 movieClips by named acc_1,acc_2, acc_5 like.How Can I access From the swf file. i tried few steps within nested loop.[code]
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Oct 27, 2011
I have a game where i add some cartoonish ants, that when they are clicked, they need to be removed from stage. There are 4 differend kinds of ants, so im doing a Math.random for picking which one to add. (ant 1+2+3 have 50% chance to spawn and 4th 50%)
Code:
rnd_nbr = (Math.random() * 5)+1;
I have a timer doing 10 tick, and i reset the timer to make neverending. Then i have a math random and if sentences adding mc' to the stage with movement from Tweener, and event listeners for clicks. But i cant figure out how to remove them when clicked. I have done alot of failed tries right inside the click_candy_anty function. I've left them commented out.
Code:
import caurina.transitions.Tweener;
var ant_index:Array = new Array(10);//index for ants
var ant_number:int;
[Code].....
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Oct 23, 2010
No swf involved, just loading a .as file
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Mar 5, 2007
get a bunch of objects in my library to inherit from (or even be) one class that i have made, but without having to make .as files for every single one is this possible, or is there any other way to give objects another classes functionality in an auto-generated class?
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Oct 11, 2009
I have a movieclip (listBtn) defined in my document class and need to use it in my view class to dynamically create multiple instances of it in a loop. For some reason I'm getting 1180: Call to a possibly undefined method listBtn but can't figure out why since the listBtn is defined as you can see in the view class [code]...
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Apr 6, 2009
I am dynamically loading external SWFs in a Main Fla in response to clicks on a menu.
The loading code is standard and works fine for all of the SWFs except one. When I try to load it I get the following error: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found.
I am certain that the URL to the problem SWF is correct. The SWF itself doesn't load any other SWFs or images. The problem SWF is linked to an external class file and compiled with it. i.e. in the properties panel of the main timeline of the problem SWF's Fla I have entered the path to the external class.
1. there is no problem compiling this SWF with the class (it works fine by itself)2. if I remove the external class from the properties panel and don't use it the resulting SWF imports without a problem into the Main Fla mentioned before So the problem seems to be the fact that the external class is linked in the properties panel. Is this a path problem?
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Jul 1, 2009
I wish to have a 3d carousel much like a flash one in the below link : [URL] however, i wish the images to be dynamically generated and at the same time txt 'beneath' (to be added) the picture to be dynamically updated also...through a database. I wish to get it connected to a back end and probably use a content management system.
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Nov 1, 2006
ok, here's the deal. We are creating an ecard that will be customized by the sender, and sent to soldiers in Iraq. There are about 5 different things that the sender can customize, as well as write a message. The goal is to have their choices sent to a database and then inserting those variables when the receiver watches the movie.Now, instead of creating possibly thousands of XML files (one for each sender), we decided it would be better to just generate the XML on the fly from the info in the db. But my question is, how do I handle loading that XML? Since this won't just be a static page on the server, I'm not sure how to go about it. I'm wondering if you can use variables when loading XML, for example:
Code:my_xml.load("senderData.xml?user=LyndaSmith");Basically, how can i create an XML file on the fly with the values from the DB, that can then be loaded into Flash?I have virtually no experience with db's, so this is the method I came up with because I do have some experience with XML. I have a developer who will actually insert the values into the database with ColdFusion, and he can also generate the XML, I just need to be able to load the dynamic XML in flash when the receiver watches the card.
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Feb 26, 2009
I've been trying to write AS3 that can read xml which is dynamically generated by php.i've generated the xml in several ways all of which seem to work but i keep getting the error,Error #1088: The markup in the document following the root element must be well-formed,when i try to load the xml into flash. however the xml (as viewed when you go to "view source" in your browser) is indeed well formed.i have 4 versions of the php.the first just uses echo. the second uses echo but i wrap it in {start_ob(),ob_end_flush()}; then i use simpleXML and finally i use domdocument.[code]
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Feb 3, 2009
I have built a horizontal scroller, you can see images there that go from left to rigth, what I wanted to do is when a user clicks on a thumbnail:
1)go to full screen mode
2)create an empty movie clip and load a jpg into it
I did it, but when I go back to the normal screen the empty movie clip is still there. How can I get rid of it when the user goes to the normal screen? it seems to be that when I load the jpg into the emptymovieclip the empty movie clip doesn't have the click property is that true?
