ActionScript 2.0 :: Controlling Duplicate Movieclips - Communicate With Those Clips Specifically To Make Them Draggable
Aug 5, 2004
how to communicate with those clips specifically to make them draggable and also to change the _rotation with Key.Right, Key.Left.
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Aug 5, 2004
I found the tutorial on duplicating movieclips, especially the line-by-line translation of the code. how to communicate with those clips�specifically to make them draggable and also to change the _rotation with Key.Right, Key.Left.
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Mar 11, 2010
am attempting the following:1) Draggable duplicate move clips (got this working fine)2) Reset button to remove all instances of the duplicated movie clips (can't figure this out)
Here is my code so far:
for(i=0;i<100;i++) {
duplicateMovieClip(IED_mc,"IED"+i,getNextHighestDe pth());
[code]......
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Jun 13, 2011
I have a mc that is added to the stage. It extends a dragdrop class. How can I duplicate it so the orig stays where it is and the duplicate is draggable.
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Aug 27, 2009
I try to connect a line object between 2 draggable movie clips. If either MC changes position, the line will follow and still connect to it. The first version I got is as following: (works smooth but takes high CPU and computer resources if there are thousands of objects duplicated)[code]...
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Aug 2, 2006
I have some buttons that create draggable movie clips in arrays. But when I click on one button, and then another, for some reason the previous movie clip dissapears.Try clicking on one button a few times, then clicking on another, then another...
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Feb 3, 2009
I've got 6 draggable movie clips that snap to a target - which works fine. If they don't hit the target area they snap back to their starting point- which also works fine.
My problem is that they can all be dragged to the target one after another, but I only want one movieclip to be at the target at any one time.
So,when I start dragging a new clip toward the target I want the movieclip thats already on the target to reset itself to it's starting position, thus being replaced by the incoming clip.
I want this to happen for all the draggable clips.
function dragSetup(clip, targ) {
clip.onPress = function() {
startDrag(this);
this.beingDragged=true;
[Code].....
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Sep 28, 2010
When you click on a movieclip in the menu, it is then copied and added to the container_mc movieclip.
My problem is that I can't figure out how to make the movieclips draggable once they are in the container_mc.
I tried the following as a test but its only working for the existing movieclip, not the new one like I want it to[code]...
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Apr 16, 2003
I am basically trying to duplicate a movieclip by using a button.. (no probs there).however, i want to drag each movie clip individually.. ( my brain froze)here is my butchered code..// graphic is the mc i wanna drag, n is the textfield that i want to count up.
on (press) {
addmore = "graphic" add n;
duplicateMovieClip("graphic", addmore, n);
[code]......
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Jul 27, 2004
I'm trying to create a pseudo OS within flash. It's for a website. Essentially there will be "files" to click that that open up draggable windows, just like a mac/pc/linux etc GUI. For example; there could be files for "about, gallery, info, contact" or whatever else that when clicked would open up scrollable/draggable/closeable windows with the content in them.
I'm having serious problems finding any documentation or tutorials on this, even though I'm pretty sure this kind of thing has been used often. My main hang up right now is draggable scrollpanes. Is it possible to do? I can't seem to figure it out.
I'm really stuck on the draggable scrollpanes I have movie clips in place of the scroll panes right now. I wasn't sure on how to actually open the movie clips with a button press so I just placed the two movie clips off the stage, and when one of the two buttons on the stage is pressed, it moves one of the clips onto the stage (thats a ghetto way of doing it, but I'm not sure on how to do it a better way). The clips are draggable with transparency and levels so whatever your dragging becomes slightly transparent and moves to the top level. Aside from my scrollpane problem, I also have no idea how to get the clips to close or move off the stage...
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Aug 2, 2011
ActionScript Mobile Project.
Flash to IPad.
I am using Flash Builder 4.5.1
I have a row of movieclips that I need to drag horizontally. there could be up to 300 clips. Each clip is 100 px wide. Each clip has different content/text and animations. the viewable area will be the stage.[code]...
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Nov 20, 2009
Using Flash CS4 - AS 3.0
how to control a movie clip using a separate movie clip.
on scene 1 (2 frames long), i have 2 movie clips.
-bFind (24 frames long)
-textEffects (14 frames long)
i want to jump to frame 7 of the textEffect movieClip when i hover over bFind
i have my AS code in the first frame of the movieClip called "Bfind"
Code:
stop();
addEventListener(
MouseEvent.MOUSE_OVER,
[Code].....
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May 5, 2010
I'm using flash MX 2004 Professional. What im trying to is the following: I have 9 movie clips, each has a "closed" and "open" state. Basically, when I click no.1 I want it to animate open, and then, when I click no.2, it must first check if any of the other clips are in their "open" state and if so, close them. I've worked with the following, but it doesnt seem to be working:
[Code]...
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Aug 3, 2003
I have this code that duplicates an MC on stage , my problem is , after the duplication i know every MC as a unique name, but I can't access them,[code]
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Feb 29, 2004
I'm trying to make a bit stream across my page when you mouseover a button. The bit stream can be quite long, so I wouldn't think to do it by hand. I'm wondering how I would go about making the stream start out, and how I can get each bit to follow the other right behind it. (They're about 10 pixels wide) I can get the for loop to duplicate the clips, but I can't seem to get them in order.
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Jul 31, 2009
I know there are a few threads about this, I was unable to find one that helped me with my syntax. I just need help on unloading or removing dynamically created movieclips. Here is my code:
[Code]....
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Feb 12, 2011
tweening multiple duplicate movie clips. This is the code i have so far:
ActionScript Code:
function makeTab() {
var begin:Number = (currentTab-1)*tabThumbMax;
var total:Number = totalThumbs-((currentTab-1)*tabThumbMax);
[Code]....
What this does is it puts 5X5 multiple duplicate mc's on screen and it all works but what im trying to do is tween them so that the first mc slides in to position say _x = 0 then the nxt mc slides to _x=30 then the nxt to _x=50 and so on.
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Apr 29, 2004
I wanted to post this here, in case someone more AS oriented should see it... I don't think it's getting much attention in the other thread... My problem is with creating duplicate movie clips, and then being able to access them again, to move them, or whatever.... you can see more details HERE
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Aug 3, 2007
I'm using this code to create a row of movies:
Code:
var xPos:Number = 0;
for (y=0; y<5; y++) {
var emptycontainer:MovieClip = _root.holder.createEmptyMovieClip("empcontainer"+y,
[Code].....
Is there a way I can easily create an identical row of moviclips with button functionality easily (i.e holder2)? I have a feeling duplicateMovieClip doesn't support dynamically loaded content. I intend to switch the attachMovie command with a loadMovie to load Jpegs instead of movieclips.
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Jul 7, 2009
I try to code an as3 where I need to duplicate a mc casted from objects, which are loaded from an XML file. My goal is to make a wrap around effects for animated menu icons that use separate swf files.this is the function I try to create, but my concern is in the else statement:
Code:
private function onItemLoaded(e:Event):void
{
loadedItems++;
var contentitem:MovieClip = MovieClip(loader.content);
[code]....
in the copyFirst/Last declaration I try to dupe refFirst and refLast... but It seems not to be the good way (error).
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Jun 3, 2009
Version Used:Flash MX 2004 I am trying to generate a Page with 3 paragraphs,each text paragraph with some custom animation attached to every character.What i Did was:
1.Open a new document
2.Create a Dynamic Text Box,named it "letter_txt" for the instance name.
3.Converted this to a Movie Clip and named that instance "letter_mc".
4.Converted "letter_mc" into another movie clip "text_mc"
5.Went to editing mode and used some tweened animation on "letter_mc"
I followed steps 2-5 and created two other movie clips with "text2_mc"->"letter2_mc"->"letter2_txt" and similarly with "text3_mc"->...I followed nearly the same procedure as shown in [URL]
here's what i did in frame 1:
// -----------FRAME 1-----------------
myText="Top Cat! The most effectual Top Cat! Who's intellectual close friends get to call him T.C., providing it's with dignity. Top Cat! The indisputable leader of the gang. He's the boss, he's a pip, he's the championship. He's the most tip top, Top Cat.";
[code]....
