ActionScript 3.0 :: Dynamically Generated Movie Clip Names?
Sep 4, 2010
In AS2 I would do this:
for(i=0;i<10;i++){
this.attachMovie("clipLinkageName", "instanceName" + i ,this.getNextHighestDepth());
}
But now in AS3, I'm learning to use:
var instanceName1:clipClassName = new clipClassName();
addChild(instanceName1);
But I don't know how I can put that in a for loop like I did above..this["instanceName" +i]:clipClassName = new ClipClassName(); does not work.
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Feb 4, 2009
I have created an empty movie clip in the root, I load dynamically some jpg to the empty movie clip, but now I want to center it and I can't I have this code, it centers the movie clip but on the registration point of 0,0 not in the middle of the movie clip so the movie clip will show up nice and centered.
ActionScript Code:
var stageL:Object = new Object ();
stageL.onResize = function () {
[code]....
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Aug 16, 2009
I am trying to test it. I am loading swf's into movie clip with XML stacking each other vertically. I found out that after movie clip is reached the height of 65000 px the other loaded swfs will not be loaded correctly. They are loaded from the 0 point again overlap previously loaded swfs.
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Aug 16, 2009
I am trying to test it. I am loading swf's into movie clip with XML stacking each other vertically. I found out that after movie clip is reached the height of 65000 px the other loaded swfs will not be loaded correctly. They are loaded from the 0 point again overlap previously loaded swfs.
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Aug 26, 2010
We've got an Illustrator file with something over 1,000 layers. We're trying to import this into Flash and keep the layer names intact, such that they become the names of the movie clips that are imported for each layer and can be used programmatically. (It is a diagram and arrows, boxes, etc all have callout names that will eventually allow them to link to a database.)As near as I can tell, the Import dialog will NOT pass this info across between the two parts of the dialog.
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Aug 16, 2011
Users provide various elements of content for the final Flash movie, eg. text and photos. We want to be able to allow the user to download the movie they create in a format such as MP4 which they can play on their local computer or upload to YouTube.
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Mar 30, 2010
I dynamically generate movie clips in a for loop. But at the end of the loop, only the last created movie clip exists. Others simply disppears.[code]...
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Feb 15, 2006
I'm trying to detect a mouse rollovers on dynamically generated movie clips but I just can't make it work. Only way I can make it work is to put actions inside the duplicated movieclip.
var total = 6;
myThumbs = new Array();
for(i=0; i<total; i++) {
[Code]....
Everything works fine except when I roll over the mc the value of this["myThumb"+i] is undefined.
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Mar 29, 2006
I need to know how to the lead a empty movieclip that i made with ASi already tried deletemovieclip is there any other way
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May 22, 2008
I have a flash file that reads and XML file, it creates an empty movie clip in a placeholder (mc_image_holder) for each entry in the file, so 4 entries in the XML file = 4 movie clips inside the placeholder. it does this like so:
Code:
if(success)
{
var nm:MovieClip = mc_image_holder.createEmptyMovieClip("swfHolder"+i,-((i) * 10));
nm.loadMovie(filename);
[code]....
however, for some reason, the last created movie clip in the place holder never fires the onEnterFrame event more than once, so, If I were to trace the word "hi" I would only get it once, where as if I apply that to each of the other three that are created, it would put it many times, as it should.
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Oct 26, 2011
The Library allows Movie Clips to be named with spaces on the end.This causes problems when exporting library items with linkages.When exporting you don't get an error, but the item does not show up in the build.Is there a reason you allow spaces on the back of Movie Clip names?
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Feb 29, 2012
(problem 1 is that I cannot call buttonmoce this way!)I am really trying to imporve my code writing and using arrays and for will save me writing this code over and over again Cheers sub
[Code]...
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Dec 6, 2009
I have the following code below which creates two movie clips on the stage dynamically. How would I give the two movie clips different instance names, so I can add separate event listeners to them?
