ActionScript 3.0 :: Playing Multiple Movie Clips On A Timeline Using Buttons?
Aug 23, 2011
I'm trying to play different animations using buttons using the below code but I keep getting an error. Totally new to flash but I'm sure it's something really simple
function goHome(event:MouseEvent):void { home_animation.play(); } home_btn.addEventListener(MouseEvent.CLICK, goHome);
function goIntro(event:MouseEvent):void { intro_animation.play(); }
[code]......
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Apr 23, 2010
Excuse the probably simple question but I'm just starting off with Flash.I have imported a few video trailers directly into flash and saved them as movie clips. I want to be able to insert these movie clips onto the main timeline and play them one after the other, repeating once they have all played. On the main timeline I have set a layer for each clip and a keyframe where the clip is inserted for each layer. When I go to play the flash file, it is showing the first frame from each movie file and then moving to the first frame of the next movie file. What do I need to do to make flash play the entire movie file in that specific frame before moving to the next frame where the next movie file is and playing all that movie?
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Feb 26, 2012
I have a movie clip on my timeline and it has maybe 60 frames in it. There's enough space for it to play and loop, and when I press ctrl enter to preview it, it plays as expected. However, as I scrub through my animation, the only things that play are the motion tweens I made. The movie clip just stays stuck on the first frame. I was curious so I exported it as is right now and it goes through the frames correctly there too. However, this is fustrating because I want to see the movie clip cycle through it's frames when I scrub through my timeline!
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Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
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Apr 26, 2009
I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.
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Oct 16, 2010
I've created six movie clips of cursive text effect using masking for the animation. Each clip is approximately 160 frames long. I need to play these sequentially, one after the other, when the page loads. structure multiple clips to play after each other?
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Feb 18, 2009
boards and even newer to ActionScripting and FlashWhat I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:
Code:
var movieList:Array = new Array(mc1, mc2);
var i:int = Math.round(Math.random() * movieList.length);
[code]....
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Feb 18, 2009
What I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:
[Code]...
I've got them on a layer named "BG" and each movie clip is in a key frame. The ActionScript is on a seperate layer named "AS".
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Nov 24, 2009
I am using Flash CS4 with ActionScript 3 and I am fairly new at it. I am struggling with two things.
1. How can I start a movie clip while scrolling over a button? I know how to start a movie clip when a button is clicked.
2. How can I use multiple movie clips for seperate buttons?
[URL]
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Jan 21, 2010
I usually use this code to navigate the timeline from buttons:
function onProdAClick(evt:MouseEvent):void {gotoAndPlay("prod1"); } prodA_btn.addEventListener(MouseEvent.CLICK, onProdAClick);
How would I code navigation if the button is nested in two MC's? I've been using the code below. It works fine for one button but once I try to code the second button (which is on the same frame and in the same MC's) it gives me this error: 1151: A conflict exists with definition _root in namespace internal. Warning: 3596: Duplicate variable definition.
[Code]...
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Aug 5, 2004
Ive been having problems getting buttons within a movie clip to control the main timeline and switch scenes. Ive tried everything from _root.gotoAndPlay to with(_parent) and such.
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Jul 19, 2011
So I have been trying to figure out a way to control multiple clips using the same "on press" & "on release" statements located on 1st frame of main timeline. A variable is being set to a value that correlates to the name of each movie clip as an interaction occurs.Ex: user clicks from a selection of buttons & depending on the button clicked it sets clipNum = "1" through "21".What I want is to have something like the following code that will give the user the ability to click and drag the clip with code on the main timeline similar to the following:
_root["drag_" + clipNum].onPress = function () {
startDrag (_root["drag_" + clipNum]);
};
[code].....
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Jul 20, 2009
I am useing thikbox code to open iframes out of flash.
[Code]...
Now i need to make some button rollovers for my button. I know i need to set up my timeline in the button movie clips, but how do i tell flash when i rollover button_mc3 move on the time line.
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Mar 10, 2010
I am trying to make some buttons that play different parts of multiple movie clips- and also link to a url. I also want to be able to click on a movie clip and make it play starting from a certain point (this is what I have been working on) I have this code
stop();
_root.frogdance.stop();
froggy.onRelease = function() {
_root.frogdance.play(4);
}
it is on an actions layer of my main timline- I am not sure if I put it in the wrong place or what- but it doesn't do ANYTHING when I click on it when testing the movie. I gave the frogdance movie clip the instance name 'froggy' in the properties panel. The rest of what I am working with will be buttons that do things- but I also want this movie clip thing to work...
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Aug 9, 2010
I've got 4 mc clips on the main timeline, each with an embedded button. When I click on one button I want that mc clip to disappear and the other 3 to keep playing. When I click on the next one, the same must happen. The problem is I need a function to see which button was selected to that it knows which of the movies to keep playing and it must check what buttons have previously been selected so that it knows not to show those mc clips as well. if release button 1 play mc 2 ,3 and 4.......if release button 3 and button 1 has been released, play mc 2 and 4
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Jun 10, 2009
why the timeline inside these movie clips and the timeline on the main scene have to correspond to work. [URL]
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Mar 30, 2011
I'm working on a campaign website and I need to catch the deadline by tomorrow! I'm stuck. I hope somebody here could help me. Here's how I want to do it:Everything will happen in the main timeline / main Stage.
1. I have F4V clips that I want to load into the FLV Playback, placed in the main timeline (stage), every time the corresponding buttons are clicked. The buttons with questions and their actions are each placed in their corresponding MC. (is it possible? And is it possible to load different flv clips in one FLV Playback?)
