ActionScript 3.0 :: Stopping And Playing Some Movie Clips?
Mar 17, 2011
I have a problem with some AS3 code and i don't understand why.. my code looks like this:stop();
[Code]....
But there shouldn't be a problem with this, cause the movieclips are the same as the others and has an instance name of gt5 and gt6 just like the other movie clips, and the code is obviously the same?
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Feb 11, 2010
I am making a soundboard for a school project. I have made movieclips with the jaws moving on the different people. I have all the movie clips on the same frame with the first frame of each movie clip blank. I have the stop(); command on the main timeline, however when I test the movie the movie clips still play. I am looking for a way to stop these movie clips from playing until the corresponding button is pressed. Is there some sort of "stop all movie clips" function?
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Jun 26, 2009
I have a movie clip called Lion Beginning_mc, inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:
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Jan 20, 2011
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Mar 9, 2009
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Apr 1, 2010
I am trying to simply stop the movie from playing on a frame, the way we used to do with stop(). Every tutorial source I have looked at is a blur of words like stop and movie being used in too many ways. I'm not stopping an external flv. I'm not stopping an external or embedded swf. I just want to stop the movie that this frame is a part of until the user chooses to advance to the next frame.
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Apr 26, 2009
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Feb 26, 2012
I have a movie clip on my timeline and it has maybe 60 frames in it. There's enough space for it to play and loop, and when I press ctrl enter to preview it, it plays as expected. However, as I scrub through my animation, the only things that play are the motion tweens I made. The movie clip just stays stuck on the first frame. I was curious so I exported it as is right now and it goes through the frames correctly there too. However, this is fustrating because I want to see the movie clip cycle through it's frames when I scrub through my timeline!
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Jan 12, 2010
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Apr 9, 2010
I have a button which when pressed I need it to play a frame on the main timeline which contains a movie clip. I also want the same button to play another frame with another movie clip after the previous frame has finished playing. I have attached a sample file of what I am looking to d
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Oct 16, 2010
I've created six movie clips of cursive text effect using masking for the animation. Each clip is approximately 160 frames long. I need to play these sequentially, one after the other, when the page loads. structure multiple clips to play after each other?
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Sep 18, 2003
how to get movie clips to play randomly? Here's what I want to do:
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Oct 23, 2010
I just recently tried getting the hand of understanding AS3 from AS3. I am finding it a bit of a struggle to try and understand using random.math.I am trying to use random.math to make each movieclip play randomly and then stop. I tried looking for online tutorials but I only seem to get information of creating a random math number which I don't want.I am not sure I am meant to use a timer or to use random.math function. The idea is to have say 4 movieclips start an animation randomly so when the user looks at the screen, a different movieclip will play.For my button I have put this code for them (photo_mc is my button):
Code:
import fl.transitions.*;
import fl.transitions.easing.*;
[code].....
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Jan 29, 2011
I have 3 movie clips mainclip(_root),one_mc(inside _root),two_mc(inside one_mc). and i want to play the animation in reverse direction so that it has to play two_mc in reverse direction first then one_mc ,and _root all in reverse.
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Oct 9, 2004
On my main timeline, I have a "Background" graphic object with some control buttons, on the main timeline there may (or may not) be a few other movie clips playing at any given point.
I want the pause button (in the Background object) to figure out what all movie clips are playing from the _root down, and stop them all. I am currently doing this by putting in the code: mc1.stop(); mc2.stop(); mc3.stop(); etc...
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Feb 18, 2009
boards and even newer to ActionScripting and FlashWhat I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:
Code:
var movieList:Array = new Array(mc1, mc2);
var i:int = Math.round(Math.random() * movieList.length);
[code]....
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Apr 23, 2010
Excuse the probably simple question but I'm just starting off with Flash.I have imported a few video trailers directly into flash and saved them as movie clips. I want to be able to insert these movie clips onto the main timeline and play them one after the other, repeating once they have all played. On the main timeline I have set a layer for each clip and a keyframe where the clip is inserted for each layer. When I go to play the flash file, it is showing the first frame from each movie file and then moving to the first frame of the next movie file. What do I need to do to make flash play the entire movie file in that specific frame before moving to the next frame where the next movie file is and playing all that movie?
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Aug 23, 2011
I'm trying to play different animations using buttons using the below code but I keep getting an error. Totally new to flash but I'm sure it's something really simple
function goHome(event:MouseEvent):void { home_animation.play(); } home_btn.addEventListener(MouseEvent.CLICK, goHome);
function goIntro(event:MouseEvent):void { intro_animation.play(); }
[code]......
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Feb 18, 2009
What I would like to do is play random movie clips on my main timeline. I've tried using the below code, but it does not work:
[Code]...
I've got them on a layer named "BG" and each movie clip is in a key frame. The ActionScript is on a seperate layer named "AS".
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Feb 26, 2007
I have a main movie called home.fla. In this movie I only have one frame and I have place 5 different movie clips (not SWF) on this frame at different positions but on the same layer. These five movie clips are named mc_main1, c_main2.Each of these movie clips contains 5 frames, with a button on each frame. Each of these buttons also has a movie clip inside them (mc_sub1 mc_sub5). You can only go from frame 1 to frame 2 of each clip (main1, main2 etc.) my clicking on the button on frame1.The user can go to any of the main movie clips in whichever sequence they want. For example, they can choose to go to clip main3 and click on it twice (this will take the user till frame 3 of main3 and play the movie clip that is inside frame3) and then they can decide to click on main1 once and then main4 three times until they have visited all the parts of (all the 25 mc_sub) all the movie clips (main1 main5).
