ActionScript 2.0 :: Make A MC Jump Randomly Either Forward Or Back ONE Frame In The Timeline?
Jan 28, 2012
When landing on a certain frame, I'm trying to make a MC jump randomly either forward or back ONE frame in the timeline. Can't get random(whatever); to cooperate.
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Jun 15, 2010
I am brand new to scripting in Flash, and was hoping I could get some help on a question. I have an animation that is 300 frames long. The first 100 frames are an animated 'ad' (for lack of a better term), the second 100 frames are a different ad, and the third 100 frames are the last ad. This can be viewed straight from beginning to end (and is intended to loop if no action is taken), but I would also like to add some functionality to the animation, so that people can jump forward to the next ad, or back to the previous ad (hitting back from the first ad would take them to the third ad, and vice versa.)
[Code]...
This does not turn up any errors when I test the movie, but the functionality does not work. Am I anywhere near a working script, or am I attempting this in a completely wrong way?
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Jun 29, 2011
I trying to randomly jump to a frame in a sequnce of pictures on the timeline. Neither of the parts work below - the first "if/then" statements or the commented out switch code. Very frustrated with Flash CS5. Do I really need to learn AS3 to use CS5? I'm having other issues with code I've used in CS3 Flash not working in CS5. If I'm setting the publish settings to AS 2 and Flash Player 8 it should work, right? [code]...
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Oct 10, 2011
I have two embedded flv's in the timeline, one after the other. There are no errors in the video files. When the "playhead" in the exported swf comes to the end of the two combined videoclips, it jumps back to the first frame of the 2nd video clip for a fraction of a second, before playing from the start of the timeline as it is supposed to. I have explicitly done a "gotoandplay(1) in a separate action layer, at the last frame of the "movie", but that's not what happens.
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Sep 10, 2004
How do I make the main timeline jump to frame 1 when the mouse moves out of the entire embedded swf?
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Dec 3, 2008
I have an animation where I want to play a movie clip and then play another movie clip from the library (selecting randomly from a group of movie clips). I couldn't figure out how to get this to work, so I tried to play the first clip, and when it gets to its last frame jump to a random clip which is already on the time line. The AS is attached.
Clearly I'm missing something critical here.
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Aug 6, 2010
how to accomplish my current task. I have an .fla with 32 frames in it, an open frame, a close frame, and a bank of 30 frames in between. I want to set up some AS so that once the user clicks a "Next" button on the first frame, it randomly jumps to another one of the frames within the bank of 30. Then, when they get to that frame and view the contents, and click next, they'll randomly jump to another one of the remaining frames. This will only happen for 20 frames, after the 20th viewed frame, I want the "Next" button to take them to the final slide in the series. The purpose being so that each time a user views the program, it's never the same (well not likely ever the same) - so they'll all see 20 different frames in a different order.
I'm guessing I could do this with arrays, and the math.random method, some if/else statements.
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Mar 4, 2008
so i have a main timeline and a nested one. the main timeline has a button named "how_btn" that plays the nested mc (named "how"). once i get into playing "how", i have a button named "menu" that i want to bring the user back to the main timeline (where the "how" button is). this is how i scripted:
how_btn.onRelease = function () {
gotoAndStop("how");
}
menu_btn.onRelease = function () {
gotoAndStop("nav");
}
the how button script works, however the menu button does not. is this b/c it's in a nested mc? i tried specifying the root, but that didn't do it either.
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Jan 6, 2005
Im trying to make buttons to advance a frame and retract a frame. So I have this for the forward button...
Code:
on(release){
play();
[code]....
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Jan 6, 2005
Im trying to make buttons to advance a frame and retract a frame. So I have this for the forward button... [code]with a stop(); on each frame.But is there a way to play in reverse?
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Mar 23, 2011
Today I found that flash had no option to jump to unassigned frames.
Say, I am working on frames numbered from 1 to 250. Now I need to jump to frame number 15000 and I found that I cannot jump to the frame number 15000 directly. I have to click in the Timelline and move the scroller right to its full extent, again click in the last frame visible in the time line and so on continue this until I reached the frame 15000.
Is there any easy way to jump to frame 15000 ??
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May 22, 2009
I've got a button that I want to use to jump to a labeled frame within the timeline. When I click on the button I can't get my trace statement to work. The error message I get is:
Error 1061: call to a possibly undefined method addEventListener through a reference with a static type flash.display:SimpleButton
BtnDone is the instance of the button on the stage, btn1867 is the frame label I want to jump to once the button is clicked.
Here's the code:
stop();
btnDone.addEventListner (MouseEvent.CLICK,clickSection);
function clickSection (evtObj:MouseEvent) {
//trace action - what's happening in output window
trace("The button 1867 was clicked!")
gotoAndStop("btn1867");
}
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Mar 23, 2011
Today I found that flash had no option to jump to unassigned frames. Say, I am working on frames numbered from 1 to 250. Now I need to jump to frame number 15000 and I found that I cannot jump to the frame number 15000 directly. I have to click in the Timelline and move the scroller right to its full extent, again click in the last frame visible in the time line and so on continue this until I reached the frame 15000.
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Mar 29, 2010
[Code]....
I need to make the back and forward button that goes to the next/previous block in XML file.
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Jun 24, 2010
I have a combo box, and when a item from the drop down is selected I want to jump to a frame label on the timeline...Thats it.I dont know how to go about setting it up.I think it must be something Im not doing within the component inspector...Ive given the combo box the instance name of myComboBox here is the code I'm using:
myComboBoxListener = new Object();
myComboBoxListener.change = function(eventObj)
{
var eventSource = eventObj.target;
[code]....
