ActionScript 2.0 :: Controlling Loaded Swf Instances Clips?

May 8, 2003

I hava a move clip called Main in witch I load Interface and than load Content swf clip.I was trying to control a object (movie clip in loaded Content swf clip) with asctionscript in Interface swf and inversely, but nothing happend.I hava a button on the interface which I would like to activate when I click on the some area of the Content swf .

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ActionScript 2.0 :: Controlling Dynamically Loaded Movie Clips?

Mar 3, 2004

Im creating a booklet with turning pages, like the one previously posted, so all the content is loaded dynamically.On the right hand page i have text, of which some lines are interactive.On the left page, i have a hidden text box. When the user clicks on a certain line on the right page, the text box on the left page becomes visible, and the relevant txt is loaded into the text box.Now, i can make the text box on the left page invisible by placing _visible = 0; directly into the actionscript pane of the text box.What i cant do is make it visible by clicking on the right page text. Where should i put the code to make the text box visible?Is it as simple as movieClip._visible = 1; ?

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Dynamically Controlling Many Instances At Once?

Mar 19, 2011

i am trying to control 30 instances of a movie clip dynamically. the instances are as follows

ship1
ship2
ship3

[code]....

coming from php i would just set up an associative array like list array('speed'=>array(false,false,true,...),'weapon '=>array(true,false,....and so on I can not for the life of me figure out how to store this information and then use it as a variable name later.my end result should look something like this .. i just don't understand how to do this in as3 .. it seems unnecessarily convoluted.

Code:

foreach($upgrades['speed'] as $key => $val)
{
UpgradeScreen.'speed'.$key.visible = $val);
this would dynamically call

[code]....

i know the above is incorrect.I want to create this so that it is completely dynamic and the instance names can be feed in dynamically as the array or whatever is being looped.

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ActionScript 3.0 :: Controlling Class Instances?

Aug 30, 2009

I have a class the extends a movie clip with some dynamic content in it.I need 15 instances of this class so i created a for loop for that.Im using the same variable name but im just initializing it again and again.

var thumb:MovieClip = new ThumbClass();
addChild(thumb)
my probem is that i need to find a way to control them after i created them.

[code]....

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ActionScript 2.0 :: Controlling Multiple Instances Of Mc?

Feb 25, 2009

I'm drawing a blank on this one and can't think of any keywords for a search. I have multiple instances of a movie clip on the main timeline along with a button. When I click on the button I want to go to frame 1 of the _mc. Kind of a "reset". I've tried -

on(release){
_root.box.gotoAndStop(1);
}

but this only "resets" one of the instances.

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ActionScript 3.0 :: Controlling MovieClip Instances Via Array In The Document Class

Jun 25, 2009

I tried to take similar code from this same forum, but I was either getting an error 1118 or an 1009 (null object reference).

Basically I have a series of movie clip instances on the stage with instance names of:

number_1
number_2
number_3

[Code]....

I tried but I kept getting an error...I think I am a little confused as to how to make it work properly.

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ActionScript 2.0 :: CS3 Controlling All Movie Clips

May 19, 2009

Im working on a quiz kind of game in which if you click an object, you get a question (the object is a movie clip and the question is within it). If you answer it, the movie clip stops at a particular frame. And so go all the objects in the game. Now, because you cant predict which object the user will click on last, I dont know how to bring in an ending screen saying that they've completed it successfully.

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Controlling A List Of Movie Clips?

May 24, 2011

im trying to get a button to move a list of movie clips up and down how would u go about this

e.g

i have a button at the top of the stage and a button at the bottom and when the top one is clicked it moves up one movie clip till last one is hit. and if the bottom one is hit it moves down one until it hits the last one

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ActionScript 2.0 :: Controlling All Movie Clips?

Feb 18, 2004

is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?

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ActionScript 2.0 :: Controlling Nested Movie Clips

Feb 27, 2009

I have a movie clip nested in frame 2 (* = movie clip in frame 2), it looks like this:

[1][2*][3]

When I test the movie it skips over frame 2. What type of action script (AS2) do I need either in the movie clip and/or in frame 2 to get the movie to play before proceeding and stopping at frame 3?

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ActionScript 2.0 :: Controlling 2 Movie Clips With 1 Button?

Sep 7, 2009

Basically what I'm trying to do is have one button move two objects, each at different speeds. My first object is called "bg" the second is called "test." I have two buttons, "left" and "right" and when they are clicked on, only the "test" object moves. Here's the code I'm using:

function onRollOver():Void {
if (bg._x<gLEFT) {
bg._x = gLEFT;

[code]...

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ActionScript 3.0 :: Controlling Flash Movie Clips

Apr 30, 2010

I made a flash animation using timelines and broke my movie up into three clips. The clips run fine in their own time line. I was reading about clip.play() clip.stop() and it seemed like I could do this. I have a main timeline with three frames. Each frame has a movie clip symbol on it. Each movie clip symbol has a timeline a few seconds long in it.I did this because I want to put a click event that will go to a different url depending on which clip the viewer is currently seeing. This swf file will be embedded into an html document.When I run the resulting swf - the three frames on the main timeline zip along like crazy and the movie clips don't play at all. I've tried every combination of stop() and play() I can think of but this is just not working as advertised.My movie clips have instance names of Clip1, Clip2 and Clip3.

1) some sample code that works so that I can run these clips in consecutive order;

2) the appropriate onClick code to use in the main timeline frames for my url events

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ActionScript 3.0 :: Controlling Movie Clips On Different Frames?

May 22, 2010

I need to make some animation working without changing its structure, but I have no idea how to control mc instances on diffrent frames and diffrent movie clips. Below is example.When button is clicked, mc2 starts to play.

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ActionScript 3.0 :: Controlling Movie Clips In A Function?

Sep 4, 2011

In the FLA file i have two animations of a turbine and a fan turning one is controlled via a button the other is a loop action that is not controlled.The button control is simple telling the movie clips to got frame 2 and play,and on the fan and turbine movie clips I have a goto and play frame 2 action the end of their time line. By doing this I get a rotation effect .

The problem is that when I call play function from the start button the movie clip does not play properly and just shudders between frames,rather than way it should run as a looped animation.

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ActionScript 2.0 :: Controlling Two Different Movie Clips With 2 Different Buttons?

Nov 12, 2008

I am somewhat new to flash and am having some trouble trying to control two different movie clips with two different buttons. Currently when either one of the buttons is pressed both movie clips start to play. How can I set file up so that if button 1 is pressed movie clip 1 will play and if button 2 is pressed movie clip 2 will play

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ActionScript 2.0 :: Controlling 3 Different Movie Clips With The Same Instance Name?

Jun 22, 2004

I have more 3 MC�s with the same instance name. How to make a button to control all of them?

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Symbol Instances - List Of Movie Clips That Use?

Apr 30, 2009

how can I tell where a symbol is used? I mean, is there a list of instances that it is used, or a list of movie clips that use it?

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ActionScript 3.0 :: Creating Dynamic Instances Of Clips?

Oct 5, 2010

I have several clips in the library:

MCA1
MCA2
MCA3
....
MCA100

Each with "export for actionscript" checked, and mathcing classnames.

I want to create an instance of each - and add to the current stage. I need to do this:

PHP Code:

var clipA1:MCA1 = new MCA1();
var clipA2:MCA2 = new MCA2();
var clipA3:MCA3 = new MCA3();

[Code].....

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ActionScript 3.0 :: Controlling Movie Clips Within Movie Clips?

Jun 22, 2010

What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.

Here's one example of what I'm doing for a different element on the same mc.

[code]...

So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie

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ActionScript 2.0 :: Controlling Clips Created Dynamically With Loops

Jun 19, 2006

how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?

Code:

total = 5;
i = 1;
while(i<total){

[Code].....

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IDE :: Controlling Movie Clips Using Alpha On Its Own Timeline With A Stop(); At The End??

Sep 10, 2009

I have created a website on the time line. There is actionscipt contolling which frame to play via a button. Within this button is a movieclip with a fade in using alpha on its own timeline with a stop(); at the end.The problem is I only want it to play when you first see it from moving to that page from the main timeline. Currently if i move over the button it plays the movie again which i dont want to happen. I do however want to retain the over states etc for the button.

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ActionScript 2.0 :: Controlling Clips Created Dynamically With Loops?

Apr 20, 2011

i was wondering how to make a grid of squares with loops? also, how do i controle the clips that were dynamically created with the loop. like clip25 only?

Code:
total = 5;
i = 1;

[code].....

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ActionScript 3.0 :: Creating Instances Of Clips From Library Dynamically?

Nov 19, 2010

hmm how do I describe what I'm trying to do.. well here it is: In my flash library I have a series of movieclip with names like clip00, clip01, clip02 they are set to export for actionscript as the same name.

Now in my as file I'm importing a xml file that has the names of the clips which to place on the stage. Now if it were just a regular case I would do

[Code]...

I hope I am somewhat clear, please let me know if I can explain further. My project is really complex and I tried simplify it here. Please help or suggest alternative method.

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ActionScript 1/2 :: Mouse Location Controlling A Movie Clips Roation?

Oct 13, 2010

So I want to control a movie clips rotation with the location of the mouse, with easing if possible. But I am having some trouble figuring out where to start

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ActionScript 2.0 :: Buttons In Movie Clips Controlling Main Timeline?

Aug 5, 2004

Ive been having problems getting buttons within a movie clip to control the main timeline and switch scenes. Ive tried everything from _root.gotoAndPlay to with(_parent) and such.

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ActionScript 3.0 :: Controlling External Mp3 Sound Clips With Keyboard Commands?

Aug 28, 2011

I'm trying to control my mp3 sound clips with keyboard commands and have managed to get this to work with internal sound clips:

//************************************************** *************
var note2:b = new b();
btn2.addEventListener(MouseEvent.MOUSE_DOWN,playNo te2);
function playNote2(event:Event){

[code]....

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ActionScript 2.0 :: Controlling Multiple Movie Clips With 1 Set Of Code On The Main Timeline?

Jul 19, 2011

So I have been trying to figure out a way to control multiple clips using the same "on press" & "on release" statements located on 1st frame of main timeline. A variable is being set to a value that correlates to the name of each movie clip as an interaction occurs.Ex: user clicks from a selection of buttons & depending on the button clicked it sets clipNum = "1" through "21".What I want is to have something like the following code that will give the user the ability to click and drag the clip with code on the main timeline similar to the following:

_root["drag_" + clipNum].onPress = function () {
startDrag (_root["drag_" + clipNum]);
};

[code].....

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ActionScript 2.0 :: Controlling Duplicate Movieclips - Communicate With Those Clips Specifically To Make Them Draggable

Aug 5, 2004

how to communicate with those clips specifically to make them draggable and also to change the _rotation with Key.Right, Key.Left.

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Actionscript 3 :: Controlling The Mc's Of A Loaded SWF?

Apr 26, 2010

I have a controller.swf which loads an external swf into a movieclip.

news_mc = loadEvent.currentTarget.content as MovieClip;

the swf is called "news.swf" and has a movieclip on the maintimeline, frame 1 called "sb".

I have tried everything to access this such as

mews_mc.sb.alpha = 0;

but nothing works?

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ActionScript 3.0 :: Controlling The Loaded SWF?

Jan 20, 2010

I'm loading a SWF into a main SWF using the code bellow, from senocular tutorials:

Code:
var request:URLRequest = new URLRequest("home.swf");
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loadProgress);

[code]....

I have buttons inside a movie clip, at the main movie (parent) and I want to control the home.swf movie that I just loaded. How can I do that?I'm trying this, without any result:

Code:
function botao_clique(e:MouseEvent):void{
MovieClip(root).window_mc.textos_mc.gotoAndStop(2);
}

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