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Apr 18, 2011
I am having a movie clip playing on a loop on the ON frame of a button , and something else on the OVER frame, and everytime i move my mouse to the button it resets the movie clips thats playing. heres my file:
[URL]
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Aug 17, 2010
Basically I have a flash website built on different frames of the timeline, the simplest way I think.Some of these frames have movie clips embedded into them using the flv playback component class.The problem I have is the following, the site works fine and videos play fine, but whenever I navigate offa part of the website to another, from a frame to another - the sound of the clips that were playing keepsplaying on the background and never stop and it keeps building up every time I navigate of.f each page.I want to remark that I believe is not only the sound that keeps playing "invisible" but the whole clip butThis is the AS code for my buttons on an example frame, would you be so kind to tell me what I should add or change
stop();cvbtn15.addEventListener(MouseEvent.CLICK,onClick25);function onClick25(event:MouseEvent){ gotoAndStop(27);}showbtn15.addEventListener(MouseEvent.CLICK,onClick26);function
[code].....
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May 26, 2010
I have 6 scenes, the first scene has 5 pictures that i converted to buttons. each button goes to a different scene to play the appropriate movie clip. right now it shows up with scene 1, then i click on the button and it goes to the appropriate movie clip but after it finishes playing it just goes to the next clip on the next scene, then after it is finished it goes to the next clip on the next scene and so on. i would like to know is there some way i can make the movie clips return to scene 1 after they finish playing?
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Jun 4, 2010
I'm making a basic flash website, and have already created the site structure, but I'm having trouble adding FLV and SWF, as they aren't responding as I would like.
1) I have built a basic flash photo gallery, and it works great. I have exported the SWF, but when I add that to my main sites keyframe, it plays non stop, and the buttons on that embedded SWF don't work.
2) After adding a FLV video to a keyframe, it works as I would like. Except that when I click to another keyframe after starting the video, it keeps playing. How would I be able to pause/stop the video if a navigation button to other keyframes are clicked.
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Sep 14, 2011
I've got the standard scene 1 with three frames on it. the first frame has a movie clip with about a 70 frame timeline. the second frame has a movie clip with about a 20 frame timeline. the third frame is black with a stop action. i'm trying to make a leaderboard banner, and i need each clip to play one after the other.
right now, when ctrl+enter it plays nothing. i actually have to rewind it to have it play the first clip. then it just repeats the first clip and completely skips the second. in the first clip's timeline, I have a parent.gotoAndPlay(2); on the last frame.
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Sep 14, 2011
I have some knowledge of Flash, but not enough obviously. Right now I've got the standard scene 1 with three frames on it. the first frame has a movie clip with about a 70 frame timeline. the second frame has a movie clip with about a 20 frame timeline. the third frame is black with a stop action. i'm trying to make a leaderboard banner, and i need each clip to play one after the other. right now, when ctrl+enter it plays nothing. i actually have to rewind it to have it play the first clip. then it just repeats the first clip and completely skips the second. in the first clip's timeline, I have a parent.gotoAndPlay(2); on the last frame.
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May 25, 2009
How would you stop an FLV using a conditional statement where the condition is if the FLV is playing?
I'm using AS 3.0. My best shot was this:
if (demo.flv == play){ demo.flv.stop(); }
I'm sure the "== play" part is wrong, but I cannot find the correct code that checks to see if the video is currently playing.
My flv component does have an instance name of "demo". The command "demo.flv.stop(); works fine as a non-conditional, but the flv is not always playing with my navigation set-up when you land on the frame with the code, so I need a conditional.
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Jun 9, 2010
i have a graphic that basically is set to pivot onto the screen using a motion tween. my problem is once the animation plays the graphic disappears whereas i would like it to remain on screen and displaying its last frame
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Nov 3, 2004
I created 3 movieclips each are loaded externally.
videoHolder1.loadMovie(movie1.swf);
videoHolder2.loadMovie(movie2.swf);
videoHolder3.loadMovie(movie3.swf);
[code]........
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Jun 14, 2007
I am making a kiosk based on another designers layout where I work... I am not going to get in the details, but the work seems sort of an unorthadox way of using flash - anyways...
It is basically an interactive slide show... play, pause, previous slide, next slide...
Each SWF that is loaded in is around 15000 frames in lenght (right under that magical 16000 number) - the audio voice overs are on the time line one after another... so when the slide changes the voice over matches the slide current slide... there are 31 slide JPGs and 31 mp3 files that are divided between 8 SWFs.
The issue I am having is that when you are one the first "SWF" (slides 1-5)... and you move from slide 1 to 2 before the audio is done playing... it will keep playing the audio from slide one and then start the audio from slide to ... so on and so forth until you get to slide 6 - which is a new SWF that is loaded...
I know that I need to use a stop sound script somehow... on the first frame of each of the following slides so that it stops the currently playing sound... if it hasn't already finished...
if you let the presentation go it works fine... but when you move forward and back... the sound gets garbled....
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