ActionScript 2.0 :: Controlling Dynamically Loaded Movie Clips?
Mar 3, 2004
Im creating a booklet with turning pages, like the one previously posted, so all the content is loaded dynamically.On the right hand page i have text, of which some lines are interactive.On the left page, i have a hidden text box. When the user clicks on a certain line on the right page, the text box on the left page becomes visible, and the relevant txt is loaded into the text box.Now, i can make the text box on the left page invisible by placing _visible = 0; directly into the actionscript pane of the text box.What i cant do is make it visible by clicking on the right page text. Where should i put the code to make the text box visible?Is it as simple as movieClip._visible = 1; ?
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Feb 3, 2010
I'm still a noob with flash. But I'm attempting to make my website using itSo far I haveseveral swf files that are all loaded into a "index" swf file.So all the code needs to work with that chain of MC's:_root.LoadedContent_mc.LoadedContent2_mc.Page1_mcThats the path to where I am working..Page1:I'm attempting to create a downloads list here. I have a phpfile already worked out that scans the directories "downloads" and "imgs", and generates a list of file names. It then formats each file name into a path to that file. And turns each path into a variable that can be loaded into flash.So basically after php does its thing we are left with this:
Code:
File1=Pages/PageData/Page1/Downloads/SomeTextFile.rar&File2=Pages/PageData/Page1/Downloads/SomeTextFile1.rar&File3=Pages/PageData/Page1/Downloads/SomeTextFile10.rar&File4=Pages/PageDat
[code].....
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Jun 19, 2006
how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?
Code:
total = 5;
i = 1;
while(i<total){
[Code].....
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Apr 20, 2011
i was wondering how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?
Code:
total = 5;
i = 1;
[code].....
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May 8, 2003
I hava a move clip called Main in witch I load Interface and than load Content swf clip.I was trying to control a object (movie clip in loaded Content swf clip) with asctionscript in Interface swf and inversely, but nothing happend.I hava a button on the interface which I would like to activate when I click on the some area of the Content swf .
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Jun 22, 2010
What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.
Here's one example of what I'm doing for a different element on the same mc.
[code]...
So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie
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Jun 24, 2003
how can you controll them as they are coming in? For example: i want to load three swfs but i want them to sit invisible until the user clicks a button to change visibility and see the content. The problem seems to be that you can't control it until it's all there... here's the code i have been trying.[AS]function
goMovie(xMovie, xLevel){
loadMovieNum(xMovie, xLevel);
mytry=false;
[code]....
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May 19, 2009
Im working on a quiz kind of game in which if you click an object, you get a question (the object is a movie clip and the question is within it). If you answer it, the movie clip stops at a particular frame. And so go all the objects in the game. Now, because you cant predict which object the user will click on last, I dont know how to bring in an ending screen saying that they've completed it successfully.
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May 24, 2011
im trying to get a button to move a list of movie clips up and down how would u go about this
e.g
i have a button at the top of the stage and a button at the bottom and when the top one is clicked it moves up one movie clip till last one is hit. and if the bottom one is hit it moves down one until it hits the last one
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Feb 18, 2004
is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?
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Feb 27, 2009
I have a movie clip nested in frame 2 (* = movie clip in frame 2), it looks like this:
[1][2*][3]
When I test the movie it skips over frame 2. What type of action script (AS2) do I need either in the movie clip and/or in frame 2 to get the movie to play before proceeding and stopping at frame 3?
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Sep 7, 2009
Basically what I'm trying to do is have one button move two objects, each at different speeds. My first object is called "bg" the second is called "test." I have two buttons, "left" and "right" and when they are clicked on, only the "test" object moves. Here's the code I'm using:
function onRollOver():Void {
if (bg._x<gLEFT) {
bg._x = gLEFT;
[code]...
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Apr 30, 2010
I made a flash animation using timelines and broke my movie up into three clips. The clips run fine in their own time line. I was reading about clip.play() clip.stop() and it seemed like I could do this. I have a main timeline with three frames. Each frame has a movie clip symbol on it. Each movie clip symbol has a timeline a few seconds long in it.I did this because I want to put a click event that will go to a different url depending on which clip the viewer is currently seeing. This swf file will be embedded into an html document.When I run the resulting swf - the three frames on the main timeline zip along like crazy and the movie clips don't play at all. I've tried every combination of stop() and play() I can think of but this is just not working as advertised.My movie clips have instance names of Clip1, Clip2 and Clip3.
1) some sample code that works so that I can run these clips in consecutive order;
2) the appropriate onClick code to use in the main timeline frames for my url events
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May 22, 2010
I need to make some animation working without changing its structure, but I have no idea how to control mc instances on diffrent frames and diffrent movie clips. Below is example.When button is clicked, mc2 starts to play.
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Sep 4, 2011
In the FLA file i have two animations of a turbine and a fan turning one is controlled via a button the other is a loop action that is not controlled.The button control is simple telling the movie clips to got frame 2 and play,and on the fan and turbine movie clips I have a goto and play frame 2 action the end of their time line. By doing this I get a rotation effect .
The problem is that when I call play function from the start button the movie clip does not play properly and just shudders between frames,rather than way it should run as a looped animation.
