Dynamically Set Movie Clip Depth?
Jul 25, 2006
I am making a 3d engine using formulas from a different language and its coming along nicely but I am having depth issues. How do I set the depth of an object within the script? I need the depth to change so I objects that are farther in the distance are further behind other objects.
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May 2, 2010
I'm creating this shooter game. I attached a crosshair mc at the beginning with the depth set to getNextHighestDepth.However I keep adding the monsters mc dynamically when the game progresses, also with getNextHighestDepth. So the monster mc will keep overriding the depth of my crosshair's depth. how to get my crosshair mc's depth always to be on top of everything including the monster mc.I tried getNextHighestDepth()+1000 for my crosshair mc. But it was dumb because the monsters keep getting getNextHighestDepth as well. I assume that monster's depth would be 1001, 1002 and so on...
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Jan 31, 2011
I'm having a huge problem trying to place movie clip under other stuff. Here is the thing I have three layers and I need to place vid_mc on the midle one i've tried creating a movie clip and intancing it as vid_mc and removing de addChild (vid_mc) from the code but ir didn't work.
[Code]...
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Jun 17, 2007
is there a way to set the depth of a movie clip instance that is on the stage, ie. not created via createEmptyMovieClip, attachMovie, duplicateMovieClip and so on? Something like
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Sep 3, 2007
I know when you assign an empty movieclip or a movieclip to the stage via actionscirpt you have to set a z depth on the layer.
Is it possible to change the depth of the movie clip? If so how?
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Mar 16, 2009
I'm re-arranging how I have the movie set up (I used to have it in multiple .SWF's, but now I'm making it into one big movie), but I've ran into a snag. I don't know how to assign a movie clip a depth. The reason this is a problem is that if I were to attach a movieclip (Say Movie1), it would overlap another movieclip's (Movie2) drop shadow.Movie2 isn't assigned a depth because it's loaded along with the first movie, but Movie1 is assigned a depth when it's loaded on a click
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May 25, 2009
I've got a looping slideshow. I'd like to place a sliding menu at the bottom of the screen. The problem is I've created the slideshow dynamically, and the images being loaded all inherit a depth greater than 0.
how I can place the sliding menu at the very top of the presentation when it's already on the stage?
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Nov 28, 2005
how to set the depth of a movie clip that is on my main timeline?
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Jun 29, 2009
what i have:guy with gun who shoots bullet,bullet hits enemy,bullet removes itself,blood attaches above enemy but how would i make the blood attach below the enemy?
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Mar 18, 2010
Is there a way to give a movie clip depth priority, on a MouseEvent? If so any suggestions?
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Apr 11, 2007
i need to create a border in my movie. i've used two buttons for two different types of borders and a NumericStepper to specify the thickness.i createEmptyMovieClip an mc and then i use moveTo and lineTo to draw the rectangular border inside it.now, every time the new thickness is specified, a new border should appear and replace the older one. so how do i do this??
i tried using a constant depth value which solved this problem.
i have a movieclip already on stage, placed manually by me.i dont want it to get overlapped by the border and so i used swapDepths for it. but if i use a constant depth, every alternate swapDepths puts this movie clip behind the border.so, first time the border's behind. now i change thickness and again apply border, the border is over my movieclip.how do i solve this so that the borders replace themselves and the mc on stage remains on top??
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Feb 23, 2011
I have about 85 movie clips on stage and they all have startDrag with MOUSE_DOWN.
here is the thing I need the active one to come forward to the top of all others.
I tried using:
setChildIndex(e.currentTarget, 85)
on the mouse over function but its not working its giving me an error
1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.display:DisplayObject.
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May 11, 2004
putting a movieclip into highest depth without knowing which clip is in the highest depth
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Jan 24, 2010
I have an ActionScript 2.0 project with a very simple timeline Alpha Tween ("Classic tween" in CS4) of a movie clip. I need to reposition the movie clip dynamically when the movie is launched, before the Tween is executed (as in "x_mc._x = 100;").
I found out that after changing the clip position the Alpha Tween as well as the Alpha final value are totally ingored. The clip is shown in the updated position but remains throughout in the Alpha setting of the first keyframe (even when it reaches the last keyframe which has a different Alpha setting). I verified that the Tween itself is executed by placing Trace statements at both keyframes. If I remove the repositioning statement, the Alpha Tween works fine (but of course in the original position which is wrong)
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Jan 14, 2011
Does anyone know if it is possible to dynamically add a movie clip to the stage with text and have the size of the movie clip dynamically generated by the amount of text?In other words I am trying to make a word bubble but the amount of text in the bubble will vary in size and I need the bubble to size accordingly. Maybe someone knows of a tutorial online that I can use. My searches have not been successful.
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Mar 20, 2009
I've got a MovieClip on the MainTimeline: mc_back I want to dynamcially add textfields to it:
txt:TextField = new TextField();
txt.Height = 20;
txt.Width = 60;
txt.text = 'This is Some Text'
mc_back.addChild(txt);
It's not working. No errors, no nothing, but the textFields don't show up when I run it.
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Jul 20, 2009
how can I unload a movie clip which is added dynamically?can we create multiple instances of the movie clip?I am adding the movieclip dynamically as below where tLevel
//global variable
var tLevel:MovieClip = this;
var myMovieClip:MovieClip = tLevel.attachMovie("MyMovieClip","myMovieClip",tLe
[code].......
