ActionScript 2.0 :: Removing Dynamically Generated MCs?

Oct 4, 2008

way to remove the clips generated by the following function.

Code:
function loadClips() {
for (i = 0; i < Urls.length; i++) {
var mov:MovieClip = attachMovie("numClip", "numClip"+i,

[Code].....

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I have problem with removing dynamicly generated MovieClip in external class. How can I remove it? I'm getting this error:

ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.at flash.display::DisplayObjectContainer/removeChild() at SomeEffect/updateMc()

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ActionScript 3.0 :: RemoveChild - Removing Dynamically Generated Child Movieclips?

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if you view my project you will see that it is a drag and drop application. You will also see two buttons at the bottom (I plan on adding more), when you click on a box it will add more objects to the menu. Heres where my question comes in, the box then says remove on it, I want the items that were added by clicking on the box to be removed as well as items added to the stage when you click on that same box again, how do I do this?

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I have a game where i add some cartoonish ants, that when they are clicked, they need to be removed from stage. There are 4 differend kinds of ants, so im doing a Math.random for picking which one to add. (ant 1+2+3 have 50% chance to spawn and 4th 50%)

Code:
rnd_nbr = (Math.random() * 5)+1;

I have a timer doing 10 tick, and i reset the timer to make neverending. Then i have a math random and if sentences adding mc' to the stage with movement from Tweener, and event listeners for clicks. But i cant figure out how to remove them when clicked. I have done alot of failed tries right inside the click_candy_anty function. I've left them commented out.

Code:
import caurina.transitions.Tweener;
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[Code].....

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ActionScript 2.0 :: Loading Dynamically Generated XML?

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ok, here's the deal. We are creating an ecard that will be customized by the sender, and sent to soldiers in Iraq. There are about 5 different things that the sender can customize, as well as write a message. The goal is to have their choices sent to a database and then inserting those variables when the receiver watches the movie.Now, instead of creating possibly thousands of XML files (one for each sender), we decided it would be better to just generate the XML on the fly from the info in the db. But my question is, how do I handle loading that XML? Since this won't just be a static page on the server, I'm not sure how to go about it. I'm wondering if you can use variables when loading XML, for example:

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I have a movieclip that I am adding to the stage dynamically. The movieclip has to be placed at specific coordinates to match the current text field.The coordinates that show on the INFO tab are x=264 and y= 365. However, in order to get the movieClip to match those I have to set x to 398 and y to 200.If I set the coordinates to those in the INFO tab then the movieclip does not show; it appears off stage.

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ActionScript 3.0 :: Dynamically Generated Movieclip Properties

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I'm currently reading in data from an XML file. Each attribute of a child is assigned as a property of a movieclip as shown in the code attached. However, what i'd like to do is not have the property names already decided as i don't necessarily know how many attributes a child in the xml file will have. Is it possible to dynamically name the properties depending on what number attribute they are...?

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ActionScript 3.0 :: Dynamically Generated MovieClips In Array

Mar 3, 2011

I've tried to generate movieclips dynamically the method I have used does the following:
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begins fill
ends fill
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I then use a conditional statement checking if the movieclip is the first item in the array if so it sets the current MovieClips x and y position to a chosen value. the first movieclip is used for a starting point to align the rest of the generated movieclips to. If not the movieclips x and y position are set to the previous array items x and y position + current movieclips width or height + the gap I would like them to have. Then the cycle repeats. I've coded this using timeline code and it works fine the shapes appear on the stage no errors. I tried to move this code off the timeline to an as file and the code has no errors but when run I just don't see the objects even if I trace there x and y positions I don't see them on the stage.

Timeline Code
var mcArray:Array = new Array();// DEFINE ARRAY FIRST
var randomNo:Number;
var colorStr:String;
var currentColor;
var movieClip:MovieClip;// TEMPORARY VARIABLE
[Code] .....

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Flex :: Getting Handles To Dynamically Generated Components

Nov 10, 2009

I have a Flex application which references a separate MXML file as a template for a custom component. I create instances of the component dynamically several times in my program, but I need to get a handle that will allow me to modify that instance of the component as desired. I pass specific information to this component on instantiation using bindable public variables in the component's MXML file. I add it to my main program using addChild().

I want to update the component's progressbar as necessary and I want to remove it from the box to which I addChild'd it. What's the easiest/best way to get a variable that will give me predictable access to each component so I can easily manipulate the components as necessary? Some research suggests creationComplete, but I decided it was faster to just ask than to go through lots of different experiments and come up blank.

