ActionScript 3.0 :: AS3 : Moving A Component Into A Movie Clip [renamed]?
Sep 16, 2009
I am using Flash CS4, AS3.I have a movieclip "MC1" and a Component "B1" from the 'Component Library' on my main stage. From code inside of MC1, I would like to create an empty movieclip "MC2". Then, still from code inside of MC1, move(cut and paste-like) B1 into MC2. I have failed in my attempts thus far...
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Similar Posts:
Nov 28, 2010
I have some simple script that has 2 "movie clips". What I want to do is to start moving the second movie clip at the same time when the 1st starts moving. (both start moving at the same time) I tried the following script but it never works:
[Code]...
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Sep 15, 2010
i'm kinda new to actionscript but im trying to find out how to realise a banner i am making.I have 1 big movieclip thats about 5x larger then what is shown, i have 4 movieclips each on each side of the movieclip, left, right, up and down.The idea is that when i hover on 1 of the movieclips the big movie clip moves that way until the mouse isn't hovering above it or when the movieclip reaches the end of the side.I have given a mouse listener event to each movieclip on the side, the trace works well, but i i don't know how to make the big movieclip move when i hover the side, i hope someone can give me some pointers on how to proceed.
Code:
stop();
import flash.events.MouseEvent;
leftMove.addEventListener(MouseEvent.MOUSE_OVER,move_left);
function move_left(event_object:MouseEvent) {
[code]....
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Mar 12, 2010
l just following the lesson on kirupa's Classes and Movie Clips for AS3 [URL]im trying rewrite the for loop from time line to class the problem is instead all the circle moving individually, they moving together. Here is the class.
package {
import flash.display.*;
import flash.events.*;
public class Main extends MovieClip {
[code]...
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Apr 21, 2009
I have an image that's being moved like so:
Code:
mcSky.addEventListener(Event.ENTER_FRAME, moveSky);
function moveSky(evt:Event):void {
[code].....
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Feb 16, 2010
I have a movie clip on my stage which I want to move up 2 seconds into the movie, as if it is popping out of an invisible box. I can do it on the timeline, but wondered if anyone knows how to do it using as2?
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Oct 19, 2010
I have a 10 frame movie clip which is stopped at one, i want it to play from frame 5 at a given moment. ive done _root.ball.gotoAndPlay(5); but this doesnt seem to work.
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Nov 11, 2010
I am making something like a slot machine and the main number (a movieclip placed in separate layer) moves vertically continuously.I made a button and how do I make the main number movie clip stop moving after pressing the button?Our office has Flash CS3 and all the actionscripts are manually written.
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Oct 28, 2011
I have a movie clip that needs to move to a location when a button is pressed. I need the movement to be animated rather then just jump to the location. I think it would have something to do with affecting the movieclips _x and _y but i can't figure out how to make it animated.
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Jan 6, 2010
I try to move my existing movie clip using keyboard.. I want to clear how i can move mc.. For example if i click errows.. or for example if i click N i must move mc to right position. But i can not clear why my arrows working and N not
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, starMoving);
function starMoving(event:KeyboardEvent):void
{
switch (event.keyCode)
[Code].....
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Jul 7, 2009
after a certain amount of time I want a moving object to "swap" with another movie clip, so far I have this.
ActionScript Code:
attachMovie("cannonball2","cannonball2",_root.getNextHighestDepth(),{_x:this._x, _y:this._y});
[code].....
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Jun 5, 2010
I'm trying make a jumping animation move to the left when I click the left arrow key and up arrow key and don't know how. I'm new to AS, just sorta winging it.
[Code]...
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Jun 26, 2009
I want to make a movie clip move anywhere outside the stage, but dont really know how should I do it, here is the codeI think that some changes should be made somewhere around math.random, where I put that // ???btw, I got this code from a tutorial where it was about attaching like 50 balls at once, making them move to random locations so there might be some useles things too the point is that I want a ball to be attached somewhere, preferably to the middle of the stage, and I want it to move in random direction with constant speed. I tried many ways of doing it, but the ball was changing direction every frame or other lame things happened
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Nov 15, 2007
im just wondering , this always happens when i create a flash movie,, when 2 MC's runs together at runtime ,, the movie clips moves slowly .
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May 15, 2009
how to prevent the mouse from moving over a movie clip, so that the movie clip in a sense has a boarder around it that stops the mouse from entering its area on the main stage.
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Sep 8, 2010
I made a movie on the main timeline that involves a couple armature layers. Now I want to put the whole thing into a single movie clip. Flash won't let me, because apparently I can't use the Cut Frames command when armatures are involved.
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Apr 18, 2006
I have two buttons in my movie that move a movie clip up and down on my stage. the code in the buttons atm is as follows,
on (press){
if (this.pics1._y<-240) {
} else {
this.pics1._y = (this.pics1._y-10);
}
(this is just the down button)This just checks to see if the movie clip has reached its lowest position and if it hasn't it movies it down by 10px.What i would like to do it make is so when the button is clicked and held the movie clip moves down untill the button is released.(Im using Flash 8 with Actionscript 2)
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Jun 7, 2009
I am trying to move a playing card across the screen from the deck to the players hand. The deck is in a stationary position and each player has 2 card places in front of them which are also stationary. The deck is a movie clip called "deck" and the player cards are named "p1c1" and "p1c2"....(player # card #). The animation I am trying to accomplish is to duplicate the "deck" movie clip and move it to the players card. Once it reaches the players card, the stationary card will load the card image and the duplicated movie clip will be removed to make it appear as a smooth transition.
