Actionscript 3.0 :: Naming A Dynamically Loaded Movie Clip

Jul 1, 2009

I have a project that requires manipulation of a movie clip (swf file). This clip is called clip_mc.I have functions such as:[code]If I add to the stage the swf and call it clip_mc, then everything is fine and it all works - BUT I have a few of these files that need to be loaded when the button is clicked.I understand the loader() class and the addChild class but cant get my head around bringing them all together!so essentially I would like to know; How to dynamically load the swf and name it clip_mc so that the functions will work?!

View 2 Replies


Similar Posts:


Flash :: Naming Instances Of MovieClips Loaded Dynamically?

Aug 18, 2010

I'm trying to name the instances of MovieClips that I dynamically load.

I tried doing this:

comp = new Comp();
// and also tried doing this--> var comp:MovieClip = new Comp();
comp.name = "comp"; // comp is the name I want the instance to be

[Code]....

View 3 Replies

ActionScript 2.0 :: Dynamically Loaded Exterior Movie Clip?

Jan 3, 2009

I'm trying to dynamically load an exterior movie clip Showreel.swf into the movie clip loader_mc. I want it to have a preload bar, and with the source file I have all this code and objects are held within the first frame of the first scene. This works fine, but if I move the loader_mc elsewhere, (in this instance, frame 40 of the next scene it doesn't work?

Im confused because from the book i'm using I thought that this code has instantiated all the objects, so that I can keep the code in frame 1, as I understand is best practice, but bring the objects in when I need them on the timeline?

Here is my code:

ActionScript Code:
var mcLoader:MovieClipLoader = new MovieClipLoader();
var loadListener:Object = new Object();
loadListener.onLoadStart = function() {

[Code].....

View 9 Replies

ActionScript 2.0 :: Actions To Dynamically Loaded Movie Clip?

Sep 10, 2008

I am making an image gallery and have so far got buttons that display a group of movie clips inside another movie clip. onclick { _root.attachMovie ("group","group",1) } or something, from the top of my head.

I now need to make it so that each movie clip inside "group" displays another movie clip, "image". How do I do this, seeing as they are dynamically loaded?

View 1 Replies

ActionScript 3.0 :: Naming Dynamically Created Movie Clips?

Jan 14, 2010

i am using a loop function to generate an place instances of a movie clip on the stage. the movie clips are being used as buttons, they have text in them. here is the code

ActionScript Code:
// butAniMini is an external custom class animating the buttons
var _sideBarBut:butAniMini;
//variables to hold the first buttons x an y position

[code]...

the problem is that i dont no how to set the text in the buttons so u can change the text and add event listeners etc to them

View 3 Replies

ActionScript 3.0 :: Dynamically Naming Movie Clips In A Loop?

Oct 5, 2010

k say i wanted to create a bunch of movieclips in a for loop but wanted to name them something different each time, how would i dynamically name them?

View 1 Replies

ActionScript 2.0 :: Preloading A Movie Clip Which Is Having Dynamically Loaded Images

Feb 14, 2010

I have a movie clip which is having dynamically loaded image. I want to preload it. how do i make a preloader for a movie clip.I used loader component for preloading images. And its work fine. But I have various images which are loading in a single movie clip when user clicks on a particular button.so i want to develop a preloader for a movie clip. And my client also doesn't want that simple look of a loader component. That's why i will can use any free preloader. But how to assign it to a movie clip which is having dynamically loaded images.

View 5 Replies

ActionScript 2.0 :: Centre A Dynamically Loaded Image Into A Movie Clip?

Nov 26, 2010

i've looked at several ways to centre a dynamically loaded image into a movie clip for the purpose of zooming the image once loaded. I am loading multiple images (16 in total) at a time and they are all 360 x 360 in size. So what i want to do is set 180,180 to be the centre of the loaded image.

This sounds easy to me but in practice i'm finding it impossible (although i know it isn't as i've seen similar examples doing this).

[Code]...

View 9 Replies

ActionScript 2.0 :: Resizing - Create A Movie Clip Dynamically Whose Position And Dimensions Are Changed In Each Frame As Loaded From Xml

Mar 22, 2010

i'm new to action script 2.0 and i want to create a movie clip dynamically whose position and dimensions are changed in each frame as loaded from xml;

[Code]...

the position and dimension are changed but the problem is the last dimensions are not removed and it get bigger n bigger

View 1 Replies

ActionScript 2.0 :: Dynamic Movieclip Naming (clip Inside The Clip)

Oct 19, 2006

i've got 48 small movieclips named "1clip", "2clip", etc. all the way up to "48clip." I want to do something with them all and use a loop to affect them all the same way.

[Code]...

but that doesn't seem to work. are variables and instance names interchangeable? my lClip var traces out of course, but the lClip.imagHolder.loadMovie never happens (clip inside the clip).

View 1 Replies

AS3 :: IDE - Dynamically Naming Movieclips?

