ActionScript 3.0 :: Use A For Loop To Display Movie Clips In A Row?

Dec 9, 2009

I know this is probably really simple but it is frustrating me. All I am trying to do is display a movieclip (just a small rectangle) and have it repeat along the x-axis, adding one to it's instance name each time. It seems to work according to the trace statements but it only displays the last movieclip.
 
Here is the code:
 
var transition:mcTransition = new mcTransition();
for(var i:int = 1; i < 10; i++){    trace(i);    addChild(transition);    transition.x = i * 10;    transition.name = "transition_mc" + i;    trace(transition.name);    trace(transition.x);}

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Using A For Loop To Display Movie Clips In A Row?

Sep 4, 2009

All I am trying to do is display a movieclip (just a small rectangle) and have it repeat along the x-axis, adding one to it's instance name each time. It seems to work according to the trace statements but it only displays the last movieclip.
 
Here is the code:
 
var transition:mcTransition = new mcTransition();
for(var i:int = 1; i < 10; i++){    trace(i);    addChild(transition);    transition.x = i * 10;    transition.name = "transition_mc" + i;    trace(transition.name);    trace(transition.x);}

View 2 Replies

Flash :: Loop Through Different Movie Clips In AS3?

Nov 13, 2009

I have five movie clips in my library. I want to load each to the stage with a fade in and fade out. I thought I could just call them into an array, but I can't find how to reference them. I have other clips in the library too so I can't just grab them all.

View 2 Replies

ActionScript 3.0 :: For Loop Movie Clips?

Jun 20, 2010

Is it possible to put the following into a loop?

ActionScript Code:
var box1:Box = new Box();
var box2:Box = new Box();

[code].....

View 1 Replies

ActionScript 3.0 :: Movie Clips In For Loop?

Feb 5, 2009

I've got a MovieClip with a linkage name of trackInfo. I'm trying to get XML information in a for loop to create and populate instances of the MovieClip for the length of the XML file.Here's what I have so far:

Code:
var myXML:XML;
var myURL:URLRequest = new URLRequest("tracks.xml");

[code].....

View 14 Replies

ActionScript 3.0 :: Use A Loop To Add Some Movie Clips To The Stage

Mar 20, 2011

I'm trying to use a loop to add some movie clips to the stage, but I want to give each one a different name so I can refer to them in another function, but I don't know how that is done. I'm trying to learn how to do this so I can create an Isometric game. Here's my code....

[Code]...

View 3 Replies

ActionScript 3.0 :: Create Movie Clips With Loop?

Sep 10, 2010

So basically, this is how I'm adding one movie clip to the stage. var balloon_mc1 = new balloon(); this.addChild(balloon_mc1); How do I do this for 100 of these movie clips, without typing var balloon_mc1 = new balloon(); this.addChild(balloon_mc1);

var balloon_mc2 = new balloon(); this.addChild(balloon_mc2);

var balloon_mc3 = new balloon(); this.addChild(balloon_mc3);

View 3 Replies

ActionScript 2.0 :: Referencing Movie Clips In A For Loop?

Jul 16, 2003

I want to have 4 to n movie clips on my stage and to be be able perform monotonousperations on all of them in a for loop like so.

for(i=0;i<numClips;i++)
{
if(this.hitTest("clip"+i))

[code]......

View 3 Replies

ActionScript 2.0 :: Attaching Movie Clips With A Loop?

Feb 24, 2004

I'm trying to make a portfolio page where each of my thumbnails loads with the 'fading grid' effect. I've made all the thumbnails movie clips with the appropriate script, and they all work fine. I've also set them to be exported for actionscript, each with a number as their name, i.e. "1" "2" and so on.

I was then planning on using the following bit of code to load these movies into my portfolio clip, to save me having to do it at author-time.

[Code]....

But for some reason, instead of loading two movies, each one 10 to the right of the previous movie, it just loads them on top of each other. Is it something to do with the stage not updating?

View 3 Replies

ActionScript 3.0 :: Assigning Names To Movie Clips In Loop?