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Mar 21, 2006
I have a movie clip with 11 frames containing 10 different images named "thermometer". I have a dynamic text box on the root of the movie with the var name of "therm"
action script in MC "thermometer"=
onEnterFrame = function() {
if ((therm <= 15000) && (therm >= 0)){
[code].....
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Nov 12, 2009
i have 3 movie clip and one button in my project. i want to hide movie clip by this way.. but my code is not working.
m1_mc.onRelease = function (){ // first movie clip
mySselectedItem_txt.text = this._name;
}
[Code]....
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Feb 7, 2012
I have a combination of movie clips, graphic and button objects that I want to appear in front of a movie clip that's being dynamically spawned through ActionScript.
Despite looking at various codes on how to go about doing this, problem is I'm using code somebody else made, so I don't know where to add the code to set the depth order for the spawned object. I'm not even sure which codes to use to achieve the effect I want.[code]...
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Aug 7, 2009
I have Flash CS4 and I'm developing an RPG game. My goal is to dynamically change the weapon/armor the main hero has on according to what the player has on. I think the term is paper dolling. Basically I want to be able to set a point in which a graphic (movie clip/w.e) can be place permanently and I can load images to it via actionscript 3. I want the point to stay on the hero becuase I plan to move him and animate him and I want to be able to have it so that all it takes is me loading an image to the hero so it will basically "mask" over him. Hope you guys understand what I'm saying, I'm having a hard time figuring this out.
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Sep 4, 2010
In AS2 I would do this:
for(i=0;i<10;i++){
this.attachMovie("clipLinkageName", "instanceName" + i ,this.getNextHighestDepth());
}
But now in AS3, I'm learning to use:
var instanceName1:clipClassName = new clipClassName();
addChild(instanceName1);
But I don't know how I can put that in a for loop like I did above..this["instanceName" +i]:clipClassName = new ClipClassName(); does not work.
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Jan 3, 2009
I'm trying to dynamically load an exterior movie clip Showreel.swf into the movie clip loader_mc. I want it to have a preload bar, and with the source file I have all this code and objects are held within the first frame of the first scene. This works fine, but if I move the loader_mc elsewhere, (in this instance, frame 40 of the next scene it doesn't work?
Im confused because from the book i'm using I thought that this code has instantiated all the objects, so that I can keep the code in frame 1, as I understand is best practice, but bring the objects in when I need them on the timeline?
Here is my code:
ActionScript Code:
var mcLoader:MovieClipLoader = new MovieClipLoader();
var loadListener:Object = new Object();
loadListener.onLoadStart = function() {
[Code].....
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Jan 22, 2009
So I have a movieclip that I am dynamically adding to the stage when a user clicks a particular button. There are multiple button that each result in the movieclip getting attached to the staged and scaled to a different particular size. Instead of attaching a new instance of the movieclip every time a button is clicked, I only want to attach a new movieclip the first time one of the buttons are clicked and then scale the dynamically added movie to the size specified in the functions for all of the subsequent button clicks. To be clear, I want to attach the movieclip on the first click and then scale it for all of the subsequent clicks.
Here is the code I am using for the buttons:
ActionScript Code:
stop();
videosBTN.onRelease= function() {
[Code]....
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Feb 16, 2009
this is my code:
this.createEmptyMovieClip("m1",1);
m1.loadMovie("e1.jpg");
this.createEmptyMovieClip("b1",2);
b1.loadMovie("e2.jpg");
b1._y = 350;
now i want to make b1 movie clip to act like button so that when ever i click it any one property should apply to m1 movie clip
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Oct 2, 2009
I am working on a project where i have been given an FLA that has lots of images contained in movieclips that animate when you roll over them. These animations are all contained on the timeline of each separate movieclip, so the code was basically a lot of gotoAndPlay("2") statements and so on.
I have been given it to work on because the different movieclips need to go to a URL read in from an XML file when clicked on, and i have this part working no problem.
I also need to be able to read in image paths taken from the same XML file as the urls, and load these images into a movieclip holder within the movieclips on the main timeline. However the problem that i am having is once the images are loaded into img_holder which is placed inside a movieclip they will not animate on that movieclip's timeline.[code]...
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Dec 10, 2009
Is there any way to dynamically name a varaiable or created movie clip? I know that I could make an array of movie clips, but what I really want to do is make a new movie clipe name based on another name. The reason I want to do so is that I want to pass a movie clip to a function and have it make a new movie clip (to contain the first) with a slight variation of the test such as "frame" or "handle" which I can then use to center the source movie clip.
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Jul 1, 2009
I have a project that requires manipulation of a movie clip (swf file). This clip is called clip_mc.I have functions such as:[code]If I add to the stage the swf and call it clip_mc, then everything is fine and it all works - BUT I have a few of these files that need to be loaded when the button is clicked.I understand the loader() class and the addChild class but cant get my head around bringing them all together!so essentially I would like to know; How to dynamically load the swf and name it clip_mc so that the functions will work?!
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Oct 27, 2004
I'm looking to resize and move a movie clip with Actionscript and Easing. [url]...
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May 2, 2006
i'm loading dynamically some images in a movie clip (banner in [URL].. everything works fine in safari, netscape, firefox (of course).. Explorer KO! actually IE (6.0.2900) works, IE (6.0.2600) doesn't!! image is loaded (preloader is working correctly), but image is not visible!!
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