ActionScript 3.0 :: Stopping A Movie Clips?
Jun 26, 2009
I have a movie clip called Lion Beginning_mc, inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:
Key Frame number 01 - Dog
Key Frame number 02 - Cat
Key Frame number 03 - Mouse
I want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.I know about the action called "stop(); I tried it and it did stopped my movie clip at the frame 20 but the Dog,Cat and Mouse still keep looping around.
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Feb 11, 2010
I am making a soundboard for a school project. I have made movieclips with the jaws moving on the different people. I have all the movie clips on the same frame with the first frame of each movie clip blank. I have the stop(); command on the main timeline, however when I test the movie the movie clips still play. I am looking for a way to stop these movie clips from playing until the corresponding button is pressed. Is there some sort of "stop all movie clips" function?
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Mar 17, 2011
I have a problem with some AS3 code and i don't understand why.. my code looks like this:stop();
[Code]....
But there shouldn't be a problem with this, cause the movieclips are the same as the others and has an instance name of gt5 and gt6 just like the other movie clips, and the code is obviously the same?
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Jan 20, 2011
so basically i have 3 red cups which are movie clips and i got them to move but they move out of the screen and i want them to move at a speed and switch positions within each other.so how do i do this with coding ( actionscript 2.0 _
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Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){
_root.gotoAndStop(1);
}
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on(release){
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Jun 5, 2011
As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.
Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.
Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?
Part of the code (or basic idea of code; see comments for extra details
code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);
[Code].....
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Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
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Jul 14, 2003
How would one go about masking movie clips that are nested within other movie clips?
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Sep 17, 2004
After the dublication of an movie clip,
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Nov 21, 2006
i have a snow effect in a movie with the code below. i want to stop the effect midway through the movie without stopping the movie. how do i use a stop command to do this?
init = function () {
width = 550;
// pixels
[Code]....
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Jan 5, 2009
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Aug 18, 2005
Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.
What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):
[Code]...
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May 8, 2003
I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.
The only way I know how to stop all these sub movie clips is to target each and every one individually.
[Code]...
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Jun 22, 2010
What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.
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[code]...
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Jun 1, 2009
I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.
Here's the code:
Code: Select allstop();
DontDrive.addEventListener(MouseEvent.MOUSE_OVER, RO_DontDrive);
DontDrive.addEventListener(MouseEvent.MOUSE_OUT, ROut_DontDrive);
[code]....
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Jul 19, 2006
I've been trying to reproduce an animation effect I've seen on the Armani website, but I'm stuck trying to duplicate an empty movie clip with image loaded into it. The duplicates exist and I can move them, but they are invisible. Since the duplicates reside on depths above the intitial clip I'm confused about why they are invisible. The duplicates are scripted to follow behind the initial clip - each offset by 30 pixels (though I don't have that working perfectly).
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Mar 27, 2005
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onClipEvent (enterFrame) {
play();
}
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Mar 27, 2005
i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...
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onClipEvent (enterFrame) {
play();
}
also if you want to see what the problem is, here's the website in it's infancy (700k)
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Feb 12, 2009
I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.
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I need to stop an flv movie when I click a button that is not on the control bar. e.g. I have three pages in flash and when I navigate from the videos page after starting the playback of the movie, the audio from the movie continues to play. I have no idea why this is.
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So I am having a problem on my HTML page. I have a flash (.swf) video player that is controlled by AS 3 and the problem I am having is that I need the video player to stop whatever its playing when the user clicks anywhere on the screen.
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Dec 17, 2010
I have continually run into this so i guess i just don't understand some foundation to how AS3 works.
So, I have a movie clip in the library (ClipA) - it is linked to a class.
Inside Clip A there are 3 other Movie Clips (SubClip1, SubClip2, SubClip3).
When I place ClipA on the stage i want to adjust the frame that each of the SubClips are on.
BUT, when I try to set them to a frame in ClipA's class file i get an error like this:1061: Call to a possibly undefined method gotoAndStop through a reference with static type flash.display:DisplayObject.
[Code]...
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i got 3 movie clips on my logo and im using scale up and scale down for each other on Mouse_OVER and Mouse_OUT.i would like to make scaled up logo to be on absolute top.[code]
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Feb 13, 2010
We have a movieclip mc1 with another movieclip mc2 inside of it. We are creating an instance of mc1 on the stage through actionscript and need to be able to reference mc2. We have tried various methods to do this but had no success.
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Apr 19, 2010
So I am having a problem on my HTML page. I have a flash (.swf) video player that is controlled by AS 3 and the problem I am having is that I need the video player to stop whatever its playing when the user clicks anywhere on the screen.
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Apr 3, 2010
How do I stop a Flash SWF movie when the playhead is at the end and then have the new window that presents the movie close automatically. However, the most important feature would be to stop the movie to keep it from continuously looping.
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Jul 18, 2005
How can i stop a movie let's say for 60 seconds
EDIT: and then restart at the frame where i stopped it...for sure...._)
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Jun 28, 2008
I have a movie, in it lies a button with which I jump to another position in the _root timeline. At that position is a stop(); command. The movie just wont stop while this is running in another mc1 deeper in the file :
Code:
stop();
onEnterFrame = function() {
c=Math.floor(Math.random() * (1500 - 0)) + 150;
var Interval1 = setInterval(function () {
b=Math.floor(Math.random() * (7 - 0)) + 1;
gotoAndPlay(b);
clearInterval(Interval1);
}, c); }
What this does in the mc1 is basically creating a random number between 150 and 1500 and a random number between 0 and 7, then jumping to a random frame (numbered from 1-7) after waiting for a random time (150-1500ms). My _root stops properly when I remove the code posted above. Why is this happening and how can I have a mc1 in my movie which waits for a random time and then jumps to a random frame, while I want to move around in my _root timeline? I should add, the mcs1 which wait and move to a random frame are non existent on the position I want to move to in _root. Do I have to somehow remove the wait and choose random frame to jump to function in mc1, when moving around in _root?
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Nov 25, 2009
Making a banner in flash cs4, and trying out AS 3.0. Any one know how i stop the movie for 5 seconds and then let it start again?
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