The animation in My first Paragraph i suppose should be able to swivel ,but There is something unexpected about them.Also all the letters start disappearing at the start of the next "paragraph".I am very new to ActionScript and Flash.I tweaked the code a bit from the one given since I do not see how a movie clip "mcLetter" can have an attribute "text".
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May 19, 2009
Im working on a quiz kind of game in which if you click an object, you get a question (the object is a movie clip and the question is within it). If you answer it, the movie clip stops at a particular frame. And so go all the objects in the game. Now, because you cant predict which object the user will click on last, I dont know how to bring in an ending screen saying that they've completed it successfully.
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May 24, 2011
im trying to get a button to move a list of movie clips up and down how would u go about this
e.g
i have a button at the top of the stage and a button at the bottom and when the top one is clicked it moves up one movie clip till last one is hit. and if the bottom one is hit it moves down one until it hits the last one
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Feb 18, 2004
is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?
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Jan 15, 2009
I am designing a flash game and I am having a bit of trouble with the Actionscripting, I wondered if you might be able to help me? I will try and explain how the game should function and I attach a JPG that shows the rough layout as well, hopefully from that you may be kind enough to point me in the right direction.
How it should function The idea is you have a glass that you control, left and right keyboard arrows control left and right movements and it only moves on the _x axis and the _y axis always stays at it's current value, this works fine and I have managed to add actionscript to the glass movieclip to do this, the movement also has gravity and friction which means the glass slides on a little even when you move to go the other way.
Using the Glass you need to collect falling object movieclips, there are two types, good and bad. When you catch the good it adds to your score and when you catch the bad it deducts from your score.
The falling objects need to be random and I have successfully managed to get 1 movieclip to fall by using actionscript code and also I have managed to set the _x position as random each time , the actionscript to do this has been applied to the falling object.
[Code]...
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Aug 29, 2004
I only started yesterday with no knowledge at all.How do you make draggable items? I looked around and I saw things about actionscript and all that but what do you do?
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Apr 16, 2009
I have 4 buttons which i have to make them draggable. The problem is that i have 3 conditions
condition #1. Only 1 button/mclip is draggable in its axis [done].
condition #2 .The 4 button/mclip must be dragabble at the same time, that is, when i drag one, the others should drag at the same time in their own axis.
[Code]...
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Feb 27, 2009
I have a movie clip nested in frame 2 (* = movie clip in frame 2), it looks like this:
[1][2*][3]
When I test the movie it skips over frame 2. What type of action script (AS2) do I need either in the movie clip and/or in frame 2 to get the movie to play before proceeding and stopping at frame 3?
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Sep 7, 2009
Basically what I'm trying to do is have one button move two objects, each at different speeds. My first object is called "bg" the second is called "test." I have two buttons, "left" and "right" and when they are clicked on, only the "test" object moves. Here's the code I'm using:
function onRollOver():Void {
if (bg._x<gLEFT) {
bg._x = gLEFT;
[code]...
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Apr 30, 2010
I made a flash animation using timelines and broke my movie up into three clips. The clips run fine in their own time line. I was reading about clip.play() clip.stop() and it seemed like I could do this. I have a main timeline with three frames. Each frame has a movie clip symbol on it. Each movie clip symbol has a timeline a few seconds long in it.I did this because I want to put a click event that will go to a different url depending on which clip the viewer is currently seeing. This swf file will be embedded into an html document.When I run the resulting swf - the three frames on the main timeline zip along like crazy and the movie clips don't play at all. I've tried every combination of stop() and play() I can think of but this is just not working as advertised.My movie clips have instance names of Clip1, Clip2 and Clip3.
1) some sample code that works so that I can run these clips in consecutive order;
2) the appropriate onClick code to use in the main timeline frames for my url events
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