[Code]...
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Sep 11, 2009
I have created Movieclip in main actionscript file main.as :
var drawingSign:Movieclip = ne MovieClip();
drawingSign.x = 40;
drawingSign.y = 40;
How could I access it (add listeners etc.) from a class file?
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Oct 26, 2006
My company has a database-driven system of web forms, each ofwhich consists of many questions in various layouts (2-columnradio, 1 column checkbox, etc). The forms are never hard-coded.Each HTTP request causes Java code to perform DB queries todynamically generate the various questions and answers.Thosequestions are then rendered through JSP and Struts tiles into HTML.The HTML also contains JavaScript functions to hide/showconditional questions on the web page based on answers to earlierquestions. Now we're trying to figure out the best way to adapt thissystem to use a Flash front-end instead of HTML/JavaScript.My preliminary research suggests at least two possibleapproaches:
1. A pre-compiled SWF could send a request with certainparameters, and the server could respond with an XML description ofthe form to build. Then the SWF could parse that XML andynamically generate the form using attachMovie for each formelement (with a lot of math to determine relative positions ofelements with variable sizes, like text labels). 2. Flex might reduce the code for placing elements, by usingMXML to describe the form structure as well as visual arrangement.I haven't used this yet, and I'm wary of Flex 2 simply because itrequires Flash Player 9 which is only at 50% browser penetration
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Mar 3, 2011
I've tried to generate movieclips dynamically the method I have used does the following:
Uses a loop runs depending on how many movieclips I want to generate e
Each time the loop cycles it creating a new movieclip instance
Adds the new movieclip to an array
Uses method addChild to put moveclip on the stage then draws a rectangle
begins fill
ends fill
Adds it to that movieclip
I then use a conditional statement checking if the movieclip is the first item in the array if so it sets the current MovieClips x and y position to a chosen value. the first movieclip is used for a starting point to align the rest of the generated movieclips to. If not the movieclips x and y position are set to the previous array items x and y position + current movieclips width or height + the gap I would like them to have. Then the cycle repeats. I've coded this using timeline code and it works fine the shapes appear on the stage no errors. I tried to move this code off the timeline to an as file and the code has no errors but when run I just don't see the objects even if I trace there x and y positions I don't see them on the stage.
Timeline Code
var mcArray:Array = new Array();// DEFINE ARRAY FIRST
var randomNo:Number;
var colorStr:String;
var currentColor;
var movieClip:MovieClip;// TEMPORARY VARIABLE
[Code] .....
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Nov 10, 2009
I have a Flex application which references a separate MXML file as a template for a custom component. I create instances of the component dynamically several times in my program, but I need to get a handle that will allow me to modify that instance of the component as desired. I pass specific information to this component on instantiation using bindable public variables in the component's MXML file. I add it to my main program using addChild().
I want to update the component's progressbar as necessary and I want to remove it from the box to which I addChild'd it. What's the easiest/best way to get a variable that will give me predictable access to each component so I can easily manipulate the components as necessary? Some research suggests creationComplete, but I decided it was faster to just ask than to go through lots of different experiments and come up blank.
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Feb 26, 2010
I'm not quite sure how to describe the problem I'm having but I'll do my best. I have an image gallery built in AS3 that loads content via an XML file. Nothing mind blowing here... When testing locally on a static XML file, the gallery works as intended. The purpose of this gallery is to function within a CMS and load dynamically generated XML files to display the appropriate images/info for each particular gallery. All this functions fine, to an extent...
[Code]...
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Nov 26, 2009
I'm trying to target a movieclip inside another movie clip which I have dynamically generated the name.
ActionScript Code:
firstText = "text" + randomNum;
_root[firstText].gotoAndStop(9);
[Code]....
The first part works, I can "firstText" and I can make it go to frame 9 and stop but I can't manipulate the movie clip "title_txt" which is inside "firstText"
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