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Nov 12, 2008
I am somewhat new to flash and am having some trouble trying to control two different movie clips with two different buttons. Currently when either one of the buttons is pressed both movie clips start to play. How can I set file up so that if button 1 is pressed movie clip 1 will play and if button 2 is pressed movie clip 2 will play
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Jun 22, 2004
I have more 3 MC�s with the same instance name. How to make a button to control all of them?
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Sep 10, 2009
I have created a website on the time line. There is actionscipt contolling which frame to play via a button. Within this button is a movieclip with a fade in using alpha on its own timeline with a stop(); at the end.The problem is I only want it to play when you first see it from moving to that page from the main timeline. Currently if i move over the button it plays the movie again which i dont want to happen. I do however want to retain the over states etc for the button.
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Oct 13, 2010
So I want to control a movie clips rotation with the location of the mouse, with easing if possible. But I am having some trouble figuring out where to start
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Aug 5, 2004
Ive been having problems getting buttons within a movie clip to control the main timeline and switch scenes. Ive tried everything from _root.gotoAndPlay to with(_parent) and such.
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Jul 19, 2011
So I have been trying to figure out a way to control multiple clips using the same "on press" & "on release" statements located on 1st frame of main timeline. A variable is being set to a value that correlates to the name of each movie clip as an interaction occurs.Ex: user clicks from a selection of buttons & depending on the button clicked it sets clipNum = "1" through "21".What I want is to have something like the following code that will give the user the ability to click and drag the clip with code on the main timeline similar to the following:
_root["drag_" + clipNum].onPress = function () {
startDrag (_root["drag_" + clipNum]);
};
[code].....
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Apr 28, 2003
say i have a main movie, into this movie is loaded another movie on level_1.
is there any actionscript that allows a button inside the loaded movie control the main movie? i.o.w. can a button inside the loaded movie tell the main movie to go to another scene?
+ i am looking for code for that same button to unload the movie it is in itself..
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Mar 13, 2008
my code is as follows:
[Code].....
This reads a php file (which in turn reads a database) and returns a series of years that have content hidden behind them. then the years are placed into a dynamic textbox within a movieclip (yearmarker = "yearmarker"+i).
This all works fine. My trouble is i can't figure out how to add an OnRollOver event to each dynamically added clip telling it to go to its second frame.
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Mar 21, 2006
I have a movie clip with 11 frames containing 10 different images named "thermometer". I have a dynamic text box on the root of the movie with the var name of "therm"
action script in MC "thermometer"=
onEnterFrame = function() {
if ((therm <= 15000) && (therm >= 0)){
[code].....
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Jan 23, 2005
I load a movieclip via:
on(release){
loadMovieNum("detection.swf", 1);
}
So I load it in my current timeline on level 1. Now in the detection.swf is a button that has to control the first movie. (that loaded the swf)
I tried:
on(release){
_level0_root.nextScene();
}
Which did not work. Referencing via _root.nextScene() also, because the loaded swf has its own _root. So how can I control the first movie out of the loaded one?
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Aug 26, 2009
Basically when loading dynamic text... the .txt will have a simple yes or no inside of it... nothing more nothing less.I've been trying all morning to get a movie clip to begin playing if the value is "yes", and to NOT play if the value is "no"
Basically i have a movie clip on the main time line named WHM. and im loading a dynamic text file into a dynamic text field named player1whm.
I want to be able to change the text file to yes or no on a whim, and if the value is equal to yes... i want the movie clip to begin playing as soon as it loads that value into the box. If it says no then i want that movie clip to continue doing nothing.I have already been successful at getting yes or no to load into the dynamic text box... i just cant seem to get it to control the movie clip.
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May 14, 2009
i'm a designer trying to step up my flash skills and have a scripting problem that's causing me trouble. essentially i have a child swf loaded into a container in a parent swf and want the child to be able to instruct the parent. to explain in full, the child contains an flv with bespoke video player components. it's container sits in one frame of the parent. when the flv finishes playing, i need the parent swf to move onto another frame.
as it's a controllable flv, it isnt possible to predict the exact length of time the child will need to be present, so it literally needs to tell the parent it's finished playing at that very point.
[Code]...
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Jul 6, 2009
I'm trying to use the scroll pane component for the first time, and I've spent most of the day getting nowhere. Based on my experience with other components and with loading content into movie clips, I expected that I would point my scroll pane to its content and be off and running, but that hasn't happened.
[Code]...
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Apr 20, 2010
My game is initialized by calling the newBall function below. Every 10 seconds a new ball is created to increase the difficulty by calling the same function. The function works and creates the new ball movie clip, however the previous ball object gets destroyed for some reason. I have an array called ballArr that is supposed to keep track of all of the ball movie clips. I thought that by concatenating the name of the instance with an incrementing number that it wouldn't overwrite the existing object... what am I doing wrong?
Code:
function newBall() {
var ballNum = ballArr.length + 1;
var ball = this.attachMovie("ball_mc", "i" + string(ballNum), 0, {
[code]....
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Sep 21, 2004
I have a dynamic text box in one movie clip, and a button in another movie clip. I need for that button to display a text file in the text box (in the other movie clip) when it is released.There really isn't any way to join these clips, given the design of my site. Here is the code I have for my old design, when the button and the box were in the same clip:
on (release) {
loadText = new loadVars();
loadText.load("journal/2004-09-12.txt");
[code].....
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