Mar 21, 2009

im trying to run a loop and assign all my new movie clipswith different names. i have tried .name and ._name they dont seemto be working..

for (var i = 1; i<=5; i++) {
imageName = new ImageMovie();
this.addChild(imageName);

[code].....

View 1 Replies

ActionScript 3.0 :: Loop Through An Array Of 5 Movie Clips Using A Timer?

Apr 24, 2009

I am trying to loop through an array of 5 movie clips using a timer. Below is the script that plays the first movie clip, then plays the next clip over and over.  
 
var timer:Timer = new Timer(2000);
timer.addEventListener(TimerEvent.TIMER, onTimer);
timer.start();

[Code].....

View 3 Replies

ActionScript 3.0 :: Create Movie Clips With Loop On The Stage

Sep 10, 2010

So basically, this is how I'm adding one movie clip to the stage.

[Code]....

View 4 Replies

ActionScript 3.0 :: Dynamically Naming Movie Clips In A Loop?

Oct 5, 2010

k say i wanted to create a bunch of movieclips in a for loop but wanted to name them something different each time, how would i dynamically name them?

View 1 Replies

ActionScript 1/2 :: Display And Play Movie Clips At Random?

Mar 11, 2011

I am trying to place 6 movie clips in an array and access them in a random manner so that when a button is pressed a movieclip appears and plays randomly. All MCs are in frame one along with this code:
 
stop();blk1._visible=false;blk2._visible=false;blk3._visible=false;ppk1._visible=false;ppk2._visible=false;ppk3._visible=false;
storeCartons = new Array();storeCartons = (blk1, blk2, blk3, ppk1, ppk2, ppk3);

[Code].....

View 2 Replies

ActionScript 2.0 :: Random Display Of Movie Clips From Library?

Jan 5, 2010

I'm trying to display random movie clips within the library (See attached fla)
each movie clip needs to display (fade in/fade out) and then proceed to display another movie clip from the library

You'll see how i have tried to do this is by creating a random number

Code:
var myImageSequence = 6;
var RandomLogo = Math.floor(Math.random()*myImageSequence)+1;
gotoAndStop(RandomLogo);

this code works, as it always selects a random frame and plays the movie clip within but then stops.

I need to then select another mc after this animation has finished and so on within a loop

View 3 Replies

AS3 :: Flash - Use An Timer To Execute And Loop Movie Clips Of Different Length?

May 13, 2011

How would I go about using a timer to initiate multiple movie clips at once, and then loop them if they are all different lengths so that they restart in sync once more?

For example, say at t=0, 3 movie clips are started. Movie clip 1 is 3 seconds long. Movie clip 2 is 6 seconds long. Movie clip 3 is 10 seconds long. Movie clip 1 would end before movie clip 2 and 3, but I don't want it to restart until the others are both finished.

Furthermore, is it possible to set a countdown so that the the movie clips are initiated not after a duration, but after a specific time? For example, instead of having a timer countdown from 10 seconds and then playing, it instead countdowns until say 12:00 PM and then plays the movie clip.

View 2 Replies

Actionscript 3.0 :: Access Multiple Movie Clips With Loop And GetChildByName?

Nov 3, 2010

All i really want to do is be able to affect multiple movieclips at once with event listeners and greensock tweens.

The first snag I hit was that I couldn't create references to movie clips using the old [] Associative array referencing method. Maybe I still can with AS3, but I couldn't get it to work...

So I found another technique using getChildByName that returns a reference to a movie clips and allows me to store that reference in a variable.

However, the movie clip I'm trying to affect with an event listener resides inside of another movie clips, so to build the address (aka, root.mc1.m2.mc3) to the mc I want to get to is proving to be difficult. (I'm very new to AS3...)

I thought the trace(target1_mc.target2_mc.name); at the bottom of the following code would output the name of target2_mc but it doesn't.[code]...

View 2 Replies

ActionScript 2.0 :: Created A Grid With Over 200 Movie Clips Dynamically Using A For Loop?

Dec 9, 2005

I've been staring at the screen too long and I'm sure the answer is simple but this has been bugging me for a bit now. I've created a grid with over 200 movie clips dynamically using a for loop. I was wondering if there was a way to assign rollovers and such to each new clip using the same loop.

I've been poking around with it a bit but can't seem to get it working and sure don't want to write over 200 rollover functions so any help would be great.

View 7 Replies

ActionScript 3.0 :: Accessing Multiple Movie Clips With Loop And GetChildByName

Nov 3, 2010

All i really want to do is be able to affect multiple movieclips at once with event listeners and greensock tweens.The first snag I hit was that I couldn't create references to movie clips using the old [] Associative array referencing method. Maybe I still can with AS3, but I couldn't get it to work..So I found another technique using getChildByName that returns a reference to a movie clips and allows me to store that reference in a variable.However, the movie clip I'm trying to affect with an event listener resides inside of another movie clips, so to build the address (aka, root.mc1.m2.mc3) to the mc I want to get to is proving to be difficult. (I'm very new to AS3...)I thought the trace(target1_mc.target2_mc.name); at the bottom of the following code would output the name of target2_mc but it doesn't...[code]

View 2 Replies

AS2 :: Professional - Loop To Include All Movie Clips In The Array Without Having To Type Out All Their Names?

Sep 1, 2010

I have a simple array of movie clips ("box1" "box6") that I have created on the stage. I then have a simple onRollOver function that is iterated for each of these movie clips, as shown below. As it is now it's working fine, but I can forsee two potential problems for when I use larger arrays and apply this technique to my real working files.

If I were to have many more movie clips, the first line of code would be much longer as it lists each movie clip instance name. Is there a way to use, for example, a for loop to include all these movie clips in the array without having to type out all their names? As you can see here, I have used a simple numerically-incremented naming process. I think the problem may be that I am using movie clips with instance names assigned on the stage and not created through ActionScript.The function as I have created it makes all the movie clips gotoAndStop(1) and then the one that has been rolled over goes to frame 2. Is there a way of making all the movie clips in the array except the one that has been rolled over gotoAndStop(1), ie. is it possible to exclude the rolled-over movie clip from the first part of the function? Here it works just fine as it is, but I'm thinking that maybe when I start using more complex functions with tweens etc it may cause problems. Or not?

[Code]...

View 5 Replies

ActionScript 2.0 :: Loop - Flash 8 Duplicating Movie Clips And Setting 3 Nodes From XML

Apr 4, 2007

Flash 8 duplicating movie clips and setting 3 nodes from XML. I am trying to read in an xml with 3 parameters; 2 links and one text field for a caption. What am I doing wrong this time?

[Code]...

I am trying to have "bMC" load into and repeater for however many XML props there are. within "bMC" are two MC's that on click would open window or grab file and One Text field which would load in caption. For some reason the "bMC" isnt even loading at all. Attached is the .Fla

View 2 Replies

ActionScript 3.0 :: Swapping Display List Position For Dynamic Movie Clips

Jun 17, 2011

I have a difficult question to explain. I have a class file that loads an external XML file, parses the main nodes into an array, then creates a movie clip instance for each of the main nodes and creates text fields inside of the movie clip instance based on the child nodes in the XML.

Each movie clip instance that is added dynamically has a movie clip embedded in it that acts as a tab. I update the dynamic text of this embedded movie clip based on the name of each main XML node.

Now where I am getting stuck is that I have attached an event listener to each tab movie clip that is inside of each dynamically created movie clip. What I want to do is when the user clicks this tab have that movie clip move to the top of the display list on top of all the other dynamically created movie clips. My problem is that I don't know how to get the references correct.

When I create the movie clips dynamically I store the objects in an array. The problem appears to be that the event is fired for a movie clip inside of the dynamic movie clip so I don't know how to reference the parent movie clip. Maybe it is something else but I don't know how to make reference to the main movie clips that I want to swap.

I hope that makes sense. My main question is how do I use the swapChildren or setChild functions when the movie clip clicked is located within the movie clip I want to change in the display list as well as the fact that this movie clip was created dynamically.

[Code].....

View 7 Replies

ActionScript 2.0 :: For Loop With Array And XML - Populate Dynamic Movie Clips And Text Fields

Aug 10, 2007

I have a Flash site I am developing that feeds in XML into various arrays and populates dynamic movie clips and text fields. I am having trouble making a for loop that works with my movieclips and text fields. I am probably only missing one step and if I can figure it out I will cut my lines of code about 10X. I have attached the fla and image files in a zip file.

View 1 Replies

ActionScript 3.0 :: Set Up A Simple Enter Frame Loop To Adjust The Alpha On A Grid Of Movie Clips?

Aug 25, 2009

I've set up a simple enter frame loop to adjust the alpha on a grid of movie clips ("bubbles") using a distance formula from the mouse pointer.I've got a hunch that while this works fine, there's a more efficient or processor friendly way to do it.

grid of mc's created here....and pushed into an array
 stage.addEventListener(Event.ENTER_FRAME, loop);
 function loop(e:Event):void{    for each (var j in bubbArray)[code].....

View 1 Replies

Professional :: Generate A Report (or Display On Screen) By Listing The Names, Parameters, Values Of All The Movie Clips?

Mar 10, 2010

After dragging many MovieClips/Components onto the stage, how can I generate a report (or display on screen)by listing the names,parameters, values of all the movie clips/ components dragged on the stages?

View 5 Replies

IDE :: Referring To Clips - Loop To Add Clips By Class And Give Them A Name

Mar 15, 2009

I have created a loop to add my clips by class and give them a name

[Code]...

Then I want to loop through these clips and change the alpha, I have tried casting as I thought that was how you do it but I get the 'cannot convert string' error

[Code]...

View 1 Replies

ActionScript 2.0 :: Function For _root - Control A Movie Clips Current Frame By Another Movie Clips?

Sep 13, 2009

I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:

on(release){
_root.gotoAndStop(1);
}

but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:

on(release){
_*movie_clip_name*.gotoAndStop(1);
}

View 1 Replies

ActionScript 2.0 :: Creating Empty Movie Clips In "for" Loop?

Mar 21, 2007

i have an xml file

<xmlfile>
<file name="numero1" />
<file name="numero2" />
<file name="numero3" />

[code]....

they can have any names, this is just an example. so..and in my actionscript panel, i have the code:

the var bit...
myxml.ignorewhite = true;
max = 40

[code]....

following this code, still in the for loop, i tried to create an empty movie clip, which loads a secondary swf, called "button.swf". as follows

this.createEmptyMovieClip("myMC",i) // "i" being the depth
myMC._x = 40;
myMC._y = max;

[code]....

so...when i run the movie, it all appears blank. just for your information, if i take the whole ''movie clip creation'' bit out of the whole loop, it works fine. just once, but fine you got the idea what i'm trying to do here.. it's a list of buttons... because i don't want to use the list component. anyway, continuing. i don't know how to make it work. i've been guessing the problems might be with the same instance myMC bit, and i don't know how to create a different one each time(i've been trying though ) or with the depth..which still i can't figure it out.

View 7 Replies

ActionScript 3.0 :: Add Actionscript To Flash Buttons Movie Clips Loop?

Nov 13, 2009

I'm pretty sure this is probably a really stupid question. I have about four separate movieclips in my main time line. Each movieclip has its own animation and its own stop function. When I preview it it works fine.However when I try and add actionscript to my buttons everything else starts to loop. What am I doing wrong and how can I get around this?

I just tried putting the buttons in a separate movieclip and doing the actionscript in that instead of the main timeline but it still didn't work.

View 4 Replies

ActionScript 2.0 :: Flash8 - Attaching Movie Clips To Already Attached Movie Clips?

Jun 5, 2011

As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);

[Code].....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved