ActionScript 2.0 :: Controlling Multiple Movie Clips With 1 Set Of Code On The Main Timeline?

Jul 19, 2011

So I have been trying to figure out a way to control multiple clips using the same "on press" & "on release" statements located on 1st frame of main timeline. A variable is being set to a value that correlates to the name of each movie clip as an interaction occurs.Ex: user clicks from a selection of buttons & depending on the button clicked it sets clipNum = "1" through "21".What I want is to have something like the following code that will give the user the ability to click and drag the clip with code on the main timeline similar to the following:

_root["drag_" + clipNum].onPress = function () {
startDrag (_root["drag_" + clipNum]);
};

[code].....

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Buttons In Movie Clips Controlling Main Timeline?

Aug 5, 2004

Ive been having problems getting buttons within a movie clip to control the main timeline and switch scenes. Ive tried everything from _root.gotoAndPlay to with(_parent) and such.

View 1 Replies

Professional :: Playing Multiple Movie Clips One After Other On Main Timeline?

Apr 23, 2010

Excuse the probably simple question but I'm just starting off with Flash.I have imported a few video trailers directly into flash and saved them as movie clips. I want to be able to insert these movie clips onto the main timeline and play them one after the other, repeating once they have all played. On the main timeline I have set a layer for each clip and a keyframe where the clip is inserted for each layer. When I go to play the flash file, it is showing the first frame from each movie file and then moving to the first frame of the next movie file. What do I need to do to make flash play the entire movie file in that specific frame before moving to the next frame where the next movie file is and playing all that movie?

View 7 Replies

IDE :: Timeline Inside These Movie Clips And The Timeline On The Main Scene Have To Correspond To Work

Jun 10, 2009

why the timeline inside these movie clips and the timeline on the main scene have to correspond to work. [URL]

View 1 Replies

IDE :: Controlling Movie Clips Using Alpha On Its Own Timeline With A Stop(); At The End??

Sep 10, 2009

I have created a website on the time line. There is actionscipt contolling which frame to play via a button. Within this button is a movieclip with a fade in using alpha on its own timeline with a stop(); at the end.The problem is I only want it to play when you first see it from moving to that page from the main timeline. Currently if i move over the button it plays the movie again which i dont want to happen. I do however want to retain the over states etc for the button.

View 2 Replies

ActionScript 3.0 :: Controlling Main Timeline In A Movie Clip?

Nov 5, 2010

How would one on a specific frame inside a movie clip cause the main timeline to go to a certain frame label?

I know how to use gotoandstop(), but i can't seem to find a working, correct syntax variable that accesses the main timeline and not the movie clip's timeline.

View 3 Replies

Movie Clip Button Controlling Main Timeline?

Jan 4, 2012

I'm in the process of designing this site as a portfolio for my art and am in the process of creating and laying out the galleries. My idea was to create movie clip animated buttons that would react to the roll over stuff. I got that part to work the way I wanted it. But now, I can't seem to figure out how to put a "Gotoandplay" type of code on the buttons so that the timeline would jump to the appropriate frame and play. (I put an "on(release) gotoandplay" on it the way I would put it on a button but it never responds. I have a couple of buttons that work fine with a "geturl". so I thought a "gotoandplay" would work fine. If this can be figured out in a way that I can easily use it for all buttons with just the frame number needing alteration, that would be best. After you click the splashpage door jpg, there will be a piece of paper on the floor. That is a button which should trigger the animation that starts at frame 114. When clicked, the page lifts up and spread open to two pages. But it never reacts

[URL]

View 6 Replies

Professional :: Button Inside A Movie Clip Controlling Main Timeline?

Mar 10, 2010

I have a movie clip on the main stage- inside that movie clip is a button- I want that button to contol a function on the main timeline-

example: Button Script

closeAll_btn.addEventListener(MouseEvent.MOUSE_DOWN, goCloseAll);
 
function goCloseAll(e:MouseEvent):void {
****don't know what to put here to activate "closeAllOpenMovieClips" function on main stage****
}
 
example: Main Stage Timeline Script
 
function closeAllOpenMovieClips():void {  trek_mc.gotoAndStop(1); lost_arts_mc.gotoAndStop(1);  rain_mc.gotoAndStop(1);  vintage_mc.gotoAndStop(1);}

***don't know if I need more script on Main Stage Timeline that just "function" ***

View 5 Replies

ActionScript 2.0 :: Movie Clips On Main Timeline?

Jun 24, 2004

I'm making a movie w/ no interactivity and I want to put a series of movie clips on the main time line, each to play after the previous movie clip is done. The only way I can make it work is to put the movie clips in keyframes and then allow all all the frames for the movie to play. My movie is way too long and I know there has to be a better way! I'm trying to figure out the action to assign to the keyframe that will play the movie clip within that one frame and when it's done, go on to the next movie clip.

View 1 Replies

ActionScript 3.0 :: Play Movie Clips Embedded Inside A Movie Clip On The Main Timeline?

Dec 6, 2009

I have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.

I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:

building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......

View 1 Replies

ActionScript 3.0 :: Flash - Play Movie Clip With The Button Click Without Playing All The Movie Clips On The Main Timeline

Apr 26, 2009

I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.

View 1 Replies

Playing Movie Clips Inside Main Timeline?

Oct 16, 2010

I've created six movie clips of cursive text effect using masking for the animation. Each clip is approximately 160 frames long. I need to play these sequentially, one after the other, when the page loads. structure multiple clips to play after each other?

View 3 Replies

Scrub Main Timeline And See Movie Clips Play?

Jun 14, 2009

Is it possible to have an instance of a movie clip symbol which has its own timeline "play" when you scrub the main timeline?You can do this with graphic symbols, but so far I've had no luck doing this with movie clips.See, I have a movie clip -- several actually -- with their own timelines which I want to place in the main timeline.When I scrub the main timeline I'd like to see them scrub as well, instead of simply seeing the first frame of the movie clip.I basically have to work blind like this.
 
What I'm trying to do is basically have several "slides" which are animated and then have a stop();. They'll sit there for a second and then the entire animation, or slide (movie clip) will move off the stage. I can't do this now. When I scrub the main timeline I can't tell what's happening in the movie clip. I can't tell when I can slide it off the stage.I tried to get around this by using graphic symbols with their own timeline, but adding a stop(); doesn't work in them.

View 1 Replies

Professional :: Add Nested Movie Clips To Main Timeline?

Jan 12, 2010

I'm trying to create a flash banner with several nested movie clips within it. I want each movie to run one after the other (not at the same time) but the top layer just keeps dominating (but not even working) even though I've added it's movie further down the main timeline. Before dragging on the second movie I inserted a keyframe.[code]...

View 3 Replies

ActionScript 3.0 :: Playing Random Movie Clips On Main Timeline?

Feb 18, 2009

boards and even newer to ActionScripting and FlashWhat I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:

Code:
var movieList:Array = new Array(mc1, mc2);
var i:int = Math.round(Math.random() * movieList.length);

[code]....

View 1 Replies

ActionScript 3.0 :: Get Movie Clips To Play In Sequence On Main Timeline?

Nov 19, 2009

I've created two movie clips in Flash CS3, and I am now trying to understand how to get them to play in sequence on the main timeline.

I am noticing that when I change the Action Script in one movie clip, the Action Script in the other movie clip changes as well.

View 3 Replies

ActionScript 3.0 :: Playing Random Movie Clips On Main Timeline

Feb 18, 2009

What I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:

[Code]...

I've got them on a layer named "BG" and each movie clip is in a key frame. The ActionScript is on a seperate layer named "AS".

View 1 Replies

Actionscript 2.0 :: Slider Code On Main Timeline Moving Movie Clip

Sep 7, 2010

onClipEvent (load) {
MinX = 0;
MaxX = 200;
this._x=100;
FRAME = _root.p1;
}
[Code]...

p1 is the instance of the movie which I am trying to move with slider. When I apply above code on the handle of the slider with instance name 'handle' everything works perfect. Slider moves and so do the movie. Now instead when I bring the same code to the main timeline to do the same, onClipEvent does not work, it gives error. So I replaced it with the code written below. Now I can move the handle but movie is not moving.

[Code]...

View 1 Replies

ActionScript 3.0 :: Playing Multiple Movie Clips On A Timeline Using Buttons?

Aug 23, 2011

I'm trying to play different animations using buttons using the below code but I keep getting an error. Totally new to flash but I'm sure it's something really simple

function goHome(event:MouseEvent):void {   home_animation.play(); }  home_btn.addEventListener(MouseEvent.CLICK, goHome);
function goIntro(event:MouseEvent):void { intro_animation.play(); } 

[code]......

View 1 Replies

ActionScript 2.0 :: Movie Clip On The Main Timeline Called "map," W/ Tons Of Nested Clips?

Oct 10, 2006

I have a movie clip on the main timeline called "map," w/ tons of nested clips. On an actions layer on the Main Timeline I have the following:

map.nestedClip.onRollOver = function() {
this._alpha = 50;
};

the rollover event fires, but the alpha reduction does not. I replaced the alpha = 50, with a trace statement, and was successful, plus I get the hand when I roll over the movie clip, so I know that the event is registering. However, when I place the same code directly on the instance, it works fine. I thought the only difference between placing code on the timeline and directly on an instance was a matter of convention, and that timeline code is generally a better practice.