ActionScript Code:
for (var i:uint = 0; i < 2; i++) {
var my_box:Box = new Box();
[code].....
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Jul 6, 2003
okay here's my code
Code:
onClipEvent (enterFrame) {
for (z; z<4; z++) {[code]....
how do you turn the s[z] into something like s1 - s2 or s3 ? i just want different movie clip names for each loop..
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Oct 2, 2006
Right check this:
/////////////////////////////////////
/////////////////////////////////////
///////////////FUSE//////////////////
/////////////////////////////////////
import com.mosesSupposes.fuse.*;
[code]....
But the problem is the thumbMov movies will obviously have a uniquely generated instance name i cant target directly due to the "for" loop..How can i modify what ive done to target any of the thumbMovs with the FUSE functions?
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Nov 24, 2009
I'm using CS3 with ActionScript 3. I'm a designer by training and have been tossed into coding by happenstance. My perfect scenario: User sees an easily navigable list of colors, each with swatch (like a small square) and name (text). (I basically want something like the InDesign color swatch list, in dropdown or list form.) She selects a color. Appropriate movie clip is filled with said color. First of all I'm not even sure what component to use. I had a ComboBox that was working great except for only showing color names, not swatches. I could use a custom data provider with the ColorPicker, but the user needs to see our assigned color names.
Is a TileList my best bet? If so, how do I set up a TileList with color swatches and names to then change the color of a movie clip when the user selects a color? I can make it work (except for swatches showing) with my data provider set up with color name in the label spot and hex value in the data spot, with simple code of this sort:
[Code].....
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Jan 24, 2010
I have an ActionScript 2.0 project with a very simple timeline Alpha Tween ("Classic tween" in CS4) of a movie clip. I need to reposition the movie clip dynamically when the movie is launched, before the Tween is executed (as in "x_mc._x = 100;").
I found out that after changing the clip position the Alpha Tween as well as the Alpha final value are totally ingored. The clip is shown in the updated position but remains throughout in the Alpha setting of the first keyframe (even when it reaches the last keyframe which has a different Alpha setting). I verified that the Tween itself is executed by placing Trace statements at both keyframes. If I remove the repositioning statement, the Alpha Tween works fine (but of course in the original position which is wrong)
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Jul 25, 2006
I am making a 3d engine using formulas from a different language and its coming along nicely but I am having depth issues. How do I set the depth of an object within the script? I need the depth to change so I objects that are farther in the distance are further behind other objects.
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Jan 14, 2011
Does anyone know if it is possible to dynamically add a movie clip to the stage with text and have the size of the movie clip dynamically generated by the amount of text?In other words I am trying to make a word bubble but the amount of text in the bubble will vary in size and I need the bubble to size accordingly. Maybe someone knows of a tutorial online that I can use. My searches have not been successful.
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Mar 8, 2012
I'm trying to find out if a Flash application can create a POST request, where some of the names of the posted items include the "." character?
The background: I'm working with someone who is writing a Flash application that has to POST data to the server. I'm working on the web application which receives and saves the data. As such, I know little about the inner workings of Flash myself.
To allow automated data-binding at the server (within Microsoft MVC), I want the names of the POST items to use a particular naming convention. So if I want to receive the results of two tests, I would like the POST items to use the names:
[Code]...
However, the developer says that when constructing a POST request within Flash, any items with a "." in the name are ignored, and not included in the POST request. Is this a known limitation of Flash, or should it be possible to include a "." in the POST item names, as I would like?
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Mar 20, 2009
I've got a MovieClip on the MainTimeline: mc_back I want to dynamcially add textfields to it:
txt:TextField = new TextField();
txt.Height = 20;
txt.Width = 60;
txt.text = 'This is Some Text'
mc_back.addChild(txt);
It's not working. No errors, no nothing, but the textFields don't show up when I run it.
