ActionScript 3.0 :: Accessing Movieclips On Different Frames

Dec 3, 2009

i have a gallery on my root timeline.The gallery is called work_mc. Inside of work_mc I have various buttons. There is a different section on different frames. For example, ALL is on frame one, PRINT is on frame two, motion is on frame three.[code]This is targeting the buttons that are on frame 1. How do I get to the buttons that are on frame 3? I tried just using the movieclip names but this doesnt seem to work?

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ActionScript 3.0 :: Accessing Movieclips On Different Frames?

Dec 3, 2009

i have a gallery on my root timeline. The gallery is called work_mc. Inside of work_mc I have various buttons. There is a different section on different frames.For example,ALL is on frame one, PRINT is on frame two, motion is on frame three.In the root here is the

Code:
work_mc.urbanthmb_mc.addEventListener(MouseEvent.CLICK, clickHandler);
work_mc.urbanthmb_mc.buttonMode = true;
function clickHandler(event:MouseEvent):void {[code]......

This is targeting the buttons that are on frame 1. How do I get to the buttons that are on frame 3? I tried just using the movieclip names but this doesnt seem to work?

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ActionScript 3.0 :: Accessing Movieclips Within Other Movieclips?

Oct 5, 2008

I am still transfering from AS2 to AS3 and right now i am having a very annoying problem. THE STRUCTURE:
Maintimeline contains 2 buttons that i want to use to access children in a bunch of movieclips. rectangle_mc has circle_mc circle_mc contains xx_mc xx_mc contains wtf_mc placed on frame 1 on maintimeline Why can't flash see my nested movieclips? I remember in AS2 you could go down the line:

[Code]...

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Flash :: Accessing Movieclips In Movieclips?

Jul 30, 2010

I am starting with AS3 programming icm with Flash Builder 4.I have created a "Main" class which is the initial stage.On this stage there is a movieclip called mcMain.In this mcMain is 4 other movieclips: mcStats1 mcStats2 mcStats3 mcStats4 .How can I access these mcStats1-4 from the code to make them go to another frame?I tried:

var t:MovieClip = MovieClip(getChildByName("mcMain"));
t.getChildByName("mcStats1").gotoAndPlay(3);

But that just keeps giving me null reference errors:TypeError: Error #1009: Cannot access a property or method of a null object reference.

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ActionScript 3.0 :: Accessing Different Frames Variables?

Jun 14, 2009

I have defined a variable in frame 1 and want to set different values in frame 65. How can i access that variable in 65th frame?

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ActionScript 3.0 :: Accessing Clips In Different Frames With The Same Name?

Feb 18, 2009

I am using an external class to control a movieclip placed in the stage, which has been drawn in flash. Part of it involves controling the clip's children . Now, the thing is, there is one child having an instance name, say ball, from frame 1 to 10. Then, from frame 11 I have removed this one, and added another child (with another type). I have given this new child the same instance name as the one I have removed. When I try to access object ball in frame 11, it doesn't work.

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ActionScript 3.0 :: Accessing Variables On Different Frames?

Jun 21, 2010

I have an input box and button on frame 1. I want user to enter some text in the textbox, and press the button.This will take him to frame2 and based on the info supplied it will take something from the server. The code on the frame 2 would be:

ActionScript Code:
var path:String = ("Http://" + w.text + ".pl");
var nodeLoad:URLLoader = new URLLoader();
nodeLoad.load(new URLRequest(path));

[code]....

I get the error. - Access of undefined property w. (where w is the input box)

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ActionScript 3.0 :: Accessing / Changing Variable Across Frames

Sep 8, 2009

Its a simple adding "game" where 2 numbers are randomly generated and you have to input what you think the answer is (userAnswer). Then it adds the two numbers it just generated to produce correctAnswer, and checks it against userAnswer. When you hit the check answer button, it moves the the score dialog frame and says whether its correct or not. But I am having 2 problems I think - 1 - I can't get the input textfield to assign the typed-in value to userAnswer (I'm trying userAnswer = inputAnswer.text; )  and - 2 - the second frame that has the score and "Correct!" / "Incorrect!" dialog can't seem to access any variables from the first frame. I've tried using two layers and keeping the variables on the second layer that spans both frames, but then the functions in the frames that you actually see can't change the variable to update it with the user's input.

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ActionScript 3.0 :: Accessing Movie Clips On Different Frames?

Jul 9, 2009

How do I make a button on one frame (on the main timeline) tell a movie clip on another frame to go to a certain frame inside that movie clip?

To do this, if the mc's are on the same frame is easy because you just use the dot syntax or MovieClip(parent), but how would I do this if a mc is on a different frame?

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ActionScript 3 :: Accessing All Instances Placed In Different Frames From Document Class?

Aug 11, 2011

I have programmed a game using the Flash authoring tool and a document class. I'm trying to graphically add instances and add functionality in the document class. Suppose I have a main timeline with 3 frames, each frame reperesents a different level of the game. In frame 1 I have an instance of the MovieClip class named tree1 on the stage and in frame 3 I have an instance of the MovieClip class named tree3 on the stage. In my document class, after an initial stop() command, I want some logic like:
tree3.scaleX = tree1.scaleX;
But tree3 is unknown to the runtime since we are not of frame 3 yet. Any way to access all the instances on all frames declared in the authoring tool from the document class?

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AS3 :: Accessing Variables Between 'movieclips'

Jun 16, 2008

I have finally started with AS3 and flip-'eck its a different animal that AS2

I have a swf called login.swf and in it have declared the variables var total:uint=0; and loginState:Boolean=false

All my scripts for logging in sending/receiving variable from/to server scripts are all working!

So... when a user supplies a correct password another swf (userLogged.swf) is loaded (note: in AS3 this process is seriously different than in AS2) swf dont seem to be loaded 'into' another movieclip anymore... and this leads me to the puzzle!

How do I access variables declared in the project.swf, from within the userLogged.swf!

the old AS2 way = trace (_root.loginState);

or trace (_root.project.loginState)!

I am stumped by this new approach of AS3 of loading in other swf files. The _root. options is no longer available in AS3 (that much I've descovered, some tuts say use root. but I cannot get that to work)

trace (root.loginState)
or

var userLoggedIn=root.loginState

gives me the error

1119: Access of possibly undefined property loginStatus through a reference with static type flash.displayisplayObject.

when I try to publish the userLogged.swf

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IDE :: Accessing Different MovieClips In Array?

Mar 14, 2010

I'm having problems making a loop of different movieClips. I've been able to find info about duplicating the same movieClip but I can't seem to get it to apply to this. This is what I am working with: I have 13 different movieClips of an animated character. They are titled montyDog_mc, montyBear_mc, montyCat_mc, etc. I also have a next and a previous button. What I need to happen is for the movieClip animations to cycle through, one at a time, each time the user clicks the next or previous button. I think I should be creating an array of some sort but I am very confused about how I list the movie clips in an array and apply it to the button.

This is what I have:
montyArray = new Array();
montyBear[0] = "montyBear_mc";
montyBee[1] = "montyBee_mc";
montyCow[2] = "montyCow_mc";
montyDog[3] = "montyDog_mc";
[Code] .....
Am I targeting the movieClips properly?

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ActionScript 3.0 :: Tell Movieclips To Go To Certain Frames?

Aug 1, 2011

I made a flash website that has several different "pages". I just found out after creating it that a QR code will be used to navigate to the about page. The only way I can see doing it is by having the QR code navigate to [url].......On that html page, is there a way for me to use actionscript 3.0 to tell movieclips to go to certain frames? My .swf only using internal scripting.

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ActionScript 3.0 :: Accessing MovieClips In A Different Timeline?

Nov 20, 2010

everyone comes across when switching from AS2 to AS3. I have two movieclips (on the same timeline)- character and walls. on the timeline inside walls, I want to access the x and y coordinates of character. How can this be done without the convenience of _root or _parent?

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ActionScript 3.0 :: Accessing A Button With MovieClips?

Jul 20, 2011

I have the following code that loads MovieClips to the stage:

ActionScript Code:
var sp:MovieClip = new MovieClip();
addChild(sp);
for (var i:int=1; i<19; i++) {

[code]....

Let's say I have 18 MovieClips and on the 18th MovieClip I have a button that I need to access. How would I do that? The following doesn't work:

ActionScript Code:
sp.bm.Pag18._homeBtn.addEventListener("mouseUp", goHome);

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ActionScript 3.0 :: Accessing Nested Movieclips?