View 4 Replies

ActionScript 3.0 :: Way To Have Main Timeline Code Interact With Code Inside Of Symbol.

Jan 29, 2012

I'm looking for a way to have my main timeline code interact with code inside of a symbol.I'm tying to get my timeline inside the symbol to gotoAndPlay(10) when something happens in my main timeline code.

View 3 Replies

ActionScript 2.0 :: External SWF - Controlling Main Timeline

Mar 21, 2009

I'm having a bit of time getting this to work.
Setup like this: Main mov:
Nav1 is clicked and loads in external swf. In the swf that was just loaded there is button to call another external swf on the main movie's timeline. I'm trying make a "lightbox" effect. Where you click on the external swf and the screen darkens and a swf is loaded on top of it. Above the loaded swf. Of course on a new layer.

PHP Code:
This is handling the swfs that get loaded in
EXTERNAL SWF LOADER
_root.page_mc.preloader_mc._visible = false;
_root.page_mc.preloaderText_txt._visible = false;
var mcLoader:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();
mcLoader.addListener(myListener);
[Code] .....

View 9 Replies

ActionScript 3.0 :: Controlling Main Timeline From Loaded SWF

Nov 2, 2010

I have a simple swf called site.swf that loads a menu with UILoader called menu.swf, from menu I'm able to navigateToURL but I also need that it goes to frame 50 in menu.swf.

View 1 Replies

ActionScript 2.0 :: Controlling Movieclip From The Main Timeline?

Jun 26, 2008

this ex. .fla controls the mc from itself but i would like to control it from the main timeline, ive tried a number of things but cant seam to get it to workthe .fla is here.and the code is here if you dont dl the .fla:

Code:
onClipEvent (load)
{

[code]........

View 5 Replies

ActionScript 2.0 :: Controlling Main Timeline From Dynamic .swf?

Aug 12, 2008

I have a main.swf which plays, then stops, loads a dynamic .swf... And what I want is, from either the dynamic .swf or the main one, when the dynamic .swf is finished, the main .swf will continue/play.

View 1 Replies

ActionScript 3.0 :: Controlling Main Timeline From Loaded Swf?

Feb 22, 2011

So basically I have two swfs, main.swf and level.swf.. main.swf simply has two frames, first one has the code below to load level.swf and the second frame has some text in it, it's labelled "theend".

Code:
var request:URLRequest = new URLRequest("level.swf");
var loader:Loader = new Loader()
loader.load(request);
addChild(loader);

level.swf is more complicated, it's a little game and blah blah, but the thing is that I have a button (cnt_btn) in the last frame. I'd like this button to go to the second frame ("theend") of the main timeline.

View 2 Replies

ActionScript 3.0 :: Controlling Movieclip From Main Timeline & Child?

Sep 26, 2010

This code is currently contained within my "mc_1" movieclip. I want to be able to have this code on my main timeline, however no matter what I try I constantly get errors, multiple different versions. I've tried adding mc_1 infront of everything, but that just gives an output error about a Sprite.Also, I'm currently using visible to control whether the back image to the textbox should show - What I'd really like to do is control it using a child, but they're movieclips not buttons, so when I try to addChild within the function it errors saying I'm trying to control a movieclip within a simplebutton function.

import flash.events.MouseEvent;
stop();
mc_textbox.visible = false;

[code].....

View 12 Replies

ActionScript 3.0 :: Controlling Main Timeline With Nested Button

Jul 12, 2010

i've made a drop down menu that works fine as it goes for dropping down when moused over the button which triggers is menu. but when im trying to add functionality which is triggered by the nested buttons that drop down i cant control the frame position of the main timeline does anyone know how i can do this.

View 1 Replies

Actionscript 3.0 :: Controlling Main Timeline From A Loaded MovieClip?

Mar 17, 2009

I am building a website in as3. As of now this is what I have. My main file has a button on it and builds a movieclip to hold loaded movieclips.

The file runs and loads about.swf into the main file. When the button is pressed it tells about.swf to play the exit animation.

All of that is working. What I want to happen now is once the exit animation finishes I want the about.swf file to tell the main timeline to load a new movie.

I can control loaded movieclips from the main timeline I just do not know how to control the main timeline from loaded movieclips.

View 5 Replies

ActionScript 3.0 :: Controlling Movie Clips Within Movie Clips?

Jun 22, 2010

What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.

Here's one example of what I'm doing for a different element on the same mc.

[code]...

So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie

View 5 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved