ActionScript 3.0 :: HitTesting Edges / Moving Movie Clips Stage Length?
Dec 7, 2010
This is sort of a multi-layered question- I have a movie clip that I sectioned off in quadrants:The red dot is the player, the stage is the size of one square. My goal is to, when the player moves to either of the 4 edges, the next section of the quadrant comes up (meaning if the player moves to the right edge, the section that borders the right edge will slide on screen, and the old section will slide off screen).I was wondering if there was a way to hitTest if an object is touching any part of the edges? Is the hitTestPoint method something I should look into? What I have so far is an object off screen (black rectangle), that when the player touches the quadrants slide like I want them to (at least I'm trying to make that work).Here is my code. I know some of it's wrong and/or I'm missing something.
if(leftKeyIsDown && player_mc.x > -15)
//-15 is half the size of the temporary player_mc
{
[code]......
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Similar Posts:
Jul 25, 2010
Firstly, I want to be able to push the space bar on my keyboard during a swf, and for a movie clip to appear on the stage. This is what I have so far:
Code:
onClipEvent(enterFrame){
if(Key.isDown(Key.SPACE)){
_root.attachMovie("Explosion", "Explosion"+i, _root.getNextHighestDepth());
_root["Explosion"+i]._x = _x;
_root["Explosion"+i]._y = _y-20;
}}
but its not working....
Secondly, I want A movie clip to spawn in the middle of the stage, then randomly travel outwards to the edge of the stage, then dissapear. And this needs to happen over and over, with the same movie clip travelling to a different place each time. This is what I have so far :
Code:
onClipEvent(load){
timer = 0;
i = 0;
a = 0;
b = 0;
[Code] .....
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Dec 17, 2009
I have a question that's been bugging me for a LONG time now. I'm still pretty new to ActionScript, I'm trying to have a series of movie clips move from right to left along the stage, but after about 3 seconds they stop! Here's the code...
ActionScript Code:
public function thingTimer () {
nextThing = new Timer (1000 + Math.random()*5000,1);
[code]......
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May 5, 2009
I'm just learning so I'm sure I'm making many stupid errors. How do you hitTest 2 separate arrays of different lengths, all entries against one another . Code below for guidance.
Code:
package{
import flash.display.*;
import flash.events.*;
[Code]....
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May 13, 2011
How would I go about using a timer to initiate multiple movie clips at once, and then loop them if they are all different lengths so that they restart in sync once more?
For example, say at t=0, 3 movie clips are started. Movie clip 1 is 3 seconds long. Movie clip 2 is 6 seconds long. Movie clip 3 is 10 seconds long. Movie clip 1 would end before movie clip 2 and 3, but I don't want it to restart until the others are both finished.
Furthermore, is it possible to set a countdown so that the the movie clips are initiated not after a duration, but after a specific time? For example, instead of having a timer countdown from 10 seconds and then playing, it instead countdowns until say 12:00 PM and then plays the movie clip.
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Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
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Jan 23, 2010
I have an mp3 playing. What I would like is to have a movieclip that is located in the library appear, complete it's animation then get removed. The movie clip must complete this proccess 4 times, randomly during the length of the song but never at the same time and not in the last 5 seconds of the song. BTW I can't do this manually by just firing it off a random amount of times because this code will be used with lots of different mp3's, so I need to use the dynamic data I get by retrieving the song length.
I have the code working to retrieve the length of the song, and I have a variable that stores the length minus 5 seconds from the end, so I bascially have the length of time I wish to work with. My problem is making the movie clips appear 4 times randomly throughout that length of time. The code is below (what I have so far), the movieclip is stored in the library as circle_mc.
The timer I'm using at the beginning of the code (to retrieve the length of the song) is set to run after 2 seconds this is because there is a delay in the music starting and if it did it instantly the number retrieved obviously would be 0, so I delay it by 2 secs till I know the song is playing. At the moment I'm just trying to get it to fire twice, at the moment it fires once or not at all
[Code]....
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Sep 15, 2010
i'm kinda new to actionscript but im trying to find out how to realise a banner i am making.I have 1 big movieclip thats about 5x larger then what is shown, i have 4 movieclips each on each side of the movieclip, left, right, up and down.The idea is that when i hover on 1 of the movieclips the big movie clip moves that way until the mouse isn't hovering above it or when the movieclip reaches the end of the side.I have given a mouse listener event to each movieclip on the side, the trace works well, but i i don't know how to make the big movieclip move when i hover the side, i hope someone can give me some pointers on how to proceed.
Code:
stop();
import flash.events.MouseEvent;
leftMove.addEventListener(MouseEvent.MOUSE_OVER,move_left);
function move_left(event_object:MouseEvent) {
[code]....
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Mar 6, 2007
Is there a way that during a browser resize and my symbol gets repositioned, it wont become blurry? As in perhaps a way so that it doesn't include the decimals in the new position/rounds up or down?
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Sep 24, 2009
I'm Making a catalog on Flash CS4 ActionScript 3.0and I don't know ho to move between movie clips using buttons and action script...In Scene 1 I have 2 framesIn frame 1 y have a movie clip (MC) and inside that movie clip I have 10 framesIn frame 10 of the MC, I want to put a button that will take me to frame 2 of my original timeline (NOT frame 2 of the MC)an some one tell me how's it done?or if it can't be done that way...then ...How do I go from frame 1 to frame 2 on my original timeline in Scene 1 after the movie clip in frame one is done?
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Feb 6, 2009
I'm trying to re-size and move a movie clip using my keys, and I can do it, but for some reason, if I set a really low value to "speed", it won't move to the right or down, but it will move to the left or up, even if very slowly.
It is as if flash has problems in advancing very low values on the positive x and y axis.
Add this code to the first frame:
stop();
var speed = 0.01;
var grow = 3.6;
[Code].....
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Jan 20, 2011
so basically i have 3 red cups which are movie clips and i got them to move but they move out of the screen and i want them to move at a speed and switch positions within each other.so how do i do this with coding ( actionscript 2.0 _
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Mar 11, 2011
I have been trying to figure out a good strategy to perform a bitmap crop using Actionscript3. For example: I have a picture of a car and I want to crop out the car from the image alone and feather the edges so that they do not look jagged.
I am a flash noob and have only been using it for a couple of weeks. I've tried a couple of options and here is the last one that I have come up with it: I place red dots on stage that are draggable so that you can outline the object you want to crop and the dots are the bounds for a gradientFill that is used as the bitmap's mask. (I am using a radial gradient ... so the results are far from what I want, since the car is not an oval).
[Code]...
1) How can I fade just the edges of this custom-shaped fill outlined by the red dots?
2) I want to save the image out to a file once it's cropped. What strategy would be better for doing this using a BitmapFill or a GradientFill as a Mask (If it's possible with both)?
3) I may be using this strategy to crop faces later on.. anyone know of any good face detection APIs for as3? (also edge detection APIs)
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Sep 19, 2011
I have some (Eg. 10) Movie Clips on bottom of the Stage (aligned horizontally) with different sizes (different width & height). I want them to align vertically on middle of the stage with same gap (irrespective of their sizes) in between 2 Movie Clips. Is it possible using AS3 code?
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Feb 26, 2007
Recently a client of mine decides he wanted rounded edges for his page vs. the typical square edges. This was after the initial design and at the point where it is almost complete.I told the client that in order to do this we would have to go to a full Flash web page meaning a full browser Flash page (everything is already flash).Now I told him that we could do this but because it was a new design and as you know that there is much involved in doing something like this i.e. all the paths will have to be changed because it will have to reside inside a mc etc.if there is an actual way to make the stage rounded only for future knowledge.I know I can make a round edge square or rectangle but it still has square edges at outer edge of the stage.
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Jun 26, 2009
I want to make a movie clip move anywhere outside the stage, but dont really know how should I do it, here is the codeI think that some changes should be made somewhere around math.random, where I put that // ???btw, I got this code from a tutorial where it was about attaching like 50 balls at once, making them move to random locations so there might be some useles things too the point is that I want a ball to be attached somewhere, preferably to the middle of the stage, and I want it to move in random direction with constant speed. I tried many ways of doing it, but the ball was changing direction every frame or other lame things happened
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Feb 23, 2005
[code]...
I want the map's movement to be constrained to the edges of the stage. Or in other words, if you move your mouse from the left edge of the stage to the right, you only just see the right edge map, whereas now, it dissappears off the other side of the stage.
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Jun 22, 2009
I have recently started Learning Actionscript 3.0 out of my own interest. I was trying on making a ball bounce off the edges of the stage using the Actionscript 3.0. But the code not working. The Ball happens to move on X and Y, till it hits the end of the stage, and then it just does not reverse its direction to give the effect of bounce, it gets stuck to the X axis and moves out of the stage. I tried to make changes, but failed.
Code:
function bounceBall(evt:Event):void {
var vx:Number=Math.random()*10+5;
var vy:Number=Math.random()*10+5;
var radius:Number=mcBall.height/2;
var top:Number=0;
[Code] .....
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May 4, 2006
i'we tried for years to duplicate multiple movie clip and then hittesting them all but i can't this is my last resort
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May 27, 2009
Suppose I've got 2 movie clips on the stage. box_mc and triangle_mc. I want to set up a way so that whenever I trigger the event, such as pressing a key (like
if(Key.isDown(Key.SPACE)){
//stuff that activates it
}
[Code]...
if I push the Space key again, it would start from the top (1) and repeat the sequence. The sequence would otherwise stop at 4. Previously I've been using counters inside an onEnterFrame such as counter = counter +1; if counter > n, counter = n; etc. This seems tedious and I'm hoping there's a better way to do this. I do not understand watch and timer functions of actionscript (they never seem to work for whatever project I'm occupied with).
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Aug 20, 2009
I have used Flash on and off over the years but I've decided to hunker down and learn it in earnest. We have cs4 at work and I am having this problem.I checked out the differences between a graphic symbol and a movie clip, and it seems that the movie clip has some distinct advantages. But the main disadvantage is not being able to see what happens on the stage as it plays. How can I get around this limitation? Why does it even exist in the first place? I understand that scripting can complicate how it plays, but for example if I am making a straightforward animation, but parts of it depend on other parts that are in separate symbols, how can I see what is going on at a specific frame on the stage overall?
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Feb 8, 2011
If I create a 2000 frame Movie Clip and then drag it onto the stage of my main scene... shouldn't it work/play through it's entirety from within one frame of the main scene timeline? IOW I'm having to make the layer on the scene stage that i drag the movie clip onto 2000 frames long in order to see the nested 2000 frame movie clip play.Seems like in the past I could get Movie Clips to play and loop and what not from the main scene/stage without doing this.
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Feb 23, 2005
Scrolling Map And this is the code...
[Code]...
I want the map's movement to be constrained to the edges of the stage. Or in other words, if you move your mouse from the left edge of the stage to the right, you only just see the right edge map, whereas now, it dissappears off the other side of the stage.
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Nov 21, 2010
I am creating a game called Piggy Attack.I am trying to remove some movie clips off the stage.I also tried it by adding them to the stage using as3 but neither are successful.They all come up with the error code:
[Code]...
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Mar 20, 2011
I'm trying to use a loop to add some movie clips to the stage, but I want to give each one a different name so I can refer to them in another function, but I don't know how that is done. I'm trying to learn how to do this so I can create an Isometric game. Here's my code....
[Code]...
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Jan 19, 2009
Im having trouble centering my movie clips on the stage.
I have postioned movie clip holders on the stage and and coded them to be invisible (10 of them). If the images loaded are less than 10, the extra movie clip holders stay invisible and the loaded ones become visible.I am struggling to center the visible movie clip holders.[code]...
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Nov 1, 2009
I want to add 5 movie clips to the stage. The movie clip at this point is just a red box and called testMovie. Ultimately i want to have 5 red boxes displayed on screen tiled vertically one under the other. Here's the code i have so far:
[Code]...
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Oct 25, 2011
Way of referring to all the movie clips on the stage at once, and of putting that information into a variable for use with hit detection.
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Feb 10, 2012
Im trying to create a class which can access a movie clip on stage. I've searched many forums/google cant seem to find the solution im after. If i have a movie clip on stage with instance name 'mc1' for example. how can i access this movie clip from a class im creating. Eventually id be able to access the movieclip via a dynamic name but need to get past this simple stage first.
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Feb 14, 2010
I'm using AS3 to place movieclips onto Flash's stage...
The code I have looks something like this:
Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
[Code].....
Currently when the player moves their cursor over the movie clips that AS3 is placing on the stage, they disappear. However the movie clip is not actually removed from the stage, it simply plays to a blank frame in its timeline to give this illusion. How do I tell Flash to remove the movie clip from the stage rather than just give the illusion that it is gone?
When the player moves their cursor over the movie clips that AS3 is placing, I want the movie clip that is attached to the cursor to gotoAndPlay certain frames of its timeline.
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