2. The user is asked a question, they will have to answer yes or no before they can continue. So if they answer yes, "yes.f4v" will play, no then "no.f4v" will play. Then the corresponding clip will play and the next question will have to appear ONLY after the clip is done playing. How do you check if an f4v is finished playing? Does it matter whether you use FLV or F4V? (I have this one worked, see the code below)
I have made 2 setups:
- Setup 1 is I place an FLV Playback Component in the main timeline and I am planning to load all F4Vs in it when a corresponding button is clicked.
- Setup 2 is I create swf's of all the F4Vs and load the swf in the main timeline on certain frame into a blank MC.
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Dec 4, 2003
i just started learning to work with actionscript so im not that good.i have 5 movieclips on the bottom on the site im trying to make.i want them to blink in order first clip to th eother.so when the first one is done blinking i want the other one to do so, and so on untill they are all done this is the code i got for strobe like effect, but im not sure how to use it with multiple clips so they dont all do that effect at the same time.[code]
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Dec 4, 2003
i just started learning to work with actionscript so im not that goodi have 5 movieclips on the bottom on the site im trying to makei want them to blink in order first clip to th eother.so when the first one is done blinking i want the other one to do so, and so on untill they are all donethis is the code i got for strobe like effect, but im not sure how to use it with multiple clips so they dont all do that effect at the same timethe code iis
Code:
cir.step = 0;
cir.seconds = 1;
[code]......
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Sep 21, 2010
I have a problem when making flash applications with more than one frame that has symbols placed on it in that I can't declare all of the event listeners for the objects at the same time and I have found that even if I put them all on the first frame, add the event listeners, then click through to the next frame then the buttons won't work on that frame.
Does anyone have any idea how I could solve this? I did consider myself a fairly competent AS3 programmer until I realised I had no idea how to handle this sort of thing. Solved: I initialised the clips from my external class and then addChild'd and removeChild'd them as I needed to and placed their x and y on addChilding.
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Feb 12, 2009
I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.
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Dec 6, 2009
I have my flash document set up in the following way: On the main timeline I have my buttons that I want to play movie clips embedded inside a movie clip on the main timeline.However, when I click each different button, the current movie clip stops playing and then the movie clip corresponding to the button plays.
I want them all to be able to play at once. So for example you push button 1 and the alien plays, but half way through you could click button 2 and the alien clip would keep playing, but also the helicopter clip would begin to play as well.Here is the code I have so far:
building_btn1.addEventListener(MouseEvent.CLICK, alien);
building_btn2.addEventListener(MouseEvent.CLICK, helicopter);
function helicopter(e:MouseEvent):void {[code]......
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Sep 8, 2009
I have this code to use to pause animations in different areas of a .fla, for each pause I have been copying this and changing the "var timelinePause" and other items as shown after the original code, is repeating this code for each pause just junk code? is there something else from this that I can use to pause?
[Code]...
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Dec 6, 2010
I have a flash file which contains two movie clips, one is on frame 1 which contains a button which will navigate you to the other movie clip which is on frame 10 with a frame label that i would like to target.
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Mar 17, 2011
I have a problem with some AS3 code and i don't understand why.. my code looks like this:stop();
[Code]....
But there shouldn't be a problem with this, cause the movieclips are the same as the others and has an instance name of gt5 and gt6 just like the other movie clips, and the code is obviously the same?
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Jan 12, 2010
Basically when I click the Photo and Graphic sections, none of my MOUSE_DOWN states are working on the MovieClips within... the only one that works is Motion. And for the life of me, I can't seem to spot what's wrong. I've looked over the code a thousand times and seem to hit the same loss of words all over again.
*EDIT* Oh and apparently everything loads fine after you initially click "MOTION" but if you don't click Motion and go Straight to one of the other two sections, it's like a certain movie clip hasn't been initiated or something. Meaning... The buttons within the sections will all work if you Click the Motion Section First. (But only once you've clicked on the Motion Section.)
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Sep 23, 2009
Should have farmed this job out (may have to, anyone want it?). I have created four movie clips, that work individually. When I put them into the main timeline, they don't play. Here's what I have tried:
* Create one layer, put one clip in the first frame, plays perfectly
* Add second layer, put second clip in the first frame of new layer, all I see when I play the movie is the background on the stage, no clips play
* Deleted layer, added second keyframe to layer with first clip. Put second clip into second frame, same result, all I see upon playing is the stage What I am trying to accomplish is to have these four movie clips (basically slides of info) play one after the other and then loop back and start over. What am I missing?
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Apr 9, 2010
I have a button which when pressed I need it to play a frame on the main timeline which contains a movie clip. I also want the same button to play another frame with another movie clip after the previous frame has finished playing. I have attached a sample file of what I am looking to d
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Sep 18, 2003
how to get movie clips to play randomly? Here's what I want to do:
I have four movie clips already created and I want to make it so that when someone visits the page and accesses it for the first time, one of the four is randomly selected and plays (I also want to be able to tell it what frame of the movie clip to go to)!
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Oct 23, 2010
I just recently tried getting the hand of understanding AS3 from AS3. I am finding it a bit of a struggle to try and understand using random.math.I am trying to use random.math to make each movieclip play randomly and then stop. I tried looking for online tutorials but I only seem to get information of creating a random math number which I don't want.I am not sure I am meant to use a timer or to use random.math function. The idea is to have say 4 movieclips start an animation randomly so when the user looks at the screen, a different movieclip will play.For my button I have put this code for them (photo_mc is my button):
Code:
import fl.transitions.*;
import fl.transitions.easing.*;
[code].....
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