How To Make Draggable Items
Aug 29, 2004I only started yesterday with no knowledge at all.How do you make draggable items? I looked around and I saw things about actionscript and all that but what do you do?
View 5 RepliesI only started yesterday with no knowledge at all.How do you make draggable items? I looked around and I saw things about actionscript and all that but what do you do?
View 5 RepliesHow to make list items as tool tips for combo box items?
View 2 RepliesI have 4 buttons which i have to make them draggable. The problem is that i have 3 conditions
condition #1. Only 1 button/mclip is draggable in its axis [done].
condition #2 .The 4 button/mclip must be dragabble at the same time, that is, when i drag one, the others should drag at the same time in their own axis.
[Code]...
I just started making some simple banners for web sites. I got a new one to do this morning, and I was asked to make a button that says drag/pull here. as you drag/pull down, it reveals the layer below it. Also, as the button reaches halfway, it needs to go all the way automatically as well, so the users don't have to drag all the way down themselves. Is that something I need to do in actionscript
View 3 RepliesI give my users the ability to create items. The Create item dialogs such as:
<s:Panel id="postitNoteCreatePanel"
horizontalCenter="0" verticalCenter="0"
...
How can I make panel draggable so that users can move it around the page so it doesn't block other items
I'm just trying to simply make a movie clip draggable (it was all oh so easy in AS2!) I'm getting "1120- access of undefined property "waves_mc"). Yes, I have the clip named waves_mc.
View 9 RepliesI want to have a draggable input textbox on the stage (it will b placed ontop of an image of a tshirt).I want the user to be able to enter text and then move the textbox around to where they want it on the tshirt.I know how to make a movieclip draggable, I have been using this:
PHP Code:
on (press) {
startDrag(this, false, 240, 90, 290, 290) // target, lockcenter, t, l, b, r
[code]......
Is this possible at all? I have tried to use the startDrag method for dynamic text field but I still can not drag it. If I converted the dynamic textField into MovieClip symbol then it becomes draggable. But I had to keep it as dynamic textField object because I am also applying formats defined in textFormat object to that textField. If it is converted to MC symbol, then I can no longer apply textFormat. Is there any solution. Basically I want to be able to drag and change its text format for given textField.
View 1 RepliesA client of mine has seen this elastic menu box effect and has asked me to see if I can loosely recreate it. elastic box menu Does anyone know how to A; create it? or B; create a draggable elastic box and I'll go from there!!
View 12 RepliesI have a game where the user inputs text and this text is shown on different scenes. I used the following code, where 'input1_txt' is the input text box and 'output1_txt' is the dynamic text box where it is displayed:
Code:
textenter_btn.addEventListener(MouseEvent.CLICK,textdisplay);
var enteredText:String = "";
[code]....
I need to make Text box to be Draggable And Selectable
View 1 RepliesI'm new to Flash (sort of - I used it a bit back in 1999-2000, but it's changed a LOT since then). I'm making an educational game for my company that involves dragging labels from a word-bank to their correct position on a diagram. I want the kids to be able to drag any one of the five labels and move them to any one of five marked positions on the diagram. I'm using Flash CS5 with Actionscript 3. I used code snippets, so that each individual label has the following code associated with it:
[Code]...
Could you tell how the actionscript code would look like for such a job?
View 4 RepliesI have four points which all are dragable. I have a line beeing drawn between the points. Now I wonder if it is possible that when you are ready dragging the points and you have the rectangle you want, to stop dragging and move the whole rectangle. In some way make the drawen rectangle an object where you can get the height and width and coordinates. And move it. Can this be done?
PHP Code:
for(var i = 1; i <41; i++) {
this["point"+i].onPress = function() {
this.startDrag();
this.gotoAndStop(2);
onMouseMove = drawLines;
[Code] .....
I'm having a heck of a problem with the startDrag function in Flash right now. I'm trying to make a draggable and/or clickable curtain rope, which works now to a certain extent. When the user single clicks on the rope, it opens/closes itself. When a user clicks and drags the rope part of the way, it opens/closes itself the rest of the distance. A user can also click and drag the rope the whole way if they like. Everything does what it is supposed to when a user single clicks. If a user double clicks, the curtain is permanently draggable, which is obviously not what I'm going for.Variable used to determine whether the curtain goes up or down
drag = 1
// Starts the dragging[code].....
I'd like to create a bunch of objects which the viewer can move around and, at any time, click on some text [within that object] to go to an external URL.
I can get objects to be moved around and can create URL request.I don't know how to combine the moveable object with an external link: for example, a black square with some white text - the whole thing can be moved and the white text is a link [to the web page].
I have script like this to drag an object a1 to a different location for a matching exercise.
ActionScript Code:
a1.onPress = function():Void {
temp1 = a1._x;
[code].....
I'm currently trying to make the contents of a window draggable and disabling the scrollbars on it.
This is the code i got to create the window and add the contents to the window. The window creates flawlessly and the contents gets loaded too but i can't get the contents to drag by clicking on the contents itself.
Code:
zoom_win = mx.managers.PopUpManager.createPopUp(_root, Window, true, {title:page_url, closeButton:true});
zoom_win.createObject("ScrollPane", "zoom_pane", 0, {contentPath:page_url, _x:3, _y:31});
I want to make a draggable movie clip with an input text box in it. It's going to be a "Make your own comic" game, where you can type in the speach bubbles what you want the characters to say.
View 7 RepliesI would like to have in my Flex application the ability to post objects (for instance images or text items) where user can drag/drop for absolute positioning on the screen, resize it and rotate it (although not high priority). I'm wondering if there is a library that would do so out of the box or do you recommend implementing my own?
View 3 Replieshow to communicate with those clips specifically to make them draggable and also to change the _rotation with Key.Right, Key.Left.
View 7 RepliesI found the tutorial on duplicating movieclips, especially the line-by-line translation of the code. how to communicate with those clipsïż½specifically to make them draggable and also to change the _rotation with Key.Right, Key.Left.
View 7 RepliesI'm creating an xml generated gallery/menu, I have the gallery and menu populating fine but my issue arises when I try to make the menu items clickable.
This is inside my populate menu function
_root["mainMenu"+[i]].onRelease = function() {
trace(this);
var splitThis:String = this
var splitThisArray:Array = splitThis.split("Menu");
trace(splitThis)
trace(splitThisArray[1])
};
Now the trace output I get is
_level0.mainMenu1
_level0.mainMenu1
undefined
Although when I set splitThis to "_level0.mainMenu1" manually I get "1" or whatever number comes after "Menu".
In the car game i am working on, I now got a point system set up so the car hits different items and the points rise but i want the items to appear in random places instead of 1 place only
[URL].. Game link so far - but not published the point system yet. don't provide to straght forward advice such as "copy this code (code here)" etc
Please can you provide the code i need. The MC car is called 'car 1', the MC items have different names such as g1, t1, pt1, pb1 and shine. Please tell me where i need to place the codes in the firstplace.Whether i need to click the car or the item and paste the code in frame 1 etc?
Over all, all layers have a total of 3 frames. 1 key frame i believe and the other two are normal frames.
Flash 8 - How do i make items appear randomly on the map
View 1 RepliesIs there a method, technique or third party item that will allow you to batch rename items in a Flash library?
View 3 Repliesi need to make a menu which consists of items, that are supposed to fold out in a spiral motion around a specific point.I found some very useful code here on the site:
[Code]...
I have a character that can move on two dimensions, and i've got coins and a money counter. I'd like to learn how to make random items go into an inventory.
View 1 RepliesI have an MC that is a giant text box that contains 20 different items laid out vertically, like this for example[code]...
I want to make the list infinitely moveable/draggable on its y position, meaning the user can drag this list up and down but the list never ends.....In other words when the user drags to the last item in the list, the list, the list starts over again. And the same works in the reverse; if the user is dragging up and gets to the first item, the last item pops up after and then goes in reverse. In other words no ending. Think The Price Is Right Wheel or the alram clock on the iPhone or iPod touch.
Here is the site I am working on:
[URL]
As you can see, there are a bunch of images in an array that load with the page. I want these images to fade in one at a time in quick succession when the page loads, and then do the same thing when one of the arrows is clicked and it moves to the next set of images. How do I accomplish this?
My code for the array:
Code:
import com.greensock.TweenMax;
import com.greensock.easing.*;
var linkageID_array:Array = new Array();
[Code].....