Sep 23, 2009

Ok, I've been climbing the walls trying to figure this out, looked everywhere for an answer, learned a few bits and pieces along the way, but still can't do it.I've made my Class which is a little movieclip called 'block', it's fine and does what I tell it to do ie. I can reposition itstretch itotate it and stuff.The problem is.. I want to make more of them and reference them individualy so I can change the properties of them individualy ie, the x and y values etc.

for (var i=0; i<2; i++){
var newBlock:blocks = new blocks();
this.addChild(newBlock);

[code].....

View 6 Replies

ActionScript 2.0 :: Loading A Movie Clip From A Loaded Movie Clip

Feb 18, 2009

I've been trying to load a movie clip from a movie clip that has been loaded. I am trying to provide a simple means to change the look / feel of the flash application by placing the graphics and controls into a second swf. Each different screen is represented by a different movie clip that is in the second swf. So I've got app.swf loading ui.swf. I want to load screen1_mc from ui.swf.

The app.swf is loaded by a master swf. There may be multiple copies of the app.swf that can be loaded by the master.swf and each app.swf could be configured differently. For each "unique" app.swf it is stored under a unique folder that is not known to me in advance. Since I don't know the unique folder in advance, I can't use import / export for runtime sharing. Is there any way to load the movie clips from the loaded movie clip? (Basically, I want to treat the ui.swf as an extension to the library.)

View 0 Replies

ActionScript 2.0 :: Loading Movie Clip Into Loaded Movie Clip?

Mar 16, 2005

I'm working on a flash site and I'm having some trouble with the programming for it. I'm not so great at action script, so I'm hoping that my troubles are caused by my own stupidity and that some cool smart person will have an answer for me.
So, I have a main menu flash file that functions like the one in this tutorial:
http://www.kirupa.com/developer/mx/p...transition.htm I set it to load various swf files and it's works just fine. What I want to do is have it load a swf that functions exactly the same (buttons that load external clips with transitions) as the main swf- this is a sub page menu. So, in theory, the sub menu page should load the final content, and three swfs would be seen stacked ontop of each other.

I changed the instance names in the sub menu file to be different than that in the main menu file. This fixed the original problem of it loading the content clip into the clip that the sub menu should stay in. Now, It loads the sub menu just fine, but then it gets stuck and never loads the content. The sub menu buttons will not function at all. Independent of the main menu, the sub menu file works perfectly What can I do??? Does it have anything to do with the "_root"? I never understood the concept, so I'm having trouble with it.

View 5 Replies

Flash :: Create/naming Var Dynamically?

Jun 6, 2011

or some reasons i need to create var dynamicaly.

Exemple

I have first an Array wich i want to use to "compose" my vars names

myArray:Array = new Array("aa","bb","cc");

In my final project this Array is created from a xml.

I want to do something like this, but doesn't work...

var ["myvar" + myArray[0]]:Sound = new Sound();
var ["myvar" + myArray[1]]:Sound = new Sound();
var ["myvar" + myArray[2]]:Sound = new Sound();

[Code].....

View 1 Replies

ActionScript 3.0 :: Dynamically Naming Variables?

Aug 31, 2009

Is it possible to dynamically name a variable? Like set a certain string as a variable name wouldn't think so but just in case.

View 2 Replies

ActionScript 3.0 :: Dynamically Naming Functions?

Aug 31, 2009

Code:
public function btnU1Out_Handler (event:Event ):void {btnUOut_Handler(1);}
public function btnU2Out_Handler (event:Event ):void {btnUOut_Handler(2);}

[code]......

View 4 Replies

ActionScript 2.0 :: SetMask Ignored On Dynamically Loaded Clip

Jul 30, 2008

I am using movieClipLoader to load a swf into slideHolder

[Code]...

I know that is the right way to do it, but no luck! Whats wrong with it?

View 5 Replies

ActionScript 2.0 :: Targetting A Movie Clip - Loaded Into A Container Clip From Main Timeline

Nov 24, 2005

I am targeting a a movie clip. The problem is that all the syntax I have found for targetting clips looks like this: _root.sample_mc.sample2.mc. etc. The problem is, my target clip is in an swf that I've loaded into a container clip from my main timeline. So, essentially, I have a home.swf that loads menu.swf into a container called 'location'. In menu.swf, I have an MC called center, which contains the MC I am targetting called 'target'.

View 2 Replies

ActionScript 2.0 :: Dynamically Naming & Clearing Intervals?

Dec 19, 2006

I am trying to dynamicallly name intervals and clear them. Here's my code:

[AS]
_root.onMouseDown = function() {
setMyInterval();
};

[Code]....

View 1 Replies

ActionScript 3.0 :: Dynamically Naming/referring To Movieclips?

Feb 15, 2010

I am going to have a button that when you click on it it creates a movieclip and adds a certain child to it (In this case, its linkage is set as "Rifle"). Each time you click on the button I need to give the new movieclip a different instance name then the last, such as "Riflemen1", "RifleMen2" etc.. I will need to be able to refer to each movieclip seperatly in my code, such as for example:

You spawn three Riflemen.. You click on one of them, which selects it, you then click on an "Attack" button which makes only him start firing (in my case gotoAndStop(2)), you then decide you want the third one to attack and so forth..