Dec 5, 2009

I have a movie clip (assigned to a class) with several keyframes. Each keyframe consists of another movieclip, which contains an animation and all use the same name. Lastly, several of the animations contain a third movieclip, which is also assigned to a class and also use the same name. I need the first movieclip to speak to the third, unfortunately, it simultaneously tells me that the clips in the second layer (the ones at the keyframes) exist and do not exist. Namely: second layer "does not exist" in that the primary movieclip has only one child: a null. If I add other movieclips to the primary's frames, they also report back as nulls depending on what frame I'm on. I've tested this in several parts of the code, though I suppose it's possible that I managed to pick five equally bad spots. It's just so bizarre I still don't know what to think about it. However, the second layer of named clips are there, but I can only prove it by deliberately breaking the code in hopes of deliberately getting a reference error (by attempting to make the clip private, which isn't allowed given my setup).

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ActionScript 3.0 :: Accessing Movieclips From Class

Mar 14, 2012

I'm having a lot of trouble understanding a certain thing.I'm creating a child of a symbol in my 'main' class.[code]I have no idea how to access 'player' from a seperate class? I would like to change x and y coords from a seperate class. However when I use code like 'player.x = player.x + 2' i get the error message Line 17 1120: Access of undefined property player.I guess in the most simple words, I do not know how to access symbols or their children from a class that is not the document class.[code]Basically I just am curious as to why I can't simply access these items from another class?

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ActionScript 3.0 :: Put Movieclips, On 2 Or 3 Frames On Timeline?

Dec 23, 2011

I have a bunch of movieclips in my library. Each one contains it's own class and functions etc.I put each of these movieclips on diffrent frames in my timeline.My question was, if I am going to put these movieclips, on 2 or 3 frames on my timeline what will be the impact on speed of application (in mobile afcourse).For example MovieClip2 will be put on frames 2,3 and 6.It has 300 lines of code. Is the impact noticable ?

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ActionScript 3.0 :: Referencing Movieclips On Different Frames?

Jul 9, 2009

I have a main fla with loaded swfs. I would like that I can access a movie clip
in a swf from from another swf.

I would like a button on one frame, when clicked, to go to another frame of a movie clip in a loaded swf on a different frame.

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ActionScript 3.0 :: Assigning Frames To Movieclips

Oct 17, 2010

I need to set movie clips at specific frames from an existing array. For example, if I have the array [4,7,3] and three movie clips, I want the first clip to be at frame 4, the second at frame 7, and the third at frame 3. Except I have 100 of these, not just three.

Here's the code I'm using to test it out on a single movie clip. It isn't throwing up any error messages, but it isn't working, either, and the movie clip remains stubbornly set on the first frame. 'Randomorderlist' is the array, which is working perfectly. The trace is also working correctly and displaying the number of the frame I want for the movie clip.

function assignframe():void {
boxsymbol(gotoAndStop(randomorderlist[0]));
trace(randomorderlist[0]);
}
assignframe();

I think I might know why it isn't working, but I'm not sure. 'boxsymbol' is the class name rather than the instance name. I first tried the instance name, but it came up with a 1180 error and stuffed up the whole SWF badly. This was the only way I could fix it. Also, Flash wouldn't let me use the same name for the class and the instance. It forced me to use classes, even though I don't really want to.

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ActionScript 3.0 :: Accessing Dynamically Created Movieclips

Nov 21, 2008

I have an application that I am adding movieclips to a container movieclip through a for loop and repeatedly calling myClip.addChild(theNewClip). Now I have a dozen clips in my container and it seems like the only way to access the clip is to use the getChildByName() method and cast it into a temporary clip so I can get at the its properties.

Is this the best and/or only way to do this? Does the old AS2 myContainer["theName"].property not work with dynamically created movieclips? It doesn't seem to work for me anymore.

access a dynamically created movie clip.

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ActionScript 3.0 :: Accessing Dynamically Created Movieclips?

Nov 21, 2008

I have an application that I am adding movieclips to a container movieclip through a for loop and repeatedly calling myClip.addChild(theNewClip). Now I have a dozen clips in my container and it seems like the only way to access the clip is to use the getChildByName() method and cast it into a temporary clip so I can get at the its properties.

Is this the best and/or only way to do this? Does the old AS2 myContainer["theName"].property not work with dynamically created movieclips? It doesn't seem to work for me anymore.

access a dynamically created movie clip.

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ActionScript 3.0 :: Naming And Accessing Dynamic MovieClips

Sep 26, 2009

I'm trying to dynamicly create movieclips that I can drag and drop. Here's what I'm trying to reproduce dynamically: (I placed 2 movieclips on my stage and named them mandible_mc and vertibral_mc)

mandible_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);mandible_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);vertibral_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);vertibral_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void {
[Code] .....

