ActionScript 2.0 :: Get The For Loop To Duplicate The Clips?
Feb 29, 2004
I'm trying to make a bit stream across my page when you mouseover a button. The bit stream can be quite long, so I wouldn't think to do it by hand. I'm wondering how I would go about making the stream start out, and how I can get each bit to follow the other right behind it. (They're about 10 pixels wide) I can get the for loop to duplicate the clips, but I can't seem to get them in order.
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Similar Posts:
Mar 15, 2009
I have created a loop to add my clips by class and give them a name
[Code]...
Then I want to loop through these clips and change the alpha, I have tried casting as I thought that was how you do it but I get the 'cannot convert string' error
[Code]...
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Aug 3, 2003
I have this code that duplicates an MC on stage , my problem is , after the duplication i know every MC as a unique name, but I can't access them,[code]
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Jul 31, 2009
I know there are a few threads about this, I was unable to find one that helped me with my syntax. I just need help on unloading or removing dynamically created movieclips. Here is my code:
[Code]....
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Mar 11, 2010
am attempting the following:1) Draggable duplicate move clips (got this working fine)2) Reset button to remove all instances of the duplicated movie clips (can't figure this out)
Here is my code so far:
for(i=0;i<100;i++) {
duplicateMovieClip(IED_mc,"IED"+i,getNextHighestDe pth());
[code]......
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Feb 12, 2011
tweening multiple duplicate movie clips. This is the code i have so far:
ActionScript Code:
function makeTab() {
var begin:Number = (currentTab-1)*tabThumbMax;
var total:Number = totalThumbs-((currentTab-1)*tabThumbMax);
[Code]....
What this does is it puts 5X5 multiple duplicate mc's on screen and it all works but what im trying to do is tween them so that the first mc slides in to position say _x = 0 then the nxt mc slides to _x=30 then the nxt to _x=50 and so on.
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Apr 29, 2004
I wanted to post this here, in case someone more AS oriented should see it... I don't think it's getting much attention in the other thread... My problem is with creating duplicate movie clips, and then being able to access them again, to move them, or whatever.... you can see more details HERE
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Aug 3, 2007
I'm using this code to create a row of movies:
Code:
var xPos:Number = 0;
for (y=0; y<5; y++) {
var emptycontainer:MovieClip = _root.holder.createEmptyMovieClip("empcontainer"+y,
[Code].....
Is there a way I can easily create an identical row of moviclips with button functionality easily (i.e holder2)? I have a feeling duplicateMovieClip doesn't support dynamically loaded content. I intend to switch the attachMovie command with a loadMovie to load Jpegs instead of movieclips.
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Jul 7, 2009
I try to code an as3 where I need to duplicate a mc casted from objects, which are loaded from an XML file. My goal is to make a wrap around effects for animated menu icons that use separate swf files.this is the function I try to create, but my concern is in the else statement:
Code:
private function onItemLoaded(e:Event):void
{
loadedItems++;
var contentitem:MovieClip = MovieClip(loader.content);
[code]....
in the copyFirst/Last declaration I try to dupe refFirst and refLast... but It seems not to be the good way (error).
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Jun 3, 2009
Version Used:Flash MX 2004 I am trying to generate a Page with 3 paragraphs,each text paragraph with some custom animation attached to every character.What i Did was:
1.Open a new document
2.Create a Dynamic Text Box,named it "letter_txt" for the instance name.
3.Converted this to a Movie Clip and named that instance "letter_mc".
4.Converted "letter_mc" into another movie clip "text_mc"
5.Went to editing mode and used some tweened animation on "letter_mc"
I followed steps 2-5 and created two other movie clips with "text2_mc"->"letter2_mc"->"letter2_txt" and similarly with "text3_mc"->...I followed nearly the same procedure as shown in [URL]
here's what i did in frame 1:
// -----------FRAME 1-----------------
myText="Top Cat! The most effectual Top Cat! Who's intellectual close friends get to call him T.C., providing it's with dignity. Top Cat! The indisputable leader of the gang. He's the boss, he's a pip, he's the championship. He's the most tip top, Top Cat.";
[code]....
The animation in My first Paragraph i suppose should be able to swivel ,but There is something unexpected about them.Also all the letters start disappearing at the start of the next "paragraph".I am very new to ActionScript and Flash.I tweaked the code a bit from the one given since I do not see how a movie clip "mcLetter" can have an attribute "text".
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Mar 27, 2008
i have a loop calling in the length from a xml file, how can i duplicate the text field, since this function does not exist?
for (var j:Number = 0; j<=section[0].nTitle.length; j++) {
this.createEmptyMovieClip("mNav",this.getNextHighe stDepth());
mNav.createTextField("tSub",this.getNextHighestDep th(),100,100,100,20);//places it at x:0 y:0 size 100x20 pixels
[Code].....
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Aug 5, 2006
I've got 4 menubuttons: homeBut, aboutBut, portBut and contBut that I'm adding a rollover command to. If I write all of it out as below it works correctly. Obviously this isn't the way to do it so I've used an array and for loop to duplicate this process. However, when I compile the .fla the rollovers don't work. I thought I had my head around loops, vars and arrays but apparently not.
Below is the bloated, redundant code that works followed by the array/loop code that doesn't.
// Main Menu: Rollover
/*this.menuMC.homeBut.onRollOver = this.menuMC.homeBut.onDragOver = function() {
this._parent.homeTxt.gotoAndStop("on"); };
this.menuMC.aboutBut.onRollOver = this.menuMC.aboutBut.onDragOver = function() {
this._parent.aboutTxt.gotoAndStop("on");
[Code] .....
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Oct 5, 2007
got some code working to duplicate a movieclip, but what I'd really like to do is obviously randomise the movieclip's x position so that it spreads across the stage, rather than stacking in the same position as it is now.
Code:
for (i=1; i<11; i++){
duplicateMovieClip("alien", "alien_new_"+i, 22-10, i);
}
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Feb 18, 2004
I'm using a loop to duplicate a MC named MCbutton, which is all good.
[AS]
for (i=1; i<=this.total; i++) {_root.MCbutton.duplicateMovieClip(["MCtest"+i], 1+i);
trace(_root.MCtest1);
[Code]....
Can't i duplicate a Clip inside another Clip??
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Aug 5, 2004
how to communicate with those clips specifically to make them draggable and also to change the _rotation with Key.Right, Key.Left.
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Aug 25, 2004
What Im trying to do is duplicate some main button movieClips for each <dept> node. When pressed these main buttons then show a second set of buttons for as many <menu> nodes there are. In the actionScript the displayMainButtons function is used to loop through the XML and display the Main buttons. With the other 2 display functions (displayFirstButton and displaySecondButton) Im displaying another button for each <menu> node. These too works just fine, but the problem with writing it this way is that I have to write another display function for as many <dept> nodes there are. Id like this to be written so it loops through it in one function so I can add as many <dept> nodes with as many <menu> nodes as I'd like without going back into the AS code to add more display functions. And as you can see, I had to do the same to delete the buttons.
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Jan 29, 2010
how to duplicate movie clips which allow me to drag every movie clip duplicated.
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Nov 13, 2009
I have five movie clips in my library. I want to load each to the stage with a fade in and fade out. I thought I could just call them into an array, but I can't find how to reference them. I have other clips in the library too so I can't just grab them all.
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Jun 20, 2010
Is it possible to put the following into a loop?
ActionScript Code:
var box1:Box = new Box();
var box2:Box = new Box();
[code].....
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Aug 2, 2010
I've go some movieclips I dynamically placed on the stage in a loop using addChild(). The clips have there own class called DragAndDrop. Once the clips are are drop to the hitarea I want to deactivate them. The problem I'm having is when I run the function in the DrapAndDrop class it deactives not only the movieclip that was just dragged but the last one that was attached in the loop as well (ie I drop mc1 into the proper area mc1 and mc7 deactive).
Here is the loop that add all the clips to the stage:
[Code].....
I don't understand why its disabling both the dropped clip and the last clip in the loop when supposedly event.currentTarget should only carry the value of the object being dropped and not the instance of the object.
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Feb 5, 2009
I've got a MovieClip with a linkage name of trackInfo. I'm trying to get XML information in a for loop to create and populate instances of the MovieClip for the length of the XML file.Here's what I have so far:
Code:
var myXML:XML;
var myURL:URLRequest = new URLRequest("tracks.xml");
[code].....
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Aug 1, 2010
I've go some movieclips I dynamically placed on the stage in a loop using addChild(). The clips have there own class called DragAndDrop. Once the clips are are drop to the hitarea I want to deactivate them. The problem I'm having is when I run the function in the DrapAndDrop class it deactives not only the movieclip that was just dragged but the last one that was attached in the loop as well (ie I drop mc1 into the proper area mc1 and mc7 deactive, 7 being the final clip in the loop). Its frustrating me because I dont know why its happening and I dont know how to fix it?Here is the loop that add all the clips to the stage:
Code:
private function createTerms():void
{
[code].....
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Sep 4, 2009
All I am trying to do is display a movieclip (just a small rectangle) and have it repeat along the x-axis, adding one to it's instance name each time. It seems to work according to the trace statements but it only displays the last movieclip.
Here is the code:
var transition:mcTransition = new mcTransition();
for(var i:int = 1; i < 10; i++){ trace(i); addChild(transition); transition.x = i * 10; transition.name = "transition_mc" + i; trace(transition.name); trace(transition.x);}
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Dec 9, 2009
I know this is probably really simple but it is frustrating me. All I am trying to do is display a movieclip (just a small rectangle) and have it repeat along the x-axis, adding one to it's instance name each time. It seems to work according to the trace statements but it only displays the last movieclip.
Here is the code:
var transition:mcTransition = new mcTransition();
for(var i:int = 1; i < 10; i++){ trace(i); addChild(transition); transition.x = i * 10; transition.name = "transition_mc" + i; trace(transition.name); trace(transition.x);}
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Mar 20, 2011
I'm trying to use a loop to add some movie clips to the stage, but I want to give each one a different name so I can refer to them in another function, but I don't know how that is done. I'm trying to learn how to do this so I can create an Isometric game. Here's my code....
[Code]...
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Sep 10, 2010
So basically, this is how I'm adding one movie clip to the stage. var balloon_mc1 = new balloon(); this.addChild(balloon_mc1); How do I do this for 100 of these movie clips, without typing var balloon_mc1 = new balloon(); this.addChild(balloon_mc1);
var balloon_mc2 = new balloon(); this.addChild(balloon_mc2);
var balloon_mc3 = new balloon(); this.addChild(balloon_mc3);
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Jul 16, 2003
I want to have 4 to n movie clips on my stage and to be be able perform monotonousperations on all of them in a for loop like so.
for(i=0;i<numClips;i++)
{
if(this.hitTest("clip"+i))
[code]......
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Nov 28, 2008
why this won't work?
Code:
var base:MovieClip = this;
// initiate
[code].....
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Feb 24, 2004
I'm trying to make a portfolio page where each of my thumbnails loads with the 'fading grid' effect. I've made all the thumbnails movie clips with the appropriate script, and they all work fine. I've also set them to be exported for actionscript, each with a number as their name, i.e. "1" "2" and so on.
I was then planning on using the following bit of code to load these movies into my portfolio clip, to save me having to do it at author-time.
[Code]....
But for some reason, instead of loading two movies, each one 10 to the right of the previous movie, it just loads them on top of each other. Is it something to do with the stage not updating?
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Mar 21, 2009
im trying to run a loop and assign all my new movie clipswith different names. i have tried .name and ._name they dont seemto be working..
for (var i = 1; i<=5; i++) {
imageName = new ImageMovie();
this.addChild(imageName);
[code].....
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