View 1 Replies

ActionScript 2.0 :: Retrieving Total Bytes On Dynamically Loaded Clip?

Jun 23, 2004

I'm trying to create a script that will check different supplied filename paths, insert them into a movieclip, and retrieve the total bytes of the clip so I can determine whether or not the filename is valid. I'm having trouble with the bolded code below. Basically its checking to see if the loaded clip's bytes are more than 0. If its 0 then I know the path was wrong.I've tried using .onData and .onLoad as event handlers, and getBytesTotal and getBytesLoaded as my conditions for my following if statement. When I trace the result I get 0 even if the movie was successfully found and loaded... anyone know whats wrong?!?!

Code:
if (presType == "web") {
videoName1 = videoName + "_300k.swf";

[code].....

View 2 Replies

ActionScript 2.0 :: Retrieving Total Bytes On Dynamically Loaded Clip

Jun 23, 2004

I'm trying to create a script that will check different supplied filename paths, insert them into a movieclip, and retrieve the total bytes of the clip so I can determine whether or not the filename is valid. I'm having trouble with the bolded code below. Basically its checking to see if the loaded clip's bytes are more than 0. If its 0 then I know the path was wrong. I've tried using .onData and .onLoad as event handlers, and getBytesTotal and getBytesLoaded as my conditions for my following if statement. When I trace the result I get 0 even if the movie was successfully found and loaded.

[Code]...

View 2 Replies

Professional :: Reposition The Movie Clip Dynamically When The Movie Is Launched?

Jan 24, 2010

I have an ActionScript 2.0 project with a very simple timeline Alpha Tween ("Classic tween" in CS4) of a movie clip. I need to reposition the movie clip dynamically when the movie is launched, before the Tween is executed (as in "x_mc._x = 100;").

I found out that after changing the clip position the Alpha Tween as well as the Alpha final value are totally ingored. The clip is shown in the updated position but remains throughout in the Alpha setting of the first keyframe (even when it reaches the last keyframe which has a different Alpha setting). I verified that the Tween itself is executed by placing Trace statements at both keyframes. If I remove the repositioning statement, the Alpha Tween works fine (but of course in the original position which is wrong)

View 1 Replies

ActionScript 1/2 :: Addressing Movie Clips Inside A Movie Clip That Has Been Loaded Into A ScrollPane

Jul 6, 2009

I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.

[Code]...

View 4 Replies

ActionScript 2.0 :: Assigning A Level For The External Movie(reseller_locations.swf) Loaded To A Movie Clip(clipHolder)?

Jul 25, 2006

assigning a level for the external movie(reseller_locations.swf) loaded to a moivie clip(clipHolder)

code

loadMovie("reseller_locations.swf", this._parent.clipHolder);

View 1 Replies

Dynamically Set Movie Clip Depth?

Jul 25, 2006

I am making a 3d engine using formulas from a different language and its coming along nicely but I am having depth issues. How do I set the depth of an object within the script? I need the depth to change so I objects that are farther in the distance are further behind other objects.

View 4 Replies

AS2 :: Dynamically Sized Movie Clip?

Jan 14, 2011

Does anyone know if it is possible to dynamically add a movie clip to the stage with text and have the size of the movie clip dynamically generated by the amount of text?In other words I am trying to make a word bubble but the amount of text in the bubble will vary in size and I need the bubble to size accordingly. Maybe someone knows of a tutorial online that I can use. My searches have not been successful.

View 2 Replies

ActionScript 3.0 :: Dynamically Assign Layer To Loaded Movie?

Apr 10, 2009

I am loading a swf in my main timeline in Flash CS4 using the AS3.However the movie appears on top of everything else, while I need it to be below everything else.What is the way to specify a layer or order for the loaded swf?

View 2 Replies

ActionScript 2.0 :: Controlling Dynamically Loaded Movie Clips?

Mar 3, 2004

Im creating a booklet with turning pages, like the one previously posted, so all the content is loaded dynamically.On the right hand page i have text, of which some lines are interactive.On the left page, i have a hidden text box. When the user clicks on a certain line on the right page, the text box on the left page becomes visible, and the relevant txt is loaded into the text box.Now, i can make the text box on the left page invisible by placing _visible = 0; directly into the actionscript pane of the text box.What i cant do is make it visible by clicking on the right page text. Where should i put the code to make the text box visible?Is it as simple as movieClip._visible = 1; ?

View 10 Replies

ActionScript 3.0 :: Can't Add A TextField To A Movie Clip Dynamically

Mar 20, 2009

I've got a MovieClip on the MainTimeline: mc_back I want to dynamcially add textfields to it:

txt:TextField = new TextField();
txt.Height = 20;
txt.Width = 60;
txt.text = 'This is Some Text'
mc_back.addChild(txt);

It's not working. No errors, no nothing, but the textFields don't show up when I run it.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved