ActionScript 1/2 :: Flash 8 - Make Items Appear Randomly On The Map?
Sep 7, 2011Flash 8 - How do i make items appear randomly on the map
View 1 RepliesFlash 8 - How do i make items appear randomly on the map
View 1 RepliesIn the car game i am working on, I now got a point system set up so the car hits different items and the points rise but i want the items to appear in random places instead of 1 place only
[URL].. Game link so far - but not published the point system yet. don't provide to straght forward advice such as "copy this code (code here)" etc
Please can you provide the code i need. The MC car is called 'car 1', the MC items have different names such as g1, t1, pt1, pb1 and shine. Please tell me where i need to place the codes in the firstplace.Whether i need to click the car or the item and paste the code in frame 1 etc?
Over all, all layers have a total of 3 frames. 1 key frame i believe and the other two are normal frames.
How to make list items as tool tips for combo box items?
View 2 RepliesAt the moment i am trying to make a flash banner that rotates banners out randomly and also when the guest sees the a banner they are intrested in they can click on it and it will take them to the respective link. I followed some tutorials out there on how to use xml and flash together and came up with this for my flash code:
// set random # variables - each must be 0 for first 'while' loop belowvar randomNum = 0;var randomNumLast = 0;
// parent containervar container_mc = this.createEmptyMovieClip("container",0);// movie clip
[Code].....
i can't seem to figure out this:
I have 3 coordinates on a stage.
Coordinate1 (x50;y50);
Coordinate2 (x150;y150);
Coordinate3 (x250;y250);
How to make a movieclip (or button) appear on one of theese coordinates randomly when loading flash?
Coordinates don't change but movieclip (or button) goes to one of theese positions upon flash movie starting.
I am making a game in Flash CS4 (actionscript 3) and I would like to be able to make "copies" of an instance that would randomly appear at the top of the screen and fall. For example, multiple objects(that are the same one) are falling from the top of the screen continuously, starting at random X positions. (i think this would be considered Real-Time effect).
View 2 RepliesI am looking for an actionscript to make a kite fly randomly in the air.
View 6 RepliesLooking to make this wheel spin randomly when clicked.The goal is to put in a smart board file, so i'd like to have the background of the wheel transparent
View 17 RepliesI cant seem to find the code to make an object randomly fall from some random y, or the code for if this object hits an instance then goto another frame?
View 1 RepliesHow can I make my Array to return a randomly value? I want AirUnit to return a value between 1 and 3. I want LandUnit to return a value between 4 and 6. I want WaterUnit to return a value between 7 and 9.
View 1 Replies[url]...
I'm trying to make the text elements (graphics) in the above link shake. Barely, randomly, and sporadically. Just enough to get somebody's attention.
Anyway, I've used flash a couple times, built a couple flash websites, but nothing much with ActionScript. I figure AS would be the best way to do this, since I might repeat this on other elements within this website.
I've just started playing with flash and I have some basic questions that u might have the answer mm,mm? Im attaching 2 files with this thread: ver1 and ver2.In the flash file (ver1) I'm wondering how u could make the leaves move randomlyIn the flash file (ver2) I tried to make them move randomly (see the actions) but my suggestions are not working...the rendering is complaining about something?
View 2 RepliesWhy doesn't this code work it gives me runtime errors[code]...
View 2 RepliesI want to make a navigation bar that loads image buttons randomly. Ex: (you can see the non-random version at the bottom of the page onI have 5 slots. I want to randomly load an external swf into an empty button in each of the slots. I do not want the same button to load in more than one slot. I'm thinking I need to use arrays? (which I don't know too much about.) Can anyone point me to a useful tutorial?
View 1 RepliesHi, I am tring to make an object move across the screen randomly..I want it move up-down left or right acording to the values created..for example I want my object move between value (-5 and +5 ) whats wrong with this ? because it always moves downward ???
[Code]...
I've been working endlessly to figure out if there is a method to make an object move randomly. I know there is a way, because I have seen many sites using it. Yet, I am unable to create anything besides specified movement in the x and y values. I can't make anything move randomly.
View 14 RepliesI have a simple .fla file with a circle on the stage. I want to set actionscript to make the circle randomly change colors when playing. I've tried all sorts of script commands using math random but to no avail
View 4 Repliesi want to make water drop randomly throughout the site
View 3 Repliesi need to make an object move randomly around the stage on the click of a button and then stop the object using a different button
View 2 RepliesI've perused the random color tuts, yet I'm still deadlocked somewhat on this issue.
I'm trying to make a square change colors randomly.
For example, I want the square to change from red, white, and blue, but randomly.
I know about Mcs and instance names and all that. I just need to know how to write the code. I know it starts with:
OnClipEvent (load)
and after the variable,
onClipEvent (enterFrame)
SetProperty...
I'm trying to make an object to move randomly across x-axis and while it moves back and forth it also scales in width.
View 3 RepliesI would like to make a function which randomly calculates values which I later use in the setTransform thingie.If I hardcode the random script (see the commented lines) it works ok.But the function won't work the values don't transfer.Below is the whole script of the enterFrame:
onClipEvent (enterFrame) {
if (something) {
function alco(arg) {[code]....
This is what i have to do:
-Place 10 buttons on the screen
-Make 10 objects randomly move as i press each of the buttons.
eg: press button 1, object 1 moves to a random position press button 2, object 2 moves to a random position...
I'm trying to make a short clip = a website introduction - where feathers fall from above the stage eventually covering it completely. I've created movie clip with the animation (motion via motion tweens) - and what I'd like is for multiple instances of the Movie Clip to appear above the stage, then the Movie Clip to play, hence feathers falling randomly.I'd also like to put a time delay on the appearing of each new instance (ideally random) so that when the movie clip plays the falling feathers aren't perfectly synchronised (which they would be were all the instances to appear at the same time).I've tried playing with the scripts suggested in this thread with limited success: showthread.php3?t=259911(Also, I'd ideally like to change the tint on each movie clip (to a limited set of colours) instance to vary the colour of the feathers, but that's maybe a complication too far for the moment!
View 5 RepliesI only started yesterday with no knowledge at all.How do you make draggable items? I looked around and I saw things about actionscript and all that but what do you do?
View 5 RepliesWhen landing on a certain frame, I'm trying to make a MC jump randomly either forward or back ONE frame in the timeline. Can't get random(whatever); to cooperate.
View 1 Replieshow I can make a movieclip randomly slowly float around within a certain specified area on the page? The way I'm doing it now.. is I use TweenMax.. set a bezier, and have the object tween randomly every 20 seconds to a random spot using the Timer class. This is looks okay.. but I'm sure there's a better way to do it so I can control the area which I want it to float within more easily.
View 14 RepliesI found this code online. it is for a image gallery that fades in and out as it transition from one image to the next.. the images are load through an array command... it loads the first image, etc.... what I wanted to know is where should i put a Math.floor(Math.random()*this.pic_arr.length); in the string of code... to make the gallery start randomly in the array and then continue onto the next image... also, for some reason, there is not a common directory for all the images, like this script:
[Code]...
I'm creating an xml generated gallery/menu, I have the gallery and menu populating fine but my issue arises when I try to make the menu items clickable.
This is inside my populate menu function
_root["mainMenu"+[i]].onRelease = function() {
trace(this);
var splitThis:String = this
var splitThisArray:Array = splitThis.split("Menu");
trace(splitThis)
trace(splitThisArray[1])
};
Now the trace output I get is
_level0.mainMenu1
_level0.mainMenu1
undefined
Although when I set splitThis to "_level0.mainMenu1" manually I get "1" or whatever number comes after "Menu".
I've managed to get a sensor attached to an arduino talking to flash using something called AS3glue. it works, when i set up a trace("leaf") for the contition that the sensor reads 0, i get a printout of the word "leaf". however i want the program to make a graphic appear on the screen when this condition is met, not just trace something.
I'm trying to get the program to generate a library object called "Enemy" on the screen at a random position each time the conditions are met. It's called enemy because I was following a game tutorial...actually it's a drawing of a leaf. Here's the bit of the code which is causing me problems:
[Cdoe]...