ActionScript 2.0 :: Jump To Another Scene Randomly?

Sep 23, 2011

what the script to jump to another Scene, randomly... im using AS2

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ActionScript 2.0 :: Make The Movie Jump From Scene 1 To Another Scene By Clicking On A Button?

Apr 17, 2004

I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?

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Professional :: Jump From Scene To Scene Without Settings Being Cleared?

Sep 1, 2010

I'm making a Jeopardy game. When someone clicks on the button with the dollar amount on it, I have it reset to a different scene on the button so the players know it has been used. When another button is clicked, the first button resets back to its original dollar amount, rather than the blank scene it was reset to. 

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Actionscript 2.0 :: Jump From One Scene To Another Scene's Specific Frame?

Nov 25, 2009

I am making an online portfolio and I have created the following scenes:homeaboutontactright now, I have three movie clips on the home screen that I have created into buttons.

on (press) {
go to Scene 2, frame 25 ?????????????????????
}

What I would like to do is after someone clicks on the button, it should then jump to another scene's specific frame number. So for example when you press the "about" button, the playhead goes to the "about" scene to 25th frame. Same thing for each button

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ActionScript 3.0 :: Randomly Jump To A Frame?

Dec 3, 2008

I have an animation where I want to play a movie clip and then play another movie clip from the library (selecting randomly from a group of movie clips). I couldn't figure out how to get this to work, so I tried to play the first clip, and when it gets to its last frame jump to a random clip which is already on the time line. The AS is attached.

Clearly I'm missing something critical here.

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Professional :: Randomly Jump To A Frame Only Once?

Aug 6, 2010

how to accomplish my current task. I have an .fla with 32 frames in it, an open frame, a close frame, and a bank of 30 frames in between.  I want to set up some AS so that once the user clicks a "Next" button on the first frame, it randomly jumps to another one of the frames within the bank of 30.  Then, when they get to that frame and view the contents, and click next, they'll randomly jump to another one of the remaining frames.  This will only happen for 20 frames, after the 20th viewed frame, I want the "Next" button to take them to the final slide in the series.  The purpose being so that each time a user views the program, it's never the same (well not likely ever the same) - so they'll all see 20 different frames in a different order.
 
I'm guessing I could do this with arrays, and the math.random method, some if/else statements.

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ActionScript 1/2 :: Randomly Choosing Next Marker To Jump To And Play?

Sep 16, 2009

I'm interested in understanding the ActionScript 2 code that will allow a random decision on the next marker to jump to. I have five markers on a time line and want the movie to stop after playing a sequence of elements, then randomly choose the next marker to jump to and play, this would continue forever.The goal is to communicate a few concepts without starting from the same concept every time in a linear manner.

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ActionScript 2.0 :: Randomly Jump To A Frame In A Sequence Of Pictures On Timeline?

Jun 29, 2011

I trying to randomly jump to a frame in a sequnce of pictures on the timeline. Neither of the parts work below - the first "if/then" statements or the commented out switch code. Very frustrated with Flash CS5. Do I really need to learn AS3 to use CS5? I'm having other issues with code I've used in CS3 Flash not working in CS5. If I'm setting the publish settings to AS 2 and Flash Player 8 it should work, right? [code]...

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ActionScript 2.0 :: Random Script - Playhead To Randomly Jump To Different Frames

Apr 20, 2004

I have a movie with various movie clips on certain frames. What I want is the playhead to randomly jump to different frames I specify within the movie after each Movie clip has played. So at the end of each movie clip there would be a random script forcing the playhead to play another movie clip randomly. My movie has 100 frames but I only want the random sequence to occur on the following frames 10, 13, 25, 86, 75, 56. Or If I labelled the frames how would I label them?? Would they all have to have the same label, or each label different?

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Jump To A MC Frame From Different Scene?

Oct 7, 2001

I have a movie clip with a button, clicking on it goes to another scene. When in the other scene, i want to be able to click another button and go back to the original scene and have the movie clip be at the frame where I left it, or any other that I specify.

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ActionScript 2.0 :: Make A MC Jump Randomly Either Forward Or Back ONE Frame In The Timeline?

