IDE :: Stopping The Mouse From Moving Over A Movie Clip?
May 15, 2009
how to prevent the mouse from moving over a movie clip, so that the movie clip in a sense has a boarder around it that stops the mouse from entering its area on the main stage.
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Sep 15, 2010
i'm kinda new to actionscript but im trying to find out how to realise a banner i am making.I have 1 big movieclip thats about 5x larger then what is shown, i have 4 movieclips each on each side of the movieclip, left, right, up and down.The idea is that when i hover on 1 of the movieclips the big movie clip moves that way until the mouse isn't hovering above it or when the movieclip reaches the end of the side.I have given a mouse listener event to each movieclip on the side, the trace works well, but i i don't know how to make the big movieclip move when i hover the side, i hope someone can give me some pointers on how to proceed.
Code:
stop();
import flash.events.MouseEvent;
leftMove.addEventListener(MouseEvent.MOUSE_OVER,move_left);
function move_left(event_object:MouseEvent) {
[code]....
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Aug 11, 2009
I'm creating a slideshow gallery in flash and am basically there now except for one bit...
have a look here [URL]
The slider at the bottom for the thumbnails moves ok but I want it to stop at the last slide. I
I can manage to code it based on the mc's _x value
i.e if (mc._x < -200){ //do nothing }
but this creates a dead stop and I want a gently slow down like if you were to navigate from thumb 8 back to 1.
all of my coding at the moment uses the mc's x value in relation to the mouse's distance.
The code I have currently set on the slider is:
Code:
onClipEvent (enterFrame) {
if((_root.slidesQTY>6)&&(_root._ymouse>460)){
if(this._x<0){
[Code]....
how I could add another if statement that doesn't halt the animation as it hits the last slide but creates a smooth slow down?
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Jan 20, 2011
so basically i have 3 red cups which are movie clips and i got them to move but they move out of the screen and i want them to move at a speed and switch positions within each other.so how do i do this with coding ( actionscript 2.0 _
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Jan 14, 2010
i have the flv on autoplay when the motion tween finishes but when i go to another part of the site the video is still playing and i can hear the audio.the video is on a movie billboard with no buttons to play or stop i dont want too use buttons to start & stop the flv,i would like it too auto start and stop when the user leaves the page.so i dont hear the Movi clip audio playing on other pages.if there is actionscript to auto stop the movie clip on exit to another page that would be ideal if anyone could post it.
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Sep 27, 2009
Quite simply, I'm trying to loop a movieclip for 15 seconds then stop without having to keep re-animating the movieclip's content. I have a stop action on the main stage, but it only targets animation happening on the stage, and not the movie clip in question. The movie clip is on its own layer on the main stage and I have extended its duration to 360 frames (15 seconds at 24fps), knowing full well that a movieclip will loop indefinitely unless otherwise commanded. It will stop if I put a stop action on a layer inside the movieclip's timeline, but the animation itself is only 1 second, so extending the timeline and redoing the animation for 15 seconds would defeat the time saving point of having a looping movieclip on the stage in the first place.
This is Flash 101, and I thought I knew how to do this properly, but I was proven wrong again and again this past weekend.
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Nov 28, 2010
I have some simple script that has 2 "movie clips". What I want to do is to start moving the second movie clip at the same time when the 1st starts moving. (both start moving at the same time) I tried the following script but it never works:
[Code]...
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Oct 8, 2010
Is there a way to stop every nested mc animations as once. In other words, I would like to stop every existing playhead in my swf file with one button. Currently, I got on button stopping the main scene playhead, but it doesn't stop any nested mc animation.Here is what i got on my main scene action layer :
ActionScript Code:
_global.drapeau="1";
_global.stopPlay="play";
[code]......
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Dec 7, 2004
I use FlashMX and made a basic flash movie with one movie clip. (movie clip contains frame by frame animation using images rendered at AE) How can I make the movie clip stop after a specified number of seconds? Client wants to be able to change the seconds when needed. So a text file along with swf file including number of seconds...?
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Dec 7, 2004
I use FlashMX and made a basic flash movie with one movie clip. (movie clip contains frame by frame animation using images rendered at AE) How can I make the movie clip stop after a specified number of seconds? Client wants to be able to change the seconds when needed. So a text file along with swf file including number of seconds...?
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Jun 24, 2010
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
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May 24, 2003
Is it posssible in actionscript to see if the mouse pointer moves out from the movie?Or trace the mouse coordinates when it is outside of the movie?
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Oct 29, 2009
I have a map application that when I use the mouse wheel the map will scale up or scale down. The next thing I want to do is to focus on the mouse pointer while zooming on the part of the map.