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Apr 29, 2010
how to jump to a certain frame number / frame label inside a movie clip on the main time line (ROOT) from ANOTHER movie clip elsewhere. Any ideas?
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Feb 26, 2010
how do you do the following
A movieclip is playing...
When it reaches frame 20, it goes back and plays at frame 5. Then it keeps doing this. To me this is harder than it looks
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Dec 4, 2010
Anyways I am using action script 3.0 and I created multiple layers using just one scene. I created a layer with lables on them to mark where I want my buttons to point to and go to. I have the stop (); on the first frame. And I made my buttons mostly interactive with movie symbols and tweens.My first scene I have 2 doors, the user can pick which door to go to and it takes them into a different path.I made the buttons that are clicked to go forward, and then I tried to make an invisible button on the button edge of the scene to go backwards However, the PROBLEM is when I click my button to go backwards I am stuck on the first page and can't move forward.
function gotoOne(evt:Event):void{ gotoAndStop("one")}backbutton1.addEventListener("click",gotoOne);
function gotoFour(evt:Event):void{
[code].....
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Oct 7, 2009
I have a timeline that has some label frames at the very end of the timeline. During the timeline a user will hit a button on a frame and will jump to one of the label frames. On the label frame is another button that when clicked - returns the user to the previous frame. How do I make the movie return to frame 1 - without a button - but before it reaches the label frames? In other words, by simply reaching a certain frame in the movie, I want the timeline to go back to frame 1.
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Sep 20, 2010
I have a button that when clicked,i want it to play an animation from frame let say 3.
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Mar 24, 2011
I am trying to make a text link within a scroll box jump to another frame within the same Flash file. Is this possible without having to make a button or movie clip? For some reason if I insert an object like a movie clip or button in the scroll box, it appears in a different area when I publish the file so I can't use that option for links.
I need to be able to highlight the text and then program it to jump to another frame label.
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Jan 18, 2004
code to make a preloader jump to a frame depending on the quantity on the movie that has been preloaded? in ex i have a mc of a preloader if 5 percent of the movie its loaded the preloader mc will go to frame 2, if 10% the mc should go to frame 3, etc..
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Mar 5, 2011
I have been working on a tutorial in Flash on the topic of Flash () for two days, and I am just finishing up on a template. I have fixed five bugs, but I cannot think of how to fix this last one. I'd rather actually fix the problem this time, instead of improvising . So, here is what is going on:
I have this thing at the end where you have to enter in the code that I taught the viewer to proceed, then hit the continue button to finish the tutorial. But for some reason, whenever I try to go back with the back arrow, it does, but then I can't go forward with the forward arrow until I reach the first frame that contains actual tutorial ("page" 2). Then it works again. It seems really random, but there is [obviously] a good explanation for it. I thought it might have something to do with the fact that all of the arrows up to the "test" part, excluding the back arrow there, have the exact same instance name. However, "page" 2 is the 2nd time it is used (introduction, then the "page" 2, then 3, 4, 5, and 6, then the test part thing), so it makes less sense that it would work the 2nd time, but not the third, fourth, fifth, or sixth. And I know there's nothing wrong with the code itself:
[Code]...
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Feb 12, 2010
I have been tasked with making this happen [URL] - What Ive done is take out footage and include keyframes for each frame (cue points on every frame), which i read helps with scrubbing... and it does. however using an invisible scrubber bar (seekbar) just isnt smoooth enough... So i was wondering if I could register an eventListener on the mouse and when it moved forward, jump x frames/time forward in the flv clip.
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Nov 9, 2011
Okay so our current assignment in class is to create our own version of the jeremy levine design website. But I am currently stuck and have not gotten anywhere for the last 3 days that I have worked on it.
The problem is when I click on the box to go into the wood grain texture, I want to be able to click on the X box that appears in order to go back to frame 42 in the main timeline. (the x is currently only on the box with the 1 on it.)
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Oct 2, 2011
I have 3 layers in the timeline, and I want to make a new layer, and then use the new layer to be my first frame (like a startpage).
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Sep 23, 2011
what the script to jump to another Scene, randomly... im using AS2
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Oct 1, 2009
I have some submenu buttons in a movieclip on the mainline. My first level of navigation in on main timeline. The submenus are grouped in movieclips on the main timeline. I basically used the same code on the main navigation for the sub navigation except the code for the submenus is in that movie clip. My trace statement reads the button is clicked (which was a quantum leap for me) but I know I need some kind of _parent code in there so it knows to go to label back on main timeline.[code]...
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Sep 16, 2009
I'm interested in understanding the ActionScript 2 code that will allow a random decision on the next marker to jump to. I have five markers on a time line and want the movie to stop after playing a sequence of elements, then randomly choose the next marker to jump to and play, this would continue forever.The goal is to communicate a few concepts without starting from the same concept every time in a linear manner.
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Apr 20, 2004
I have a movie with various movie clips on certain frames. What I want is the playhead to randomly jump to different frames I specify within the movie after each Movie clip has played. So at the end of each movie clip there would be a random script forcing the playhead to play another movie clip randomly. My movie has 100 frames but I only want the random sequence to occur on the following frames 10, 13, 25, 86, 75, 56. Or If I labelled the frames how would I label them?? Would they all have to have the same label, or each label different?
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