Jan 28, 2012

When landing on a certain frame, I'm trying to make a MC jump randomly either forward or back ONE frame in the timeline. Can't get random(whatever); to cooperate.

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Jump Out Of A Movieclip To The Main Scene?

Apr 11, 2009

I have a movieclip in my main scene. Inside the movieclip, there's a button. I wanted to so if I click on the button, it takes me out of the movieclip's timeline and play on the main scene's timeline. I tried gotoAndPlay("Scene 1", 1), but it just take my back to the first frame of the movieclip, not first frame of the main scene (scene 1)

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ActionScript 2.0 :: GotoAndPlay To New Scene And Then Jump To Another Frame

Dec 14, 2009

I am making a small website out of flash and I have a photo gallery in a separate scene. I have five photo galleries and so I have five buttons that will lead to those five galleries.

The code of one of the five buttons is

on (release) {
_root.gotoAndPlay("Content_Photography");
}

Works great, but the first 10 frames of this new scene "Content_Photography" is an intro and then I would like that it would jump to the corresponding gallery that these galleries will be laid out on the timeline.

What would i put after _root.gotoAndPlay("Content_Photography");?

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ActionScript 3.0 :: Jump To Scene After An Amount Of Time?

May 11, 2011

When I click a button, it opens a window with buttons in it..My aim is, after an amount of time, I want it to dissappear...I want to accomplish it by setting a counter ...for example... When I click to a button 1

{
when click "button1"
jump to "scene1"; set counter=0;

[code].....

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ActionScript 2.0 :: Xml Data Not Showing After Scene Jump

Jul 14, 2011

I've been doing an active net connection checking for my project, once it loads it should jump to my other scene which contains datagrid populated by an xml(php) from a mysql server, but when i run it the data grid remains empty. I've tried it before with out the jumping to another scene and the datagrid is ok..

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ActionScript 2.0 :: How To Jump On Scene 2 Frame 1 In Movie

Jul 18, 2006

I made movie, which has TWO Scene. In Scene 1 I placed link in 4th level of the movie like
Main Movie >
sub movie 1 >
sub movie 2 >
sub movie 3 >
sub movie 4 > (here is the link on movie)
Now I want to jump on Scene 2 frame 1. How can I do this?

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ActionScript 2.0 :: Command To Jump To The Last Frame Of The Previous Scene?

Jun 7, 2002

What is the command to jump to the last frame of the previous scene.E.g.: I have three scenes: sceneA, sceneB and sceneC. An element of the last frame of each scene links to sceneZ. Now I want a button in sceneZ that links either to sceneA, sceneB or sceneC depending on where I came from. prevScene() or prevFrame() doesn't work. I jump to another Scene and I don't know why.

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ActionScript 2.0 :: [fmx] Jump From One Scene Called Main To Other Named Tutorial 1-6?

Mar 23, 2004

I am trying to jump from one scene called main to other named tutorial 1-6 here is my code to jump to tutorial 2 as an example

on (release) {
_root.gotoAndPlay("Tutorial2");
}

I've tried every variation that I can think of, no _root gotoAndStop and also putting in _root.gotoAndStop("Tutorial 2", 1);

i dont know if it makes a difference but the navigation buttons are on a movie clip which pops up over the main stage...if that makes sense, that flash file is huge i didnt want to attach the whole thing...

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ActionScript 2.0 :: Add Scene An Action That Brings Movieclips From Library Randomly On Stage In Every 20 Seconds

Feb 3, 2007

i have an animation and some movie clips. i want to add my scene an action that brings movieclips from my library randomly on my stage in every 20 seconds. how can i do that? the movieclips should be on the stage so we can see them but they should be invisible until they called from the action.

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Actionscript 2.0 :: Jump Forward And Jump Back Buttons?

Jun 15, 2010

I am brand new to scripting in Flash, and was hoping I could get some help on a question. I have an animation that is 300 frames long. The first 100 frames are an animated 'ad' (for lack of a better term), the second 100 frames are a different ad, and the third 100 frames are the last ad. This can be viewed straight from beginning to end (and is intended to loop if no action is taken), but I would also like to add some functionality to the animation, so that people can jump forward to the next ad, or back to the previous ad (hitting back from the first ad would take them to the third ad, and vice versa.)

