ActionScript 3.0 :: Controlling Movie Clips On Different Frames?

May 22, 2010

I need to make some animation working without changing its structure, but I have no idea how to control mc instances on diffrent frames and diffrent movie clips. Below is example.When button is clicked, mc2 starts to play.

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[code]...

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[1][2*][3]

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[code].....

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As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

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Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
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[Code].....

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