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Flash :: Xml - AS3 - Load Dynamically Generated XML Files

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I'm not quite sure how to describe the problem I'm having but I'll do my best. I have an image gallery built in AS3 that loads content via an XML file. Nothing mind blowing here... When testing locally on a static XML file, the gallery works as intended. The purpose of this gallery is to function within a CMS and load dynamically generated XML files to display the appropriate images/info for each particular gallery. All this functions fine, to an extent...

[Code]...

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ActionScript 2.0 :: Targeting A MC Inside A MC With A Dynamically Generated Name?

Nov 26, 2009

I'm trying to target a movieclip inside another movie clip which I have dynamically generated the name.

ActionScript Code:
firstText = "text" + randomNum;
_root[firstText].gotoAndStop(9);

[Code]....

The first part works, I can "firstText" and I can make it go to frame 9 and stop but I can't manipulate the movie clip "title_txt" which is inside "firstText"

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i have a bezier curve that is generated dynamically now i want to mask an image with it to produce a cut of face functionality just like in elfyourself.com or in jibjab.

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ActionScript 2.0 :: Dynamically Generated MC's Have Duplicate Content?

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I am dynamically generating MC using this code:

Code:
var _root=MovieClip(_root);
xPosition = 0;
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for (i = 0; i < 5; i++)

[Code]...

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Actionscript 3.0 :: Calling A Dynamically Generated, Nested Mc

Jul 19, 2009

So basically my file is a photo gallery. There are two ways to click through the photos - the previous/next buttons or the camera icons on the floor plan diagram. The cameras are dynamically generated from XML, into a cameraHolder mc.

I have the controls working independently, but I need to have them working together (ie: if you click the previous/next buttons, the camera icons would change state) I don't have all the over/selected/visited states working yet, but I don't really need help with that.

What I really need to be able to do is figure out how to call the camera icon clips. See line 138 for where I tried to trace one: trace(cameraHolder.camera0); It returns as undefined.?

Also is is possible to call a mc where part of the name is a variable? For example, you'd call something like "camera" + whoIsOn instead of camera0?

FYI: this file is definitely a work in progress. I kind of slapped together two examples to get what I currently have...

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ActionScript 2.0 :: Looping Through Dynamically Generated Clips?

Mar 27, 2008

As part of a preloader, I've placed a blank movie clip on the stage and attached the following code:

Code:
onClipEvent (load) {
for (i=0; i<50; i++) {
ranx = Math.round(Math.random()*1000)+1;

[Code]....

The bats generate fine, but I can't get them to move about.

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ActionScript 2.0 :: Targeting Dynamically Generated Clips?

Jul 27, 2008

I'm trying to make a flash widget that loads thumbnails from an xml document and have each thumbnail link to a different web page. So far everything works fine but I don't like using _root incase the widget gets loaded into another swf. In my expereice _lockroot dosen't always work.the line highlieted in red will only work if targeted through root as opposed to all my othere reference to ["placeHolder"+i] which use this.["placeHolder"+i]. I've tried _parent, this._parent and adding lots of other _parents. Nothing will work this is the file structure _root.placeHolder'N'.tn_mc. how I can substitute _root for a relative path.

widget_xml = new XML();
widget_xml.ignoreWhite = true;
widget_xml.load('flashWidget.xml');//path to document

[code].....

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ActionScript 3.0 :: Duplicating Dynamically Generated MovieClip?

Jun 22, 2010

I am loading several images from XML to dynamically generated movieclips (mc_1, mc_2, mc_3...etc.). Then adding all of them into a parent MovieClip - imageContainerMc. So now, imageContainerMc holds mc_1, mc_2... etc. What I want to do next, is to Duplicate the imageContainerMc, and add both the instances on Stage-- addChild(imageContainerMc), addChild(imageContainerMc_duplicate).how can I duplicate a dynamically generated MovieClip?

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ActionScript 3.0 :: Masking + Dynamically Generated Content?

Jan 16, 2011

I've got an object in the library that's a basic rectangle with an outline. A for loop creates a grid dynamically. I want to create a mask that goes over this grid. I'm using "my_object.mask = my_mask", but to no avail

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ActionScript 2.0 :: Position And Size Dynamically Generated MCs?

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I'm trying to create a dynamically generated navigation submenus. Basically I'm creating instances of a MC using attachMovie, I'm populating it's text field sizing it's background image's width (subGlow_mc) based on the width of it's text field(link_txt). I get the movies on the stage but hey dont position how I would like them and the backgound images are not resizing consistantly. I have pasted the AS that loops through the flash remoting call to generate the movies below.

[URL]

function createSubMenus() {
////Setting the intial X and Y coordinates.
var initX = 800;

[Code]....

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ActionScript 3.0 :: Add A Keyline/border To Dynamically Generated Sprites?