I have this code...
function focusMousePosition(){ onMouseMove = function (){ Stage.width = _root._xmouse; Stage.height = _root._ymouse; updateAfterEvent(); }}
var mouseWheelListener = new Object();var wheelNum:Number;
mouseWheelListener.onMouseWheel = function(wheelNum){ focusMousePosition(); if (wheelNum > 0){ map._xscale *= 0.9; map._yscale *= 0.9; }else{ map._xscale *= 1.1; map._yscale *= 1.1; }}Mouse.addListener(mouseWheelListener);
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Oct 26, 2010
Is it possible to use a movie clip to block the mouse from activating the stage MOUSE_OVER event?
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Mar 12, 2010
l just following the lesson on kirupa's Classes and Movie Clips for AS3 [URL]im trying rewrite the for loop from time line to class the problem is instead all the circle moving individually, they moving together. Here is the class.
package {
import flash.display.*;
import flash.events.*;
public class Main extends MovieClip {
[code]...
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Apr 21, 2009
I have an image that's being moved like so:
Code:
mcSky.addEventListener(Event.ENTER_FRAME, moveSky);
function moveSky(evt:Event):void {
[code].....
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Feb 16, 2010
I have a movie clip on my stage which I want to move up 2 seconds into the movie, as if it is popping out of an invisible box. I can do it on the timeline, but wondered if anyone knows how to do it using as2?
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Oct 19, 2010
I have a 10 frame movie clip which is stopped at one, i want it to play from frame 5 at a given moment. ive done _root.ball.gotoAndPlay(5); but this doesnt seem to work.
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Nov 11, 2010
I am making something like a slot machine and the main number (a movieclip placed in separate layer) moves vertically continuously.I made a button and how do I make the main number movie clip stop moving after pressing the button?Our office has Flash CS3 and all the actionscripts are manually written.
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Oct 28, 2011
I have a movie clip that needs to move to a location when a button is pressed. I need the movement to be animated rather then just jump to the location. I think it would have something to do with affecting the movieclips _x and _y but i can't figure out how to make it animated.
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Jan 6, 2010
I try to move my existing movie clip using keyboard.. I want to clear how i can move mc.. For example if i click errows.. or for example if i click N i must move mc to right position. But i can not clear why my arrows working and N not
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, starMoving);
function starMoving(event:KeyboardEvent):void
{
switch (event.keyCode)
[Code].....
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Jul 7, 2009
after a certain amount of time I want a moving object to "swap" with another movie clip, so far I have this.
ActionScript Code:
attachMovie("cannonball2","cannonball2",_root.getNextHighestDepth(),{_x:this._x, _y:this._y});
[code].....
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Jun 5, 2010
I'm trying make a jumping animation move to the left when I click the left arrow key and up arrow key and don't know how. I'm new to AS, just sorta winging it.
[Code]...
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Jun 26, 2009
I want to make a movie clip move anywhere outside the stage, but dont really know how should I do it, here is the codeI think that some changes should be made somewhere around math.random, where I put that // ???btw, I got this code from a tutorial where it was about attaching like 50 balls at once, making them move to random locations so there might be some useles things too the point is that I want a ball to be attached somewhere, preferably to the middle of the stage, and I want it to move in random direction with constant speed. I tried many ways of doing it, but the ball was changing direction every frame or other lame things happened
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Nov 15, 2007
im just wondering , this always happens when i create a flash movie,, when 2 MC's runs together at runtime ,, the movie clips moves slowly .
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May 6, 2010
i have a problem with hitTest, i want when my mouse is on the leaf movie clip the movies clip disappear. or away any where
[Code]...
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Sep 16, 2009
I am using Flash CS4, AS3.I have a movieclip "MC1" and a Component "B1" from the 'Component Library' on my main stage. From code inside of MC1, I would like to create an empty movieclip "MC2". Then, still from code inside of MC1, move(cut and paste-like) B1 into MC2. I have failed in my attempts thus far...
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Sep 8, 2010
I made a movie on the main timeline that involves a couple armature layers. Now I want to put the whole thing into a single movie clip. Flash won't let me, because apparently I can't use the Cut Frames command when armatures are involved.
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Apr 18, 2006
I have two buttons in my movie that move a movie clip up and down on my stage. the code in the buttons atm is as follows,
on (press){
if (this.pics1._y<-240) {
} else {
this.pics1._y = (this.pics1._y-10);
}
(this is just the down button)This just checks to see if the movie clip has reached its lowest position and if it hasn't it movies it down by 10px.What i would like to do it make is so when the button is clicked and held the movie clip moves down untill the button is released.(Im using Flash 8 with Actionscript 2)
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Jun 7, 2009
I am trying to move a playing card across the screen from the deck to the players hand. The deck is in a stationary position and each player has 2 card places in front of them which are also stationary. The deck is a movie clip called "deck" and the player cards are named "p1c1" and "p1c2"....(player # card #). The animation I am trying to accomplish is to duplicate the "deck" movie clip and move it to the players card. Once it reaches the players card, the stationary card will load the card image and the duplicated movie clip will be removed to make it appear as a smooth transition.
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