ActionScript 3.0 :: Possible To Make Dynamic Field Draggable?
Dec 10, 2009
Is this possible at all? I have tried to use the startDrag method for dynamic text field but I still can not drag it. If I converted the dynamic textField into MovieClip symbol then it becomes draggable. But I had to keep it as dynamic textField object because I am also applying formats defined in textFormat object to that textField. If it is converted to MC symbol, then I can no longer apply textFormat. Is there any solution. Basically I want to be able to drag and change its text format for given textField.
I have a game where the user inputs text and this text is shown on different scenes. I used the following code, where 'input1_txt' is the input text box and 'output1_txt' is the dynamic text box where it is displayed:
Code: textenter_btn.addEventListener(MouseEvent.CLICK,textdisplay); var enteredText:String = "";
I can't understand how I should do to make a dynamic text field in cs5. I have tried to find a solution in weeks now and there is always the same answer. (Window > Properties), select a text type from the pop‑up menu to specify the type of text field: Dynamic Text.But the thing is that I can not find where in the properties I can select the type of text field. Where can I find It?? I have my properties panel on the right side and not at the bottom of the page.
I,m trying to make a dynamic text field fade in. I got the fade in part though. the dynamic text field contains a percentage loader. just before it fades in it shows a zero. this is my actionscript code it is as2
I'm able to use a .txt file with basic html elements inside to display correctly. But I now have a structured document done in ms word. If I copy the html and try to save as a .txt file it will only allow to be saved as .rtfis there a way to preserve all the font, breaks and styles from a doc saved in .rtf or can I do this in a different way.
Basically I have a Dynamic Text Field, whose value should be derived from a database, BUT should not be allowed to be modified by a user! The same issue applies to an Input Field.
i'm using flash mx and I'm just loading external text, only I have to put someone's name in it with accents. How do I get Herm�n�gilde to display properly in a dynamic text field?
I have combed the Web and I can't seem to find the answer. All I want to do is display some html-formatted text, located within an external XML file, in a dynamic text field in Flash CS3.
I don't have any code to supply because at this point the only thing I'm trying to display in the text field is "<b>This</b> is a <a href="http://www.google.com">test</a>." For this hypothetical example, I could call the text field myTextField. I just need to know how to format the AS3 code to get the XML to display inside myTextField.
I would like to make a dynamic text field wich write the instance name of the symbol when the cursor is over one. I have more than 1300 symbols so it would be a really big help if I wouldn't have to write thousands of lines.
If the counter reaches 350 and I move my mouse down now it hops on over to 250. I just want it to start counting down. I.e. 349, 348, 347 and so on. What do I need to change?
//Function function countUp(e:TimerEvent):void{ if (mouseY < 180) {
[code]...
EDIT: What do I need to write in AS3 to make a dynamic text field increase in increments of 1 if the user hovers at the upper half of the screen, and decrease in increments of 1 if the user hovers at the lower half of the screen?Purpose, it isn't a game.
What I have right now isn't actually doing any of those things, I've just been mucking about trying to get all the masks working and they finally are.
I've included the code to offer as much information as possible about my specific project. There is also a few more lines that changes the colour of the dial when the user rolls over the specific coloured bars. I can post that as well if it helps.
To clarify the scene, the arrow part of the dial tracks the user's mouse. Always pointing towards it. The bars, when rolled over changes the colour of said dial. The "73M" is static, as well is "POINTS" but the 380 value is dynamic. It is that string I need to affect.
If anything is unclear please feel free to ask, I've been at this all night so there is a chance I'm so into it that I can't see straight.
I only started yesterday with no knowledge at all.How do you make draggable items? I looked around and I saw things about actionscript and all that but what do you do?
I have 4 buttons which i have to make them draggable. The problem is that i have 3 conditions
condition #1. Only 1 button/mclip is draggable in its axis [done].
condition #2 .The 4 button/mclip must be dragabble at the same time, that is, when i drag one, the others should drag at the same time in their own axis.