Feb 27, 2009

how to add a keyline/border to dynamically generated sprites?

i have some script that creates a video wall effect - but i am wanting to add a white/defined col border to each of the sprites.

i've tried a couple of snippets that i have found around the net - but nothing seems to do it - either errors or does nothing. here is the script that creates the thumbnails

Code:
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;

[Code]....

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ActionScript 3.0 :: Dynamically Generated Movie Clip Names?

Sep 4, 2010

In AS2 I would do this:

for(i=0;i<10;i++){
this.attachMovie("clipLinkageName", "instanceName" + i ,this.getNextHighestDepth());
}

But now in AS3, I'm learning to use:

var instanceName1:clipClassName = new clipClassName();
addChild(instanceName1);

But I don't know how I can put that in a for loop like I did above..this["instanceName" +i]:clipClassName = new ClipClassName(); does not work.

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ActionScript 3.0 :: Loading Series Of Dynamically Generated SWFs

Oct 6, 2008

I'm working on a project where I need to load a series of dynamically generated swfs. The catch is that the composition of each swf depends on the result of loading the previous swfs. For example, if I generate a swf (just writing bytes to a ByteArray), call it A, then load that swf...

loadBytes(A)
//wait for COMPLETE event
//generateBytes for B
loadBytes(B)
//wait for COMPLETE event
//generateBytes for C
loadBytes(C)
etc...

It turns out that this is very slow. It doesn't matter how simple the swfs are -- 40 or 50 of these can take several seconds. This is just too slow for my needs. How I might speed this process up? Is there some way to make the loadBytes calls finish more quickly? Or maybe an alternative, faster way to dynamically load actionscript bytecodes?

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Flash :: Mp4 - Make Dynamically Generated Movie Available For Download?

Aug 16, 2011

Users provide various elements of content for the final Flash movie, eg. text and photos. We want to be able to allow the user to download the movie they create in a format such as MP4 which they can play on their local computer or upload to YouTube.

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ActionScript 3.0 :: Dynamically Generated SWF Printing Text Blurry

Sep 9, 2010

I have a dynamically generated swfs with text fields in a html page which have to be printed/have pdfs made from them. The text is virtually unreadable when printed. I have tried setting the sharpness settings on the text fields to highest, rendering the text fields as bitmaps, nothing seems to improve them. Is it possible to get text to print as clear from swf in html page as from plain html text? I have seen the PrintJob class in as3 but this seems to relate to only one swf at a time. Is there possibly a way to use this for highres printing?

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ActionScript 2.0 :: Load A Dynamically Generated Image Into Flash?

Jan 24, 2011

I am attempting to load a dynamically generated image into flash (AS 2.0) using loadMovie.

The image is being generated by a php script on the server in real time using the following php code:

[Code]......

If I call the php script directly, the image displays correctly. If I embed it in html via an image tag it also works correctly. However I can't get flash to load it.

I am wondering if it is because the url I am trying to load has a .php in it. I am wondering if flash thinks it is a .php page, instead of an image.

(btw, I have fully debugged everything else I can think of. The above actionscript works if I replace the url with the url of a static image. I also traced out the url being generated and tested to make sure that the url that the script is generating is correct)

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ActionScript 2.0 :: Access Parameter In Dynamically Generated Movieclip?

Aug 9, 2011

basically, this is a menu with a scrollPane and clips inside for each line.I have to colorise the line if it is the current line.here is the code :

ActionScript Code:
// this gives l1, l2, l3 ect... no pb with that
var lineToColorise = 'l'+ArtAPI.GetCurrentSlide();
// here is the pb
eval('container.scrollPane.content.'+lineToColorise).setColor('mycolor');

the thing is, when I write

eval('container.scrollPane.content.l10').setColor( 'mycolor') for example
instead of lineToColorise it works.

So i have a problem using the dynamic value ... but why ?

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Actionscript 3.0 :: Dynamically Generated Objects Rotating Around Its Own Center?

May 12, 2009

i have a triangle that i generate using the following code:

Code: Select allinternal function generateTriangle(w, h, topPoint, color = "0xFF9900") {
var triangle:MovieClip = new MovieClip();
with (triangle.graphics) {

[Code]....

I use this function and a foreach loop to generate 9 differently colored and sized triangles, which works fine when i place them on the canvas. But if i try to rotate them they rotate around the 0,0 point - i want them to rotate around the center of the individual triangles, how do i do that?

1. How do i move a dynamically generated triangle inside a movieclip? Solved using [URL]

2. How do i access each of the triangles inside the movieclip, or even better, place them in 9 different movieclips using addChild so that i can move them around individually?

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