ActionScript 2.0 :: Moving And Stopping Movie Clips?

Jan 20, 2011

so basically i have 3 red cups which are movie clips and i got them to move but they move out of the screen and i want them to move at a speed and switch positions within each other.so how do i do this with coding ( actionscript 2.0 _

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ActionScript 1/2 :: Stopping All Movie Clips?

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I am making a soundboard for a school project. I have made movieclips with the jaws moving on the different people. I have all the movie clips on the same frame with the first frame of each movie clip blank. I have the stop(); command on the main timeline, however when I test the movie the movie clips still play. I am looking for a way to stop these movie clips from playing until the corresponding button is pressed. Is there some sort of "stop all movie clips" function?

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[Code]....

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i'm kinda new to actionscript but im trying to find out how to realise a banner i am making.I have 1 big movieclip thats about 5x larger then what is shown, i have 4 movieclips each on each side of the movieclip, left, right, up and down.The idea is that when i hover on 1 of the movieclips the big movie clip moves that way until the mouse isn't hovering above it or when the movieclip reaches the end of the side.I have given a mouse listener event to each movieclip on the side, the trace works well, but i i don't know how to make the big movieclip move when i hover the side, i hope someone can give me some pointers on how to proceed.

Code:

stop();
import flash.events.MouseEvent;
leftMove.addEventListener(MouseEvent.MOUSE_OVER,move_left);
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[code]....

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I'm trying to re-size and move a movie clip using my keys, and I can do it, but for some reason, if I set a really low value to "speed", it won't move to the right or down, but it will move to the left or up, even if very slowly.

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[Code].....

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Code:
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Secondly, I want A movie clip to spawn in the middle of the stage, then randomly travel outwards to the edge of the stage, then dissapear. And this needs to happen over and over, with the same movie clip travelling to a different place each time. This is what I have so far :
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I have a question that's been bugging me for a LONG time now. I'm still pretty new to ActionScript, I'm trying to have a series of movie clips move from right to left along the stage, but after about 3 seconds they stop! Here's the code...

ActionScript Code:
public function thingTimer () {
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[code]......

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ActionScript 3.0 :: HitTesting Edges / Moving Movie Clips Stage Length?

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ActionScript 3.0 :: Stopping Picture From Moving When It Reaches The End?

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move picture according to mouse movement.

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This is the code I am using now.

Code:
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[Code].....

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Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
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[Code].....

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How would one go about masking movie clips that are nested within other movie clips?

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After the dublication of an movie clip,

1. I would like to be able to delete one by one the new movie clips

2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.

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ActionScript 3.0 :: Moving Duplicated Clips?

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Code:
// copying from Library FAST
function createFlake(i) {

[code]....

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ActionScript 2.0 :: Moving Rolled Over Clips To Front

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clip1.onRollOver = function(){
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} clip2.onRollOver = function(){
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}

However when I drop the same code into my file which has many more buttons it does not work. I've set up a trace to display depths with very strange results. Here is the code for one of the clips.

stop();
depth=MC_one.getDepth();
trace(depth);
createEmptyMovieClip("MC_top",9999);
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this.swapDepths(MC_top);
depth2=MC_one.getDepth();
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The first trace produces a depth of -16358. The second produces no trace on RollOver. If I change it to onPress it produces a trace of 9999 for when pressed.

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I'm having three movie clips, which I would like to move randomly within a set box. The following script works with one movie, but not with all movies placed in an array.

var clipSpeed:Number= 1;
var speedX:Number = 0var speedY:Number = 0
var upperLeftLimit:Point = new Point(0, 0)var bottomRightLimit:Point = new

[Code]......

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I have three movieclips that i would like to move to a certain position and fade in during this process. I would loke that to happen with an interval of 1/2 a second between each clip. The funtion is not a problem, neither is the setInterval! But how to combine these two??

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I have three movieclips that i would like to move to a certain position and fade in during this process. I would loke that to happen with an interval of 1/2 a second between each clip. The funtion is not a problem, neither is the setInterval! But how to combine these two??

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After creating a container with 5 dynamically attached clips. I want to place the move the clips to coordinate from xArray and yArray the clips are not moving. What did I goof?

Code:
//Variable to Store Number of Clips Desired
clipCount = 5;
xArray(25, 50, 75, 100, 125);
yArray(200, 250, 300, 350, 400);
newX = xArray[i-1];
// set coordinate X (destination)
[Code] .....

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i have a snow effect in a movie with the code below. i want to stop the effect midway through the movie without stopping the movie. how do i use a stop command to do this?

init = function () {
width = 550;
// pixels

[Code]....

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ActionScript 2.0 :: Creating / Using Movie Clips Outside Of Movie Clips

Aug 18, 2005

Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.

What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):

[Code]...

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