[Code]...

This does not turn up any errors when I test the movie, but the functionality does not work. Am I anywhere near a working script, or am I attempting this in a completely wrong way?

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Flash :: Make A Button Navigate From Scene 1 To Scene 2 Without Displaying Both Scene Content In Scene2?

Jan 27, 2011

ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.

[Code]...

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ActionScript 2.0 :: Passing Parameters - Swf Should Open A Particular Scene Called 'Scene 2' Rather Than Scene 1

Sep 13, 2004

Check out this code:

[CODE]...

everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried

[CODE]...

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ActionScript 2.0 :: MCs Appear Randomly From The Library And Move Around Randomly

Sep 24, 2007

Onmy stage I have a MC, and when I click it a random MC from the Library should appear and move around randomly.

I'm using this to make it move around randomly [URL]

how to make the random MCs appear from the library. And should I put the random moving script on each of my ten MC?

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ActionScript 3.0 :: Events Move On To A Specific Scene AFTER The Rest Of The Scene's Animation Has Played Out

Aug 11, 2009

so I have some buttons that, as of right now, simply trigger the scene to move on while at the same time killing some particle effect animations I have spawning when the animation is idle. What I now need to do is make these events move on to a specific scene AFTER the rest of the scene's animation has played out (about 400 more frames) I'm figuring that the gotoAndPlay command has to be tied to some sort of timer variable that I would have to figure out based on my fps. Or maybe there is a way to set up a timer directly tied to a certain amount of frames allowed to go by. I'm pretty noob at actionscript, so keep that in mind. Here is the script at the point where the animation pauses to await user input on the buttons:

[Code]....

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ActionScript 2.0 :: Have A Main Scene, Then Sitting In The Root Scene Have 2 Movie Clips.1)?

Dec 28, 2009

No..not that type of parenting ;DOK,I have a main scene, then sitting in the root scene I have 2 movie clips.1)centro2)fotoIn the first movie "centro" there is a menu btnI want this menu btn to call up mclarge + its frame (1) thats housed 3 levels inside the foto mc in root.

Main scene - (1) centro (banner which houses menu btn)
(2) foto_mc
- Main_boy_mc (<---works if menu btn houses in here)

[code].....

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label Null Not Found In Scene Scene 1

Apr 1, 2010

ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]

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ActionScript 3.0 :: ArgumentError: Error #2109: Frame Label FrameThree Not Found In Scene Scene 1

May 21, 2010

I'm trying break down a large Flash project into smaller swf's using a Loader :
 
stop();
var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader();
function imageLoadedA(event:Event):void {    addChild(loaderA);}   loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
 
Some of these swf files are animations which have code that states :

MovieClip(parent).gotoAndStop("frameThree");

The first loader works but I cannot get that swf to move on to the next frame(frameThree) to load the next swf file
 
Instead I get this message
 
ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1.    at flash.display::MovieClip/gotoAndStop()    at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]

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ActionScript 3.0 :: Error #2109: Frame Label <BUTTON INSTANCE NAME> Not Found In Scene <SCENE NAME>.

Sep 2, 2011

I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
  
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
 
- The funny thing is that the SWF works the way I want it to. You can view it here:  http://brookbrovaz.com
  
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.

[Code]...

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Actionscript 3.0 :: ArgumentError: Error #2109: Frame Label Instance121 Not Found In Scene Scene 1

Jun 22, 2010

the error is:

ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/goLabel()

this is my code:

stop();
function goLabel(e:MouseEvent):void
{

[code]....

i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....

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ActionScript 2.0 :: Error - Scene=Scene 1, Layer=balls, Frame=1:Line 15: Identifier Expected

Oct 10, 2005

I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:

Code:
var Ball1:ball = new ball(x,y);

How would I go about adding this to a loop, in a sense of every frame add another ball till you reach the maximum balls
currently after looking in help, google and forums this is all I could find

Code:

var ["Ball"+currentball]:ball = new ball(x,y);

but this doesn't seem to work and just causes

"**Error** Scene=Scene 1, layer=balls, frame=1:Line 15: Identifier expected"

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