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Jul 20, 2009
how can I unload a movie clip which is added dynamically?can we create multiple instances of the movie clip?I am adding the movieclip dynamically as below where tLevel
//global variable
var tLevel:MovieClip = this;
var myMovieClip:MovieClip = tLevel.attachMovie("MyMovieClip","myMovieClip",tLe
[code].......
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Mar 21, 2006
I have a movie clip with 11 frames containing 10 different images named "thermometer". I have a dynamic text box on the root of the movie with the var name of "therm"
action script in MC "thermometer"=
onEnterFrame = function() {
if ((therm <= 15000) && (therm >= 0)){
[code].....
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Nov 12, 2009
i have 3 movie clip and one button in my project. i want to hide movie clip by this way.. but my code is not working.
m1_mc.onRelease = function (){ // first movie clip
mySselectedItem_txt.text = this._name;
}
[Code]....
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Jul 1, 2009
I wish to have a 3d carousel much like a flash one in the below link : [URL] however, i wish the images to be dynamically generated and at the same time txt 'beneath' (to be added) the picture to be dynamically updated also...through a database. I wish to get it connected to a back end and probably use a content management system.
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Nov 1, 2006
ok, here's the deal. We are creating an ecard that will be customized by the sender, and sent to soldiers in Iraq. There are about 5 different things that the sender can customize, as well as write a message. The goal is to have their choices sent to a database and then inserting those variables when the receiver watches the movie.Now, instead of creating possibly thousands of XML files (one for each sender), we decided it would be better to just generate the XML on the fly from the info in the db. But my question is, how do I handle loading that XML? Since this won't just be a static page on the server, I'm not sure how to go about it. I'm wondering if you can use variables when loading XML, for example:
Code:my_xml.load("senderData.xml?user=LyndaSmith");Basically, how can i create an XML file on the fly with the values from the DB, that can then be loaded into Flash?I have virtually no experience with db's, so this is the method I came up with because I do have some experience with XML. I have a developer who will actually insert the values into the database with ColdFusion, and he can also generate the XML, I just need to be able to load the dynamic XML in flash when the receiver watches the card.
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Oct 4, 2008
way to remove the clips generated by the following function.
Code:
function loadClips() {
for (i = 0; i < Urls.length; i++) {
var mov:MovieClip = attachMovie("numClip", "numClip"+i,
[Code].....
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Feb 26, 2009
I've been trying to write AS3 that can read xml which is dynamically generated by php.i've generated the xml in several ways all of which seem to work but i keep getting the error,Error #1088: The markup in the document following the root element must be well-formed,when i try to load the xml into flash. however the xml (as viewed when you go to "view source" in your browser) is indeed well formed.i have 4 versions of the php.the first just uses echo. the second uses echo but i wrap it in {start_ob(),ob_end_flush()}; then i use simpleXML and finally i use domdocument.[code]
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Aug 7, 2009
I have Flash CS4 and I'm developing an RPG game. My goal is to dynamically change the weapon/armor the main hero has on according to what the player has on. I think the term is paper dolling. Basically I want to be able to set a point in which a graphic (movie clip/w.e) can be place permanently and I can load images to it via actionscript 3. I want the point to stay on the hero becuase I plan to move him and animate him and I want to be able to have it so that all it takes is me loading an image to the hero so it will basically "mask" over him. Hope you guys understand what I'm saying, I'm having a hard time figuring this out.
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Jan 3, 2009
I'm trying to dynamically load an exterior movie clip Showreel.swf into the movie clip loader_mc. I want it to have a preload bar, and with the source file I have all this code and objects are held within the first frame of the first scene. This works fine, but if I move the loader_mc elsewhere, (in this instance, frame 40 of the next scene it doesn't work?
Im confused because from the book i'm using I thought that this code has instantiated all the objects, so that I can keep the code in frame 1, as I understand is best practice, but bring the objects in when I need them on the timeline?
Here is my code:
ActionScript Code:
var mcLoader:MovieClipLoader = new MovieClipLoader();
var loadListener:Object = new Object();
loadListener.onLoadStart = function() {
[Code].....
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