I have a movieclip that sits ontop of another movieclip that holds dynamic text with url links in it.Since the movieclip that sits ontop is what is capturing the mouse events it is blocking the mouse events I need from the movieclip containing the dynamic text.
I know this is a tutorial on this site but I'm having trouble finding it, and its been a while so I can't remember exactly how to do it. I just need to make a dynamic text field that you can edit via text file.
I know this is a tutorial on this site but I'm having trouble finding it, and its been a while so I can't remember exactly how to do it. I just need to make a dynamic text field that you can edit via text file.
I just started making some simple banners for web sites. I got a new one to do this morning, and I was asked to make a button that says drag/pull here. as you drag/pull down, it reveals the layer below it. Also, as the button reaches halfway, it needs to go all the way automatically as well, so the users don't have to drag all the way down themselves. Is that something I need to do in actionscript
I'm just trying to simply make a movie clip draggable (it was all oh so easy in AS2!) I'm getting "1120- access of undefined property "waves_mc"). Yes, I have the clip named waves_mc.
I want to have a draggable input textbox on the stage (it will b placed ontop of an image of a tshirt).I want the user to be able to enter text and then move the textbox around to where they want it on the tshirt.I know how to make a movieclip draggable, I have been using this:
PHP Code: on (press) { startDrag(this, false, 240, 90, 290, 290) // target, lockcenter, t, l, b, r
Basically I have button contained in a movie clip (scroller), I want to be able to drag the button up and down and get this to move some dynamic text. If you want to have a look at the fla: [URL].
And this code for the mc: onClipEvent(enterFrame){ if(_root.nFlag){ if(_root._ymouse <= 400 && _root._ymouse >= 0){ this._y = _root._ymouse }}}
My problem is that this only moves the button up and down, and doesn't move the dynamic text. Plus when the mc is named scroller it seems to conflict with code and moving the button doesn't work.
I have a dynamic text on the stage which gets updated (shows numbers) when some buttons are pressed.I just need to know if it is possible to show the first dynamic textfield in another dynamic textfield.Lets say the first dynamic textfield called "price" and the second one called "price2". when a button is pressed, the first dynamic textfield "price" will show a number. is it possible to show whatever is shown in the "price" in "price2" ?
I'm creating an XML-driven pie chart in AS3 with 2 text boxes in each pie slice. Both text fields are dynamic in the sense that they are populated by the XML doc and then told where to place themselves in the AS3. I've got them both using the same x and y position to place themselves at the moment (which of course puts them right one top of each other), but I'd like to make one of the fields (which acts like a label or a title to the larger number and % text field) place itself in a particular spot around the other text field. The result I'm looking for is to have the smaller "title" text field appear approximately 5 pixels above and left-justified to the larger "percentage" field.
Anyway, here are two sections of code that I've currently got. The first chunk, for the Tags portion, sets the position for the "percentage" text field using a good old x and y method. The second chunk, for Titles, is setting the position for the smaller "title" text.
//evaluate tags private function evaluateTags():void{ for (s=0; s
A client of mine has seen this elastic menu box effect and has asked me to see if I can loosely recreate it. elastic box menu Does anyone know how to A; create it? or B; create a draggable elastic box and I'll go from there!!
is there a way to make it so when you are done putting something into an input field it will automaticly add/subtract from a dynamic field.Dynamic1 + Input = Dynamic2where each time you change the input text it will readd dynamic1 and input show it on dynamic2
I'm new to Flash (sort of - I used it a bit back in 1999-2000, but it's changed a LOT since then). I'm making an educational game for my company that involves dragging labels from a word-bank to their correct position on a diagram. I want the kids to be able to drag any one of the five labels and move them to any one of five marked positions on the diagram. I'm using Flash CS5 with Actionscript 3. I used code snippets, so that each individual label has the following code associated with it:
I have four points which all are dragable. I have a line beeing drawn between the points. Now I wonder if it is possible that when you are ready dragging the points and you have the rectangle you want, to stop dragging and move the whole rectangle. In some way make the drawen rectangle an object where you can get the height and width and coordinates. And move it. Can this be done?