ActionScript 3.0 :: Accessing Movie Clips On Different Frames?
Jul 9, 2009
How do I make a button on one frame (on the main timeline) tell a movie clip on another frame to go to a certain frame inside that movie clip?
To do this, if the mc's are on the same frame is easy because you just use the dot syntax or MovieClip(parent), but how would I do this if a mc is on a different frame?
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Sep 24, 2009
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May 22, 2010
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Feb 22, 2011
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Aug 23, 2010
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Here is my prototype code:
ActionScript Code:
for (var i=0; i<12; i++) {
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// Positioning: The xy coordinates are in an array outside the for loop.
[Code]......
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{
[code]....
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Sep 6, 2009
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Apr 9, 2010
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Feb 9, 2010
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For loop generates clips containing clips. I need to access a specific clip (look_back) within the parent clip generated by the loop. Not sure how to do this.[code]
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Mar 19, 2009
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Nov 3, 2010
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Feb 19, 2008
I want to dynamically attach movie to the stage. This is fine. I'm able to do it. but i want to check if the dynamic movie clipe has executed all its frames (reached last frame). as soon as this happens i want to attach a diff movie clip. Is this possible? if i use the _currentframe property, it gives always 1 as the frame. it doesnt get to last frame of the dynamic movie clip.
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Aug 4, 2008
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Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){
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Jun 5, 2011
As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.
Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.
Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?
Part of the code (or basic idea of code; see comments for extra details
code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);
[Code].....
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Code:
work_mc.urbanthmb_mc.addEventListener(MouseEvent.CLICK, clickHandler);
work_mc.urbanthmb_mc.buttonMode = true;
function clickHandler(event:MouseEvent):void {[code]......
This is targeting the buttons that are on frame 1. How do I get to the buttons that are on frame 3? I tried just using the movieclip names but this doesnt seem to work?
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ActionScript Code:
var path:String = ("Http://" + w.text + ".pl");
var nodeLoad:URLLoader = new URLLoader();
nodeLoad.load(new URLRequest(path));
[code]....
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i have a gallery on my root timeline.The gallery is called work_mc. Inside of work_mc I have various buttons. There is a different section on different frames. For example, ALL is on frame one, PRINT is on frame two, motion is on frame three.[code]This is targeting the buttons that are on frame 1. How do I get to the buttons that are on frame 3? I tried just using the movieclip names but this doesnt seem to work?
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Jul 14, 2003
How would one go about masking movie clips that are nested within other movie clips?
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After the dublication of an movie clip,
1. I would like to be able to delete one by one the new movie clips
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Nov 24, 2011
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