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Jan 25, 2011
I am trying to move a playing card across the screen from the deck to the players hand. The deck is in a stationary position and each player has 2 card places in front of them which are also stationary. The deck is a movie clip called "deck" and the player cards are named "p1c1" and "p1c2"....(player # card #). The animation I am trying to accomplish is to duplicate the "deck" movie clip and move it to the players card. Once it reaches the players card, the stationary card will load the card image and the duplicated movie clip will be removed to make it appear as a smooth transition.
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Dec 10, 2008
Ok, i am creating a snakes and ladders game and have so far produced the board, the counter and the dice.Once the dice is rolled it returns a value called 'rollValue'The counter is a movie clip with the instance name 'counter' and is set up on the timeline with position 1 on the timeline being the first place on the board, position 2 on the timeline being the second place, 3 on the timeline being 3rd position on board etc etc.What i need to do is move the counter to the position on the timeline (hence moving it on the board) that is returned by the dice value.I was thinking something like this:
counter.gotoAndStop(rollValue);
or maybe this on the actual counter which would move it the amount of places determined by rollValue:
[code].....
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Aug 11, 2009
I'm creating a slideshow gallery in flash and am basically there now except for one bit...
have a look here [URL]
The slider at the bottom for the thumbnails moves ok but I want it to stop at the last slide. I
I can manage to code it based on the mc's _x value
i.e if (mc._x < -200){ //do nothing }
but this creates a dead stop and I want a gently slow down like if you were to navigate from thumb 8 back to 1.
all of my coding at the moment uses the mc's x value in relation to the mouse's distance.
The code I have currently set on the slider is:
Code:
onClipEvent (enterFrame) {
if((_root.slidesQTY>6)&&(_root._ymouse>460)){
if(this._x<0){
[Code]....
how I could add another if statement that doesn't halt the animation as it hits the last slide but creates a smooth slow down?
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Apr 29, 2002
i'm creating a flash news scroller that accesses an external file to read news headlines.I've created the main system which works roughly as follows.The main movie clip reads the external headlines & related article texts from a file (using loadvariables) and puts them into an array.I loop over the array creating several new instances of a movie clip (lets call it "news_piece"), placing one above the other. "News_piece" contains 2 text fields called "Headline" and "Article", so i change the contents of these fields for each instance of the movie, retrieving the contents from the array.The outer movie then scrolls the lot.
Now comes the difficult bit...stay with me... sometimes the headlines can be 1, 2 or 3 lines in length. So, if I want the article text to start directly below the headline, I guess I'll have to move the lower Text field ("Article") a bit higher/lower in that particular instance of the "News_piece" movie.So, to summarize, I wanna move the co-ordinates of a text field in an instance of a movie clip
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Sep 7, 2010
onClipEvent (load) {
MinX = 0;
MaxX = 200;
this._x=100;
FRAME = _root.p1;
}
[Code]...
p1 is the instance of the movie which I am trying to move with slider. When I apply above code on the handle of the slider with instance name 'handle' everything works perfect. Slider moves and so do the movie. Now instead when I bring the same code to the main timeline to do the same, onClipEvent does not work, it gives error. So I replaced it with the code written below. Now I can move the handle but movie is not moving.
[Code]...
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Jun 23, 2009
I have a movie clip that loads and when it is done playing it has a close button that unloads the movie clip... I want to add code to this button that moves the play head to frame 20 of my main timline using actionScript 3.0
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Feb 18, 2011
I'm try to build a photo gallery using the flash components SlideShowPro and ThumbGrid. I have put ThumbGrid inside a movie clip called thumbs_mc that slides in and out when you mouse over it to show or hide the thumbs. That part is working, but I would like to have the stage and thumbs_mc resize to the browser width with ThumbGrid centered inside thumbs_mc.
Resize and scaling the stage and movie clips is not a problem, but I can't figure out how to keep ThumbGrid centered inside the containing movie clip. ThumbGrid is a fixed width component, and the only way I can get it to work is to have the mc the same width as the component. Here's the part of the AS that I'm using to control the positioning now:
Code:
thumbs_mc.x = (sw/2) - (thumbs_mc.my_tg.width/2);
thumbs_mc.y = sh-25;
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Jul 7, 2010
Excuse me am a beginner in this as2
below is the script used[code]...
1st problem: i need this component to work when the swf loads instead of (on release),
2nd problem: i need to introduce several frames with different movieclips using the component.
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Jul 26, 2010
i have an flvplayback component within a dynamically-created accordion pane. when the user hovers over a new accordion tab and opens a new pane in the accordion, i want to stop the video in the first pane. how can i reference the video player?
here's the code on the root timeline:
function _open(ev:AccordingEvent):void {
MovieClip(root.instance7.flvPlayback).stop();
[code]....
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Oct 9, 2009
I'm having a problem with component live previews. If I just create a movie clip and set the live preview, all instances of the clip i put on stage update separatly from each other (their live preview that is). As soon as I change the clip to a component (export .swc or compiled clip) all the instances update together. eg if i set the component parameter 'title' - all titles of the all the instances on the stage will change. This didn't happen when it was just a movieclip - all instances changed separatly as i set them.
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Jan 30, 2012
what i have is a tween on a movie clip of a popcorn kernel on one layer and a tween on a button on another layer to follow the movie clip. i want to be able to roll over the kernel and make it "pop". i changed my over on the button to popped corn (this works) but i want it to stay popped for the rest of the tween.
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Jan 19, 2007
I am trying to build a custom button component in flash 8... I am setting it up so you can change certain color values with the component inspector.I want to know how to change the tint of a movie clip inside the component...I searched all over the place, maybe I'm not looking right.I found out how to change the color in a text field but I am still stumped on how to change a movie clips tint.
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