Here's what's happening:
Unless I have actually placed two movieclips on the stage and named them mandible_mc and vertibral_mc, I get an error. If I DO have those to movieclips on the stage, I get no error and I get my instances of "name_box". But, I can't drag them. I CAN drag and drop instances of mandible_mc and vertibral_mc so I know the addEventListener and buttonMode "thingys" are being created.

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Flex - Accessing Child MovieClips FlashDevelop?

Feb 17, 2010

I have a movieClip within another MovieClip. I gave the child movieClip the instance name "hSprite" and I added it to the parent movieClip stage. Now I get an error like the following.

[Fault] exception, information=ReferenceError: Error #1056: Cannot create property hSprite on com.objects.Hero. If I remove the instance name from the child movieclip, then the error goes away. but when I add the instance name back, the error reappears again.

Keep in mind that both classes are set for export. The parent class is embeded by a custom class which work perfectly fine. But the minute I give the child movieClip a instance name, the error starts up again.

[Code]...

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Flash :: Accessing Movieclips Within Movieclip Using For Statement?

Nov 1, 2011

I am trying to access movieclips within my movieclip using a for statement. To try and make this clear, here is how it looks at the moment:

sections = Holder movieclip where dtf_sections is placed, as well as other clips that are needed.

dtf_sections = Where all the title movieclips are placed that are going to be used when called. Placed in here to make it easier to move, within sections

title = Movieclip that contains the text that needs to be changed, within dtf_sections

Here is my code that works:

sections.dtf_sections.title1.dtf_title.text = "Section 1"

There are upto 10 titles within dtf_sections. So, what I thought would work is this:

for(var i:uint=1; i<10; i++){
sections.dtf_sections.["title"+String(i)].dtf_title.text = "Section" +(i)
}

The reason why they are within the movieclips is masking, and appearing at different times.

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ActionScript 2.0 :: Accessing Movieclips In Externally Loaded .swf

Aug 10, 2009

I am a newbie to AS 2.0..I only have basic actionscript 2.0 knowledge."I have one main .swf file and several external .swfs which I am loading through this code.[code]Now my problem is that I would like to access one "close_mc movieclip" in ourGroup.swf ...so that clicking that clip, I can exit the externally loaded .swf from the main .swf file."

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ActionScript 3.0 :: Accessing MovieClips That Have Been Created In A Different Class?

Dec 15, 2009

I am able to dynamically create an object on the stage with a function, but I am at a loss for how to access and manipulate the properties of that object from my Main Class.

in my Main Class I have:

ActionScript Code:
NLP_addChild.addObject(stage)
// NLP_addChild is the other class  addObject() is the function

in NLP_addChild Class appears the following:

ActionScript Code:
public static function addObject(stage:Stage)
{
var myCircle:MovieClip = new circle()

[code]....

myCircle displays correctly on the stage, myCircle is correctly assigned an x of 300. But myCircle x property cannot be assigned from my main class.

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ActionScript 2.0 :: Accessing Variables Inside Other Movieclips.?

Nov 22, 2004

I'm currently learning OOP through Sen's information here at Kirupa, and I've decided to try out his "creatures" exercise mentioned in his Best of Senocular thread...The situation is a random number of sprites are created, and they move around the stage, interacting. They all have a certain amount of "health," defined as a variable in a MovieClip prototype applied to the MC. When they hit, I want their health to go down a little bit, so how can I access a particular MC's "health" variable while I'm outside of the MC itself?

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ActionScript 3.0 :: Accessing MovieClips On The Stage From An External?

May 9, 2009

Instead of posting my entire files and such, I'll make a brief example of my situation and my desired outcome. My files consist of my document class entitled Engine.as and another class Abilities.as all within the same folder.

On my stage I have a MovieClip with the instance name of item1_mc. On its personal timeline I have 2 frames, one entitled "inactive" and the other "active". Here's a sample of very similar code.

[Code]...

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ActionScript 3.0 :: Accessing Nested Movieclips From Loaded SWF?

Jan 18, 2010

I am having a newbie problem here. I am loading an external SWF with embedded movieclips (all clips are set to export in the original file). However, I can't figure out how to access those embedded clips in my new, parent, flash file. Here is my code:

Code:
var container:MovieClip=new MovieClip()
var house_Loader:Loader = new Loader();

[code].....

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